ac/nir: rename radeon_llvm_reg_index_soa() to ac_llvm_reg_index_soa()

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset 2018-03-13 14:59:11 +01:00
parent b128fd773f
commit 7c83430672
3 changed files with 12 additions and 12 deletions

View File

@ -2066,7 +2066,7 @@ static LLVMValueRef get_image_coords(struct ac_nir_context *ctx,
LLVMBuildAdd(ctx->ac.builder, fmask_load_address[chan],
LLVMBuildFPToUI(ctx->ac.builder, ctx->abi->frag_pos[chan],
ctx->ac.i32, ""), "");
fmask_load_address[2] = ac_to_integer(&ctx->ac, ctx->abi->inputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)]);
fmask_load_address[2] = ac_to_integer(&ctx->ac, ctx->abi->inputs[ac_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)]);
}
sample_index = adjust_sample_index_using_fmask(&ctx->ac,
fmask_load_address[0],
@ -2091,7 +2091,7 @@ static LLVMValueRef get_image_coords(struct ac_nir_context *ctx,
for (chan = 0; chan < 2; ++chan)
coords[chan] = LLVMBuildAdd(ctx->ac.builder, coords[chan], LLVMBuildFPToUI(ctx->ac.builder, ctx->abi->frag_pos[chan],
ctx->ac.i32, ""), "");
coords[2] = ac_to_integer(&ctx->ac, ctx->abi->inputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)]);
coords[2] = ac_to_integer(&ctx->ac, ctx->abi->inputs[ac_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)]);
count++;
}
@ -3700,7 +3700,7 @@ ac_handle_shader_output_decl(struct ac_llvm_context *ctx,
for (unsigned i = 0; i < attrib_count; ++i) {
for (unsigned chan = 0; chan < 4; chan++) {
abi->outputs[radeon_llvm_reg_index_soa(output_loc + i, chan)] =
abi->outputs[ac_llvm_reg_index_soa(output_loc + i, chan)] =
ac_build_alloca_undef(ctx, ctx->f32, "");
}
}

View File

@ -40,7 +40,7 @@ struct ac_shader_abi;
#define INTERP_CENTROID 1
#define INTERP_SAMPLE 2
static inline unsigned radeon_llvm_reg_index_soa(unsigned index, unsigned chan)
static inline unsigned ac_llvm_reg_index_soa(unsigned index, unsigned chan)
{
return (index * 4) + chan;
}

View File

@ -1795,7 +1795,7 @@ handle_vs_input_decl(struct radv_shader_context *ctx,
for (unsigned chan = 0; chan < 4; chan++) {
LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
ctx->inputs[radeon_llvm_reg_index_soa(idx, chan)] =
ctx->inputs[ac_llvm_reg_index_soa(idx, chan)] =
ac_to_integer(&ctx->ac, LLVMBuildExtractElement(ctx->ac.builder,
input, llvm_chan, ""));
}
@ -1878,7 +1878,7 @@ handle_fs_input_decl(struct radv_shader_context *ctx,
interp = NULL;
for (unsigned i = 0; i < attrib_count; ++i)
ctx->inputs[radeon_llvm_reg_index_soa(idx + i, 0)] = interp;
ctx->inputs[ac_llvm_reg_index_soa(idx + i, 0)] = interp;
}
@ -1933,7 +1933,7 @@ handle_fs_inputs(struct radv_shader_context *ctx,
for (unsigned i = 0; i < RADEON_LLVM_MAX_INPUTS; ++i) {
LLVMValueRef interp_param;
LLVMValueRef *inputs = ctx->inputs +radeon_llvm_reg_index_soa(i, 0);
LLVMValueRef *inputs = ctx->inputs +ac_llvm_reg_index_soa(i, 0);
if (!(ctx->input_mask & (1ull << i)))
continue;
@ -1959,7 +1959,7 @@ handle_fs_inputs(struct radv_shader_context *ctx,
ctx->shader_info->fs.input_mask = ctx->input_mask >> VARYING_SLOT_VAR0;
if (ctx->shader_info->info.needs_multiview_view_index)
ctx->abi.view_index = ctx->inputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)];
ctx->abi.view_index = ctx->inputs[ac_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)];
}
static void
@ -2156,7 +2156,7 @@ static LLVMValueRef
radv_load_output(struct radv_shader_context *ctx, unsigned index, unsigned chan)
{
LLVMValueRef output =
ctx->abi.outputs[radeon_llvm_reg_index_soa(index, chan)];
ctx->abi.outputs[ac_llvm_reg_index_soa(index, chan)];
return LLVMBuildLoad(ctx->ac.builder, output, "");
}
@ -2174,10 +2174,10 @@ handle_vs_outputs_post(struct radv_shader_context *ctx,
int i;
if (ctx->options->key.has_multiview_view_index) {
LLVMValueRef* tmp_out = &ctx->abi.outputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)];
LLVMValueRef* tmp_out = &ctx->abi.outputs[ac_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)];
if(!*tmp_out) {
for(unsigned i = 0; i < 4; ++i)
ctx->abi.outputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, i)] =
ctx->abi.outputs[ac_llvm_reg_index_soa(VARYING_SLOT_LAYER, i)] =
ac_build_alloca_undef(&ctx->ac, ctx->ac.f32, "");
}
@ -3396,7 +3396,7 @@ ac_gs_copy_shader_emit(struct radv_shader_context *ctx)
0, 1, 1, true, false);
LLVMBuildStore(ctx->ac.builder,
ac_to_float(&ctx->ac, value), ctx->abi.outputs[radeon_llvm_reg_index_soa(i, j)]);
ac_to_float(&ctx->ac, value), ctx->abi.outputs[ac_llvm_reg_index_soa(i, j)]);
}
idx += slot_inc;
}