Brian
ccb80d7ec4
Test the GL_ARB_draw_buffers extension.
...
Also requires GL_EXT_framebuffer_object and OpenGL 2.0 (for GLSL).
2007-03-11 17:03:29 -06:00
Brian
2cf5fd48d1
Merge branch 'origin' into glsl-compiler-1
...
Conflicts:
src/mesa/main/context.c
2007-03-09 11:43:53 -07:00
Brian
2282d81536
destroy window during cleanup
2007-03-06 16:33:00 -07:00
Brian
d592eaeb83
fix clipping, display name, warnings
2007-03-01 07:56:11 -07:00
Brian
887d3c67cb
s/unsigned int/size_t/ (bug 10135)
2007-03-01 07:42:42 -07:00
Brian
03b9e16507
include assert.h
2007-03-01 07:39:27 -07:00
Brian
9f37be694e
s/ARB/MESA/ in extension check (bug 10126)
2007-02-28 11:58:06 -07:00
Brian
f68067e101
add texture rotation
2007-02-25 17:24:40 -07:00
Brian
21625d729c
output texcoord in vertex program
2007-02-25 12:46:56 -07:00
Brian
29c471aafc
Merge branch 'origin' into glsl-compiler-1
...
Conflicts:
src/mesa/main/state.c
src/mesa/shader/program.c
src/mesa/shader/program.h
src/mesa/shader/programopt.c
src/mesa/shader/slang/slang_execute.c
src/mesa/sources
src/mesa/swrast/s_arbshader.c
src/mesa/swrast/s_context.c
src/mesa/swrast/s_span.c
src/mesa/swrast/s_zoom.c
src/mesa/tnl/t_context.c
src/mesa/tnl/t_save_api.c
src/mesa/tnl/t_vb_arbprogram.c
src/mesa/tnl/t_vp_build.c
src/mesa/tnl/t_vtx_eval.c
2007-02-22 08:53:33 -07:00
Brian
917a5086b3
Use gl_LightSource[0].position intead of a light position uniform.
2007-02-21 15:57:55 -07:00
Brian
edf24e699e
shading language texture demo/test
2007-02-03 11:36:16 -07:00
Brian
8e0c6fc0be
added texdemo1
2007-02-03 11:33:13 -07:00
Brian
a4f4ca7767
added newline at end
2007-02-02 13:54:24 -07:00
Keith Whitwell
b59657ad96
Merge branch 'vbo-0.2'
...
Conflicts:
src/mesa/main/texcompress_s3tc.c
src/mesa/tnl/t_array_api.c
2007-02-02 12:26:10 +00:00
Keith Whitwell
48c638b671
New tests for the array functions which also provoke rebasing.
2007-01-30 19:19:51 +00:00
Brian
f94e4f216f
simple noise test
2007-01-28 19:01:04 -07:00
Brian
e4e66476a9
remove debug code
2007-01-18 15:23:45 -07:00
Brian
f4e345c1a8
minor fprintf() change
2007-01-17 16:30:11 -07:00
Brian
46a9241248
add texturing, other options
2007-01-17 10:25:44 -07:00
Xiang, Haihao
afba8f0d30
Fix bug#9673
...
Cast from pointer to unsinged long and cast to pointer from
unsinged long
2007-01-17 10:17:10 +08:00
Brian
271d504ed7
draw a box, press 'a' to animate
2007-01-16 15:27:11 -07:00
Brian
9d0ae967d4
added some VerteAttrib funcs
2007-01-16 14:57:12 -07:00
Brian
f44ba11815
Added toyball and bumpmap tests using shaders from the OpenGL Shading Language (orange) book.
2007-01-16 14:55:43 -07:00
Keith Whitwell
c53df49b8b
Additional display list tests
2007-01-16 13:29:01 +00:00
Brian
0d55346156
Use arrow keys to pan and z/Z to zoom in/out to explore the fractal.
2007-01-15 17:48:19 -07:00
Brian
2ccd264695
Added new directory of GL shading language demos: glsl
2007-01-15 17:27:24 -07:00
Brian
64414ea0e9
added glUniform1fv_func, glUniform2fv_func
2007-01-13 14:51:02 -07:00
Brian
cc858bfa84
added a few more 2.0 functions
2007-01-09 17:49:53 -07:00
Brian
7b4d10b4a3
added glUniform1i_func
2007-01-04 14:40:56 -07:00
Brian
1ff1e89ff4
added glUniformMatrix2/3fv_func
2006-12-20 17:56:29 -07:00
Brian
becb393d42
Use extfuncs.h helper. Added command line options for loading
...
vertex/fragment shaders from files.
2006-12-15 09:31:14 -07:00
Brian
e55b771a1e
simple extension function wrangler
2006-12-15 09:30:31 -07:00
Michel Dänzer
78a6e05439
mipmap_limits: Fix display of current texture filtering mode.
2006-12-14 11:01:38 +01:00
Brian
6c305c0831
Remove the xdemo.c program from PROGS since it doesn't work with GLX/DRI.
2006-12-13 08:57:06 -07:00
Brian
73eee2402e
Use XDisplayName() when reporting errors (bug 8079).
2006-12-13 08:30:26 -07:00
Michel Dänzer
b46e359f58
glxinfo: When direct rendering is not enabled, print some hints.
...
If indirect rendering is forced, say how. Otherwise, suggest setting
LIBGL_DEBUG=verbose.
Inspired by http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=379323 .
2006-12-06 14:54:43 +01:00
Michel Dänzer
14f92636b0
Make git ignore files only generated at build time.
2006-12-06 14:17:56 +01:00
Claudio Ciccani
73fdecca9f
Remove DirectFBGL header from Mesa bacause since 1.0.0 DirectFB installs its own header.
...
Updated to the current DirectFBGL interface (i.e. added GetProcAddress()).
2006-12-01 14:12:05 +00:00
Roland Scheidegger
22b74ff2b7
fix the gl version test
2006-11-22 19:37:21 +00:00
Brian Paul
4b43054c4b
added fsligght
2006-11-03 00:16:12 +00:00
Brian Paul
24ea2c2cef
yet another deriviative of the fplight.c demo for OpenGL 2.0 shading language
2006-11-03 00:04:06 +00:00
Brian Paul
036173e0d8
test OpenGL 2.0 stencil funcs
2006-11-02 15:47:30 +00:00
Keith Whitwell
48e6fff3a9
merge the (rest of) texmem branch
2006-11-01 14:26:10 +00:00
Ian Romanick
e4298b9492
Add missing call to glutInit.
2006-10-24 20:50:08 +00:00
Brian Paul
8dff54e71d
Added -clip option to test glCopyPixels beyond window bounds.
...
Clear dest window to black before copying.
Use glWindowPos2iARB().
2006-10-16 23:22:44 +00:00
Brian Paul
07fd19f572
allow specifying image size on cmd line
2006-10-14 23:24:45 +00:00
Michal Krol
ea87987dda
Prepend #extension 'MESA_shader_debug: require' to each shader.
2006-09-26 16:06:35 +00:00
Brian Paul
1ad12874b3
allocate larger TempImage, use COMBO var to choose test format/type
2006-09-23 16:09:26 +00:00
Keith Whitwell
54d3ab4878
npot version of redbook/mipmap.c
2006-09-15 10:41:54 +00:00
Brian Paul
c6f8176b3f
make prog2 a legal program (texture reference fix)
2006-08-30 23:40:53 +00:00
Roland Scheidegger
af1dc7e487
move initialization code aroudn so glPointParameter isn't called before checking the extension is present
2006-08-28 21:19:34 +00:00
Brian Paul
a394f546a4
check for GL_ARB_point_parameters
2006-08-28 14:20:19 +00:00
Brian Paul
0c46a12365
delete buffers, destroy window upon exit
2006-08-25 22:13:08 +00:00
Keith Whitwell
39f222a421
add point-position.c
2006-08-24 17:49:37 +00:00
Keith Whitwell
28536e6c4f
Test for fragment.position in points primitives. Currently renders
...
incorrectly on software mesa.
2006-08-24 17:48:53 +00:00
Ian Romanick
5208d93a41
Add test for GL_EXT_gpu_program_parameters.
2006-08-15 16:44:32 +00:00
Michal Krol
edefc658e4
More GLSL code - more support for vec4 operations on x86 back-end.
2006-08-09 20:05:26 +00:00
Michal Krol
1616f5b621
Change fragment shader to utilize faster vec4 operations.
2006-08-02 14:46:50 +00:00
Michal Krol
7a70391575
Add test for vec4 extension.
2006-08-02 14:45:24 +00:00
Brian Paul
cc738e004f
casts and assertions
2006-08-01 20:03:29 +00:00
Brian Paul
f05e7eba95
code to draw engine block
2006-08-01 20:03:05 +00:00
Michal Krol
c26999fd2c
Fix dependencies.
2006-07-30 14:33:53 +00:00
Michal Krol
39dd5196e6
Optimize shaders.
...
Use frame counter.
2006-07-29 09:42:03 +00:00
Brian Paul
883f9891cb
LIB_DIR is now just 'lib' or 'lib64'
...
Replaced $(LIB_DIR) with $(TOP)/$(LIB_DIR), use LIB_DIR in install targets.
Patch by Hanno Böck.
2006-07-13 02:50:27 +00:00
Brian Paul
59cfd3cd3f
destroy window upon exit, remove CVS log comment
2006-07-12 02:34:43 +00:00
Brian Paul
d8bb5ea967
call glutDestroyWindow() to allow checking for mem leaks upon exit
2006-07-12 02:32:21 +00:00
Brian Paul
04f43226a8
fixup OSMESA_LIBS and make clean target
2006-07-07 14:32:02 +00:00
Brian Paul
8c140c9c37
remove GLUT dependency
2006-07-07 14:31:28 +00:00
Brian Paul
3ae1905744
remove dependency on GLUT
2006-07-07 14:12:04 +00:00
Brian Paul
1ff8daf21e
New animated engine demo.
2006-07-04 21:43:21 +00:00
Brian Paul
66c9be06f9
remove occlude.c demo since GL_HP_occlusion_test no longer available
2006-06-30 15:57:05 +00:00
Brian Paul
4e0617849c
use trackball code for mouse rotation
2006-06-26 23:00:15 +00:00
Brian Paul
9671548424
virtual trackball code
2006-06-26 22:59:28 +00:00
Brian Paul
0e794a1bc6
New 'install' targets in makefile. See bug 2372.
2006-06-22 22:50:48 +00:00
Keith Whitwell
b4517527eb
A bunch of tiny tests that I've found helpful bringing up drivers from
...
scratch. These exercise single pieces of functionality and provide a
gentler ramp than trying to use the mesa demos to bring up drivers with.
2006-06-22 16:32:19 +00:00
Keith Whitwell
5fb9f80e37
exercise min/max lod
2006-06-21 14:04:04 +00:00
Keith Whitwell
942b5b7bc0
exercise position invarient vertex program
2006-06-21 14:03:39 +00:00
Michel Dänzer
73e73ffdd5
Fix command line parsing.
2006-06-13 08:37:03 +00:00
Brian Paul
18d0efb555
removed incorrect const qualifier
2006-06-13 01:14:48 +00:00
Ian Romanick
ee34e6ef71
Add support for GL_APPLE_vertex_array_object. Several test programs
...
and demos are also added.
Adding basic support to drivers should be as easy as just enabling the
extension, though thorough test would also be required.
2006-06-12 16:26:29 +00:00
Brian Paul
65ced47453
Thomas Sondergaard's API tracer
2006-06-02 14:50:28 +00:00
Brian Paul
1ec9b5a5a9
fix extension_supported() function, added comments
2006-05-31 20:36:52 +00:00
Claudio Ciccani
fe94d0b335
Added some example progs using DirectFBGL.
2006-05-31 17:05:11 +00:00
Michal Krol
23b7c7dc14
Make it running under Linux.
2006-05-30 09:38:16 +00:00
Brian Paul
4e470db0b9
print 2D vs 3D in window
2006-05-19 16:48:42 +00:00
Brian Paul
5ec34f0ff9
also test 3D textures (press '2'/'3' to toggle)
2006-05-19 16:42:01 +00:00
Brian Paul
fd02ca7711
Demonstrate rendering 8, 16 and 32-bit/channel images all in one program.
...
Like older osdemo.c program, but test more OpenGL features like texturing,
blending, lines.
2006-05-19 03:43:39 +00:00
Brian Paul
4c6319db9c
call reshape() after init() to set initial projection/viewing transform (see bug 6941)
2006-05-17 22:44:18 +00:00
Tilman Sauerbeck
601c02f783
bug 6941: fixed initial rendering problems in glxgears
2006-05-16 16:27:54 +00:00
Michal Krol
32c2f939e6
GLSL regression test suite.
2006-05-16 09:32:30 +00:00
Brian Paul
2ca741ad4b
added a few extension #ifdef tests
2006-05-15 15:35:38 +00:00
Brian Paul
c8ea111166
usage() function
2006-05-15 15:14:37 +00:00
Brian Paul
ad7805dfee
Expanded output with -l option: vertex/fragment program and vertex/fragment
...
shader limits.
Misc sync-ups with x.org copy of glxinfo.
2006-05-13 00:18:12 +00:00
Brian Paul
fa489dd043
simplify image setup code, added LOD Bias control (l/L keys)
2006-05-11 01:15:48 +00:00
Brian Paul
aecd02b391
simple texture compression test
2006-05-10 22:47:06 +00:00
Brian Paul
932c2fc291
new test image - Delicate Arch, Utah
2006-05-10 22:44:26 +00:00
Brian Paul
bb2dd388d0
Test program for exercising GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MAX_LEVEL.
2006-05-10 22:37:56 +00:00
Tilman Sauerbeck
9ecd280f33
fptest1 requires GL_NV_fragment_program
2006-04-28 21:50:41 +00:00
Michal Krol
6acf1e93a2
Remove carriage returns.
2006-04-25 10:11:59 +00:00
Brian Paul
9cd1cc0535
fprintf() clean-up (bug 6730)
2006-04-24 16:32:05 +00:00
Brian Paul
a95dd106e3
fix indentation
2006-04-21 01:02:49 +00:00
Brian Paul
fb87976ef6
use vertex.attrib[3] instead of vertex.color
2006-04-21 01:02:27 +00:00
Brian Paul
8743d00571
s/NV/ARB/
2006-04-21 01:01:58 +00:00
Brian Paul
28bc3cdfba
another simple FBO test
2006-04-14 16:25:27 +00:00
Brian Paul
3adee0829b
test glReadPixels speed w/ various formats/types, PBOs
2006-04-14 16:20:55 +00:00
Brian Paul
1d886a81ad
If the image file is RGB, convert to RGBA (fixes segfault).
...
Added CheckError() calls.
Remove -ci option.
2006-04-13 19:45:42 +00:00
Brian Paul
ecc0d10d2d
Use -I$(INCDIR) to get Mesa, not system headers (Dan Schikore)
2006-04-13 01:54:04 +00:00
Brian Paul
c4a4864210
compile fix from Dan Schikore
2006-04-13 01:49:45 +00:00
Brian Paul
68ad7ca3ba
allow rotation w/ mouse
2006-04-11 23:41:40 +00:00
Brian Paul
e099ce85ca
re-enable animation
2006-04-06 04:34:09 +00:00
Brian Paul
762c3618f5
Added render to depth texture support with GL_EXT_framebuffer_object.
...
Only render the shadow/depth texture when really needed, not every frame.
Remove support for old SGIX shadow extensions.
2006-04-06 04:11:28 +00:00
Brian Paul
1979b6b2de
set the texture border color for the depth texture
2006-04-05 03:26:12 +00:00
Brian Paul
ec83f38e2e
fix bad call to FindLine()
2006-03-30 14:26:29 +00:00
Brian Paul
197d725601
added -f option for full-screeen
2006-03-30 14:25:54 +00:00
Brian Paul
693a66aea9
press '0' for glDrawBuffer(GL_NONE)
2006-03-30 14:24:58 +00:00
Brian Paul
62c325af3f
fix GETPROCADDRESS usage, remove carriage return chars (bug 6430)
2006-03-29 23:20:49 +00:00
Brian Paul
32244ac7e9
s/glslnose.c/glslnoise/ (bug 6430)
2006-03-29 23:18:13 +00:00
Karl Schultz
b7a5a9db88
Windows makefile to easily build all demo programs.
2006-03-29 04:02:44 +00:00
Karl Schultz
b687531f69
Undef a conflicting symbol in Windows.
2006-03-29 03:42:32 +00:00
Karl Schultz
54b65e080e
add showbuffer.[ch] which could be in this dir after the targets are built.
2006-03-29 03:41:38 +00:00
Karl Schultz
4f21180416
Remove unneeded includes of time.h
2006-03-29 02:09:47 +00:00
Brian Paul
6494541eaa
lots of debug options, some code movement, etc
2006-03-24 23:17:06 +00:00
Brian Paul
c4f2710f9d
Added -l option for explicit locking around Xlib and GLX calls in
...
threaded code. Seems to improve reliability quite a bit.
2006-03-23 17:17:23 +00:00
Brian Paul
436d72e994
Added -p option to create a display connection per thread.
...
This seems more stabile than using one display connection for all threads.
Still get an occasional Xlib: unexpected async reply error, unfortunately.
2006-03-23 16:58:22 +00:00
Brian Paul
30655c211c
updated some printfs, added comment about sched_yield
2006-03-15 20:30:17 +00:00
Brian Paul
10f08cc202
use 'p' key to toggle use of GL_EXT_packed_depth_stencil
2006-03-15 01:44:03 +00:00
Ian Romanick
448d23331d
Display the correct bug number in the information text.
2006-03-06 16:42:12 +00:00
Ian Romanick
66df1731e6
Don't try to bind to proxy texture target. This is defined by the spec to be
...
an error. Since we're working with a proxy target, don't bother using real
texture data.
Add a missing new-line in an error printf.
2006-03-06 16:31:50 +00:00
Ian Romanick
5820f7998a
Build test for bugzilla #3050
2006-03-04 04:46:10 +00:00
Ian Romanick
780d270312
Test case for bugzilla #3050 .
2006-03-04 04:44:47 +00:00
Brian Paul
81b8aa9ecd
test glBlitFramebufferEXT w/ -blit flag
2006-03-02 03:54:14 +00:00
Michal Krol
cc1591667d
More GLSL code:
...
- uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos);
- fix bugs and optimize array size handling;
- 2D texture sampling (needs Enable(TEXTURE_2D) to work);
- decrease built-in library assembly size by 30%.
2006-02-21 12:35:06 +00:00
Michal Krol
3654193a4d
More GLSL code.
...
- general constructors allowed;
- implement noise functions (from Stefan Gustavson - thanks!)
- cosmetic stuff.
2006-02-18 15:11:18 +00:00
Michal Krol
3699751b0b
Demonstrate GLSL fragment and vertex shaders.
2006-02-15 10:58:52 +00:00
Brian Paul
111281f1fc
s/malloc/calloc/, fix mem leak
2006-01-31 03:00:14 +00:00
Brian Paul
4b4cc650e1
updated comment
2006-01-30 17:13:19 +00:00
Brian Paul
781c54a5b8
silence warning about duplicate M_PI definition
2006-01-30 17:12:10 +00:00
Brian Paul
6a36407a00
added more tests (Pedro Maia)
2006-01-30 17:11:47 +00:00
Brian Paul
7905b19ec9
use fmod() when incrementing CubeRot
2006-01-30 15:35:35 +00:00
Brian Paul
daf3093f28
Test glCopyTexSubImage2D by drawing gears as texture on sides of a box.
2006-01-28 00:30:07 +00:00
Brian Paul
0b3c2a9a24
Don't do swapbuffers if -nodraw specified. Get t0 after setup code.
2006-01-27 15:44:40 +00:00
Brian Paul
77667266a7
Test glTexSubImage and glCopyTexSubImage rate.
...
Run with -nodraw to skip rendering of test quad to get "pure" sub-tex rate.
2006-01-26 17:35:31 +00:00
Brian Paul
32a6468014
copypixrate.c - measure the speed of glCopyPixels.
2006-01-26 16:37:47 +00:00
Brian Paul
74235b1cf1
remove the GL_HP_occlusion_test code
2006-01-26 01:27:17 +00:00
Brian Paul
361bccb4ec
Free visinfo object (Tilman Sauerbeck)
2006-01-16 16:17:18 +00:00
Adam Jackson
93d0935ef7
Fix the default target to remake readtex.o if needed
2006-01-13 16:34:00 +00:00
Keith Whitwell
eda59aa87e
Oops - bad file-completion typo.
2006-01-05 11:01:18 +00:00
Keith Whitwell
ca188de098
add simple test for program local parameters
2006-01-05 10:57:57 +00:00
Dave Airlie
1b6a081885
update to new API
2005-12-23 08:42:29 +00:00
Brian Paul
1add059bd1
Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be
...
done with fragment programs nowadays.
2005-12-14 03:04:58 +00:00
Brian Paul
790ab0a0b6
s/eglShowSurfaceMESA/eglShowScreenSurfaceMESA/
2005-12-10 17:59:36 +00:00
Brian Paul
21b2784ff5
'a' key to toggle animation
2005-12-08 17:49:50 +00:00
Brian Paul
023c95481b
check/print EGL_SCREEN_BIT_MESA, fix eglGetDisplay() call
2005-11-23 01:45:25 +00:00
Brian Paul
957b517c4f
Choose the display mode / surface size in an intelligent way.
...
Fix // comments.
More error checking, etc.
2005-11-23 01:44:38 +00:00
Brian Paul
1ad3b7e28b
call gluDeleteQuadric() to fix mem leak
2005-11-19 23:09:14 +00:00
Brian Paul
f81c78f87d
delete frame/renderbuffers upon exit, more error checking
2005-11-17 02:08:10 +00:00
Brian Paul
32fe233d54
added -ds option to test GL_EXT_packed_depth_stencil with framebuffer objects
2005-11-16 14:48:11 +00:00
Ian Romanick
5ef524cd01
Two subtle things missed on the previous commit.
2005-11-15 01:55:46 +00:00
Ian Romanick
a163256cc2
Add the ability for interleave to test passing invalid format enums
...
and invalid stride values (see bugzilla #5058 ).
2005-11-15 01:46:49 +00:00
Ian Romanick
e5700a1ba3
Simple test of glInterleavedArrays functionality.
2005-11-14 23:31:05 +00:00
Keith Whitwell
e4894177ba
More useful ARL test
2005-11-02 12:58:38 +00:00
Keith Whitwell
a9b927cb6e
add an arl test
2005-11-01 20:29:59 +00:00
Keith Whitwell
da70bc6baa
Make colors match the fp tests (really)
2005-11-01 12:22:48 +00:00
Keith Whitwell
a605d9c3de
Make colors match the fp tests
2005-11-01 12:20:13 +00:00
Keith Whitwell
d9f362a667
standalone tests for vp instructions
2005-11-01 06:28:39 +00:00
Ian Romanick
d7d41ceeb0
Add new test "texfilt". This test is a cousin to texwrap. Instead of
...
testing various texture wrap modes, this test examines various texture
filter modes, including anisotropic.
Add CFLAGS to a couple places in Makefile so that 32-bit builds on
64-bit archs will work correctly.
2005-10-28 18:41:03 +00:00
Eric Anholt
9eaed1178d
Add built programs to .cvsignore.
2005-10-26 09:53:38 +00:00
Eric Anholt
896735e412
Add a fog mode (normal and fog_coord, leaner/exp/exp2 mode) testing program I
...
wrote for sis, which has also exposed a few bugs elsewhere.
2005-10-26 09:48:03 +00:00
Keith Whitwell
e516654dec
new depth tests
2005-10-21 18:34:22 +00:00
Keith Whitwell
f28cbb6a7f
simplify, remove sgi messages
2005-10-21 18:33:53 +00:00
Keith Whitwell
3a09ea919c
better looking tests
2005-10-21 10:27:37 +00:00
Keith Whitwell
2ea6b800c0
Make test visible
2005-10-21 10:07:52 +00:00
Keith Whitwell
8975cbb36b
Better looking test.
2005-10-21 08:34:06 +00:00
Keith Whitwell
a90909e892
A bunch of little tests which exercise each ARB_fp instruction plus
...
a couple of other interesting cases.
2005-10-20 21:40:23 +00:00
Brian Paul
cf085db28a
Query/print GL_RED/GREEN/BLUE/ALPHA_BITS
2005-10-08 14:42:51 +00:00
Brian Paul
7edf1e80bd
glBindTexture changes, new assertions
2005-10-04 15:16:27 +00:00
Brian Paul
9e920fb93c
fix glIsRender/FramebufferEXT() assertions
2005-10-04 15:01:51 +00:00
Brian Paul
d0529b67f4
use fmod() to prevent overflow of angle variable
2005-09-30 15:03:33 +00:00
Brian Paul
1ad6e08090
call glFinish if drawing to front buffer
2005-09-29 18:46:27 +00:00
Jouk Jansen
d997b90433
Committing in .
...
1) change compilation on VMS to use IEEE floating points
2) one more problem with _mesa_sprintf solved
Modified Files:
Mesa/docs/README.VMS Mesa/progs/demos/descrip.mms
Mesa/progs/tests/descrip.mms Mesa/progs/util/descrip.mms
Mesa/progs/xdemos/descrip.mms Mesa/src/glu/mesa/descrip.mms
Mesa/src/glu/sgi/descrip.mms Mesa/src/glut/glx/descrip.mms
Mesa/src/mesa/array_cache/descrip.mms
Mesa/src/mesa/drivers/common/descrip.mms
Mesa/src/mesa/drivers/osmesa/descrip.mms
Mesa/src/mesa/drivers/x11/descrip.mms
Mesa/src/mesa/glapi/descrip.mms Mesa/src/mesa/main/descrip.mms
Mesa/src/mesa/main/texobj.c Mesa/src/mesa/math/descrip.mms
Mesa/src/mesa/shader/descrip.mms
Mesa/src/mesa/shader/grammar/descrip.mms
Mesa/src/mesa/shader/slang/descrip.mms
Mesa/src/mesa/swrast/descrip.mms
Mesa/src/mesa/swrast_setup/descrip.mms
Mesa/src/mesa/tnl/descrip.mms
----------------------------------------------------------------------
2005-09-23 07:03:53 +00:00
Brian Paul
e64874ac2d
silence warning
2005-09-15 01:58:39 +00:00
Roland Scheidegger
0ca6715ba5
new demo to test ATI_fragment_shader, not very creative but easy to know if the output is correct. Tests single-pass as well as multi-pass shader (only pseudo-dependant texture read though, and no tex coord swizzling), src and dst modifiers, src repetition, dst masks, constants, and some ops. Both shaders run succesfully with swrast as well as r200.
2005-09-10 01:02:25 +00:00
Brian Paul
d5783737f1
use 'f' key to toggle front/back buffer rendering
2005-08-31 16:42:59 +00:00
Brian Paul
59d680db22
Demo of how to do (nearly) flicker-free rendering with a single color buffer.
2005-08-25 23:25:25 +00:00
Brian Paul
713635adef
fix comment and #if test
2005-08-25 22:09:43 +00:00
Brian Paul
8e247d52e3
Update the glut idle function after a new window is created
2005-08-25 17:46:04 +00:00
Brian Paul
7e6553c1aa
s/GLX_RGBA_BIT/GLX_RGBA_TYPE/ (bug 4237)
2005-08-25 13:18:53 +00:00
Brian Paul
d545d916a8
make tiles a little smaller so they're all visible
2005-08-25 03:09:12 +00:00
Brian Paul
5d7c486d90
Added multi-window support. Press 'n' to create new window, 'k' to kill
...
a window. Good for exercising multi-window rendering.
2005-08-24 21:32:02 +00:00
Dave Airlie
298af7a609
fix up libdrm for egl
2005-08-21 03:17:52 +00:00
Ian Romanick
b462855c24
Add simple regression test for bugzilla #3195 .
2005-08-18 19:52:44 +00:00
Brian Paul
c2c2600728
test the standard stencil op modes too (Philipp Klaus Krause)
2005-08-15 22:57:30 +00:00
Brian Paul
e78a3c42e4
delete display lists upon exit
2005-08-09 15:14:51 +00:00
Brian Paul
a1a6fa2fa1
free display lists and destroy window upon exit
2005-08-09 15:13:32 +00:00
Ian Romanick
aba4864a25
Make the linux-dri-x86 builds work on x86-64 again. mklib now
...
determines the bits (either 32 or 64) for libraries without the lib
prefix. progs/egl/Makefile passes CFLAGS on the link commands so that
things like '-m32' get propagated.
2005-08-08 23:22:46 +00:00
Jon Smirl
9a4dbf1cff
Fix up some of the sample to work with the r200 EGL driver
2005-08-07 02:15:27 +00:00
Brian Paul
2d47c07398
overlay planes test
2005-07-19 15:27:03 +00:00
Brian Paul
badad72383
eglgears demo (Dane Rushton)
2005-07-14 23:16:41 +00:00
Ian Romanick
38e2fa385d
Put back the glPopMatrix. This test was derived from blendminmax.c.
...
When extra code was cut from blendminmax.c's Display function, the
glPopMatrix call was also accidentally cut.
2005-07-07 20:43:01 +00:00