Choose the display mode / surface size in an intelligent way.
Fix // comments. More error checking, etc.
This commit is contained in:
parent
39591da355
commit
957b517c4f
|
@ -35,6 +35,8 @@
|
|||
#include <GLES/egl.h>
|
||||
#include <assert.h>
|
||||
|
||||
#define MAX_CONFIGS 10
|
||||
#define MAX_MODES 100
|
||||
|
||||
#define BENCHMARK
|
||||
|
||||
|
@ -87,9 +89,11 @@ static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
|
|||
static GLint gear1, gear2, gear3;
|
||||
static GLfloat angle = 0.0;
|
||||
|
||||
//static GLfloat eyesep = 5.0; /* Eye separation. */
|
||||
//static GLfloat fix_point = 40.0; /* Fixation point distance. */
|
||||
//static GLfloat left, right, asp; /* Stereo frustum params. */
|
||||
#if 0
|
||||
static GLfloat eyesep = 5.0; /* Eye separation. */
|
||||
static GLfloat fix_point = 40.0; /* Fixation point distance. */
|
||||
static GLfloat left, right, asp; /* Stereo frustum params. */
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
|
@ -339,7 +343,6 @@ static void run_gears(EGLDisplay dpy, EGLSurface surf, int ttr)
|
|||
|
||||
draw();
|
||||
|
||||
// DBR : Swap the Buffers
|
||||
eglSwapBuffers(dpy, surf);
|
||||
|
||||
|
||||
|
@ -359,21 +362,18 @@ main(int argc, char *argv[])
|
|||
int maj, min;
|
||||
EGLContext ctx;
|
||||
EGLSurface screen_surf;
|
||||
EGLConfig configs[10];
|
||||
EGLConfig configs[MAX_CONFIGS];
|
||||
EGLint numConfigs, i;
|
||||
EGLBoolean b;
|
||||
|
||||
const EGLint screenAttribs[] = {
|
||||
EGL_WIDTH, 1024,
|
||||
EGL_HEIGHT, 768,
|
||||
EGL_NONE
|
||||
};
|
||||
|
||||
EGLModeMESA mode;
|
||||
EGLDisplay d;
|
||||
EGLint screenAttribs[10];
|
||||
EGLModeMESA mode[MAX_MODES];
|
||||
EGLScreenMESA screen;
|
||||
EGLint count;
|
||||
EGLint count, chosenMode;
|
||||
GLboolean printInfo = GL_FALSE;
|
||||
EGLint width = 0, height = 0;
|
||||
|
||||
/* parse cmd line args */
|
||||
for (i = 1; i < argc; i++)
|
||||
{
|
||||
if (strcmp(argv[i], "-info") == 0)
|
||||
|
@ -384,42 +384,73 @@ main(int argc, char *argv[])
|
|||
printf("Warning: unknown parameter: %s\n", argv[i]);
|
||||
}
|
||||
|
||||
// DBR : Create EGL context/surface etc
|
||||
EGLDisplay d = eglGetDisplay(":0");
|
||||
/* DBR : Create EGL context/surface etc */
|
||||
d = eglGetDisplay(":0");
|
||||
assert(d);
|
||||
|
||||
if (!eglInitialize(d, &maj, &min)) {
|
||||
printf("demo: eglInitialize failed\n");
|
||||
printf("eglgears: eglInitialize failed\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
printf("EGL version = %d.%d\n", maj, min);
|
||||
printf("EGL_VENDOR = %s\n", eglQueryString(d, EGL_VENDOR));
|
||||
printf("eglgears: EGL version = %d.%d\n", maj, min);
|
||||
printf("eglgears: EGL_VENDOR = %s\n", eglQueryString(d, EGL_VENDOR));
|
||||
|
||||
eglGetConfigs(d, configs, 10, &numConfigs);
|
||||
/* XXX use ChooseConfig */
|
||||
eglGetConfigs(d, configs, MAX_CONFIGS, &numConfigs);
|
||||
eglGetScreensMESA(d, &screen, 1, &count);
|
||||
eglGetModesMESA(d, screen, &mode, 1, &count);
|
||||
|
||||
if (!eglGetModesMESA(d, screen, mode, MAX_MODES, &count) || count == 0) {
|
||||
printf("eglgears: eglGetModesMESA failed!\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Print list of modes, and find the one to use */
|
||||
printf("eglgears: Found %d modes:\n", count);
|
||||
for (i = 0; i < count; i++) {
|
||||
EGLint w, h;
|
||||
eglGetModeAttribMESA(d, mode[i], EGL_WIDTH, &w);
|
||||
eglGetModeAttribMESA(d, mode[i], EGL_HEIGHT, &h);
|
||||
printf("%3d: %d x %d\n", i, w, h);
|
||||
if (w > width && h > height && w <= 1280 && h <= 1024) {
|
||||
width = w;
|
||||
height = h;
|
||||
chosenMode = i;
|
||||
}
|
||||
}
|
||||
printf("eglgears: Using screen mode/size %d: %d x %d\n", chosenMode, width, height);
|
||||
|
||||
ctx = eglCreateContext(d, configs[0], EGL_NO_CONTEXT, NULL);
|
||||
if (ctx == EGL_NO_CONTEXT) {
|
||||
printf("failed to create context\n");
|
||||
printf("eglgears: failed to create context\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* build up screenAttribs array */
|
||||
i = 0;
|
||||
screenAttribs[i++] = EGL_WIDTH;
|
||||
screenAttribs[i++] = width;
|
||||
screenAttribs[i++] = EGL_HEIGHT;
|
||||
screenAttribs[i++] = height;
|
||||
screenAttribs[i++] = EGL_NONE;
|
||||
|
||||
screen_surf = eglCreateScreenSurfaceMESA(d, configs[0], screenAttribs);
|
||||
if (screen_surf == EGL_NO_SURFACE) {
|
||||
printf("failed to create screen surface\n");
|
||||
printf("eglgears: failed to create screen surface\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
eglShowSurfaceMESA(d, screen, screen_surf, mode);
|
||||
|
||||
b = eglShowSurfaceMESA(d, screen, screen_surf, mode[chosenMode]);
|
||||
if (!b) {
|
||||
printf("eglgears: show surface failed\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
b = eglMakeCurrent(d, screen_surf, screen_surf, ctx);
|
||||
if (!b) {
|
||||
printf("make current failed\n");
|
||||
printf("eglgears: make current failed\n");
|
||||
return 0;
|
||||
}
|
||||
// DBR
|
||||
|
||||
if (printInfo)
|
||||
{
|
||||
|
@ -429,20 +460,16 @@ main(int argc, char *argv[])
|
|||
printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
|
||||
}
|
||||
|
||||
init(); // Initialise the GL visual
|
||||
reshape(1024,768);
|
||||
init();
|
||||
reshape(width, height);
|
||||
|
||||
glDrawBuffer( GL_BACK );
|
||||
glDrawBuffer( GL_BACK );
|
||||
|
||||
// DBR : Run the simulation
|
||||
run_gears(d, screen_surf, 5.0);
|
||||
|
||||
|
||||
// DBR : Destroy EGL context/surface etc
|
||||
eglDestroySurface(d, screen_surf);
|
||||
eglDestroyContext(d, ctx);
|
||||
eglTerminate(d);
|
||||
// DBR
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue