test the standard stencil op modes too (Philipp Klaus Krause)

This commit is contained in:
Brian Paul 2005-08-15 22:57:30 +00:00
parent 7a362deb8c
commit c2c2600728
1 changed files with 142 additions and 51 deletions

View File

@ -10,28 +10,94 @@
#include <math.h>
#include <GL/glut.h>
GLboolean wrapping;
static void RunTest(void)
{
const GLenum prim = GL_QUAD_STRIP;
GLubyte val;
int bits, max, i;
int expected;
GLboolean failed;
glGetIntegerv(GL_STENCIL_BITS, &bits);
max = (1 << bits) - 1;
glClearStencil(0);
glEnable(GL_STENCIL_TEST);
glStencilFunc(GL_ALWAYS, 0, ~0);
/* test GL_KEEP */
glClearStencil(max);
glClear(GL_STENCIL_BUFFER_BIT);
glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
failed = GL_FALSE;
printf("Testing GL_KEEP...\n");
expected = max;
glBegin(prim);
glVertex2f(0, 0);
glVertex2f(10, 0);
glVertex2f(0, 10);
glVertex2f(10, 10);
glEnd();
glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val);
if (val != expected) {
printf("Failed GL_KEEP test(got %u, expected %u)\n", val, expected);
failed = GL_TRUE;
}
else
printf("OK!\n");
/* test GL_ZERO */
glClearStencil(max);
glClear(GL_STENCIL_BUFFER_BIT);
glStencilOp(GL_KEEP, GL_KEEP, GL_ZERO);
failed = GL_FALSE;
printf("Testing GL_ZERO...\n");
expected = 0;
glBegin(prim);
glVertex2f(0, 0);
glVertex2f(10, 0);
glVertex2f(0, 10);
glVertex2f(10, 10);
glEnd();
glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val);
if (val != expected) {
printf("Failed GL_ZERO test(got %u, expected %u)\n", val, expected);
failed = GL_TRUE;
}
else
printf("OK!\n");
/* test GL_REPLACE */
glClearStencil(max);
glClear(GL_STENCIL_BUFFER_BIT);
glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
failed = GL_FALSE;
printf("Testing GL_REPLACE...\n");
expected = 0;
glBegin(prim);
glVertex2f(0, 0);
glVertex2f(10, 0);
glVertex2f(0, 10);
glVertex2f(10, 10);
glEnd();
glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val);
if (val != expected) {
printf("Failed GL_REPLACE test(got %u, expected %u)\n", val, expected);
failed = GL_TRUE;
}
else
printf("OK!\n");
/* test GL_INCR (saturation) */
glClearStencil(0);
glClear(GL_STENCIL_BUFFER_BIT);
glStencilOp(GL_KEEP, GL_KEEP, GL_INCR);
failed = GL_FALSE;
printf("Testing GL_INCR...\n");
for (i = 1; i < max+10; i++) {
int expected = (i > max) ? max : i;
expected = (i > max) ? max : i;
glBegin(prim);
glVertex2f(0, 0); glVertex2f(10, 0);
glVertex2f(0, 10); glVertex2f(10, 10);
@ -44,39 +110,17 @@ static void RunTest(void)
failed = GL_TRUE;
}
}
if ( !failed )
printf("OK!\n");
if ( !failed ) printf("OK!\n");
/* test GL_INCR_WRAP_EXT (wrap around) */
glClear(GL_STENCIL_BUFFER_BIT);
glStencilOp(GL_KEEP, GL_KEEP, GL_INCR_WRAP_EXT);
failed = GL_FALSE;
printf("Testing GL_INCR_WRAP_EXT...\n");
for (i = 1; i < max+10; i++) {
int expected = i % (max + 1);
glBegin(prim);
glVertex2f(0, 0); glVertex2f(10, 0);
glVertex2f(0, 10); glVertex2f(10, 10);
glEnd();
glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val);
if (val != expected) {
printf( "Failed GL_INCR_WRAP test on iteration #%u "
"(got %u, expected %u)\n", i, val, expected );
failed = GL_TRUE;
}
}
if ( !failed ) printf("OK!\n");
/* test GL_DECR (saturation) */
glClearStencil(max);
/* test GL_INCR (saturation) */
glClear(GL_STENCIL_BUFFER_BIT);
glStencilOp(GL_KEEP, GL_KEEP, GL_DECR);
failed = GL_FALSE;
printf("Testing GL_DECR...\n");
for (i = max-1; i > -10; i--) {
int expected = (i < 0) ? 0 : i;
expected = (i < 0) ? 0 : i;
glBegin(prim);
glVertex2f(0, 0); glVertex2f(10, 0);
glVertex2f(0, 10); glVertex2f(10, 10);
@ -88,27 +132,76 @@ static void RunTest(void)
failed = GL_TRUE;
}
}
if ( !failed ) printf("OK!\n");
if ( !failed )
printf("OK!\n");
/* test GL_INCR_WRAP_EXT (wrap-around) */
/* test GL_INVERT */
glClearStencil(0);
glClear(GL_STENCIL_BUFFER_BIT);
glStencilOp(GL_KEEP, GL_KEEP, GL_DECR_WRAP_EXT);
glStencilOp(GL_KEEP, GL_KEEP, GL_INVERT);
failed = GL_FALSE;
printf("Testing GL_DECR_WRAP_EXT...\n");
for (i = max-1; i > -10; i--) {
int expected = (i < 0) ? max + i + 1: i;
glBegin(prim);
glVertex2f(0, 0); glVertex2f(10, 0);
glVertex2f(0, 10); glVertex2f(10, 10);
glEnd();
glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val);
if (val != expected) {
printf( "Failed GL_DECR_WRAP test on iteration #%u "
"(got %u, expected %u)\n", max - i, val, expected );
failed = GL_TRUE;
}
printf("Testing GL_INVERT...\n");
expected = max;
glBegin(prim);
glVertex2f(0, 0);
glVertex2f(10, 0);
glVertex2f(0, 10);
glVertex2f(10, 10);
glEnd();
glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val);
if (val != expected) {
printf("Failed GL_INVERT test(got %u, expected %u)\n", val, expected);
failed = GL_TRUE;
}
else
printf("OK!\n");
if(wrapping)
{
/* test GL_INCR_WRAP_EXT (wrap around) */
glClearStencil(0);
glClear(GL_STENCIL_BUFFER_BIT);
glStencilOp(GL_KEEP, GL_KEEP, GL_INCR_WRAP_EXT);
failed = GL_FALSE;
printf("Testing GL_INCR_WRAP_EXT...\n");
for (i = 1; i < max+10; i++) {
expected = i % (max + 1);
glBegin(prim);
glVertex2f(0, 0); glVertex2f(10, 0);
glVertex2f(0, 10); glVertex2f(10, 10);
glEnd();
glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val);
if (val != expected) {
printf( "Failed GL_INCR_WRAP test on iteration #%u "
"(got %u, expected %u)\n", i, val, expected );
failed = GL_TRUE;
}
}
if ( !failed )
printf("OK!\n");
/* test GL_DECR_WRAP_EXT (wrap-around) */
glClearStencil(max);
glClear(GL_STENCIL_BUFFER_BIT);
glStencilOp(GL_KEEP, GL_KEEP, GL_DECR_WRAP_EXT);
failed = GL_FALSE;
printf("Testing GL_DECR_WRAP_EXT...\n");
for (i = max-1; i > -10; i--) {
expected = (i < 0) ? max + i + 1: i;
glBegin(prim);
glVertex2f(0, 0); glVertex2f(10, 0);
glVertex2f(0, 10); glVertex2f(10, 10);
glEnd();
glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val);
if (val != expected) {
printf( "Failed GL_DECR_WRAP test on iteration #%u "
"(got %u, expected %u)\n", max - i, val, expected );
failed = GL_TRUE;
}
}
if ( !failed )
printf("OK!\n");
}
if ( !failed ) printf("OK!\n");
glDisable(GL_STENCIL_TEST);
}
@ -158,7 +251,7 @@ static void Init( void )
/* Check for both the extension string and GL version 1.4 on the
* outside chance that some silly vendor exports version 1.4 but doesn't
* outside chance that some vendor exports version 1.4 but doesn't
* export the extension string. The stencil-wrap modes are a required
* part of GL 1.4.
*/
@ -166,11 +259,9 @@ static void Init( void )
ver_str = glGetString( GL_VERSION );
version = (ver_str == NULL) ? 1.0 : atof( ver_str );
if ( !glutExtensionSupported("GL_EXT_stencil_wrap")
&& (version < 1.4) ) {
printf("Sorry, GL_EXT_stencil_wrap not supported.\n");
exit(1);
}
wrapping = (glutExtensionSupported("GL_EXT_stencil_wrap") || (version >= 1.4));
if (!wrapping)
printf("GL_EXT_stencil_wrap not supported. Only testing the rest.\n");
}