casts and assertions
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@ -22,6 +22,7 @@
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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@ -280,11 +281,15 @@ static void Init( void )
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exit(1);
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}
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bind_vertex_array = glutGetProcAddress( "glBindVertexArrayAPPLE" );
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gen_vertex_arrays = glutGetProcAddress( "glGenVertexArraysAPPLE" );
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delete_vertex_arrays = glutGetProcAddress( "glDeleteVertexArraysAPPLE" );
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is_vertex_array = glutGetProcAddress( "glIsVertexArrayAPPLE" );
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bind_vertex_array = (PFNGLBINDVERTEXARRAYAPPLEPROC) glutGetProcAddress( "glBindVertexArrayAPPLE" );
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gen_vertex_arrays = (PFNGLGENVERTEXARRAYSAPPLEPROC) glutGetProcAddress( "glGenVertexArraysAPPLE" );
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delete_vertex_arrays = (PFNGLDELETEVERTEXARRAYSAPPLEPROC) glutGetProcAddress( "glDeleteVertexArraysAPPLE" );
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is_vertex_array = (PFNGLISVERTEXARRAYAPPLEPROC) glutGetProcAddress( "glIsVertexArrayAPPLE" );
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assert(bind_vertex_array);
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assert(gen_vertex_arrays);
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assert(delete_vertex_arrays);
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assert(is_vertex_array);
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glEnable( GL_DEPTH_TEST );
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