Commit Graph

666 Commits

Author SHA1 Message Date
Józef Kucia efdf2ec691 libs/vkd3d-shader: Rename vkd3d_shader_push_constant to vkd3d_shader_push_constant_buffer.
This should be clearer. Multiple constant buffers can be assigned to
a single push constant range.
2017-09-07 17:15:54 +02:00
Józef Kucia bd0c886281 libs/vkd3d: Store push constant ranges in root signatures.
In prep for UAV counters support.
2017-09-07 17:15:54 +02:00
Józef Kucia ce8a0290b4 libs/vkd3d: Factor out vkd3d_create_pipeline_layout() function. 2017-09-07 17:15:54 +02:00
Józef Kucia 22b019137b libs/vkd3d: Factor out vkd3d_create_descriptor_set_layout() function. 2017-09-07 17:15:53 +02:00
Józef Kucia f587670445 libs/vkd3d: Drop support for SPIR-V shaders. 2017-09-07 17:15:53 +02:00
Józef Kucia 495bd6fddc libs/vkd3d: Create Vulkan buffer views for UAV counter resources. 2017-09-07 17:15:53 +02:00
Józef Kucia 23150f6050 libs/vkd3d: Update Vulkan descriptor sets just before draw call. 2017-09-05 11:53:55 +02:00
Józef Kucia 36d7578093 libs/vkd3d: Move descriptor set functions closer to top of file.
In prep for the next commit.
2017-09-05 11:53:55 +02:00
Józef Kucia 9eee65c3ab libs/vkd3d: Validate root signature size. 2017-09-05 11:53:55 +02:00
Józef Kucia 603a44fb46 libs/vkd3d: Implement d3d12_device_CopyDescriptors().
There is no easy way to duplicate or copy Vulkan views and samplers.
Therefore, we use reference counting for Vulkan views and samplers when
copying them between descriptor heaps.
2017-09-04 18:33:09 +02:00
Józef Kucia a780b7a11c libs/vkd3d: Implement reference counting for Vulkan views and samplers. 2017-09-04 18:33:09 +02:00
Józef Kucia ea8e5eaaba libs/vkd3d-shader: Introduce vkd3d_dxbc_compiler_emit_store_dst_swizzled() helper function. 2017-09-04 18:33:09 +02:00
Józef Kucia 3a4a71905e libs/vkd3d-shader: Implement texel offset for gather4. 2017-09-04 12:46:52 +02:00
Józef Kucia 293ce313ac libs/vkd3d-shader: Translate gather4 instructions. 2017-09-04 12:46:52 +02:00
Józef Kucia 5bdc928908 libs/vkd3d-shader: Export shader scan function.
For UAV counters support in libvkd3d.
2017-09-01 11:27:58 +02:00
Józef Kucia e11b5fd566 libs/vkd3d-shader: Implement scanning for UAV counters. 2017-09-01 11:27:58 +02:00
Józef Kucia df0e4bf9cd libs/vkd3d: Fix default SRVs for 2D array textures. 2017-09-01 11:27:58 +02:00
Józef Kucia 62bd4e6e63 libs/vkd3d: Add support for OffsetInDescriptorsFromTableStart. 2017-08-31 11:21:34 +02:00
Józef Kucia 39a2c0e5f1 libs/vkd3d: Fix width and height for DSV descriptors. 2017-08-31 09:42:50 +02:00
Józef Kucia 7917b84ce9 libs/vkd3d: Fix width and height for RTV descriptors. 2017-08-31 09:42:50 +02:00
Józef Kucia d8847aa462 libs/vkd3d: Fix texture region copying for miplevels other than 0. 2017-08-31 09:42:50 +02:00
Józef Kucia 0dca9909d9 libs/vkd3d: Copy single layer for array textures in d3d12_command_list_CopyTextureRegion(). 2017-08-31 09:42:50 +02:00
Józef Kucia 660ee7b090 libs/vkd3d: Do not use PlaneSlice as layer index. 2017-08-31 09:42:50 +02:00
Józef Kucia f3862db04d libs/vkd3d: Use VK_PIPELINE_BIND_POINT_RANGE_SIZE. 2017-08-31 09:29:02 +02:00
Józef Kucia 72b109d380 libs/vkd3d-shader: Factor out vkd3d_spirv_build_image_instruction() function. 2017-08-31 09:29:02 +02:00
Józef Kucia d42f46cab6 libs/vkd3d: Use d3d12_resource_is_buffer() in d3d12_command_list_ResolveQueryData(). 2017-08-31 09:29:02 +02:00
Józef Kucia 904858f4a9 libs/vkd3d: Introduce d3d12_resource_is_texture() helper function.
Makes some code easier to read.
2017-08-30 18:31:52 +02:00
Henri Verbeet f1aa742569 libs/vkd3d: Support D3D12_FEATURE_D3D12_OPTIONS in d3d12_device_CheckFeatureSupport(). 2017-08-30 18:11:38 +02:00
Henri Verbeet 6f14c77a7a libs/vkd3d: Explicitly initialise the queue timestamp bits variables in vkd3d_create_vk_device().
Avoids -Wmaybe-uninitialized warnings with gcc 4.9.2. More recent
versions of gcc are able to figure it out by themselves.
2017-08-30 18:11:34 +02:00
Józef Kucia 489abe870c libs/vkd3d: Implement d3d12_resource_GetHeapProperties(). 2017-08-30 17:57:23 +02:00
Sven Hesse 4aa534914b libs/vkd3d: Implement CopyTextureRegion() for texture to texture. 2017-08-30 16:53:29 +02:00
Józef Kucia f8ef6630df libs/vkd3d: Implement d3d12_device_CopyDescriptorsSimple(). 2017-08-30 16:41:41 +02:00
Józef Kucia 7c67665032 libs/vkd3d-shader: Implement ld_{raw, structured} for UAVs. 2017-08-30 16:41:41 +02:00
Józef Kucia 87a2fec426 libs/vkd3d-shader: Translate discard instructions. 2017-08-30 16:41:41 +02:00
Józef Kucia 99b72d4db1 libs/vkd3d-shader: Implement sample_l. 2017-08-30 16:41:41 +02:00
Józef Kucia 5b8d1fbdd5 libs/vkd3d-shader: Implement sample_c_lz. 2017-08-30 16:41:41 +02:00
Henri Verbeet 3019a3e8f1 libs/vkd3d: Support both native and Win32 wchar_t. 2017-08-29 16:36:05 +02:00
Sven Hesse 1f51eebe12 libs/vkd3d: Fail in GetTimestampFrequency() for queues without timestamp support. 2017-08-29 15:17:39 +02:00
Sven Hesse 5b6bd40464 libs/vkd3d: Cache the number of valid bits in queue timestamp queries. 2017-08-29 15:16:41 +02:00
Sven Hesse 4bfa651561 libs/vkd3d: Reset the queries before use. 2017-08-29 14:05:49 +02:00
Sven Hesse 531875d924 libs/vkd3d: Add a FIXME for binary occlusion queries. 2017-08-29 13:38:39 +02:00
Sven Hesse 027cc05209 libs/vkd3d: Set VK_QUERY_CONTROL_PRECISE_BIT for occlusion queries. 2017-08-29 13:38:39 +02:00
Józef Kucia 6800dc8e40 libs/vkd3d: Use switch instead of multiple ifs in vk_write_descriptor_set_from_d3d12_desc(). 2017-08-29 12:43:04 +02:00
Józef Kucia 7864ac4d67 libs/vkd3d: Merge if statements in vk_write_descriptor_set_from_d3d12_desc(). 2017-08-29 12:43:04 +02:00
Józef Kucia 61044c462b libs/vkd3d: Add FIXME() for ignored max command count. 2017-08-29 10:32:24 +02:00
Henri Verbeet a624787479 libs/vkd3d: Simplify d3d12_command_list_ResolveQueryData(). 2017-08-28 20:38:17 +02:00
Henri Verbeet 040082d965 libs/vkd3d: Simplify d3d12_command_list_EndQuery(). 2017-08-28 20:38:05 +02:00
Henri Verbeet 9af2876958 libs/vkd3d: Simplify d3d12_command_list_BeginQuery(). 2017-08-28 20:37:51 +02:00
Henri Verbeet 7e5af314f1 libs/vkd3d: Validation should happen in the d3d12/Vulkan validation layers.
Unless we have tests that say otherwise.
2017-08-28 20:37:17 +02:00
Henri Verbeet e228d776be libs/vkd3d: Fix the d3d12_query_heap_create() argument order. 2017-08-28 20:37:03 +02:00
Henri Verbeet da54bd0278 libs/vkd3d: Implement indirect dispatches. 2017-08-28 19:29:35 +02:00
Henri Verbeet b000952e4f libs/vkd3d: Implement indirect draws. 2017-08-28 19:26:31 +02:00
Henri Verbeet b4d6aa0dbd libs/vkd3d: Explicitly handle VK_ERROR_DEVICE_LOST in hresult_from_vk_result(). 2017-08-28 19:21:17 +02:00
Józef Kucia 9b8260a246 libs/vkd3d-shader: Translate ld_uav_typed instructions. 2017-08-28 19:10:23 +02:00
Józef Kucia d107538df8 libs/vkd3d: Implement UAVs for 2D array textures. 2017-08-28 19:10:23 +02:00
Sven Hesse 3001ad5a4f libs/vkd3d: Implement ResolveQueryData() for QUERY_TYPE_PIPELINE_STATISTICS. 2017-08-28 15:15:26 +02:00
Sven Hesse 08c5b5ec2e libs/vkd3d: Implement EndQuery() for QUERY_TYPE_PIPELINE_STATISTICS. 2017-08-28 15:13:41 +02:00
Sven Hesse 5d5587b917 libs/vkd3d: Implement BeginQuery() for QUERY_TYPE_PIPELINE_STATISTICS. 2017-08-28 15:13:01 +02:00
Józef Kucia 8f8eb71ff8 libs/vkd3d: Avoid calling vkGetPhysicalDeviceProperties() in d3d12_command_queue_GetTimestampFrequency(). 2017-08-28 13:03:37 +02:00
Józef Kucia b8c31b771d libs/vkd3d: Add missing return statement in d3d12_command_list_ResolveQueryData(). 2017-08-28 13:03:37 +02:00
Józef Kucia faf86ebc58 libs/vkd3d: Add missing trace messages. 2017-08-28 13:03:37 +02:00
Józef Kucia b5c89fa89f libs/vkd3d-shader: Implement atomic compare exchange instructions. 2017-08-28 11:01:23 +02:00
Józef Kucia 482af89416 libs/vkd3d-shader: Implement remaining binary atomic instructions. 2017-08-28 11:01:23 +02:00
Sven Hesse f8b7b26372 libs/vkd3d: Implement ResolveQueryData() for QUERY_TYPE_TIMESTAMP. 2017-08-25 15:16:06 +02:00
Sven Hesse 988e1a96de libs/vkd3d: Implement EndQuery() for QUERY_TYPE_TIMESTAMP. 2017-08-25 15:16:05 +02:00
Sven Hesse 67587f81e4 libs/vkd3d: Remember the Query Heap creation properties. 2017-08-25 15:16:03 +02:00
Sven Hesse 65f63d14fa libs/vkd3d: Implement d3d12_command_queue_GetTimestampFrequency(). 2017-08-25 15:16:02 +02:00
Józef Kucia 4e300ab1d4 libs/vkd3d-shader: Translate imm_atomic_iadd instructions. 2017-08-24 17:00:16 +02:00
Józef Kucia cb166fbd5a libs/vkd3d-shader: Translate atomic_umax instructions. 2017-08-24 17:00:16 +02:00
Józef Kucia d464c9033f libs/vkd3d-shader: Translate atomic_umin instructions. 2017-08-24 17:00:16 +02:00
Józef Kucia a836cc2fe3 libs/vkd3d-shader: Translate atomic_or instructions. 2017-08-24 17:00:16 +02:00
Józef Kucia 1c4b9be079 libs/vkd3d-shader: Implement store_{raw,structured} for TGSM. 2017-08-24 15:13:38 +02:00
Józef Kucia f7f7c6d889 libs/vkd3d-shader: Implement ld_raw. 2017-08-24 15:13:38 +02:00
Józef Kucia a94751398b libs/vkd3d-shader: Add support for atomic instructions on TGSM. 2017-08-24 15:13:38 +02:00
Józef Kucia 61dd701284 libs/vkd3d-shader: Translate imm_atomic_exch instructions. 2017-08-24 15:13:38 +02:00
Józef Kucia eba87fa55b libs/vkd3d-shader: Implement ld_structured for TGSM. 2017-08-24 15:13:38 +02:00
Józef Kucia cf5fb3fbc2 libs/vkd3d-shader: Fix swizzle for raw/structured instructions. 2017-08-24 15:13:38 +02:00
Józef Kucia 4bfd0456e5 libs/vkd3d-shader: Refactor raw/structured buffer addressing.
In prep for TGSM support.
2017-08-24 15:13:38 +02:00
Józef Kucia 4d0b4f4f71 libs/vkd3d-shader: Add vkd3d_spirv_build_op_composite_extract1() function. 2017-08-24 11:11:16 +02:00
Józef Kucia cef35c7c76 libs/vkd3d-shader: Translate dcl_tgsm_structured instructions. 2017-08-24 11:11:16 +02:00
Józef Kucia 9ed0feed12 libs/vkd3d-shader: Translate dcl_tgsm_raw instructions. 2017-08-24 11:11:16 +02:00
Józef Kucia 19c1b81a71 libs/vkd3d-shader: Translate sync instructions. 2017-08-24 11:11:16 +02:00
Sven Hesse 3a966cf38e libs/vkd3d: Mark D3D12_QUERY_HEAP_TYPE_SO_STATISTICS with a FIXME() 2017-08-23 17:31:12 +02:00
Sven Hesse 79cbc900bc libs/vkd3d: Create Vulkan Query Pools for D3D12 Query Heaps. 2017-08-23 16:18:15 +02:00
Józef Kucia 6c5d8da24d libs/vkd3d-shader: Store structure stride in symbol table. 2017-08-22 14:53:33 +02:00
Józef Kucia eb5e7a4412 libs/vkd3d-shader: Implement ld_structured for SRVs. 2017-08-22 12:39:56 +02:00
Józef Kucia d5697448eb libs/vkd3d-shader: Translate dcl_resource_structured instructions. 2017-08-22 12:39:56 +02:00
Józef Kucia 77e47eddb9 libs/vkd3d-shader: Translate dcl_resource_raw instructions. 2017-08-22 12:39:56 +02:00
Józef Kucia d443e0eb00 libs/vkd3d: Add support for buffer SRVs. 2017-08-22 12:39:56 +02:00
Józef Kucia 6ffe54b9ec libs/vkd3d-shader: Translate round_z instructions. 2017-08-22 12:39:56 +02:00
Józef Kucia 694c20b1da libs/vkd3d: Implement structured UAVs. 2017-08-21 16:30:33 +02:00
Józef Kucia 0f7c86e2bd libs/vkd3d-shader: Translate store_structured instructions. 2017-08-21 16:30:33 +02:00
Józef Kucia fbc5861728 libs/vkd3d: Track resource usage for UAV clears. 2017-08-21 12:41:07 +02:00
Józef Kucia 03e189386a libs/vkd3d-shader: Translate atomic_iadd instructions. 2017-08-21 12:41:07 +02:00
Józef Kucia d287591889 libs/vkd3d-shader: Set image format for UAV typed reads and atomic instructions. 2017-08-21 12:41:07 +02:00
Józef Kucia a90c7c5f12 libs/vkd3d-shader: Add basic shader scan functionality. 2017-08-21 12:41:07 +02:00
Józef Kucia 49a877df86 libs/vkd3d: Allow creating UAVs with no desc for textures. 2017-08-21 12:41:07 +02:00
Józef Kucia 92bb7969a5 libs/vkd3d: Create push descriptor set only if needed. 2017-08-18 17:08:56 +02:00
Józef Kucia b3d2b36afb libs/vkd3d: Prohibit compressed formats for buffer views. 2017-08-18 17:08:56 +02:00
Józef Kucia 08284f0f85 libs/vkd3d: Fix draw calls with no framebuffer attachments. 2017-08-18 17:08:56 +02:00
Józef Kucia 41b7c46c3e libs/vkd3d-shader: Translate dcl_uav_structured instructions. 2017-08-18 14:52:40 +02:00
Józef Kucia cc0cce7d8e libs/vkd3d: Add DXGI_FORMAT_R32_SINT format. 2017-08-18 14:52:40 +02:00
Józef Kucia 1f22a9bb6b libs/vkd3d: Fix draws with no render targets. 2017-08-18 14:52:40 +02:00
Józef Kucia 8f631c8b0c libs/vkd3d-shader: Make bytecode parser responsible for setting scalar register write masks. 2017-08-18 14:52:40 +02:00
Józef Kucia ca9cc355b4 libs/vkd3d-shader: Recognize oDepth register. 2017-08-18 14:52:40 +02:00
Józef Kucia dc7f65122d libs/vkd3d-shader: Silence push constant size mismatch FIXMEs().
This generally doesn't mean anything. It may only be an issue
for out of bounds accesses.
2017-08-17 12:13:50 +02:00
Józef Kucia ef2f490b20 libs/vkd3d-shader: Do not try to find matching signature element for system-value inputs.
Silences false-positive FIXME() messages.
2017-08-17 12:13:50 +02:00
Józef Kucia 242ef52d8b libs/vkd3d-shader: Translate sample_c instructions.
Nvidia expects that the D_ref is packed together with texture
coordinates. The D_ref parameter is ignored.

This isn't a problem for glslang because in GLSL D_ref is generally
passed together with texture coordinates.
2017-08-16 17:38:33 +02:00
Józef Kucia 2527f820cd libs/vkd3d-shader: Cleanup vkd3d_dxbc_compiler_prepare[_sampled]_image() functions. 2017-08-16 17:38:33 +02:00
Józef Kucia c9426e939e libs/vkd3d: Reduce width of format tables. 2017-08-16 17:38:33 +02:00
Józef Kucia 39ff9e4829 libs/vkd3d: Add more depth/stencil formats. 2017-08-16 17:38:33 +02:00
Józef Kucia 1d5b8b7d32 libs/vkd3d: Implement depth/stencil resource views. 2017-08-16 17:38:33 +02:00
Józef Kucia 67697f2b8f libs/vkd3d: Factor out vkd3d_enable_extensions() function. 2017-08-16 17:38:33 +02:00
Józef Kucia 043d4d0acf libs/vkd3d: Factor out vkd3d_check_extensions() function. 2017-08-16 17:38:33 +02:00
Józef Kucia 1857fdc1bc libs/vkd3d-shader: Translate ld instructions. 2017-08-16 13:11:52 +02:00
Józef Kucia f5515c46df libs/vkd3d: Create default sampler for each root signature.
We need a sampler for SpvOpImageFetch aka texelFetch().
2017-08-16 13:11:52 +02:00
Józef Kucia e3d6bac31b libs/vkd3d-shader: Introduce vkd3d_shader_interface structure. 2017-08-16 13:11:52 +02:00
Józef Kucia e6f6d01489 libs/vkd3d-shader: Implement resinfo for SRVs. 2017-08-16 13:11:52 +02:00
Józef Kucia dc081f6f9e libs/vkd3d: Set VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT only for typeless formats. 2017-08-15 13:10:05 +02:00
Henri Verbeet 26edc3c545 libs/vkd3d: Add typeless formats. 2017-08-15 13:10:05 +02:00
Józef Kucia f82a90ff78 libs/vkd3d-shader: Fix write mask for vPrim register. 2017-08-15 11:25:10 +02:00
Józef Kucia 32e69fa945 libs/vkd3d: Use KHR_push_descriptor for root descriptors.
Thanks to KHR_push_descriptor, we do not have to allocate descriptor
sets for subsequent root descriptor parameters updates.
2017-08-11 13:58:04 +02:00
Józef Kucia 4a767a8f11 libs/vkd3d: Enable VK_KHR_get_physical_device_properties2 instance extension.
Required for VK_KHR_push_descriptor. Validation layers complain when
required extensions are not enabled.
2017-08-11 13:58:04 +02:00
Józef Kucia 9b54e0df17 libs/vkd3d: Add VK_KHR_push_descriptor extension. 2017-08-11 13:58:04 +02:00
Józef Kucia 5a9b625522 libs/vkd3d: Factor out d3d12_root_signature_init_root_descriptor_tables() function. 2017-08-11 13:58:04 +02:00
Józef Kucia cc0cfb5a81 libs/vkd3d: Factor out d3d12_root_signature_init_root_descriptors() function.
Root descriptors are going to be assigned to a separate descriptor set
in order to be used with VK_KHR_push_descriptor.
2017-08-11 13:58:04 +02:00
Józef Kucia e3cdf5226f libs/vkd3d: Factor out d3d12_root_signature_init_static_samplers() function. 2017-08-11 13:58:04 +02:00
Józef Kucia 1261c7ea0f libs/vkd3d: Do not update bound descriptor sets. 2017-08-11 13:58:04 +02:00
Józef Kucia 6ae3f1ee29 libs/vkd3d: Introduce vkd3d_pipeline_bindings structure. 2017-08-11 13:58:04 +02:00
Józef Kucia 9c2b126f38 libs/vkd3d: Factor out d3d12_root_signature_init_descriptor_pool_size(). 2017-08-11 13:58:04 +02:00
Józef Kucia 17e49dc6c6 libs/vkd3d-shader: Translate store_raw instructions. 2017-08-11 13:58:04 +02:00
Józef Kucia 5aefd2c9e4 libs/vkd3d-shader: Translate dcl_uav_raw instructions. 2017-08-11 13:58:04 +02:00
Józef Kucia 69745d1c08 libs/vkd3d: Fix mapping for SRV/UAV root descriptors. 2017-08-11 13:58:04 +02:00
Józef Kucia 3b854a0023 libs/vkd3d: Get rid of bool parameter to d3d12_command_allocator_free_resources(). 2017-08-11 13:58:04 +02:00
Józef Kucia e01cc64d82 libs/vkd3d: Fix d3d12_device_GetCopyableFootprints() for 3D textures. 2017-08-09 19:38:06 +02:00
Józef Kucia 624699f5e6 libs/vkd3d: Add FIXME comment about sharing D3D12_RESOURCE_DESC validation code. 2017-08-09 19:38:06 +02:00
Józef Kucia 0075c87a38 libs/vkd3d: Drop VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT.
We do not use input attachments.
2017-08-09 18:44:16 +02:00
Józef Kucia b0e47baebf libs/vkd3d: Implement d3d12_command_list_Set{Compute,Graphics}RootUnorderedAccessView(). 2017-08-09 18:44:16 +02:00
Sven Hesse 4d540d5b45 libs/vkd3d: Delete DXGI_FORMAT_UNKNOWN from the formats table again.
Put it into a local in GetCopyableFootprints() instead.
2017-08-09 17:15:05 +02:00
Sven Hesse ae63b4f0a5 libs/vkd3d: Implement GetCopyableFootprints for DIMENSION_TEXTURE3D. 2017-08-09 15:16:08 +02:00
Sven Hesse eebad15d62 libs/vkd3d: Implement GetCopyableFootprints for DIMENSION_TEXTURE1D. 2017-08-09 15:11:20 +02:00
Sven Hesse 3353643772 libs/vkd3d: Implement GetCopyableFootprints for DIMENSION_BUFFER. 2017-08-09 15:08:52 +02:00
Sven Hesse 1a7cabdde7 libs/vkd3d: Add DXGI_FORMAT_UNKNOWN. 2017-08-09 14:50:00 +02:00
Józef Kucia 2665cbe522 libs/vkd3d: Duplicate Vulkan descriptors for SRVs and UAVs.
Vulkan has different descriptor types for buffers and textures.
Therefore, we do not know the exact Vulkan descriptor type for D3D12 SRV
and UAV descriptors up front. This information can be extracted from
shaders when creating PSOs but creating incompatible Vulkan descriptor
set layouts for PSOs with the same root signature would introduce a lot
of complexity.

In order to preserve compatibility between resource bindings for PSOs
with the same root signature we duplicate Vulkan descriptors for SRVs
and UAVs (a buffer view and an image view descriptor). This strategy may
be reasonable for small root signatures.
2017-08-08 17:09:35 +02:00
Józef Kucia 1b02322c1d libs/vkd3d: Overallocate descriptors for SRV and UAV descriptor ranges. 2017-08-08 17:09:35 +02:00
Józef Kucia 3eb5e59e37 libs/vkd3d: Count buffer SRVs and UAVs separately.
SRV and UAV root parameters are buffer views.
2017-08-08 17:09:35 +02:00
Józef Kucia cb86c9c8d0 libs/vkd3d-shader: Implement resinfo for UAVs. 2017-08-08 17:09:35 +02:00
Józef Kucia 190115d3f8 libs/vkd3d: Implement creating 2D texture UAVs. 2017-08-08 17:09:35 +02:00
Józef Kucia cdc5cd499f libs/vkd3d: Avoid potential double free. 2017-08-07 14:53:51 +02:00
Józef Kucia 5825acc3a0 libs/vkd3d: Downgrade some FIXMEs() to WARNs().
These should be performance warnings at most.
2017-08-04 17:06:33 +02:00
Józef Kucia 1c69c504f6 libs/vkd3d: Mark d3d12_command_list_SetDescriptorHeaps() as implemented. 2017-08-04 17:06:33 +02:00
Józef Kucia 074513dc4d libs/vkd3d: Add support for sampler descriptors in root descriptor tables. 2017-08-04 17:06:33 +02:00
Józef Kucia 0a0e29fbbf libs/vkd3d: Add support for multiple descriptors in root descriptor tables. 2017-08-04 17:06:33 +02:00
Józef Kucia fa0a2eab21 libs/vkd3d: Store Vulkan bindings for descriptor table root parameters in root signature. 2017-08-04 17:06:33 +02:00
Józef Kucia db3a112fb5 libs/vkd3d: Add support for CBV descriptors in d3d12_command_list_set_descriptor_table(). 2017-08-04 17:06:33 +02:00
Józef Kucia 0859b94833 libs/vkd3d: Implement d3d12_device_CreateConstantBufferView(). 2017-08-04 17:06:33 +02:00
Sven Hesse 6de74f6cc3 libs/vkd3d: Don't calculate footprints for unaligned compressed textures. 2017-08-04 14:36:19 +02:00
Sven Hesse a0675d1ba7 libs/vkd3d: Calculate footprint total size using row count, not height. 2017-08-04 14:35:02 +02:00
Józef Kucia 573460550e libs/vkd3d: Do not assume CBV root parameter index is equal to Vulkan descriptor binding. 2017-08-02 15:30:15 +02:00
Józef Kucia fb4e86b292 libs/vkd3d: Implement d3d12_command_list_SetComputeRootConstantBufferView(). 2017-08-02 15:30:15 +02:00
Józef Kucia ef0f90c0c7 libs/vkd3d: Factor out vkd3d_create_buffer_view() function. 2017-08-02 15:30:15 +02:00
Józef Kucia de2024d235 libs/vkd3d: Do not try to create buffer views for block-compressed formats. 2017-08-02 15:30:15 +02:00
Sven Hesse 6629301ece libs/vkd3d: Implement GetCopyableFootprints() for compressed formats. 2017-08-02 14:04:31 +02:00
Sven Hesse 47b92c3d37 libs/vkd3d: Add compressed texture formats. 2017-08-02 14:04:26 +02:00
Sven Hesse 1decba1a99 libs/vkd3d: Add block size information to the texture format array. 2017-08-02 14:03:39 +02:00
Józef Kucia ab63423c80 libs/vkd3d: Factor out vkd3d_create_texture_view() function. 2017-08-01 16:56:44 +02:00
Józef Kucia eb4c98db17 libs/vkd3d-shader: Add support for switch breaks nested in conditional branches. 2017-08-01 13:55:49 +02:00
Józef Kucia 6b93e6ce99 libs/vkd3d-shader: Add support for switch fall-through blocks. 2017-08-01 13:55:49 +02:00
Józef Kucia fbeaf0ba95 libs/vkd3d-shader: Make sure that inserted chunks are sorted.
The list is expected to be empty or very small so insertion sort should
be fine.
2017-08-01 13:55:49 +02:00
Józef Kucia 3effb4b18c libs/vkd3d-shader: Get rid of artificial limit for switch case blocks. 2017-08-01 11:38:10 +02:00
Józef Kucia cd75aab7ba libs/vkd3d: Factor out d3d12_root_signature_init_push_constants() helper function. 2017-08-01 10:51:45 +02:00
Józef Kucia 40cb21353e libs/vkd3d: Extract descriptors counting to helper function. 2017-08-01 10:51:45 +02:00
Józef Kucia ae8d8036c6 libs/vkd3d-shader: Implement switch control flow instructions. 2017-08-01 10:51:45 +02:00
Józef Kucia 5061dbaf0c libs/vkd3d-shader: Add mechanism for inserting words into SPIR-V streams.
Allows inserting SPIR-V instructions at arbitrary locations in SPIR-V
streams.
2017-08-01 10:51:45 +02:00
Józef Kucia c1c94e248c libs/vkd3d-shader: Allow multiple push constant buffers. 2017-08-01 10:51:45 +02:00
Józef Kucia 3e91bc7c2d libs/vkd3d: Fix push constant ranges allocation.
Any two push constant ranges must not include the same stage.
2017-08-01 10:51:45 +02:00
Józef Kucia d75966ab9e libs/vkd3d: Assign non-overlapping push constant ranges for root constants. 2017-08-01 10:51:45 +02:00
Józef Kucia fec337a03c libs/vkd3d-shader: Fix memory leak in vkd3d_dxbc_compiler_destroy(). 2017-07-28 12:56:18 +02:00
Józef Kucia 85dc44e4ba libs/vkd3d: Remove double semicolons. 2017-07-28 12:56:18 +02:00
Józef Kucia 9725eb3763 libs/vkd3d-shader: Remove double semicolons. 2017-07-28 12:56:18 +02:00
Józef Kucia e074c30dc7 libs/vkd3d: Pass push constants mapping to shader compiler. 2017-07-28 10:19:37 +02:00
Józef Kucia 56b68c486c libs/vkd3d: Implement d3d12_command_list_SetGraphicsRoot32BitConstants(). 2017-07-28 10:19:37 +02:00
Józef Kucia 33eae49eda libs/vkd3d: Implement d3d12_command_list_SetComputeRoot32BitConstants(). 2017-07-28 10:19:37 +02:00
Józef Kucia 21e2633b10 libs/vkd3d: Implement d3d12_command_list_SetGraphicsRoot32BitConstant(). 2017-07-28 10:19:37 +02:00
Józef Kucia 72f723522e libs/vkd3d: Implement d3d12_command_list_SetComputeRoot32BitConstant(). 2017-07-28 10:19:37 +02:00
Henri Verbeet 605a02274e libs/vkd3d: Allocate GPU virtual addresses for resources.
Direct3D 12 resources, buffers in particular, are bound to the pipeline
by their GPU virtual address. In Vulkan, these addresses are not visible
to the application. We previously handled this by returning the VkBuffer
handle as virtual address, but this can't work when the application
binds anything other than the resource's base GPU VA. Instead, we
allocate ranges of GPU address space and associate resources with it.

This uses the (naive) approach of simply allocating subsequent ranges,
and never reclaiming them. Eventually we'll have to revisit that.
2017-07-27 16:28:46 +02:00
Henri Verbeet 1acd3d44b1 Implement d3d12_device_CreateQueryHeap(). 2017-07-27 16:28:29 +02:00
Henri Verbeet e9046a81cc Implement d3d12_device_CreateCommandSignature(). 2017-07-27 16:28:24 +02:00
Henri Verbeet 863a8f3f6f libs/vkd3d: Add DXGI_FORMAT_BC3_UNORM_SRGB. 2017-07-27 16:27:41 +02:00
Henri Verbeet 2a3d121c74 libs/vkd3d: Add DXGI_FORMAT_R8_SNORM. 2017-07-27 16:26:36 +02:00
Henri Verbeet abff100287 libs/vkd3d: Add DXGI_FORMAT_R16G16B16A16_UINT. 2017-07-27 16:25:34 +02:00
Józef Kucia 92fcb9ffa2 libs/vkd3d-shader: Add support for push constants. 2017-07-27 15:24:38 +02:00
Józef Kucia 7aaa801768 libs/vkd3d: Allow root signatures with no descriptors.
A root signature can have no descriptors when it is empty,
or it has only root constants.
2017-07-27 14:19:41 +02:00
Józef Kucia bb80c759fc libs/vkd3d: Introduce d3d12_root_signature_cleanup() helper function.
Reduces code duplication.
2017-07-27 14:19:41 +02:00
Józef Kucia e3d3819789 libs/vkd3d: Fix copy-paste error in d3d12_root_signature_init(). 2017-07-26 16:09:40 +02:00
Józef Kucia 1589ce7682 libs/vkd3d: Fix Vulkan bindings assignment.
Fixes 6d569fcbc6,
2017-07-26 14:50:39 +02:00
Józef Kucia a2e38b5672 libs/vkd3d: Set VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT only if width and height are equal. 2017-07-26 13:45:25 +02:00
Józef Kucia 6d569fcbc6 libs/vkd3d: Assign consecutive Vulkan bindings for D3D12 descriptors. 2017-07-26 13:45:25 +02:00
Józef Kucia edd1e9602d libs/vkd3d-shader: Implement arbitrary mappings from D3D shader register to Vulkan descriptors.
An arbitrary mapping can be passed to vkd3d_shader_compile_dxbc().
2017-07-26 13:45:25 +02:00
Józef Kucia d39d0e4c9f libs/vkd3d: Fix memory leak in d3d12_root_signature_init(). 2017-07-25 18:47:42 +02:00