libs/vkd3d: Implement GetCopyableFootprints() for compressed formats.

This commit is contained in:
Sven Hesse 2017-08-02 13:55:58 +02:00
parent 47b92c3d37
commit 6629301ece
1 changed files with 4 additions and 4 deletions

View File

@ -1165,9 +1165,9 @@ static void STDMETHODCALLTYPE d3d12_device_GetCopyableFootprints(ID3D12Device *i
{
sub_resource_idx = first_sub_resource + i;
miplevel_idx = sub_resource_idx % desc->MipLevels;
width = max(1, desc->Width >> miplevel_idx);
height = max(1, desc->Height >> miplevel_idx);
row_size = width * format->byte_count;
width = align(max(1, desc->Width >> miplevel_idx), format->block_width);
height = align(max(1, desc->Height >> miplevel_idx), format->block_height);
row_size = (width / format->block_width) * format->byte_count * format->block_byte_count;
row_pitch = align(row_size, D3D12_TEXTURE_DATA_PITCH_ALIGNMENT);
if (layouts)
@ -1180,7 +1180,7 @@ static void STDMETHODCALLTYPE d3d12_device_GetCopyableFootprints(ID3D12Device *i
layouts[i].Footprint.RowPitch = row_pitch;
}
if (row_counts)
row_counts[i] = height;
row_counts[i] = height / format->block_height;
if (row_sizes)
row_sizes[i] = row_size;