Commit Graph

235 Commits

Author SHA1 Message Date
Philip Rebohle a1e6a1510f vkd3d: Create descriptor pool and sets for descriptor heaps.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-03-10 14:30:28 +01:00
Philip Rebohle 01cbbaea81 vkd3d: Create bindless descriptor set layouts.
Don't enable any bindless features for now so that we don't
introduce regressions as features get added.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-03-10 14:07:51 +01:00
Philip Rebohle c4a173ddca vkd3d: Separate UAV counter bindings from UAV buffer/image bindings.
Now that the binding code no longer makes any wild assumptions about
the exact binding layout, we can safely do this. Will make implementing
bindless a bit easier.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-03-10 14:07:51 +01:00
Philip Rebohle 6e15ad20b4 vkd3d: Rework descriptor table binding.
Uses the new data structures to iterate over descriptor
tables and populate the packed descriptor set.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-03-10 14:07:51 +01:00
Philip Rebohle 4979953ff9 vkd3d: Rework descriptor tables.
Further changes will require a rework of how resource binding
works inside a command list, so for now, this is just a cleanup
that also removes some old code that is no longer needed.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-03-10 13:11:10 +01:00
Philip Rebohle 28bf2eec3e vkd3d: Rework static samplers.
Static samplers are embedded in the root signature, so we can create
a separate descriptor set layout and descriptor set which we only
need to rebind when the root signature itself changes.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-03-10 13:11:10 +01:00
Philip Rebohle 82bf3e810b vkd3d: Rework root descriptors.
Streamlines descriptor set layout creation for root descriptors.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-03-10 12:19:07 +01:00
Philip Rebohle a1ade15885 vkd3d: Rename and repurpose vkd3d_descriptor_set_context members.
- descriptor_index is the index of the descriptor within the packed
  descriptor set or root descriptor set. Currently unused.
- binding_index should now index into the root_signature->bindings array.
- vk_set and vk_binding refer to the Vulkan descriptor set index and
  binding number of packed descriptors or root descriptors.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-03-10 11:59:17 +01:00
Philip Rebohle 189bcd39af vkd3d: Store index of root descriptor set in root signature.
This allows us to put root descriptors into a set other than 0.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-03-10 11:44:45 +01:00
Philip Rebohle 3f125ac919 vkd3d: Temporarily require VK_KHR_push_descriptor.
Allows us to more easily refactor root signature-related code
without having to worry about root descriptors for now.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-03-10 11:44:45 +01:00
Philip Rebohle 0d071c9c37 vkd3d: Rename root signature descriptor set layout members.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-03-10 11:44:45 +01:00
Philip Rebohle 287f4e525b vkd3d: Remove some useless null pointer checks in d3d12_root_signature_cleanup.
All vkDestroy* functions are defined to perform no operation when passed
a null handle. vkd3d_free should follow regular free semantics.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-03-10 11:44:45 +01:00
Philip Rebohle 5e8821d561 vkd3d: Clean up root signature descriptor counting.
Removes some unused counters and repurposes the existing ones to
differentiate between bindings (i.e. the array passed to the shader
compiler) and packed descriptors.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-03-10 11:44:45 +01:00
Philip Rebohle 7c276f5e82 vkd3d: Rework root constant updates.
Fixes an issue where push constants can be invalidated by
shader-based clear/copy commands.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-03-10 11:44:45 +01:00
Philip Rebohle 0eed8a1080 vkd3d: Rework root constants.
Uses one push constant range with VK_SHADER_STAGE_ALL. This
will allow us to easily add descriptor table offsets as push
constants.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-03-10 11:44:45 +01:00
Philip Rebohle ade87e6c47 vkd3d-shader: Add push constants for descriptor table offsets.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-03-10 10:55:24 +01:00
Philip Rebohle 34e128897d vkd3d-shader: Pass more info from root signature to shader compiler.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-03-10 10:55:24 +01:00
Philip Rebohle f3d89a548a vkd3d: Reintroduce UAV counters.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-03-02 12:16:30 +01:00
Philip Rebohle 324da790db vkd3d-shader: Simplify UAV counter interface declaration.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-03-02 12:16:30 +01:00
Philip Rebohle 0dab14ed22 vkd3d: Temporarily drop UAV counter support.
This needs a major rework as the current implementation has bugs,
is hard to reason about, and very hard to maintain as we're about
to make major changes to the binding model as a whole.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-03-02 12:16:30 +01:00
Hans-Kristian Arntzen 1da8ee9f86 vkd3d: Remove obsolete FIXME for immutable samplers with register space.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-02-26 20:50:05 +01:00
Philip Rebohle c4c9fa82b0 vkd3d-shader: Drop support for combined resource samplers.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-02-26 10:18:30 +01:00
Hans-Kristian Arntzen 93e4b6ff9b vkd3d: Deal correctly with SM 5.1 register spaces.
Resource index is found in idx[0] in SM 5.0, but idx[1] when using SM
5.1, and register space is encoded separately. An rb_tree keeps track of
the internal resource index idx[0] and can map that to space/binding as
required when emitting SPIR-V.

For this to work, we must also make UAV counters register space aware.
In earlier implementation, UAV counter mask was assumed to correlate 1:1
with register_index, which breaks on SM 5.1.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-02-24 12:32:29 +01:00
Philip Rebohle 126a789019 vkd3d: Implement d3d12_command_list_ClearUnorderedAccessViewFloat().
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-11-25 16:06:59 +01:00
Philip Rebohle 8cb42d6971 vkd3d: Keep active bindings after changing root signature.
Shadow of the Tomb Raider does not re-bind all descriptor tables after
setting a new root signature if tessellation is enabled, which causes
some descriptors to be left undefined.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-31 19:24:20 +01:00
Hans-Kristian Arntzen 0282b2643c vkd3d: Fix MSVC build of state.c.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-01 19:15:56 +02:00
Józef Kucia 865fbea532 vkd3d: Remove unused d3d12_root_signature_init_descriptor_pool_size().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-06 17:05:12 +02:00
Józef Kucia 8df3bfc5c2 vkd3d: Prepend pNext chain structures.
Order of structures doesn't matter so we can simply prepend instead of
apending.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-06 17:05:07 +02:00
Józef Kucia 56d260b40e vkd3d: Use vk_append_struct() in more places.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-31 08:24:42 +02:00
Józef Kucia ee7d24a213 vkd3d: Add support for VK_EXT_shader_demote_to_helper_invocation.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-31 08:24:38 +02:00
Józef Kucia 077e8b1459 vkd3d-shader: Add support for SPV_EXT_demote_to_helper_invocation.
Requires SPIRV-Headers commit dcce859e34cf0c23625ec75ac44df750aa2f4d70.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-31 08:24:34 +02:00
Józef Kucia a8c0fbaa6d vkd3d: Use FIXME_ONCE() for AntialiasedLineEnable.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-13 20:56:40 +02:00
Józef Kucia 285a19408f vkd3d: Introduce FIXME_ONCE().
The debug log level is demoted to WARN after the FIXME is printed once.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-12 22:37:44 +02:00
Józef Kucia 895aaa461b vkd3d: Clarify DSV attachment mask handling.
It isn't immediately obvious what "1u << graphics->rt_count" means.
Use dsv_attachment_mask() helper instead.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-12 22:37:37 +02:00
Józef Kucia afe7259242 vkd3d: Introduce helper functions to call ID3D12Device methods.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-10 12:24:40 +02:00
Józef Kucia 3e99853297 vkd3d: Always return render pass from d3d12_pipeline_state_get_or_create_pipeline().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-21 16:25:09 +02:00
Józef Kucia e7e0f4180d vkd3d: Simplify checking for render pass compatibility.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-17 20:41:15 +02:00
Józef Kucia ee1b8cc511 vkd3d: Defer creating render pass only when depth-stencil tests are enabled.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-17 20:41:06 +02:00
Józef Kucia f629cdecc1 vkd3d: Disable unncessary depth tests.
Allows us to create the render pass while creating the pipeline state.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-17 20:41:04 +02:00
Józef Kucia 26e6957875 vkd3d: Refactor render pass attachments.
Use the last attachment for depth-stencil instead of the first.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-17 20:41:02 +02:00
Józef Kucia 92d88e2903 vkd3d: Fix draw calls without depth-stencil view.
Fixes a regression introduced by
9eba55403d.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-17 20:40:56 +02:00
Józef Kucia 9eba55403d vkd3d: Do not disable depth-stencil tests for PSOs with invalid DSV format.
This is invalid usage according to the D3D12 validation layer. However,
Shadow of the Tomb Raider uses PSOs with DSVFormat equal to
DXGI_FORMAT_UNKNOWN and enabled depth-stencil tests. Moreover, the test
in the next commit passes on Windows with AMD, Intel and Nvidia GPUs.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-16 20:28:56 +02:00
Józef Kucia 99c3e383dd vkd3d: Introduce helper to create render pass for pipeline state.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-16 20:28:54 +02:00
Józef Kucia 8e16831549 vkd3d: Accept DXGI_FORMAT_UNKNOWN for pipeline RTV formats.
A NULL RTV is expected to be used when RTVFormat is DXGI_FORMAT_UNKNOWN.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-13 12:47:37 +02:00
Józef Kucia 9536f10383 vkd3d: Pass device to vkd3d_get_format().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-09 08:21:02 -05:00
Józef Kucia 8a23ff1376 vkd3d: Allow 0 vertex stride.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-06 15:29:50 -05:00
Józef Kucia 242e52ac59 vkd3d: Simplify d3d12_pipeline_state_is_render_pass_compatible().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-30 09:25:37 +02:00
Józef Kucia 5da59641b0 vkd3d: Share Vulkan render pass objects between D3D12 pipeline states.
For example, World of Warcraft creates 28 render passes for pipeline
state objects instead of 600+ render passes. Other games appears to use
similarly low number of render passes, e.g. 8, 17, 26, 60.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-30 09:25:34 +02:00
Józef Kucia 90bd84bf83 vkd3d: Pass sample count to shader compiler.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-26 16:37:25 +02:00
Józef Kucia f510e93948 vkd3d-shader: Implement sampleinfo for rasterizer.
Also adds initial infrastructure for more flexible shader parameters.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-26 16:37:18 +02:00
Józef Kucia aa2d00929e vkd3d: Prefer versioned root signature structures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-25 17:20:21 +02:00
Józef Kucia 374bcd276e vkd3d-shader: Remove versioned_ prefix from root signature functions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-25 17:20:18 +02:00
Józef Kucia f300781c79 vkd3d: Prefer vkd3d_shader_parse_versioned_root_signature().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-19 16:24:07 +02:00
Józef Kucia a95c9f8ad8 vkd3d: Add support for VK_EXT_depth_clip_enable.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-04 17:25:31 +02:00
Józef Kucia 41274e6285 vkd3d: Drop support for dummy sampler.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-04 17:25:23 +02:00
Józef Kucia 92185ce594 vkd3d: Fix formatting in is_dual_source_blending().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-11 18:33:38 +01:00
Józef Kucia 1164de705e vkd3d: Do not enable depth bias unconditionally.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-11 18:33:36 +01:00
Józef Kucia 257ac5c3a1 vkd3d: Set object names for Vulkan compute pipelines.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-05 19:26:48 +01:00
Józef Kucia 6a3c75d0d1 vkd3d: Compile pipelines with tessellation state create info.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-05 19:26:44 +01:00
Józef Kucia 1ae1f831f6 vkd3d-shader: Move VKD3D_SHADER_DUMP_PATH implementation from libvkd3d.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:51 +01:00
Zhiyi Zhang 252af95ba0 vkd3d: Implement d3d12_root_signature_SetName().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:43 +01:00
Zhiyi Zhang 225242c0b1 vkd3d: Implement d3d12_pipeline_state_SetName().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:41 +01:00
Józef Kucia d74133fda5 vkd3d: Fix assert() condition for sample mask array size.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 18:59:14 +01:00
Józef Kucia 639693de86 vkd3d: Do not ignore SampleMask in D3D12_GRAPHICS_PIPELINE_STATE_DESC.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-24 17:04:02 +01:00
Józef Kucia 4c0692b2ef vkd3d-shader: Rename vkd3d_shader_interface to vkd3d_shader_interface_info.
For consistency with other vkd3d and vkd3d-shader structures.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-17 19:44:05 +01:00
Józef Kucia 1a05563fc7 vkd3d: Require D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT for input layout.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-17 19:44:03 +01:00
Józef Kucia 15713840b4 vkd3d: Require D3D12_ROOT_SIGNATURE_FLAG_ALLOW_STREAM_OUTPUT for stream output.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-17 19:44:01 +01:00
Józef Kucia 1e4f8e39c9 vkd3d: Enable transform feedback for pipeline states with stream output.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-14 20:31:17 +01:00
Józef Kucia 1aae46fb2f vkd3d: Pass transform feedback info to vkd3d-shader.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-14 20:31:15 +01:00
Józef Kucia 61dd136cab vkd3d: Implement RasterizedStream.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-14 20:31:08 +01:00
Józef Kucia c509e6e83f vkd3d: Add FIXME() for sample mask.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-11 19:31:37 +01:00
Józef Kucia 2629d9703f vkd3d: Protect private data with mutex.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-10 10:03:53 -06:00
Józef Kucia b8fce1ac36 vkd3d: Implement private data for pipeline states.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-04 17:05:33 +01:00
Józef Kucia 751d79a68f vkd3d: Implement private data for root signatures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-04 17:05:28 +01:00
Józef Kucia 5bb045c8f9 vkd3d: Validate RTV format for inactive render targets in pipeline state desc.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-17 19:17:14 +01:00
Józef Kucia c93d9bc714 vkd3d: Implement dual source blending.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-17 19:17:11 +01:00
Józef Kucia a1ad45be69 vkd3d: Add FIXME() for unsupported strip cut values.
In Vulkan, the strip cut value is derived from the current index buffer
format. We could recompile the pipeline to handle more cases.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-03 22:22:48 +01:00
Józef Kucia afb648d19d vkd3d: Implement primitive restart.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-03 22:22:45 +01:00
Józef Kucia 09f667ce4e vkd3d: Add FIXME() for invalid depth/stencil formats.
Needs more tests.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-29 22:05:24 +01:00
Józef Kucia e91bfb882d vkd3d: Disable depth/stencil tests for DXGI_FORMAT_UNKNOWN.
Needs more tests.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-29 22:05:17 +01:00
Józef Kucia 4486736e87 vkd3d: Improve invalid format messages.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-27 21:23:45 +01:00
Józef Kucia 7decb65f54 vkd3d-shader: Implement shader visibility for UAV counters.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-15 18:33:37 +01:00
Józef Kucia a39d2aa3a8 vkd3d: Allow depth rendering without pixel shader.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-15 18:33:34 +01:00
Józef Kucia fa0f6f584a vkd3d: Enable rasterization discard if possible.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-15 18:33:33 +01:00
Józef Kucia f97b745ae7 vkd3d-shader: Add structure type fields to public API structures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-30 18:21:59 +01:00
Józef Kucia ae84b5210e vkd3d-shader: Introduce vkd3d_shader_binding_flags.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-29 17:08:43 +01:00
Józef Kucia ebde6bd229 vkd3d: Implement instance data step rate.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-25 14:54:52 +02:00
Józef Kucia 5d28817164 vkd3d: Set the numer of samples for graphics pipelines.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-25 13:58:32 +02:00
Józef Kucia 8f07e14711 vkd3d: Store compiled Vulkan pipelines in d3d12_graphics_pipeline_state.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-24 17:00:51 +02:00
Józef Kucia cfef906696 vkd3d: Make pipeline state responsible for creating Vulkan pipelines.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-24 17:00:50 +02:00
Józef Kucia 11de335abd vkd3d-shader: Add support for combined samplers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-22 10:57:25 +02:00
Józef Kucia 2f43965c2c vkd3d-shader: Add OpenGL SPIR-V target environment.
More changes are needed for full support.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-11 18:37:36 +02:00
Józef Kucia 07d115b1d4 vkd3d: Fix race condition while dumping DXBC shaders.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-08 22:25:04 +02:00
Józef Kucia 11c00a157c vkd3d: Implement simple pipeline cache.
Ideally, we would like to introduce a Vulkan extension to make vertex
buffer strides and primitive topology dynamic in Vulkan.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-12 23:16:21 +02:00
Józef Kucia e43141b68e vkd3d: Add FIXME() for ignored SampleDesc.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-27 23:17:34 +02:00
Józef Kucia bdc848b27a vkd3d: Validate D3D12_BLEND_DESC.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-23 20:32:56 +02:00
Józef Kucia ffebe4524d vkd3d: Avoid invalidating current framebuffer needlessly.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-16 11:02:30 +02:00
Józef Kucia f0c27af357 libs/vkd3d: Fix return type of d3d12_root_signature_info_count_descriptors() (Coverity).
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-16 11:02:03 +02:00
Józef Kucia b7d2278f57 libs/vkd3d: Validate PrimitiveTopologyType for PSO with tessellation shaders.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-07-18 17:52:39 +02:00
Józef Kucia 7892a1e938 libs/vkd3d: Return E_INVALIDARG for invalid pipeline state desc.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-07-18 17:52:37 +02:00