vkd3d: Protect private data with mutex.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2019-01-10 11:16:48 +01:00 committed by Alexandre Julliard
parent 5a1408c78d
commit 2629d9703f
6 changed files with 157 additions and 34 deletions

View File

@ -578,6 +578,7 @@ static const struct ID3D12FenceVtbl d3d12_fence_vtbl =
static HRESULT d3d12_fence_init(struct d3d12_fence *fence, struct d3d12_device *device,
UINT64 initial_value, D3D12_FENCE_FLAGS flags)
{
HRESULT hr;
int rc;
fence->ID3D12Fence_iface.lpVtbl = &d3d12_fence_vtbl;
@ -598,7 +599,11 @@ static HRESULT d3d12_fence_init(struct d3d12_fence *fence, struct d3d12_device *
fence->events_size = 0;
fence->event_count = 0;
vkd3d_private_store_init(&fence->private_store);
if (FAILED(hr = vkd3d_private_store_init(&fence->private_store)))
{
pthread_mutex_destroy(&fence->mutex);
return hr;
}
fence->device = device;
ID3D12Device_AddRef(&device->ID3D12Device_iface);
@ -1182,6 +1187,10 @@ static HRESULT d3d12_command_allocator_init(struct d3d12_command_allocator *allo
VkCommandPoolCreateInfo command_pool_info;
struct vkd3d_queue *queue;
VkResult vr;
HRESULT hr;
if (FAILED(hr = vkd3d_private_store_init(&allocator->private_store)))
return hr;
if (!(queue = d3d12_device_get_vkd3d_queue(device, type)))
queue = device->direct_queue;
@ -1201,6 +1210,7 @@ static HRESULT d3d12_command_allocator_init(struct d3d12_command_allocator *allo
&allocator->vk_command_pool))) < 0)
{
WARN("Failed to create Vulkan command pool, vr %d.\n", vr);
vkd3d_private_store_destroy(&allocator->private_store);
return hresult_from_vk_result(vr);
}
@ -1240,8 +1250,6 @@ static HRESULT d3d12_command_allocator_init(struct d3d12_command_allocator *allo
allocator->current_command_list = NULL;
vkd3d_private_store_init(&allocator->private_store);
allocator->device = device;
ID3D12Device_AddRef(&device->ID3D12Device_iface);
@ -4287,17 +4295,24 @@ static HRESULT d3d12_command_list_init(struct d3d12_command_list *list, struct d
list->refcount = 1;
list->type = type;
if (FAILED(hr = vkd3d_private_store_init(&list->private_store)))
return hr;
list->device = device;
ID3D12Device_AddRef(&device->ID3D12Device_iface);
vkd3d_private_store_init(&list->private_store);
list->allocator = allocator;
if (SUCCEEDED(hr = d3d12_command_allocator_allocate_command_buffer(allocator, list)))
{
d3d12_command_list_reset_state(list, initial_pipeline_state);
}
else
{
vkd3d_private_store_destroy(&list->private_store);
ID3D12Device_Release(&device->ID3D12Device_iface);
}
return hr;
}
@ -4696,6 +4711,8 @@ static const struct ID3D12CommandQueueVtbl d3d12_command_queue_vtbl =
static HRESULT d3d12_command_queue_init(struct d3d12_command_queue *queue,
struct d3d12_device *device, const D3D12_COMMAND_QUEUE_DESC *desc)
{
HRESULT hr;
queue->ID3D12CommandQueue_iface.lpVtbl = &d3d12_command_queue_vtbl;
queue->refcount = 1;
@ -4711,7 +4728,8 @@ static HRESULT d3d12_command_queue_init(struct d3d12_command_queue *queue,
if (desc->Flags)
FIXME("Ignoring flags %#x.\n", desc->Flags);
vkd3d_private_store_init(&queue->private_store);
if (FAILED(hr = vkd3d_private_store_init(&queue->private_store)))
return hr;
queue->device = device;
ID3D12Device_AddRef(&device->ID3D12Device_iface);
@ -4899,6 +4917,7 @@ HRESULT d3d12_command_signature_create(struct d3d12_device *device, const D3D12_
{
struct d3d12_command_signature *object;
unsigned int i;
HRESULT hr;
for (i = 0; i < desc->NumArgumentDescs; ++i)
{
@ -4934,7 +4953,12 @@ HRESULT d3d12_command_signature_create(struct d3d12_device *device, const D3D12_
memcpy((void *)object->desc.pArgumentDescs, desc->pArgumentDescs,
desc->NumArgumentDescs * sizeof(*desc->pArgumentDescs));
vkd3d_private_store_init(&object->private_store);
if (FAILED(hr = vkd3d_private_store_init(&object->private_store)))
{
vkd3d_free((void *)object->desc.pArgumentDescs);
vkd3d_free(object);
return hr;
}
object->device = device;
ID3D12Device_AddRef(&device->ID3D12Device_iface);

View File

@ -2526,18 +2526,21 @@ static HRESULT d3d12_device_init(struct d3d12_device *device,
if (FAILED(hr = d3d12_device_init_pipeline_cache(device)))
goto out_free_vk_resources;
if (FAILED(hr = vkd3d_fence_worker_start(&device->fence_worker, device)))
if (FAILED(hr = vkd3d_private_store_init(&device->private_store)))
goto out_free_pipeline_cache;
if (FAILED(hr = vkd3d_fence_worker_start(&device->fence_worker, device)))
goto out_free_private_store;
vkd3d_gpu_va_allocator_init(&device->gpu_va_allocator);
if ((device->parent = create_info->parent))
IUnknown_AddRef(device->parent);
vkd3d_private_store_init(&device->private_store);
return S_OK;
out_free_private_store:
vkd3d_private_store_destroy(&device->private_store);
out_free_pipeline_cache:
d3d12_device_destroy_pipeline_cache(device);
out_free_vk_resources:

View File

@ -379,14 +379,19 @@ static HRESULT d3d12_heap_init(struct d3d12_heap *heap,
return hresult_from_errno(rc);
}
if (FAILED(hr = vkd3d_allocate_device_memory(device, &heap->desc.Properties,
heap->desc.Flags, &memory_requirements, &heap->vk_memory, &heap->vk_memory_type)))
if (FAILED(hr = vkd3d_private_store_init(&heap->private_store)))
{
pthread_mutex_destroy(&heap->mutex);
return hr;
}
vkd3d_private_store_init(&heap->private_store);
if (FAILED(hr = vkd3d_allocate_device_memory(device, &heap->desc.Properties,
heap->desc.Flags, &memory_requirements, &heap->vk_memory, &heap->vk_memory_type)))
{
vkd3d_private_store_destroy(&heap->private_store);
pthread_mutex_destroy(&heap->mutex);
return hr;
}
heap->device = device;
ID3D12Device_AddRef(&device->ID3D12Device_iface);
@ -1179,7 +1184,11 @@ static HRESULT d3d12_resource_init(struct d3d12_resource *resource, struct d3d12
resource->heap = NULL;
resource->heap_offset = 0;
vkd3d_private_store_init(&resource->private_store);
if (FAILED(hr = vkd3d_private_store_init(&resource->private_store)))
{
d3d12_resource_destroy(resource, device);
return hr;
}
resource->device = device;
ID3D12Device_AddRef(&device->ID3D12Device_iface);
@ -1325,6 +1334,7 @@ HRESULT vkd3d_create_image_resource(ID3D12Device *device,
{
struct d3d12_device *d3d12_device = unsafe_impl_from_ID3D12Device(device);
struct d3d12_resource *object;
HRESULT hr;
TRACE("device %p, create_info %p, resource %p.\n", device, create_info, resource);
@ -1357,9 +1367,15 @@ HRESULT vkd3d_create_image_resource(ID3D12Device *device,
object->present_state = create_info->present_state;
else
object->present_state = D3D12_RESOURCE_STATE_COMMON;
if (FAILED(hr = vkd3d_private_store_init(&object->private_store)))
{
vkd3d_free(object);
return hr;
}
object->device = d3d12_device;
ID3D12Device_AddRef(&d3d12_device->ID3D12Device_iface);
vkd3d_private_store_init(&object->private_store);
TRACE("Created resource %p.\n", object);
@ -2526,18 +2542,23 @@ static const struct ID3D12DescriptorHeapVtbl d3d12_descriptor_heap_vtbl =
d3d12_descriptor_heap_GetGPUDescriptorHandleForHeapStart,
};
static void d3d12_descriptor_heap_init(struct d3d12_descriptor_heap *descriptor_heap,
static HRESULT d3d12_descriptor_heap_init(struct d3d12_descriptor_heap *descriptor_heap,
struct d3d12_device *device, const D3D12_DESCRIPTOR_HEAP_DESC *desc)
{
HRESULT hr;
descriptor_heap->ID3D12DescriptorHeap_iface.lpVtbl = &d3d12_descriptor_heap_vtbl;
descriptor_heap->refcount = 1;
descriptor_heap->desc = *desc;
vkd3d_private_store_init(&descriptor_heap->private_store);
if (FAILED(hr = vkd3d_private_store_init(&descriptor_heap->private_store)))
return hr;
descriptor_heap->device = device;
ID3D12Device_AddRef(&device->ID3D12Device_iface);
return S_OK;
}
HRESULT d3d12_descriptor_heap_create(struct d3d12_device *device,
@ -2545,6 +2566,7 @@ HRESULT d3d12_descriptor_heap_create(struct d3d12_device *device,
{
size_t max_descriptor_count, descriptor_size;
struct d3d12_descriptor_heap *object;
HRESULT hr;
if (!(descriptor_size = ID3D12Device_GetDescriptorHandleIncrementSize(&device->ID3D12Device_iface, desc->Type)))
{
@ -2570,7 +2592,12 @@ HRESULT d3d12_descriptor_heap_create(struct d3d12_device *device,
descriptors[descriptor_size * desc->NumDescriptors]))))
return E_OUTOFMEMORY;
d3d12_descriptor_heap_init(object, device, desc);
if (FAILED(hr = d3d12_descriptor_heap_init(object, device, desc)))
{
vkd3d_free(object);
return hr;
}
memset(object->descriptors, 0, descriptor_size * desc->NumDescriptors);
TRACE("Created descriptor heap %p.\n", object);
@ -2722,6 +2749,7 @@ HRESULT d3d12_query_heap_create(struct d3d12_device *device, const D3D12_QUERY_H
VkQueryPoolCreateInfo pool_info;
unsigned int element_count;
VkResult vr;
HRESULT hr;
element_count = DIV_ROUND_UP(desc->Count, sizeof(*object->availability_mask) * CHAR_BIT);
if (!(object = vkd3d_malloc(offsetof(struct d3d12_query_heap, availability_mask[element_count]))))
@ -2775,15 +2803,20 @@ HRESULT d3d12_query_heap_create(struct d3d12_device *device, const D3D12_QUERY_H
return E_INVALIDARG;
}
if (FAILED(hr = vkd3d_private_store_init(&object->private_store)))
{
vkd3d_free(object);
return hr;
}
if ((vr = VK_CALL(vkCreateQueryPool(device->vk_device, &pool_info, NULL, &object->vk_query_pool))) < 0)
{
WARN("Failed to create Vulkan query pool, vr %d.\n", vr);
vkd3d_private_store_destroy(&object->private_store);
vkd3d_free(object);
return hresult_from_vk_result(vr);
}
vkd3d_private_store_init(&object->private_store);
ID3D12Device_AddRef(&device->ID3D12Device_iface);
TRACE("Created query heap %p.\n", object);

View File

@ -999,7 +999,8 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
&root_signature->vk_pipeline_layout)))
goto fail;
vkd3d_private_store_init(&root_signature->private_store);
if (FAILED(hr = vkd3d_private_store_init(&root_signature->private_store)))
goto fail;
root_signature->device = device;
ID3D12Device_AddRef(&device->ID3D12Device_iface);
@ -1516,7 +1517,16 @@ static HRESULT d3d12_pipeline_state_init_compute(struct d3d12_pipeline_state *st
return hresult_from_vk_result(vr);
}
vkd3d_private_store_init(&state->private_store);
if (FAILED(hr = vkd3d_private_store_init(&state->private_store)))
{
VK_CALL(vkDestroyPipeline(device->vk_device, state->u.compute.vk_pipeline, NULL));
if (state->vk_set_layout)
VK_CALL(vkDestroyDescriptorSetLayout(device->vk_device, state->vk_set_layout, NULL));
if (state->vk_pipeline_layout)
VK_CALL(vkDestroyPipelineLayout(device->vk_device, state->vk_pipeline_layout, NULL));
vkd3d_free(state->uav_counters);
return hr;
}
state->vk_bind_point = VK_PIPELINE_BIND_POINT_COMPUTE;
state->device = device;
@ -2359,7 +2369,11 @@ static HRESULT d3d12_pipeline_state_init_graphics(struct d3d12_pipeline_state *s
list_init(&graphics->compiled_pipelines);
vkd3d_private_store_init(&state->private_store);
if (FAILED(hr = vkd3d_private_store_init(&state->private_store)))
{
VK_CALL(vkDestroyRenderPass(device->vk_device, graphics->render_pass, NULL));
goto fail;
}
state->vk_bind_point = VK_PIPELINE_BIND_POINT_GRAPHICS;
state->device = device;

View File

@ -566,41 +566,79 @@ HRESULT vkd3d_get_private_data(struct vkd3d_private_store *store,
const GUID *tag, unsigned int *out_size, void *out)
{
const struct vkd3d_private_data *data;
HRESULT hr = S_OK;
unsigned int size;
int rc;
if (!out_size)
return E_INVALIDARG;
if ((rc = pthread_mutex_lock(&store->mutex)))
{
ERR("Failed to lock mutex, error %d.\n", rc);
return hresult_from_errno(rc);
}
if (!(data = vkd3d_private_store_get_private_data(store, tag)))
{
*out_size = 0;
return DXGI_ERROR_NOT_FOUND;
hr = DXGI_ERROR_NOT_FOUND;
goto done;
}
size = *out_size;
*out_size = data->size;
if (!out)
return S_OK;
goto done;
if (size < data->size)
return DXGI_ERROR_MORE_DATA;
{
hr = DXGI_ERROR_MORE_DATA;
goto done;
}
if (data->is_object)
IUnknown_AddRef(data->u.object);
memcpy(out, data->u.data, data->size);
return S_OK;
done:
pthread_mutex_unlock(&store->mutex);
return hr;
}
HRESULT vkd3d_set_private_data(struct vkd3d_private_store *store,
const GUID *tag, unsigned int data_size, const void *data)
{
return vkd3d_private_store_set_private_data(store, tag, data, data_size, false);
HRESULT hr;
int rc;
if ((rc = pthread_mutex_lock(&store->mutex)))
{
ERR("Failed to lock mutex, error %d.\n", rc);
return hresult_from_errno(rc);
}
hr = vkd3d_private_store_set_private_data(store, tag, data, data_size, false);
pthread_mutex_unlock(&store->mutex);
return hr;
}
HRESULT vkd3d_set_private_data_interface(struct vkd3d_private_store *store,
const GUID *tag, const IUnknown *object)
{
const void *data = object ? object : (void *)&object;
return vkd3d_private_store_set_private_data(store, tag, data, sizeof(object), !!object);
HRESULT hr;
int rc;
if ((rc = pthread_mutex_lock(&store->mutex)))
{
ERR("Failed to lock mutex, error %d.\n", rc);
return hresult_from_errno(rc);
}
hr = vkd3d_private_store_set_private_data(store, tag, data, sizeof(object), !!object);
pthread_mutex_unlock(&store->mutex);
return hr;
}

View File

@ -76,6 +76,10 @@ struct vkd3d_vk_device_procs
};
#undef DECLARE_VK_PFN
HRESULT hresult_from_errno(int rc) DECLSPEC_HIDDEN;
HRESULT hresult_from_vk_result(VkResult vr) DECLSPEC_HIDDEN;
HRESULT hresult_from_vkd3d_result(int vkd3d_result) DECLSPEC_HIDDEN;
struct vkd3d_vulkan_info
{
/* instance extensions */
@ -165,6 +169,8 @@ void vkd3d_gpu_va_allocator_free(struct vkd3d_gpu_va_allocator *allocator,
struct vkd3d_private_store
{
pthread_mutex_t mutex;
struct list content;
};
@ -190,9 +196,16 @@ static inline void vkd3d_private_data_destroy(struct vkd3d_private_data *data)
vkd3d_free(data);
}
static inline void vkd3d_private_store_init(struct vkd3d_private_store *store)
static inline HRESULT vkd3d_private_store_init(struct vkd3d_private_store *store)
{
int rc;
list_init(&store->content);
if ((rc = pthread_mutex_init(&store->mutex, NULL)))
ERR("Failed to initialize mutex, error %d.\n", rc);
return hresult_from_errno(rc);
}
static inline void vkd3d_private_store_destroy(struct vkd3d_private_store *store)
@ -203,6 +216,8 @@ static inline void vkd3d_private_store_destroy(struct vkd3d_private_store *store
{
vkd3d_private_data_destroy(data);
}
pthread_mutex_destroy(&store->mutex);
}
HRESULT vkd3d_get_private_data(struct vkd3d_private_store *store,
@ -977,10 +992,6 @@ static inline void debug_ignored_node_mask(unsigned int mask)
FIXME("Ignoring node mask 0x%08x.\n", mask);
}
HRESULT hresult_from_errno(int rc) DECLSPEC_HIDDEN;
HRESULT hresult_from_vk_result(VkResult vr) DECLSPEC_HIDDEN;
HRESULT hresult_from_vkd3d_result(int vkd3d_result) DECLSPEC_HIDDEN;
HRESULT vkd3d_load_vk_global_procs(struct vkd3d_vk_global_procs *procs,
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr) DECLSPEC_HIDDEN;
HRESULT vkd3d_load_vk_instance_procs(struct vkd3d_vk_instance_procs *procs,