vkd3d: Add FIXME() for ignored SampleDesc.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2018-08-27 17:27:34 +02:00 committed by Alexandre Julliard
parent 98b3487b3c
commit e43141b68e
1 changed files with 3 additions and 0 deletions

View File

@ -2180,6 +2180,9 @@ static HRESULT d3d12_pipeline_state_init_graphics(struct d3d12_pipeline_state *s
ds_desc_from_d3d12(&graphics->ds_desc, &desc->DepthStencilState);
if (desc->SampleDesc.Count != 1)
FIXME("Ignoring sample desc %u, %u.\n", desc->SampleDesc.Count, desc->SampleDesc.Quality);
graphics->root_signature = root_signature;
state->vk_bind_point = VK_PIPELINE_BIND_POINT_GRAPHICS;