Commit Graph

60919 Commits

Author SHA1 Message Date
Kenneth Graunke 4552a22f04 i965: Bump generation assertions on workaround flushes.
I haven't investigated whether these are necessary on Broadwell or not,
but for paranoia's sake, we may as well continue doing them for now.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
2014-01-31 17:50:06 -08:00
Kenneth Graunke 2184b519cd i965: Duplicate gen7_atoms to gen8_atoms.
It's going to diverge significantly.  Starting out with a copy allows
future patches to change atoms one by one.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-01-31 17:50:06 -08:00
Brian Paul f51ca46f0c radeon: move driContextSetFlags(ctx) call after ctx var is initialized
CC: "10.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2014-01-31 17:09:44 -07:00
Brian Paul 2d6d69bab6 r200: move driContextSetFlags(ctx) call after ctx var is initialized
Otherwise, ctx was a garbage value.

CC: "10.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2014-01-31 17:09:44 -07:00
Roland Scheidegger 1d53603f1f llvmpipe: fix denorm handling for r11g11b10_float format when blending
The code re-enabling denorms for small float formats did not recognize
this format due to format handling hacks (mainly, the lp_type doesn't have
the floating bit set).

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2014-01-31 19:51:06 +01:00
Matt Turner 606544214e glsl: Expand non-expr & non-swizzle scalar rvalues in vectorizing. 2014-01-31 10:21:50 -08:00
Matt Turner 3f49a8c9a5 glcpp: Reject #version after the version has been resolved.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74166
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Carl Worth <cworth@cworth.org>
2014-01-31 10:21:50 -08:00
Carl Worth 9d4a6bd6bb glcpp: Rename the variable used to enable debugging.
The -p option we now use when calling bison means that this variable will be
named glcpp_parser_debug not yydebug. This was not caught when the -p option
was added because this variable isn't used in the code as committed. (I prefer
the declaration to remain since it allows a developer to easily find this
variable name to enable debugging.)
2014-01-31 10:02:58 -08:00
Carl Worth 2dc93bd5d1 glcpp: Add "make check" test for comment-parsing bug
This is the innocent-looking but killer test case to verify the bug fixed in
the preceding commit.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-01-31 10:02:54 -08:00
Carl Worth 71978cf66f glcpp: Don't enter lexer's NEWLINE_CATCHUP start state for single-line comments
In commit 6005e9cb28 a new start state of NEWLINE_CATCHUP was added to the
lexer. This start state is used whenever the lexer is emitting a NEWLINE token
to emit additional NEWLINE tokens for any newline characters that were skipped
by an immediately preceding multi-line comment.

However, that commit erroneously entered the NEWLINE_CATCHUP state for
single-line comments. This is not desired since in the case of a single-line
comment, the lexer is not emitting any NEWLINE token. The result is that the
lexer will remain in the NEWLINE_CATCHUP state and proceed to fail to emit a
NEWLINE token for the subsequent newline character, (since the case to match \n expects only the INITIAL start state).

The fix is quite simple, remove the "BEGIN NEWLINE_CATCHUP" code from the
single-line comment case, (preserving it only in exactly the cases where the
lexer is actually emitting a NEWLINE token).

Many thanks to Petri Latvala for reporting this bug and for providing the
minimal test case to exercise it. The bug showed up only with a multi-line
comment which was followed immediately by a single-line comment (without any
intervening newline), such as:

	/*
        */ // Kablam!

Since 6005e9cb28, and before this commit, that very innocent-looking
combination of comments would yield a parse failure in the compiler.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=72686

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2014-01-31 10:02:36 -08:00
Brian Paul df21f31788 mesa: use _mesa_align_free() in _mesa_delete_buffer_object()
To match _mesa_align_malloc() call in _mesa_buffer_data().
Found by Colin Harrison <colin.harrison@virgin.net>

Signed-off-by: Brian Paul <brianp@vmware.com>
2014-01-31 09:52:11 -07:00
Michel Dänzer db8b6fb2df st/dri: Fix tests for no draw/read buffers in dri_make_current()
Fixes piglit glx/GLX_ARB_create_context/current with no framebuffer.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-01-31 11:06:26 +09:00
Keith Packard 3fbd1b0cb5 dri3: Track current Present swap mode and adjust buffer counts
This automatically adjusts the number of buffers that we want based on
what swapping mode the X server is using and the current swap interval:

        swap mode       interval        buffers
        copy            > 0             1
        copy            0               2
        flip            > 0             2
        flip            0               3

Note that flip with swap interval 0 is currently limited to twice the
underlying refresh rate because of how the kernel manages flipping. Moving
from 3 to 4 buffers would help, but that seems ridiculous.

v2: Just update num_back at the point that the values that change num_back
    change.  This means we'll have the updated value at the point that the
    freeing of old going-to-be-unused backbuffers happens, which might not
    have been the case before (change by anholt, acked by keithp).

Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-01-30 17:29:33 -08:00
Keith Packard aea4757eb4 dri3, i915, i965: Add __DRI_IMAGE_FOURCC_SARGB8888
The __DRIimage createImageFromFds function takes a fourcc code, but there was
no fourcc code that match __DRI_IMAGE_FORMAT_SARGB8. This adds a define for
that format, adds a translation in DRI3 from __DRI_IMAGE_FORMAT_SARGB8 to
__DRI_IMAGE_FOURCC_SARGB8888 and then adds translations *back* to
__IMAGE_FORMAT_SARGB8 in both the i915 and i965 drivers.

I'll refrain from comments on whether I think having two separate sets of
format defines in dri_interface.h is a good idea or not...

Fixes piglit glx-tfp and glx-visuals-depth

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-01-30 17:29:23 -08:00
Keith Packard f12d6d613a dri3: Flush XCB before blocking for special events
XCB doesn't flush the output buffer automatically, so we have to call
xcb_flush ourselves before waiting.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-01-30 16:40:25 -08:00
Keith Packard 09d6c19720 dri3: Enable GLX_INTEL_swap_event
Now that we're tracking SBC values correctly, and the X server has the
ability to send the GLX swap events from a PresentPixmap request, enable
this extension.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-01-30 16:40:06 -08:00
Keith Packard 1525474ead dri3: Fix dri3_wait_for_sbc to wait for completion of requested SBC
Eric figured out that glXWaitForSbcOML wanted to block until the requested
SBC had been completed, which means to wait until the
PresentCompleteNotify event for that SBC had been received.

This replaces the simple sleep(1) loop (which was bogus) with a loop that
just checks to see if we've seen the specified SBC value come back in a
PresentCompleteNotify event yet.

The change is a bit larger than that as I've broken out a piece of common
code to wait for and process a single Present event for the target
drawable.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-01-30 16:38:36 -08:00
Keith Packard 71d614250e dri3: Track full 64-bit SBC numbers, instead of just 32-bits
Tracking the full 64-bit SBC values makes it clearer how those values are
being used, and simplifies the wait_msc code. The only trick is in
re-constructing the full 64-bit value from Present's 32-bit serial number
that we use to pass the SBC value from request to event.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2014-01-30 16:35:00 -08:00
Mark Mueller 34a8a0820f mesa: Add warning to _REV pack/unpack functions with incorrect behavior
Signed-off-by: Mark Mueller <MarkKMueller@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2014-01-31 00:51:36 +01:00
Siavash Eliasi 03065ea05c r600g: Removed unnecessary positivity check for unsigned int variable.
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2014-01-31 00:50:08 +01:00
Michel Dänzer 9f26ad00d7 st/dri: Allow creating OpenGL 3.3 core contexts
Enables OpenGL 3.3 piglit tests.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-01-30 10:30:41 +09:00
Kristian Høgsberg cbecd958a7 build: Share the all-local rule for linking libraries into the build dir
This consolidates how we link the libraries into the build directory.
It works for lib_LTLIBRARIES but not custom shared libraries like DRI
drivers or gallium state trackers which needs special casing (cf dri
mega drivers, for example)

Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-01-29 12:58:13 -08:00
Emil Velikov 7965908976 loader: do not print the pci id during normal operation
Spamming the pci id is not beneficial. Make sure it's printed
only when needed.

v2: Change severity to _LOADER_DEBUG, rather than removing
the message.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-01-29 19:55:02 +00:00
Emil Velikov 780dfc1fec loader: print WARNING and FATAL messages using the default logger
Lower values are used for more severe cases.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-01-29 19:53:53 +00:00
Emil Velikov 4c35e32594 glsl: s/_NDEBUG/NDEBUG/
The former symbol is never defined within mesa. Based on the code
it seems that the original intent was to use NDEBUG.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-01-29 19:52:35 +00:00
Kristian Høgsberg e3afbe3ad7 dir-locals.el: Set indent-tabs-mode true for makefile-mode
Makefiles need hard tabs, let's not make that harder than it needs to be.

Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-01-29 11:45:49 -08:00
Courtney Goeltzenleuchter 3e894e213b mesa: Return after ScissorArrayv or ScissorIndexed detect a parameter error
Fixes piglit arb_viewport_array-scissor-ignore.

Signed-off-by: Courtney Goeltzenleuchter <courtney@LunarG.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jon Ashburn <jon@lunarg.com>
2014-01-29 09:40:02 -07:00
Ian Romanick ca385bffa6 docs: Add GL_ARB_map_buffer_alignment status to GL3.txt and release notes
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2014-01-29 09:11:40 -07:00
Siavash Eliasi 7fd6ad7adc mesa: GL_ARB_map_buffer_alignment is not optional
Every driver supports it.  All current and future Gallium drivers always
support it, and all existing classic drivers support it.

v2: Making GL_ARB_map_buffer_alignment a desktop OpenGL extension only.

v3: Squash two commits together.

v4 (idr): MIN_MAP_BUFFER_ALIGNMENT queries don't have any dependencies.
In previous versions of the patch it depended on EXTRA_API_GL which
would prevent the query from working in core profile contexts.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2014-01-29 09:11:39 -07:00
Siavash Eliasi b9aaa96ec3 nouveau: Use gl_constants::MinMapBufferAlignment as the alignment in nouveau_bo_new
This driver does not support GL_ARB_map_buffer_range, so no special
treatment is needed for unaligned offsets in the mapping.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-01-29 09:11:39 -07:00
Siavash Eliasi d38867d80c radeon / r200: Use gl_constants::MinMapBufferAlignment as the alignment in radeon_bo_open
These drivers do not support GL_ARB_map_buffer_range, so no special
treatment is needed for unaligned offsets in the mapping.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-01-29 09:11:39 -07:00
Siavash Eliasi f772d51c25 mesa: Use _mesa_align_malloc in _mesa_buffer_data
v2: Fixed memory leak.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-01-29 09:11:39 -07:00
Siavash Eliasi 689b20cfe0 mesa: Set gl_constants::MinMapBufferAlignment to 64 by default
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-01-29 09:11:39 -07:00
Siavash Eliasi 6bb27ee51c mesa/st: Unconditionally enable ARB_map_buffer_alignment.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-01-29 09:11:39 -07:00
Ian Romanick 25c14f40f3 freedreno: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
Allocations actually have page alignment, but 64 is still a reasonable
value.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Rob Clark <robclark@freedesktop.org>
2014-01-29 09:11:39 -07:00
Siavash Eliasi 205e624048 ilo: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
Ian manually ran the map_buffer_range* tests and the
arb_map_buffer_alignment-* tests, but he did not do a full piglit run.

v2 (idr): Use 64 instead of 4096

Tested-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
2014-01-29 09:11:39 -07:00
Siavash Eliasi 75081391a4 svga: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
v2: Fixed setting switch cases prior to
PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT incorrectly.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-01-29 09:11:39 -07:00
Siavash Eliasi d273fe72df i915g: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
v2: Fixed setting switch cases prior to
PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT incorrectly.
2014-01-29 09:11:39 -07:00
Siavash Eliasi 4329e99b23 i915g: Use alignment of 64 instead of 16 for buffer allocation
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-01-29 09:09:41 -07:00
Siavash Eliasi 809d3a7d25 llvmpipe: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
v2: Fixed setting switch cases prior to
PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT incorrectly.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-01-29 09:09:41 -07:00
Siavash Eliasi 6317664de0 llvmpipe: Use alignment of 64 instead of 16 for buffer allocation
v2: Changed allocation alignment of llvmpipe_displaytarget_layout.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-01-29 09:09:41 -07:00
Siavash Eliasi c83b34c43b softpipe: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
v2: Fixed setting switch cases prior to
PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT incorrectly.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-01-29 09:09:41 -07:00
Siavash Eliasi e36759a81e softpipe: Use alignment of 64 instead of 16 for buffer allocation
v2: Changed allocation alignment in softpipe_displaytarget_layout.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-01-29 09:09:41 -07:00
Stéphane Marchesin 023a50dd9b i915g: support more PIPE_CAPs 2014-01-28 18:56:54 -08:00
Michel Dänzer f8e16010e5 radeonsi: Put GS ring buffer descriptors with streamout buffer descriptors
And mark the constant buffers as read only for the GPU again.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-01-29 11:09:26 +09:00
Michel Dänzer d7c68e2dc1 radeonsi: Enable OpenGL 3.3
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-01-29 11:09:14 +09:00
Michel Dänzer db9d6af862 radeonsi: Geometry shader micro-optimizations
Move parameter loads out of loops, and use the instruction offset
instead of a VGPR for the vertex attribute offset when writing to the
ESGS ring buffer.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-01-29 11:09:04 +09:00
Michel Dänzer 3b3687adcb radeonsi: We don't support indirect addressing of geometry shader inputs
Fixes piglit spec/glsl-1.50/execution/geometry/dynamic_input_array_index

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-01-29 11:08:54 +09:00
Michel Dänzer b4e14931a9 radeonsi: Pass VS resource descriptors to the HW ES shader stage as well
This makes sure constants and samplers work in the vertex shader even
when a geometry shader is active.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-01-29 11:08:43 +09:00
Michel Dänzer 67e385b3b7 radeonsi: Fix streamout from geometry shader
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-01-29 11:08:33 +09:00