radeonsi: We don't support indirect addressing of geometry shader inputs
Fixes piglit spec/glsl-1.50/execution/geometry/dynamic_input_array_index Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@ -380,6 +380,10 @@ static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enu
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case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
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return 0;
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case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
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/* Indirection of geometry shader input dimension is not
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* handled yet
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*/
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return shader < PIPE_SHADER_GEOMETRY;
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case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
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case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
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case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
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