radeonsi: We don't support indirect addressing of geometry shader inputs

Fixes piglit spec/glsl-1.50/execution/geometry/dynamic_input_array_index

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Michel Dänzer 2014-01-22 18:47:21 +09:00 committed by Michel Dänzer
parent b4e14931a9
commit 3b3687adcb
1 changed files with 4 additions and 0 deletions

View File

@ -380,6 +380,10 @@ static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enu
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
return 0;
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
/* Indirection of geometry shader input dimension is not
* handled yet
*/
return shader < PIPE_SHADER_GEOMETRY;
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: