2009-02-14 07:20:43 +00:00
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/*
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* Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
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2009-11-26 12:49:41 +00:00
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* Copyright 2009 Marek Olšák <maraeo@gmail.com>
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2009-02-14 07:20:43 +00:00
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE. */
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2009-10-21 14:31:36 +01:00
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#include "draw/draw_context.h"
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#include "util/u_math.h"
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#include "util/u_memory.h"
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2009-02-14 07:20:43 +00:00
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2009-10-21 14:31:36 +01:00
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#include "r300_context.h"
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2009-07-30 22:45:34 +01:00
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#include "r300_fs.h"
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2009-10-21 14:31:36 +01:00
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#include "r300_screen.h"
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2009-11-26 18:37:58 +00:00
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#include "r300_shader_semantics.h"
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2009-10-21 14:31:36 +01:00
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#include "r300_state_derived.h"
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2009-09-06 14:10:59 +01:00
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#include "r300_state_inlines.h"
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2009-07-27 19:23:49 +01:00
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#include "r300_vs.h"
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2009-02-14 07:20:43 +00:00
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/* r300_state_derived: Various bits of state which are dependent upon
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* currently bound CSO data. */
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2010-03-27 08:07:39 +00:00
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static void r300_draw_emit_attrib(struct r300_context* r300,
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enum attrib_emit emit,
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enum interp_mode interp,
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int index)
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{
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struct r300_vertex_shader* vs = r300->vs_state.state;
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struct tgsi_shader_info* info = &vs->info;
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int output;
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output = draw_find_shader_output(r300->draw,
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info->output_semantic_name[index],
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info->output_semantic_index[index]);
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draw_emit_vertex_attr(&r300->vertex_info, emit, interp, output);
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}
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static void r300_draw_emit_all_attribs(struct r300_context* r300)
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{
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struct r300_vertex_shader* vs = r300->vs_state.state;
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struct r300_shader_semantics* vs_outputs = &vs->outputs;
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int i, gen_count;
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/* Position. */
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if (vs_outputs->pos != ATTR_UNUSED) {
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r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE,
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vs_outputs->pos);
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} else {
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assert(0);
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}
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/* Point size. */
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if (vs_outputs->psize != ATTR_UNUSED) {
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r300_draw_emit_attrib(r300, EMIT_1F_PSIZE, INTERP_POS,
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vs_outputs->psize);
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}
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/* Colors. */
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for (i = 0; i < ATTR_COLOR_COUNT; i++) {
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if (vs_outputs->color[i] != ATTR_UNUSED) {
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r300_draw_emit_attrib(r300, EMIT_4F, INTERP_LINEAR,
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vs_outputs->color[i]);
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}
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}
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/* XXX Back-face colors. */
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/* Texture coordinates. */
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gen_count = 0;
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for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
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if (vs_outputs->generic[i] != ATTR_UNUSED) {
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r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE,
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vs_outputs->generic[i]);
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gen_count++;
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}
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}
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/* Fog coordinates. */
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if (vs_outputs->fog != ATTR_UNUSED) {
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r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE,
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vs_outputs->fog);
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gen_count++;
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}
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assert(gen_count <= 8);
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}
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/* Update the PSC tables for SW TCL, using Draw. */
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static void r300_swtcl_vertex_psc(struct r300_context *r300)
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{
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struct r300_vertex_stream_state *vstream = r300->vertex_stream_state.state;
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struct r300_vertex_shader* vs = r300->vs_state.state;
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struct vertex_info* vinfo = &r300->vertex_info;
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uint16_t type, swizzle;
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enum pipe_format format;
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unsigned i, attrib_count;
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int* vs_output_tab = vs->stream_loc_notcl;
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/* XXX hax */
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memset(vstream, 0, sizeof(struct r300_vertex_stream_state));
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/* For each Draw attribute, route it to the fragment shader according
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* to the vs_output_tab. */
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attrib_count = vinfo->num_attribs;
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DBG(r300, DBG_DRAW, "r300: attrib count: %d\n", attrib_count);
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for (i = 0; i < attrib_count; i++) {
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DBG(r300, DBG_DRAW, "r300: attrib: offset %d, interp %d, size %d,"
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" vs_output_tab %d\n", vinfo->attrib[i].src_index,
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vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit,
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vs_output_tab[i]);
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/* Make sure we have a proper destination for our attribute. */
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assert(vs_output_tab[i] != -1);
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format = draw_translate_vinfo_format(vinfo->attrib[i].emit);
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/* Obtain the type of data in this attribute. */
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type = r300_translate_vertex_data_type(format) |
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vs_output_tab[i] << R300_DST_VEC_LOC_SHIFT;
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/* Obtain the swizzle for this attribute. Note that the default
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* swizzle in the hardware is not XYZW! */
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swizzle = r300_translate_vertex_data_swizzle(format);
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/* Add the attribute to the PSC table. */
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if (i & 1) {
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vstream->vap_prog_stream_cntl[i >> 1] |= type << 16;
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vstream->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16;
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} else {
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vstream->vap_prog_stream_cntl[i >> 1] |= type;
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vstream->vap_prog_stream_cntl_ext[i >> 1] |= swizzle;
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}
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}
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/* Set the last vector in the PSC. */
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if (i) {
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i -= 1;
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}
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vstream->vap_prog_stream_cntl[i >> 1] |=
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(R300_LAST_VEC << (i & 1 ? 16 : 0));
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vstream->count = (i >> 1) + 1;
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r300->vertex_stream_state.dirty = TRUE;
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r300->vertex_stream_state.size = (1 + vstream->count) * 2;
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}
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2009-11-26 12:49:41 +00:00
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static void r300_rs_col(struct r300_rs_block* rs, int id, int ptr,
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boolean swizzle_0001)
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2009-02-16 11:13:16 +00:00
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{
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2009-11-26 12:49:41 +00:00
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rs->ip[id] |= R300_RS_COL_PTR(ptr);
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if (swizzle_0001) {
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rs->ip[id] |= R300_RS_COL_FMT(R300_RS_COL_FMT_0001);
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} else {
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rs->ip[id] |= R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
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}
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rs->inst[id] |= R300_RS_INST_COL_ID(id);
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}
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2009-02-27 18:15:42 +00:00
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2009-11-26 12:49:41 +00:00
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static void r300_rs_col_write(struct r300_rs_block* rs, int id, int fp_offset)
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{
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rs->inst[id] |= R300_RS_INST_COL_CN_WRITE |
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R300_RS_INST_COL_ADDR(fp_offset);
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}
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2009-02-27 18:15:42 +00:00
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2009-11-26 12:49:41 +00:00
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static void r300_rs_tex(struct r300_rs_block* rs, int id, int ptr,
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boolean swizzle_X001)
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{
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if (swizzle_X001) {
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rs->ip[id] |= R300_RS_TEX_PTR(ptr*4) |
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R300_RS_SEL_S(R300_RS_SEL_C0) |
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R300_RS_SEL_T(R300_RS_SEL_K0) |
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R300_RS_SEL_R(R300_RS_SEL_K0) |
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R300_RS_SEL_Q(R300_RS_SEL_K1);
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} else {
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rs->ip[id] |= R300_RS_TEX_PTR(ptr*4) |
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R300_RS_SEL_S(R300_RS_SEL_C0) |
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R300_RS_SEL_T(R300_RS_SEL_C1) |
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R300_RS_SEL_R(R300_RS_SEL_C2) |
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R300_RS_SEL_Q(R300_RS_SEL_C3);
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}
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rs->inst[id] |= R300_RS_INST_TEX_ID(id);
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}
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2009-03-30 23:50:09 +01:00
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2009-11-26 12:49:41 +00:00
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static void r300_rs_tex_write(struct r300_rs_block* rs, int id, int fp_offset)
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{
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rs->inst[id] |= R300_RS_INST_TEX_CN_WRITE |
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R300_RS_INST_TEX_ADDR(fp_offset);
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}
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2009-11-19 19:41:19 +00:00
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2009-11-26 12:49:41 +00:00
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static void r500_rs_col(struct r300_rs_block* rs, int id, int ptr,
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boolean swizzle_0001)
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{
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rs->ip[id] |= R500_RS_COL_PTR(ptr);
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if (swizzle_0001) {
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rs->ip[id] |= R500_RS_COL_FMT(R300_RS_COL_FMT_0001);
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} else {
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rs->ip[id] |= R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
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}
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rs->inst[id] |= R500_RS_INST_COL_ID(id);
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}
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static void r500_rs_col_write(struct r300_rs_block* rs, int id, int fp_offset)
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{
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rs->inst[id] |= R500_RS_INST_COL_CN_WRITE |
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R500_RS_INST_COL_ADDR(fp_offset);
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}
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2009-02-27 20:23:16 +00:00
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2009-11-26 12:49:41 +00:00
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static void r500_rs_tex(struct r300_rs_block* rs, int id, int ptr,
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boolean swizzle_X001)
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{
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int rs_tex_comp = ptr*4;
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if (swizzle_X001) {
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rs->ip[id] |= R500_RS_SEL_S(rs_tex_comp) |
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R500_RS_SEL_T(R500_RS_IP_PTR_K0) |
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R500_RS_SEL_R(R500_RS_IP_PTR_K0) |
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R500_RS_SEL_Q(R500_RS_IP_PTR_K1);
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2009-02-27 20:23:16 +00:00
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} else {
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2009-11-26 12:49:41 +00:00
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rs->ip[id] |= R500_RS_SEL_S(rs_tex_comp) |
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R500_RS_SEL_T(rs_tex_comp + 1) |
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R500_RS_SEL_R(rs_tex_comp + 2) |
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R500_RS_SEL_Q(rs_tex_comp + 3);
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}
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rs->inst[id] |= R500_RS_INST_TEX_ID(id);
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}
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static void r500_rs_tex_write(struct r300_rs_block* rs, int id, int fp_offset)
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{
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rs->inst[id] |= R500_RS_INST_TEX_CN_WRITE |
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R500_RS_INST_TEX_ADDR(fp_offset);
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}
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/* Set up the RS block.
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*
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* This is the part of the chipset that actually does the rasterization
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* of vertices into fragments. This is also the part of the chipset that
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* locks up if any part of it is even slightly wrong. */
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static void r300_update_rs_block(struct r300_context* r300,
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2009-11-26 18:37:58 +00:00
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struct r300_shader_semantics* vs_outputs,
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struct r300_shader_semantics* fs_inputs)
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2009-11-26 12:49:41 +00:00
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{
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2010-01-27 22:04:53 +00:00
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struct r300_rs_block rs = { { 0 } };
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2010-02-12 03:49:30 +00:00
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int i, col_count = 0, tex_count = 0, fp_offset = 0, count;
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2009-11-26 12:49:41 +00:00
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void (*rX00_rs_col)(struct r300_rs_block*, int, int, boolean);
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void (*rX00_rs_col_write)(struct r300_rs_block*, int, int);
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void (*rX00_rs_tex)(struct r300_rs_block*, int, int, boolean);
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void (*rX00_rs_tex_write)(struct r300_rs_block*, int, int);
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2009-12-19 22:55:34 +00:00
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boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED ||
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vs_outputs->bcolor[1] != ATTR_UNUSED;
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2009-02-27 18:15:42 +00:00
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2009-11-26 12:49:41 +00:00
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if (r300_screen(r300->context.screen)->caps->is_r500) {
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rX00_rs_col = r500_rs_col;
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rX00_rs_col_write = r500_rs_col_write;
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rX00_rs_tex = r500_rs_tex;
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rX00_rs_tex_write = r500_rs_tex_write;
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} else {
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rX00_rs_col = r300_rs_col;
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rX00_rs_col_write = r300_rs_col_write;
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rX00_rs_tex = r300_rs_tex;
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rX00_rs_tex_write = r300_rs_tex_write;
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}
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/* Rasterize colors. */
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for (i = 0; i < ATTR_COLOR_COUNT; i++) {
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2010-01-17 03:49:07 +00:00
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if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used ||
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vs_outputs->color[1] != ATTR_UNUSED) {
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2009-11-26 12:49:41 +00:00
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/* Always rasterize if it's written by the VS,
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* otherwise it locks up. */
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2010-01-27 06:08:11 +00:00
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rX00_rs_col(&rs, col_count, i, FALSE);
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2009-11-26 12:49:41 +00:00
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/* Write it to the FS input register if it's used by the FS. */
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if (fs_inputs->color[i] != ATTR_UNUSED) {
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2010-01-27 06:08:11 +00:00
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rX00_rs_col_write(&rs, col_count, fp_offset);
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2009-11-26 12:49:41 +00:00
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fp_offset++;
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}
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2009-11-19 19:41:19 +00:00
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col_count++;
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2009-11-26 12:49:41 +00:00
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} else {
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/* Skip the FS input register, leave it uninitialized. */
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/* If we try to set it to (0,0,0,1), it will lock up. */
|
|
|
|
if (fs_inputs->color[i] != ATTR_UNUSED) {
|
|
|
|
fp_offset++;
|
|
|
|
}
|
2009-03-12 19:13:02 +00:00
|
|
|
}
|
2009-11-26 12:49:41 +00:00
|
|
|
}
|
2009-03-12 19:13:02 +00:00
|
|
|
|
2009-11-26 12:49:41 +00:00
|
|
|
/* Rasterize texture coordinates. */
|
|
|
|
for (i = 0; i < ATTR_GENERIC_COUNT; i++) {
|
2010-03-26 11:15:53 +00:00
|
|
|
if (vs_outputs->generic[i] != ATTR_UNUSED) {
|
2009-11-26 12:49:41 +00:00
|
|
|
/* Always rasterize if it's written by the VS,
|
|
|
|
* otherwise it locks up. */
|
2010-01-27 06:08:11 +00:00
|
|
|
rX00_rs_tex(&rs, tex_count, tex_count, FALSE);
|
2009-11-26 12:49:41 +00:00
|
|
|
|
|
|
|
/* Write it to the FS input register if it's used by the FS. */
|
|
|
|
if (fs_inputs->generic[i] != ATTR_UNUSED) {
|
2010-01-27 06:08:11 +00:00
|
|
|
rX00_rs_tex_write(&rs, tex_count, fp_offset);
|
2009-11-26 12:49:41 +00:00
|
|
|
fp_offset++;
|
|
|
|
}
|
|
|
|
tex_count++;
|
|
|
|
} else {
|
|
|
|
/* Skip the FS input register, leave it uninitialized. */
|
|
|
|
/* If we try to set it to (0,0,0,1), it will lock up. */
|
|
|
|
if (fs_inputs->generic[i] != ATTR_UNUSED) {
|
|
|
|
fp_offset++;
|
|
|
|
}
|
2009-03-07 19:31:36 +00:00
|
|
|
}
|
2009-11-26 12:49:41 +00:00
|
|
|
}
|
2009-03-07 19:31:36 +00:00
|
|
|
|
2009-11-26 12:49:41 +00:00
|
|
|
/* Rasterize fog coordinates. */
|
|
|
|
if (vs_outputs->fog != ATTR_UNUSED) {
|
|
|
|
/* Always rasterize if it's written by the VS,
|
|
|
|
* otherwise it locks up. */
|
2010-01-27 06:08:11 +00:00
|
|
|
rX00_rs_tex(&rs, tex_count, tex_count, TRUE);
|
2009-11-26 12:49:41 +00:00
|
|
|
|
|
|
|
/* Write it to the FS input register if it's used by the FS. */
|
|
|
|
if (fs_inputs->fog != ATTR_UNUSED) {
|
2010-01-27 06:08:11 +00:00
|
|
|
rX00_rs_tex_write(&rs, tex_count, fp_offset);
|
2009-11-19 19:41:19 +00:00
|
|
|
fp_offset++;
|
2009-03-30 23:50:09 +01:00
|
|
|
}
|
2009-11-26 12:49:41 +00:00
|
|
|
tex_count++;
|
|
|
|
} else {
|
|
|
|
/* Skip the FS input register, leave it uninitialized. */
|
|
|
|
/* If we try to set it to (0,0,0,1), it will lock up. */
|
|
|
|
if (fs_inputs->fog != ATTR_UNUSED) {
|
2009-02-27 20:23:16 +00:00
|
|
|
fp_offset++;
|
|
|
|
}
|
2009-02-27 18:15:42 +00:00
|
|
|
}
|
|
|
|
|
2009-12-24 02:10:33 +00:00
|
|
|
/* Rasterize WPOS. */
|
2009-12-24 15:05:44 +00:00
|
|
|
/* If the FS doesn't need it, it's not written by the VS. */
|
|
|
|
if (fs_inputs->wpos != ATTR_UNUSED) {
|
2010-01-27 06:08:11 +00:00
|
|
|
rX00_rs_tex(&rs, tex_count, tex_count, FALSE);
|
|
|
|
rX00_rs_tex_write(&rs, tex_count, fp_offset);
|
2009-12-24 02:10:33 +00:00
|
|
|
|
2009-12-24 15:05:44 +00:00
|
|
|
fp_offset++;
|
2009-12-24 02:10:33 +00:00
|
|
|
tex_count++;
|
|
|
|
}
|
|
|
|
|
2009-11-26 12:49:41 +00:00
|
|
|
/* Rasterize at least one color, or bad things happen. */
|
|
|
|
if (col_count == 0 && tex_count == 0) {
|
2010-01-27 06:08:11 +00:00
|
|
|
rX00_rs_col(&rs, 0, 0, TRUE);
|
2009-11-26 12:49:41 +00:00
|
|
|
col_count++;
|
|
|
|
}
|
|
|
|
|
2010-01-27 06:08:11 +00:00
|
|
|
rs.count = (tex_count*4) | (col_count << R300_IC_COUNT_SHIFT) |
|
2009-02-27 18:15:42 +00:00
|
|
|
R300_HIRES_EN;
|
|
|
|
|
2010-02-12 03:49:30 +00:00
|
|
|
count = MAX3(col_count, tex_count, 1);
|
|
|
|
rs.inst_count = count - 1;
|
2010-01-27 06:08:11 +00:00
|
|
|
|
|
|
|
/* Now, after all that, see if we actually need to update the state. */
|
|
|
|
if (memcmp(r300->rs_block_state.state, &rs, sizeof(struct r300_rs_block))) {
|
|
|
|
memcpy(r300->rs_block_state.state, &rs, sizeof(struct r300_rs_block));
|
2010-02-27 22:12:46 +00:00
|
|
|
r300->rs_block_state.size = 5 + count*2;
|
2010-01-27 06:08:11 +00:00
|
|
|
}
|
2009-02-16 11:13:16 +00:00
|
|
|
}
|
|
|
|
|
2010-01-27 06:08:11 +00:00
|
|
|
/* Update the shader-dependant states. */
|
2009-10-18 04:47:45 +01:00
|
|
|
static void r300_update_derived_shader_state(struct r300_context* r300)
|
2009-10-18 04:29:27 +01:00
|
|
|
{
|
2010-02-25 04:02:59 +00:00
|
|
|
struct r300_vertex_shader* vs = r300->vs_state.state;
|
2009-11-21 04:51:13 +00:00
|
|
|
|
2010-02-25 04:02:59 +00:00
|
|
|
r300_update_rs_block(r300, &vs->outputs, &r300->fs->inputs);
|
2009-10-18 04:29:27 +01:00
|
|
|
}
|
|
|
|
|
2009-12-05 00:27:59 +00:00
|
|
|
static boolean r300_dsa_writes_depth_stencil(struct r300_dsa_state* dsa)
|
|
|
|
{
|
|
|
|
/* We are interested only in the cases when a new depth or stencil value
|
|
|
|
* can be written and changed. */
|
|
|
|
|
|
|
|
/* We might optionally check for [Z func: never] and inspect the stencil
|
|
|
|
* state in a similar fashion, but it's not terribly important. */
|
2009-12-07 07:33:41 +00:00
|
|
|
return (dsa->z_buffer_control & R300_Z_WRITE_ENABLE) ||
|
|
|
|
(dsa->stencil_ref_mask & R300_STENCILWRITEMASK_MASK) ||
|
2009-12-05 00:27:59 +00:00
|
|
|
((dsa->z_buffer_control & R500_STENCIL_REFMASK_FRONT_BACK) &&
|
|
|
|
(dsa->stencil_ref_bf & R300_STENCILWRITEMASK_MASK));
|
|
|
|
}
|
|
|
|
|
|
|
|
static boolean r300_dsa_alpha_test_enabled(struct r300_dsa_state* dsa)
|
|
|
|
{
|
|
|
|
/* We are interested only in the cases when alpha testing can kill
|
|
|
|
* a fragment. */
|
|
|
|
uint32_t af = dsa->alpha_function;
|
|
|
|
|
|
|
|
return (af & R300_FG_ALPHA_FUNC_ENABLE) &&
|
|
|
|
(af & R300_FG_ALPHA_FUNC_ALWAYS) != R300_FG_ALPHA_FUNC_ALWAYS;
|
|
|
|
}
|
|
|
|
|
2009-10-14 11:09:41 +01:00
|
|
|
static void r300_update_ztop(struct r300_context* r300)
|
|
|
|
{
|
2010-01-10 19:49:25 +00:00
|
|
|
struct r300_ztop_state* ztop_state =
|
|
|
|
(struct r300_ztop_state*)r300->ztop_state.state;
|
2009-10-14 11:09:41 +01:00
|
|
|
|
|
|
|
/* This is important enough that I felt it warranted a comment.
|
|
|
|
*
|
|
|
|
* According to the docs, these are the conditions where ZTOP must be
|
|
|
|
* disabled:
|
|
|
|
* 1) Alpha testing enabled
|
|
|
|
* 2) Texture kill instructions in fragment shader
|
|
|
|
* 3) Chroma key culling enabled
|
|
|
|
* 4) W-buffering enabled
|
|
|
|
*
|
|
|
|
* The docs claim that for the first three cases, if no ZS writes happen,
|
|
|
|
* then ZTOP can be used.
|
|
|
|
*
|
2009-12-07 07:33:41 +00:00
|
|
|
* (3) will never apply since we do not support chroma-keyed operations.
|
|
|
|
* (4) will need to be re-examined (and this comment updated) if/when
|
|
|
|
* Hyper-Z becomes supported.
|
|
|
|
*
|
2009-10-14 11:09:41 +01:00
|
|
|
* Additionally, the following conditions require disabled ZTOP:
|
2009-12-07 07:33:41 +00:00
|
|
|
* 5) Depth writes in fragment shader
|
|
|
|
* 6) Outstanding occlusion queries
|
2009-10-14 11:09:41 +01:00
|
|
|
*
|
2010-01-11 01:42:06 +00:00
|
|
|
* This register causes stalls all the way from SC to CB when changed,
|
|
|
|
* but it is buffered on-chip so it does not hurt to write it if it has
|
|
|
|
* not changed.
|
|
|
|
*
|
2009-10-14 11:09:41 +01:00
|
|
|
* ~C.
|
|
|
|
*/
|
2009-12-05 00:27:59 +00:00
|
|
|
|
2009-12-07 07:33:41 +00:00
|
|
|
/* ZS writes */
|
2010-01-10 19:08:14 +00:00
|
|
|
if (r300_dsa_writes_depth_stencil(r300->dsa_state.state) &&
|
|
|
|
(r300_dsa_alpha_test_enabled(r300->dsa_state.state) ||/* (1) */
|
|
|
|
r300->fs->info.uses_kill)) { /* (2) */
|
2010-01-11 01:42:06 +00:00
|
|
|
ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
|
2010-01-10 19:08:14 +00:00
|
|
|
} else if (r300_fragment_shader_writes_depth(r300->fs)) { /* (5) */
|
2010-01-11 01:42:06 +00:00
|
|
|
ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
|
2010-01-10 19:08:14 +00:00
|
|
|
} else if (r300->query_current) { /* (6) */
|
2010-01-11 01:42:06 +00:00
|
|
|
ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
|
2010-01-10 19:08:14 +00:00
|
|
|
} else {
|
2010-01-11 01:42:06 +00:00
|
|
|
ztop_state->z_buffer_top = R300_ZTOP_ENABLE;
|
2010-01-10 19:08:14 +00:00
|
|
|
}
|
|
|
|
|
2010-01-11 01:42:06 +00:00
|
|
|
r300->ztop_state.dirty = TRUE;
|
2009-10-14 11:09:41 +01:00
|
|
|
}
|
|
|
|
|
2010-02-28 18:28:31 +00:00
|
|
|
static void r300_merge_textures_and_samplers(struct r300_context* r300)
|
|
|
|
{
|
|
|
|
struct r300_textures_state *state =
|
|
|
|
(struct r300_textures_state*)r300->textures_state.state;
|
|
|
|
struct r300_texture_sampler_state *texstate;
|
|
|
|
struct r300_sampler_state *sampler;
|
2010-03-19 00:13:57 +00:00
|
|
|
struct pipe_sampler_view *view;
|
2010-02-28 18:28:31 +00:00
|
|
|
struct r300_texture *tex;
|
|
|
|
unsigned min_level, max_level, i, size;
|
|
|
|
unsigned count = MIN2(state->texture_count, state->sampler_count);
|
|
|
|
|
|
|
|
state->tx_enable = 0;
|
2010-03-19 00:13:57 +00:00
|
|
|
state->count = 0;
|
2010-02-28 18:28:31 +00:00
|
|
|
size = 2;
|
|
|
|
|
|
|
|
for (i = 0; i < count; i++) {
|
2010-03-15 10:24:55 +00:00
|
|
|
if (state->fragment_sampler_views[i] && state->sampler_states[i]) {
|
2010-02-28 18:28:31 +00:00
|
|
|
state->tx_enable |= 1 << i;
|
|
|
|
|
2010-03-19 00:13:57 +00:00
|
|
|
view = state->fragment_sampler_views[i];
|
|
|
|
tex = (struct r300_texture *)view->texture;
|
2010-02-28 18:28:31 +00:00
|
|
|
sampler = state->sampler_states[i];
|
|
|
|
|
2010-03-19 00:13:57 +00:00
|
|
|
assert(view->format == tex->tex.format);
|
|
|
|
|
2010-02-28 18:28:31 +00:00
|
|
|
texstate = &state->regs[i];
|
|
|
|
memcpy(texstate->format, &tex->state, sizeof(uint32_t)*3);
|
|
|
|
texstate->filter[0] = sampler->filter0;
|
|
|
|
texstate->filter[1] = sampler->filter1;
|
|
|
|
texstate->border_color = sampler->border_color;
|
|
|
|
texstate->tile_config = R300_TXO_MACRO_TILE(tex->macrotile) |
|
|
|
|
R300_TXO_MICRO_TILE(tex->microtile);
|
|
|
|
|
|
|
|
/* to emulate 1D textures through 2D ones correctly */
|
|
|
|
if (tex->tex.target == PIPE_TEXTURE_1D) {
|
|
|
|
texstate->filter[0] &= ~R300_TX_WRAP_T_MASK;
|
|
|
|
texstate->filter[0] |= R300_TX_WRAP_T(R300_TX_CLAMP_TO_EDGE);
|
|
|
|
}
|
|
|
|
|
2010-04-04 15:09:59 +01:00
|
|
|
if (tex->uses_pitch) {
|
2010-02-28 18:28:31 +00:00
|
|
|
/* NPOT textures don't support mip filter, unfortunately.
|
|
|
|
* This prevents incorrect rendering. */
|
|
|
|
texstate->filter[0] &= ~R300_TX_MIN_FILTER_MIP_MASK;
|
|
|
|
} else {
|
|
|
|
/* determine min/max levels */
|
|
|
|
/* the MAX_MIP level is the largest (finest) one */
|
2010-03-19 03:46:15 +00:00
|
|
|
max_level = MIN3(sampler->max_lod + view->first_level,
|
|
|
|
tex->tex.last_level, view->last_level);
|
|
|
|
min_level = MIN2(sampler->min_lod + view->first_level,
|
2010-03-19 00:13:57 +00:00
|
|
|
max_level);
|
2010-02-28 18:28:31 +00:00
|
|
|
texstate->format[0] |= R300_TX_NUM_LEVELS(max_level);
|
|
|
|
texstate->filter[0] |= R300_TX_MAX_MIP_LEVEL(min_level);
|
|
|
|
}
|
|
|
|
|
|
|
|
texstate->filter[0] |= i << 28;
|
|
|
|
|
|
|
|
size += 16;
|
|
|
|
state->count = i+1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
r300->textures_state.size = size;
|
|
|
|
}
|
|
|
|
|
2009-02-16 11:13:16 +00:00
|
|
|
void r300_update_derived_state(struct r300_context* r300)
|
|
|
|
{
|
2010-03-09 07:36:04 +00:00
|
|
|
if (r300->rs_block_state.dirty) {
|
2009-10-18 04:47:45 +01:00
|
|
|
r300_update_derived_shader_state(r300);
|
|
|
|
}
|
2009-02-16 11:13:16 +00:00
|
|
|
|
2010-02-28 18:28:31 +00:00
|
|
|
if (r300->textures_state.dirty) {
|
|
|
|
r300_merge_textures_and_samplers(r300);
|
|
|
|
}
|
|
|
|
|
2010-03-27 08:07:39 +00:00
|
|
|
if (r300->draw) {
|
|
|
|
memset(&r300->vertex_info, 0, sizeof(struct vertex_info));
|
|
|
|
r300_draw_emit_all_attribs(r300);
|
|
|
|
draw_compute_vertex_size(&r300->vertex_info);
|
|
|
|
r300_swtcl_vertex_psc(r300);
|
|
|
|
}
|
|
|
|
|
2010-01-10 19:08:14 +00:00
|
|
|
r300_update_ztop(r300);
|
2009-02-16 11:13:16 +00:00
|
|
|
}
|