r300-gallium: Ooops, forgot to apply this stash.
"git stash": The cause of, and solution to, all my problems.
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@ -107,8 +107,28 @@ static void r300_update_vertex_layout(struct r300_context* r300)
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vinfo.hwfmt[1] |= (4 << (3 * i));
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}
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draw_compute_vertex_size(&vinfo);
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if (memcmp(&r300->vertex_info, &vinfo, sizeof(struct vertex_info))) {
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memcpy(&r300->vertex_info, &vinfo, sizeof(struct vertex_info));
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r300->dirty_state |= R300_NEW_VERTEX_FORMAT;
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}
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}
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/* Set up the RS block. This is the part of the chipset that actually does
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* the rasterization of vertices into fragments. This is also the part of the
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* chipset that locks up if any part of it is even slightly wrong. */
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void r300_update_rs_block(struct r300_context* r300)
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{
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}
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void r300_update_derived_state(struct r300_context* r300)
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{
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if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) {
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r300_update_vertex_layout(r300);
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}
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if (r300->dirty_state & R300_NEW_VERTEX_FORMAT) {
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r300_update_rs_block(r300);
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}
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}
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@ -28,4 +28,6 @@
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#include "r300_context.h"
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#include "r300_reg.h"
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void r300_update_derived_state(struct r300_context* r300);
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#endif /* R300_STATE_DERIVED_H */
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