r300g: Use radeon compiler for fragment programs

This is entirely untested on R500, and needs more testing on R300.
This commit is contained in:
Nicolai Hähnle 2009-07-30 23:45:34 +02:00
parent fbc88a7334
commit d0c398a8e2
17 changed files with 442 additions and 1304 deletions

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@ -9,7 +9,6 @@ C_SOURCES = \
r300_chipset.c \
r300_clear.c \
r300_context.c \
r300_debug.c \
r300_emit.c \
r300_flush.c \
r300_fs.c \

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@ -34,6 +34,7 @@
#include "r300_screen.h"
#include "r300_winsys.h"
struct r300_fragment_shader;
struct r300_vertex_shader;
struct r300_blend_state {
@ -151,65 +152,6 @@ struct r300_constant_buffer {
unsigned count;
};
struct r300_fragment_shader {
/* Parent class */
struct pipe_shader_state state;
struct tgsi_shader_info info;
/* Has this shader been translated yet? */
boolean translated;
/* Pixel stack size */
int stack_size;
/* Are there immediates in this shader?
* If not, we can heavily optimize recompilation. */
boolean uses_imms;
};
struct r3xx_fragment_shader {
/* Parent class */
struct r300_fragment_shader shader;
/* Number of ALU instructions */
int alu_instruction_count;
/* Number of texture instructions */
int tex_instruction_count;
/* Number of texture indirections */
int indirections;
/* Indirection node offsets */
int alu_offset[4];
/* Machine instructions */
struct {
uint32_t alu_rgb_inst;
uint32_t alu_rgb_addr;
uint32_t alu_alpha_inst;
uint32_t alu_alpha_addr;
} instructions[64]; /* XXX magic num */
};
struct r5xx_fragment_shader {
/* Parent class */
struct r300_fragment_shader shader;
/* Number of used instructions */
int instruction_count;
/* Machine instructions */
struct {
uint32_t inst0;
uint32_t inst1;
uint32_t inst2;
uint32_t inst3;
uint32_t inst4;
uint32_t inst5;
} instructions[256]; /*< XXX magic number */
};
struct r300_texture {
/* Parent class */
struct pipe_texture tex;

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@ -1,228 +0,0 @@
/*
* Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#include "r300_debug.h"
static char* r5xx_fs_swiz[] = {
" R",
" G",
" B",
" A",
" 0",
".5",
" 1",
" U",
};
static char* r5xx_fs_op_rgb[] = {
"MAD",
"DP3",
"DP4",
"D2A",
"MIN",
"MAX",
"---",
"CND",
"CMP",
"FRC",
"SOP",
"MDH",
"MDV",
};
static char* r5xx_fs_op_alpha[] = {
"MAD",
" DP",
"MIN",
"MAX",
"---",
"CND",
"CMP",
"FRC",
"EX2",
"LN2",
"RCP",
"RSQ",
"SIN",
"COS",
"MDH",
"MDV",
};
static char* r5xx_fs_mask[] = {
"NONE",
"R ",
" G ",
"RG ",
" B ",
"R B ",
" GB ",
"RGB ",
" A",
"R A",
" G A",
"RG A",
" BA",
"R BA",
" GBA",
"RGBA",
};
static char* r5xx_fs_tex[] = {
" NOP",
" LD",
"TEXKILL",
" PROJ",
"LODBIAS",
" LOD",
" DXDY",
};
void r3xx_dump_fs(struct r3xx_fragment_shader* fs)
{
int i;
for (i = 0; i < fs->alu_instruction_count; i++) {
}
}
void r5xx_fs_dump(struct r5xx_fragment_shader* fs)
{
int i;
uint32_t inst;
for (i = 0; i < fs->instruction_count; i++) {
inst = fs->instructions[i].inst0;
debug_printf("%d: 0: CMN_INST 0x%08x:", i, inst);
switch (inst & 0x3) {
case R500_INST_TYPE_ALU:
debug_printf("ALU ");
break;
case R500_INST_TYPE_OUT:
debug_printf("OUT ");
break;
case R500_INST_TYPE_FC:
debug_printf("FC ");
break;
case R500_INST_TYPE_TEX:
debug_printf("TEX ");
break;
}
debug_printf("%s %s %s %s ",
inst & R500_INST_TEX_SEM_WAIT ? "TEX_WAIT" : "",
inst & R500_INST_LAST ? "LAST" : "",
inst & R500_INST_NOP ? "NOP" : "",
inst & R500_INST_ALU_WAIT ? "ALU_WAIT" : "");
debug_printf("wmask: %s omask: %s\n",
r5xx_fs_mask[(inst >> 11) & 0xf],
r5xx_fs_mask[(inst >> 15) & 0xf]);
switch (inst & 0x3) {
case R500_INST_TYPE_ALU:
case R500_INST_TYPE_OUT:
inst = fs->instructions[i].inst1;
debug_printf(" 1: RGB_ADDR 0x%08x:", inst);
debug_printf("Addr0: %d%c, Addr1: %d%c, "
"Addr2: %d%c, srcp:%d\n",
inst & 0xff, (inst & (1 << 8)) ? 'c' : 't',
(inst >> 10) & 0xff, (inst & (1 << 18)) ? 'c' : 't',
(inst >> 20) & 0xff, (inst & (1 << 28)) ? 'c' : 't',
(inst >> 30));
inst = fs->instructions[i].inst2;
debug_printf(" 2: ALPHA_ADDR 0x%08x:", inst);
debug_printf("Addr0: %d%c, Addr1: %d%c, "
"Addr2: %d%c, srcp:%d\n",
inst & 0xff, (inst & (1 << 8)) ? 'c' : 't',
(inst >> 10) & 0xff, (inst & (1 << 18)) ? 'c' : 't',
(inst >> 20) & 0xff, (inst & (1 << 28)) ? 'c' : 't',
(inst >> 30));
inst = fs->instructions[i].inst3;
debug_printf(" 3: RGB_INST 0x%08x:", inst);
debug_printf("rgb_A_src:%d %s/%s/%s %d "
"rgb_B_src:%d %s/%s/%s %d\n",
inst & 0x3, r5xx_fs_swiz[(inst >> 2) & 0x7],
r5xx_fs_swiz[(inst >> 5) & 0x7],
r5xx_fs_swiz[(inst >> 8) & 0x7],
(inst >> 11) & 0x3, (inst >> 13) & 0x3,
r5xx_fs_swiz[(inst >> 15) & 0x7],
r5xx_fs_swiz[(inst >> 18) & 0x7],
r5xx_fs_swiz[(inst >> 21) & 0x7],
(inst >> 24) & 0x3);
inst = fs->instructions[i].inst4;
debug_printf(" 4: ALPHA_INST 0x%08x:", inst);
debug_printf("%s dest:%d%s alp_A_src:%d %s %d "
"alp_B_src:%d %s %d w:%d\n",
r5xx_fs_op_alpha[inst & 0xf], (inst >> 4) & 0x7f,
inst & (1<<11) ? "(rel)":"", (inst >> 12) & 0x3,
r5xx_fs_swiz[(inst >> 14) & 0x7], (inst >> 17) & 0x3,
(inst >> 19) & 0x3, r5xx_fs_swiz[(inst >> 21) & 0x7],
(inst >> 24) & 0x3, (inst >> 31) & 0x1);
inst = fs->instructions[i].inst5;
debug_printf(" 5: RGBA_INST 0x%08x:", inst);
debug_printf("%s dest:%d%s rgb_C_src:%d %s/%s/%s %d "
"alp_C_src:%d %s %d\n",
r5xx_fs_op_rgb[inst & 0xf], (inst >> 4) & 0x7f,
inst & (1 << 11) ? "(rel)":"", (inst >> 12) & 0x3,
r5xx_fs_swiz[(inst >> 14) & 0x7],
r5xx_fs_swiz[(inst >> 17) & 0x7],
r5xx_fs_swiz[(inst >> 20) & 0x7],
(inst >> 23) & 0x3, (inst >> 25) & 0x3,
r5xx_fs_swiz[(inst >> 27) & 0x7], (inst >> 30) & 0x3);
break;
case R500_INST_TYPE_FC:
/* XXX don't even bother yet */
break;
case R500_INST_TYPE_TEX:
inst = fs->instructions[i].inst1;
debug_printf(" 1: TEX_INST 0x%08x: id: %d "
"op:%s, %s, %s %s\n",
inst, (inst >> 16) & 0xf,
r5xx_fs_tex[(inst >> 22) & 0x7],
(inst & (1 << 25)) ? "ACQ" : "",
(inst & (1 << 26)) ? "IGNUNC" : "",
(inst & (1 << 27)) ? "UNSCALED" : "SCALED");
inst = fs->instructions[i].inst2;
debug_printf(" 2: TEX_ADDR 0x%08x: "
"src: %d%s %s/%s/%s/%s dst: %d%s %s/%s/%s/%s\n",
inst, inst & 0x7f, inst & (1 << 7) ? "(rel)" : "",
r5xx_fs_swiz[(inst >> 8) & 0x3],
r5xx_fs_swiz[(inst >> 10) & 0x3],
r5xx_fs_swiz[(inst >> 12) & 0x3],
r5xx_fs_swiz[(inst >> 14) & 0x3],
(inst >> 16) & 0x7f, inst & (1 << 23) ? "(rel)" : "",
r5xx_fs_swiz[(inst >> 24) & 0x3],
r5xx_fs_swiz[(inst >> 26) & 0x3],
r5xx_fs_swiz[(inst >> 28) & 0x3],
r5xx_fs_swiz[(inst >> 30) & 0x3]);
inst = fs->instructions[i].inst3;
debug_printf(" 3: TEX_DXDY 0x%08x\n", inst);
break;
}
}
}

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@ -1,35 +0,0 @@
/*
* Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#ifndef R300_DEBUG_H
#define R300_DEBUG_H
#include "r300_reg.h"
#include "r300_fs.h"
#include "r300_vs.h"
void r5xx_fs_dump(struct r5xx_fragment_shader* fs);
void r3xx_dump_fs(struct r3xx_fragment_shader* fs);
void r300_vs_dump(struct r300_vertex_shader* vs);
#endif /* R300_DEBUG_H */

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@ -24,6 +24,7 @@
#include "r300_emit.h"
#include "r300_fs.h"
#include "r300_vs.h"
void r300_emit_blend_state(struct r300_context* r300,
@ -111,73 +112,158 @@ void r300_emit_dsa_state(struct r300_context* r300,
END_CS;
}
void r300_emit_fragment_shader(struct r300_context* r300,
struct r3xx_fragment_shader* fs)
static const float * get_shader_constant(
struct r300_context * r300,
struct rc_constant * constant,
struct r300_constant_buffer * externals)
{
static const float zero[4] = { 0.0, 0.0, 0.0, 0.0 };
switch(constant->Type) {
case RC_CONSTANT_EXTERNAL:
return externals->constants[constant->u.External];
case RC_CONSTANT_IMMEDIATE:
return constant->u.Immediate;
default:
debug_printf("r300: Implementation error: Unhandled constant type %i\n",
constant->Type);
return zero;
}
}
/* Convert a normal single-precision float into the 7.16 format
* used by the R300 fragment shader.
*/
static uint32_t pack_float24(float f)
{
union {
float fl;
uint32_t u;
} u;
float mantissa;
int exponent;
uint32_t float24 = 0;
if (f == 0.0)
return 0;
u.fl = f;
mantissa = frexpf(f, &exponent);
/* Handle -ve */
if (mantissa < 0) {
float24 |= (1 << 23);
mantissa = mantissa * -1.0;
}
/* Handle exponent, bias of 63 */
exponent += 62;
float24 |= (exponent << 16);
/* Kill 7 LSB of mantissa */
float24 |= (u.u & 0x7FFFFF) >> 7;
return float24;
}
void r300_emit_fragment_program_code(struct r300_context* r300,
struct rX00_fragment_program_code* generic_code,
struct r300_constant_buffer* externals)
{
struct r300_fragment_program_code * code = &generic_code->code.r300;
struct rc_constant_list * constants = &generic_code->constants;
int i;
CS_LOCALS(r300);
BEGIN_CS(22);
BEGIN_CS(15 +
code->alu.length * 4 +
(code->tex.length ? (1 + code->tex.length) : 0) +
(constants->Count ? (1 + constants->Count * 4) : 0));
OUT_CS_REG(R300_US_CONFIG, fs->indirections);
OUT_CS_REG(R300_US_PIXSIZE, fs->shader.stack_size);
/* XXX figure out exactly how big the sizes are on this reg */
OUT_CS_REG(R300_US_CODE_OFFSET, 0x40);
/* XXX figure these ones out a bit better kthnx */
OUT_CS_REG(R300_US_CODE_ADDR_0, 0x0);
OUT_CS_REG(R300_US_CODE_ADDR_1, 0x0);
OUT_CS_REG(R300_US_CODE_ADDR_2, 0x0);
OUT_CS_REG(R300_US_CODE_ADDR_3, 0x40 | R300_RGBA_OUT);
OUT_CS_REG(R300_US_CONFIG, code->config);
OUT_CS_REG(R300_US_PIXSIZE, code->pixsize);
OUT_CS_REG(R300_US_CODE_OFFSET, code->code_offset);
for (i = 0; i < fs->alu_instruction_count; i++) {
OUT_CS_REG(R300_US_ALU_RGB_INST_0 + (4 * i),
fs->instructions[i].alu_rgb_inst);
OUT_CS_REG(R300_US_ALU_RGB_ADDR_0 + (4 * i),
fs->instructions[i].alu_rgb_addr);
OUT_CS_REG(R300_US_ALU_ALPHA_INST_0 + (4 * i),
fs->instructions[i].alu_alpha_inst);
OUT_CS_REG(R300_US_ALU_ALPHA_ADDR_0 + (4 * i),
fs->instructions[i].alu_alpha_addr);
OUT_CS_REG_SEQ(R300_US_CODE_ADDR_0, 4);
for(i = 0; i < 4; ++i)
OUT_CS(code->code_addr[i]);
OUT_CS_REG_SEQ(R300_US_ALU_RGB_INST_0, code->alu.length);
for (i = 0; i < code->alu.length; i++)
OUT_CS(code->alu.inst[i].rgb_inst);
OUT_CS_REG_SEQ(R300_US_ALU_RGB_ADDR_0, code->alu.length);
for (i = 0; i < code->alu.length; i++)
OUT_CS(code->alu.inst[i].rgb_addr);
OUT_CS_REG_SEQ(R300_US_ALU_ALPHA_INST_0, code->alu.length);
for (i = 0; i < code->alu.length; i++)
OUT_CS(code->alu.inst[i].alpha_inst);
OUT_CS_REG_SEQ(R300_US_ALU_ALPHA_ADDR_0, code->alu.length);
for (i = 0; i < code->alu.length; i++)
OUT_CS(code->alu.inst[i].alpha_addr);
if (code->tex.length) {
OUT_CS_REG_SEQ(R300_US_TEX_INST_0, code->tex.length);
for(i = 0; i < code->tex.length; ++i)
OUT_CS(code->tex.inst[i]);
}
if (constants->Count) {
OUT_CS_ONE_REG(R300_PFS_PARAM_0_X, constants->Count * 4);
for(i = 0; i < constants->Count; ++i) {
const float * data = get_shader_constant(r300, &constants->Constants[i], externals);
OUT_CS(pack_float24(data[0]));
OUT_CS(pack_float24(data[1]));
OUT_CS(pack_float24(data[2]));
OUT_CS(pack_float24(data[3]));
}
}
END_CS;
}
void r500_emit_fragment_shader(struct r300_context* r300,
struct r5xx_fragment_shader* fs)
void r500_emit_fragment_program_code(struct r300_context* r300,
struct rX00_fragment_program_code* generic_code,
struct r300_constant_buffer* externals)
{
struct r500_fragment_program_code * code = &generic_code->code.r500;
struct rc_constant_list * constants = &generic_code->constants;
int i;
struct r300_constant_buffer* constants =
&r300->shader_constants[PIPE_SHADER_FRAGMENT];
CS_LOCALS(r300);
BEGIN_CS(9 + (fs->instruction_count * 6) + (constants->count ? 3 : 0) +
(constants->count * 4));
OUT_CS_REG(R500_US_CONFIG, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO);
OUT_CS_REG(R500_US_PIXSIZE, fs->shader.stack_size);
OUT_CS_REG(R500_US_CODE_ADDR, R500_US_CODE_START_ADDR(0) |
R500_US_CODE_END_ADDR(fs->instruction_count));
BEGIN_CS(13 +
((code->inst_end + 1) * 6) +
(constants->Count ? (3 + (constants->Count * 4)) : 0));
OUT_CS_REG(R500_US_CONFIG, 0);
OUT_CS_REG(R500_US_PIXSIZE, code->max_temp_idx);
OUT_CS_REG(R500_US_CODE_RANGE,
R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(code->inst_end));
OUT_CS_REG(R500_US_CODE_OFFSET, 0);
OUT_CS_REG(R500_US_CODE_ADDR,
R500_US_CODE_START_ADDR(0) | R500_US_CODE_END_ADDR(code->inst_end));
OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_INSTR);
OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, fs->instruction_count * 6);
for (i = 0; i < fs->instruction_count; i++) {
OUT_CS(fs->instructions[i].inst0);
OUT_CS(fs->instructions[i].inst1);
OUT_CS(fs->instructions[i].inst2);
OUT_CS(fs->instructions[i].inst3);
OUT_CS(fs->instructions[i].inst4);
OUT_CS(fs->instructions[i].inst5);
OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, (code->inst_end + 1) * 6);
for (i = 0; i <= code->inst_end; i++) {
OUT_CS(code->inst[i].inst0);
OUT_CS(code->inst[i].inst1);
OUT_CS(code->inst[i].inst2);
OUT_CS(code->inst[i].inst3);
OUT_CS(code->inst[i].inst4);
OUT_CS(code->inst[i].inst5);
}
if (constants->count) {
OUT_CS_REG(R500_GA_US_VECTOR_INDEX,
R500_GA_US_VECTOR_INDEX_TYPE_CONST);
OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, constants->count * 4);
for (i = 0; i < constants->count; i++) {
OUT_CS_32F(constants->constants[i][0]);
OUT_CS_32F(constants->constants[i][1]);
OUT_CS_32F(constants->constants[i][2]);
OUT_CS_32F(constants->constants[i][3]);
if (constants->Count) {
OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_CONST);
OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, constants->Count * 4);
for (i = 0; i < constants->Count; i++) {
const float * data = get_shader_constant(r300, &constants->Constants[i], externals);
OUT_CS_32F(data[0]);
OUT_CS_32F(data[1]);
OUT_CS_32F(data[2]);
OUT_CS_32F(data[3]);
}
}
@ -382,26 +468,6 @@ void r300_emit_vertex_format_state(struct r300_context* r300)
END_CS;
}
static const float * get_shader_constant(
struct r300_context * r300,
struct rc_constant * constant,
struct r300_constant_buffer * externals)
{
static const float zero[4] = { 0.0, 0.0, 0.0, 0.0 };
switch(constant->Type) {
case RC_CONSTANT_EXTERNAL:
return externals->constants[constant->u.External];
case RC_CONSTANT_IMMEDIATE:
return constant->u.Immediate;
default:
debug_printf("r300: Implementation error: Unhandled constant type %i\n",
constant->Type);
return zero;
}
}
void r300_emit_vertex_program_code(struct r300_context* r300,
struct r300_vertex_program_code* code,
struct r300_constant_buffer* constants)
@ -589,11 +655,9 @@ validate:
if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) {
if (r300screen->caps->is_r500) {
r500_emit_fragment_shader(r300,
(struct r5xx_fragment_shader*)r300->fs);
r500_emit_fragment_program_code(r300, &r300->fs->code, &r300->shader_constants[PIPE_SHADER_FRAGMENT]);
} else {
r300_emit_fragment_shader(r300,
(struct r3xx_fragment_shader*)r300->fs);
r300_emit_fragment_program_code(r300, &r300->fs->code, &r300->shader_constants[PIPE_SHADER_FRAGMENT]);
}
r300->dirty_state &= ~R300_NEW_FRAGMENT_SHADER;
}

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@ -30,6 +30,7 @@
#include "r300_screen.h"
#include "r300_state_inlines.h"
struct rX00_fragment_program_code;
struct r300_vertex_program_code;
void r300_emit_blend_state(struct r300_context* r300,
@ -44,11 +45,13 @@ void r300_emit_clip_state(struct r300_context* r300,
void r300_emit_dsa_state(struct r300_context* r300,
struct r300_dsa_state* dsa);
void r300_emit_fragment_shader(struct r300_context* r300,
struct r3xx_fragment_shader* fs);
void r300_emit_fragment_program_code(struct r300_context* r300,
struct rX00_fragment_program_code* generic_code,
struct r300_constant_buffer* externals);
void r500_emit_fragment_shader(struct r300_context* r300,
struct r5xx_fragment_shader* fs);
void r500_emit_fragment_program_code(struct r300_context* r300,
struct rX00_fragment_program_code* generic_code,
struct r300_constant_buffer* externals);
void r300_emit_fb_state(struct r300_context* r300,
struct pipe_framebuffer_state* fb);

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@ -23,89 +23,115 @@
#include "r300_fs.h"
void r300_translate_fragment_shader(struct r300_context* r300,
struct r300_fragment_shader* fs)
#include "r300_tgsi_to_rc.h"
#include "radeon_compiler.h"
static void find_output_registers(struct r300_fragment_program_compiler * compiler,
struct r300_fragment_shader * fs)
{
struct tgsi_parse_context parser;
unsigned i;
/* Mark the outputs as not present initially */
compiler->OutputColor = fs->info.num_outputs;
compiler->OutputDepth = fs->info.num_outputs;
/* Now see where they really are. */
for(i = 0; i < fs->info.num_outputs; ++i) {
switch(fs->info.output_semantic_name[i]) {
case TGSI_SEMANTIC_COLOR:
compiler->OutputColor = i;
break;
case TGSI_SEMANTIC_POSITION:
compiler->OutputDepth = i;
break;
}
}
}
static void allocate_hardware_inputs(
struct r300_fragment_program_compiler * c,
void (*allocate)(void * data, unsigned input, unsigned hwreg),
void * mydata)
{
struct tgsi_shader_info* info = &((struct r300_fragment_shader*)c->UserData)->info;
int total_colors = 0;
int colors = 0;
int total_generic = 0;
int generic = 0;
int i;
boolean is_r500 = r300_screen(r300->context.screen)->caps->is_r500;
struct r300_constant_buffer* consts =
&r300->shader_constants[PIPE_SHADER_FRAGMENT];
struct r300_fs_asm* assembler = CALLOC_STRUCT(r300_fs_asm);
if (assembler == NULL) {
return;
}
/* Setup starting offset for immediates. */
assembler->imm_offset = consts->user_count;
/* Enable depth writes, if needed. */
assembler->writes_depth = fs->info.writes_z;
/* Make sure we start at the beginning of the shader. */
if (is_r500) {
((struct r5xx_fragment_shader*)fs)->instruction_count = 0;
}
tgsi_parse_init(&parser, fs->state.tokens);
while (!tgsi_parse_end_of_tokens(&parser)) {
tgsi_parse_token(&parser);
/* This is seriously the lamest way to create fragment programs ever.
* I blame TGSI. */
switch (parser.FullToken.Token.Type) {
case TGSI_TOKEN_TYPE_DECLARATION:
/* Allocated registers sitting at the beginning
* of the program. */
r300_fs_declare(assembler, &parser.FullToken.FullDeclaration);
for (i = 0; i < info->num_inputs; i++) {
switch (info->input_semantic_name[i]) {
case TGSI_SEMANTIC_COLOR:
total_colors++;
break;
case TGSI_TOKEN_TYPE_IMMEDIATE:
debug_printf("r300: Emitting immediate to constant buffer, "
"position %d\n",
assembler->imm_offset + assembler->imm_count);
/* I am not amused by the length of these. */
for (i = 0; i < 4; i++) {
consts->constants[assembler->imm_offset +
assembler->imm_count][i] =
parser.FullToken.FullImmediate.u[i].Float;
}
assembler->imm_count++;
break;
case TGSI_TOKEN_TYPE_INSTRUCTION:
if (is_r500) {
r5xx_fs_instruction((struct r5xx_fragment_shader*)fs,
assembler, &parser.FullToken.FullInstruction);
} else {
r3xx_fs_instruction((struct r3xx_fragment_shader*)fs,
assembler, &parser.FullToken.FullInstruction);
}
case TGSI_SEMANTIC_FOG:
case TGSI_SEMANTIC_GENERIC:
total_generic++;
break;
}
}
debug_printf("r300: fs: %d texs and %d colors, first free reg is %d\n",
assembler->tex_count, assembler->color_count,
assembler->tex_count + assembler->color_count);
for(i = 0; i < info->num_inputs; i++) {
switch (info->input_semantic_name[i]) {
case TGSI_SEMANTIC_COLOR:
allocate(mydata, i, colors);
colors++;
break;
case TGSI_SEMANTIC_FOG:
case TGSI_SEMANTIC_GENERIC:
allocate(mydata, i, total_colors + generic);
generic++;
break;
}
}
}
consts->count = consts->user_count + assembler->imm_count;
fs->uses_imms = assembler->imm_count;
debug_printf("r300: fs: %d total constants, "
"%d from user and %d from immediates\n", consts->count,
consts->user_count, assembler->imm_count);
r3xx_fs_finalize(fs, assembler);
if (is_r500) {
r5xx_fs_finalize((struct r5xx_fragment_shader*)fs, assembler);
void r300_translate_fragment_shader(struct r300_context* r300,
struct r300_fragment_shader* fs)
{
struct r300_fragment_program_compiler compiler;
struct tgsi_to_rc ttr;
memset(&compiler, 0, sizeof(compiler));
rc_init(&compiler.Base);
compiler.Base.Debug = 1;
compiler.code = &fs->code;
compiler.is_r500 = r300_screen(r300->context.screen)->caps->is_r500;
compiler.AllocateHwInputs = &allocate_hardware_inputs;
compiler.UserData = fs;
/* TODO: Program compilation depends on texture compare modes,
* which are sampler state. Therefore, programs need to be recompiled
* depending on this state as in the classic Mesa driver.
*
* This is not yet handled correctly.
*/
find_output_registers(&compiler, fs);
if (compiler.Base.Debug) {
debug_printf("r300: Initial vertex program\n");
tgsi_dump(fs->state.tokens, 0);
}
tgsi_dump(fs->state.tokens, 0);
/* XXX finish r300 dumper too */
if (is_r500) {
r5xx_fs_dump((struct r5xx_fragment_shader*)fs);
}
/* Translate TGSI to our internal representation */
ttr.compiler = &compiler.Base;
ttr.info = &fs->info;
tgsi_parse_free(&parser);
FREE(assembler);
r300_tgsi_to_rc(&ttr, fs->state.tokens);
/* Invoke the compiler */
r3xx_compile_fragment_program(&compiler);
if (compiler.Base.Error) {
/* Todo: Fail gracefully */
fprintf(stderr, "r300 FP: Compiler error\n");
abort();
}
/* And, finally... */
rc_destroy(&compiler.Base);
fs->translated = TRUE;
}

View File

@ -30,6 +30,21 @@
#include "r3xx_fs.h"
#include "r5xx_fs.h"
#include "radeon_code.h"
struct r300_fragment_shader {
/* Parent class */
struct pipe_shader_state state;
struct tgsi_shader_info info;
/* Has this shader been translated yet? */
boolean translated;
/* Compiled code */
struct rX00_fragment_program_code code;
};
void r300_translate_fragment_shader(struct r300_context* r300,
struct r300_fragment_shader* fs);

View File

@ -1,158 +0,0 @@
/*
* Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
* Joakim Sindholt <opensource@zhasha.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#ifndef R300_FS_INLINES_H
#define R300_FS_INLINES_H
#include "tgsi/tgsi_parse.h"
#include "r300_context.h"
#include "r300_debug.h"
#include "r300_reg.h"
#include "r300_screen.h"
#include "r300_shader_inlines.h"
/* Temporary struct used to hold assembly state while putting together
* fragment programs. */
struct r300_fs_asm {
/* Pipe context. */
struct r300_context* r300;
/* Number of colors. */
unsigned color_count;
/* Number of texcoords. */
unsigned tex_count;
/* Offset for temporary registers. Inputs and temporaries have no
* distinguishing markings, so inputs start at 0 and the first usable
* temporary register is after all inputs. */
unsigned temp_offset;
/* Number of requested temporary registers. */
unsigned temp_count;
/* Offset for immediate constants. Neither R300 nor R500 can do four
* inline constants per source, so instead we copy immediates into the
* constant buffer. */
unsigned imm_offset;
/* Number of immediate constants. */
unsigned imm_count;
/* Are depth writes enabled? */
boolean writes_depth;
/* Depth write offset. This is the TGSI output that corresponds to
* depth writes. */
unsigned depth_output;
};
static INLINE void r300_fs_declare(struct r300_fs_asm* assembler,
struct tgsi_full_declaration* decl)
{
switch (decl->Declaration.File) {
case TGSI_FILE_INPUT:
switch (decl->Semantic.SemanticName) {
case TGSI_SEMANTIC_COLOR:
assembler->color_count++;
break;
case TGSI_SEMANTIC_FOG:
case TGSI_SEMANTIC_GENERIC:
assembler->tex_count++;
break;
default:
debug_printf("r300: fs: Bad semantic declaration %d\n",
decl->Semantic.SemanticName);
break;
}
break;
case TGSI_FILE_OUTPUT:
/* Depth write. Mark the position of the output so we can
* identify it later. */
if (decl->Semantic.SemanticName == TGSI_SEMANTIC_POSITION) {
assembler->depth_output = decl->DeclarationRange.First;
}
break;
case TGSI_FILE_CONSTANT:
break;
case TGSI_FILE_TEMPORARY:
assembler->temp_count++;
break;
default:
debug_printf("r300: fs: Bad file %d\n", decl->Declaration.File);
break;
}
assembler->temp_offset = assembler->color_count + assembler->tex_count;
}
static INLINE unsigned r300_fs_src(struct r300_fs_asm* assembler,
struct tgsi_src_register* src)
{
switch (src->File) {
case TGSI_FILE_NULL:
return 0;
case TGSI_FILE_INPUT:
/* XXX may be wrong */
return src->Index;
break;
case TGSI_FILE_TEMPORARY:
return src->Index + assembler->temp_offset;
break;
case TGSI_FILE_IMMEDIATE:
return (src->Index + assembler->imm_offset) | (1 << 8);
break;
case TGSI_FILE_CONSTANT:
/* XXX magic */
return src->Index | (1 << 8);
break;
default:
debug_printf("r300: fs: Unimplemented src %d\n", src->File);
break;
}
return 0;
}
static INLINE unsigned r300_fs_dst(struct r300_fs_asm* assembler,
struct tgsi_dst_register* dst)
{
switch (dst->File) {
case TGSI_FILE_NULL:
/* This happens during KIL instructions. */
return 0;
break;
case TGSI_FILE_OUTPUT:
return 0;
break;
case TGSI_FILE_TEMPORARY:
return dst->Index + assembler->temp_offset;
break;
default:
debug_printf("r300: fs: Unimplemented dst %d\n", dst->File);
break;
}
return 0;
}
static INLINE boolean r300_fs_is_depr(struct r300_fs_asm* assembler,
struct tgsi_dst_register* dst)
{
return (assembler->writes_depth &&
(dst->File == TGSI_FILE_OUTPUT) &&
(dst->Index == assembler->depth_output));
}
#endif /* R300_FS_INLINES_H */

View File

@ -32,6 +32,7 @@
#include "r300_reg.h"
#include "r300_state_inlines.h"
#include "r300_fs.h"
#include "r300_vs.h"
/* r300_state: Functions used to intialize state context by translating
* Gallium state objects into semi-native r300 state objects. */
@ -155,20 +156,6 @@ static void
}
r300->dirty_state |= R300_NEW_CONSTANTS;
#if 0
/* If the number of constants have changed, invalidate the shader. */
if (r300->shader_constants[shader].user_count != i) {
if (shader == PIPE_SHADER_FRAGMENT && r300->fs &&
r300->fs->uses_imms) {
r300->fs->translated = FALSE;
r300_translate_fragment_shader(r300, r300->fs);
} else if (shader == PIPE_SHADER_VERTEX && r300->vs &&
r300->vs->uses_imms) {
r300->vs->translated = FALSE;
r300_translate_vertex_shader(r300, r300->vs);
}
}
#endif
}
/* Create a new depth, stencil, and alpha state based on the CSO dsa state.
@ -285,14 +272,9 @@ static void
static void* r300_create_fs_state(struct pipe_context* pipe,
const struct pipe_shader_state* shader)
{
struct r300_context* r300 = r300_context(pipe);
struct r300_fragment_shader* fs = NULL;
if (r300_screen(r300->context.screen)->caps->is_r500) {
fs = (struct r300_fragment_shader*)CALLOC_STRUCT(r5xx_fragment_shader);
} else {
fs = (struct r300_fragment_shader*)CALLOC_STRUCT(r3xx_fragment_shader);
}
fs = (struct r300_fragment_shader*)CALLOC_STRUCT(r300_fragment_shader);
/* Copy state directly into shader. */
fs->state = *shader;
@ -325,6 +307,7 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader)
static void r300_delete_fs_state(struct pipe_context* pipe, void* shader)
{
struct r300_fragment_shader* fs = (struct r300_fragment_shader*)shader;
rc_constants_destroy(&fs->code.constants);
FREE(fs->state.tokens);
FREE(shader);
}

View File

@ -22,6 +22,7 @@
#include "r300_state_derived.h"
#include "r300_fs.h"
#include "r300_vs.h"
/* r300_state_derived: Various bits of state which are dependent upon

View File

@ -152,10 +152,10 @@ validate:
/* Fragment shader setup */
if (caps->is_r500) {
r500_emit_fragment_shader(r300, &r5xx_passthrough_fragment_shader);
r500_emit_fragment_program_code(r300, &r5xx_passthrough_fragment_shader, 0);
r300_emit_rs_block_state(r300, &r5xx_rs_block_clear_state);
} else {
r300_emit_fragment_shader(r300, &r3xx_passthrough_fragment_shader);
r300_emit_fragment_program_code(r300, &r3xx_passthrough_fragment_shader, 0);
r300_emit_rs_block_state(r300, &r3xx_rs_block_clear_state);
}
@ -290,10 +290,10 @@ validate:
/* Fragment shader setup */
if (caps->is_r500) {
r500_emit_fragment_shader(r300, &r5xx_texture_fragment_shader);
r500_emit_fragment_program_code(r300, &r5xx_texture_fragment_shader, 0);
r300_emit_rs_block_state(r300, &r5xx_rs_block_copy_state);
} else {
r300_emit_fragment_shader(r300, &r3xx_texture_fragment_shader);
r300_emit_fragment_program_code(r300, &r3xx_texture_fragment_shader, 0);
r300_emit_rs_block_state(r300, &r3xx_rs_block_copy_state);
}

View File

@ -224,6 +224,39 @@ static void transform_srcreg(
dst->Negate ^= src->SrcRegister.Negate ? NEGATE_XYZW : 0;
}
static void transform_texture(struct rc_instruction * dst, struct tgsi_instruction_ext_texture src)
{
switch(src.Texture) {
case TGSI_TEXTURE_1D:
dst->I.TexSrcTarget = TEXTURE_1D_INDEX;
break;
case TGSI_TEXTURE_2D:
dst->I.TexSrcTarget = TEXTURE_2D_INDEX;
break;
case TGSI_TEXTURE_3D:
dst->I.TexSrcTarget = TEXTURE_3D_INDEX;
break;
case TGSI_TEXTURE_CUBE:
dst->I.TexSrcTarget = TEXTURE_CUBE_INDEX;
break;
case TGSI_TEXTURE_RECT:
dst->I.TexSrcTarget = TEXTURE_RECT_INDEX;
break;
case TGSI_TEXTURE_SHADOW1D:
dst->I.TexSrcTarget = TEXTURE_1D_INDEX;
dst->I.TexShadow = 1;
break;
case TGSI_TEXTURE_SHADOW2D:
dst->I.TexSrcTarget = TEXTURE_2D_INDEX;
dst->I.TexShadow = 1;
break;
case TGSI_TEXTURE_SHADOWRECT:
dst->I.TexSrcTarget = TEXTURE_RECT_INDEX;
dst->I.TexShadow = 1;
break;
}
}
static void transform_instruction(struct tgsi_to_rc * ttr, struct tgsi_full_instruction * src)
{
if (src->Instruction.Opcode == TGSI_OPCODE_END)
@ -238,10 +271,15 @@ static void transform_instruction(struct tgsi_to_rc * ttr, struct tgsi_full_inst
if (src->Instruction.NumDstRegs)
transform_dstreg(ttr, &dst->I.DstReg, &src->FullDstRegisters[0]);
for(i = 0; i < src->Instruction.NumSrcRegs; ++i)
transform_srcreg(ttr, &dst->I.SrcReg[i], &src->FullSrcRegisters[i]);
for(i = 0; i < src->Instruction.NumSrcRegs; ++i) {
if (src->FullSrcRegisters[i].SrcRegister.File == TGSI_FILE_SAMPLER)
dst->I.TexSrcUnit = src->FullSrcRegisters[i].SrcRegister.Index;
else
transform_srcreg(ttr, &dst->I.SrcReg[i], &src->FullSrcRegisters[i]);
}
/* TODO: Textures */
/* Texturing. */
transform_texture(dst, src->InstructionExtTexture);
}
static void handle_immediate(struct tgsi_to_rc * ttr, struct tgsi_full_immediate * imm)

View File

@ -23,74 +23,52 @@
#include "r3xx_fs.h"
static INLINE uint32_t r3xx_rgb_op(unsigned op)
{
switch (op) {
case TGSI_OPCODE_MOV:
return R300_ALU_OUTC_CMP;
default:
return 0;
}
}
#include "r300_reg.h"
static INLINE uint32_t r3xx_alpha_op(unsigned op)
{
switch (op) {
case TGSI_OPCODE_MOV:
return R300_ALU_OUTA_CMP;
default:
return 0;
}
}
struct rX00_fragment_program_code r3xx_passthrough_fragment_shader = {
.code.r300.alu.length = 1,
.code.r300.tex.length = 0,
static INLINE void r3xx_emit_maths(struct r3xx_fragment_shader* fs,
struct r300_fs_asm* assembler,
struct tgsi_full_src_register* src,
struct tgsi_full_dst_register* dst,
unsigned op,
unsigned count)
{
int i = fs->alu_instruction_count;
.code.r300.config = 0,
.code.r300.pixsize = 0,
.code.r300.code_offset = 0,
.code.r300.code_addr[3] = R300_RGBA_OUT,
fs->instructions[i].alu_rgb_inst = R300_RGB_SWIZA(R300_ALU_ARGC_SRC0C_XYZ) |
.code.r300.alu.inst[0].rgb_inst = R300_RGB_SWIZA(R300_ALU_ARGC_SRC0C_XYZ) |
R300_RGB_SWIZB(R300_ALU_ARGC_SRC0C_XYZ) |
R300_RGB_SWIZC(R300_ALU_ARGC_ZERO) |
r3xx_rgb_op(op);
fs->instructions[i].alu_rgb_addr = R300_RGB_ADDR0(0) | R300_RGB_ADDR1(0) |
R300_RGB_ADDR2(0) | R300_ALU_DSTC_OUTPUT_XYZ;
fs->instructions[i].alu_alpha_inst = R300_ALPHA_SWIZA(R300_ALU_ARGA_SRC0A) |
R300_ALU_OUTC_CMP,
.code.r300.alu.inst[0].rgb_addr = R300_RGB_ADDR0(0) | R300_RGB_ADDR1(0) |
R300_RGB_ADDR2(0) | R300_ALU_DSTC_OUTPUT_XYZ,
.code.r300.alu.inst[0].alpha_inst = R300_ALPHA_SWIZA(R300_ALU_ARGA_SRC0A) |
R300_ALPHA_SWIZB(R300_ALU_ARGA_SRC0A) |
R300_ALPHA_SWIZC(R300_ALU_ARGA_ZERO) |
r3xx_alpha_op(op);
fs->instructions[i].alu_alpha_addr = R300_ALPHA_ADDR0(0) |
R300_ALPHA_ADDR1(0) | R300_ALPHA_ADDR2(0) | R300_ALU_DSTA_OUTPUT;
R300_ALU_OUTA_CMP,
.code.r300.alu.inst[0].alpha_addr = R300_ALPHA_ADDR0(0) |
R300_ALPHA_ADDR1(0) | R300_ALPHA_ADDR2(0) | R300_ALU_DSTA_OUTPUT,
};
fs->alu_instruction_count++;
}
struct rX00_fragment_program_code r3xx_texture_fragment_shader = {
.code.r300.alu.length = 1,
.code.r300.tex.length = 1,
void r3xx_fs_finalize(struct r300_fragment_shader* fs,
struct r300_fs_asm* assembler)
{
fs->stack_size = assembler->temp_count + assembler->temp_offset + 1;
}
.code.r300.config = R300_PFS_CNTL_FIRST_NODE_HAS_TEX,
.code.r300.pixsize = 0,
.code.r300.code_offset = 0,
.code.r300.code_addr[3] = R300_RGBA_OUT,
void r3xx_fs_instruction(struct r3xx_fragment_shader* fs,
struct r300_fs_asm* assembler,
struct tgsi_full_instruction* inst)
{
switch (inst->Instruction.Opcode) {
case TGSI_OPCODE_MOV:
/* src0 -> src1 and src2 forced to zero */
inst->FullSrcRegisters[1] = inst->FullSrcRegisters[0];
inst->FullSrcRegisters[2] = r300_constant_zero;
r3xx_emit_maths(fs, assembler, inst->FullSrcRegisters,
&inst->FullDstRegisters[0], inst->Instruction.Opcode, 3);
break;
case TGSI_OPCODE_END:
break;
default:
debug_printf("r300: fs: Bad opcode %d\n",
inst->Instruction.Opcode);
break;
}
}
.code.r300.tex.inst[0] = R300_TEX_OP_LD << R300_TEX_INST_SHIFT,
.code.r300.alu.inst[0].rgb_inst = R300_RGB_SWIZA(R300_ALU_ARGC_SRC0C_XYZ) |
R300_RGB_SWIZB(R300_ALU_ARGC_SRC0C_XYZ) |
R300_RGB_SWIZC(R300_ALU_ARGC_ZERO) |
R300_ALU_OUTC_CMP,
.code.r300.alu.inst[0].rgb_addr = R300_RGB_ADDR0(0) | R300_RGB_ADDR1(0) |
R300_RGB_ADDR2(0) | R300_ALU_DSTC_OUTPUT_XYZ,
.code.r300.alu.inst[0].alpha_inst = R300_ALPHA_SWIZA(R300_ALU_ARGA_SRC0A) |
R300_ALPHA_SWIZB(R300_ALU_ARGA_SRC0A) |
R300_ALPHA_SWIZC(R300_ALU_ARGA_ZERO) |
R300_ALU_OUTA_CMP,
.code.r300.alu.inst[0].alpha_addr = R300_ALPHA_ADDR0(0) |
R300_ALPHA_ADDR1(0) | R300_ALPHA_ADDR2(0) | R300_ALU_DSTA_OUTPUT,
};

View File

@ -24,55 +24,9 @@
#ifndef R3XX_FS_H
#define R3XX_FS_H
#include "r300_fs_inlines.h"
#include "radeon_code.h"
static struct r3xx_fragment_shader r3xx_passthrough_fragment_shader = {
.alu_instruction_count = 1,
.tex_instruction_count = 0,
.indirections = 0,
.shader.stack_size = 1,
.instructions[0].alu_rgb_inst = R300_RGB_SWIZA(R300_ALU_ARGC_SRC0C_XYZ) |
R300_RGB_SWIZB(R300_ALU_ARGC_SRC0C_XYZ) |
R300_RGB_SWIZC(R300_ALU_ARGC_ZERO) |
R300_ALU_OUTC_CMP,
.instructions[0].alu_rgb_addr = R300_RGB_ADDR0(0) | R300_RGB_ADDR1(0) |
R300_RGB_ADDR2(0) | R300_ALU_DSTC_OUTPUT_XYZ,
.instructions[0].alu_alpha_inst = R300_ALPHA_SWIZA(R300_ALU_ARGA_SRC0A) |
R300_ALPHA_SWIZB(R300_ALU_ARGA_SRC0A) |
R300_ALPHA_SWIZC(R300_ALU_ARGA_ZERO) |
R300_ALU_OUTA_CMP,
.instructions[0].alu_alpha_addr = R300_ALPHA_ADDR0(0) |
R300_ALPHA_ADDR1(0) | R300_ALPHA_ADDR2(0) | R300_ALU_DSTA_OUTPUT,
};
static struct r3xx_fragment_shader r3xx_texture_fragment_shader = {
.alu_instruction_count = 1,
.tex_instruction_count = 0,
.indirections = 0,
.shader.stack_size = 1,
.instructions[0].alu_rgb_inst = R300_RGB_SWIZA(R300_ALU_ARGC_SRC0C_XYZ) |
R300_RGB_SWIZB(R300_ALU_ARGC_SRC0C_XYZ) |
R300_RGB_SWIZC(R300_ALU_ARGC_ZERO) |
R300_ALU_OUTC_CMP,
.instructions[0].alu_rgb_addr = R300_RGB_ADDR0(0) | R300_RGB_ADDR1(0) |
R300_RGB_ADDR2(0) | R300_ALU_DSTC_OUTPUT_XYZ,
.instructions[0].alu_alpha_inst = R300_ALPHA_SWIZA(R300_ALU_ARGA_SRC0A) |
R300_ALPHA_SWIZB(R300_ALU_ARGA_SRC0A) |
R300_ALPHA_SWIZC(R300_ALU_ARGA_ZERO) |
R300_ALU_OUTA_CMP,
.instructions[0].alu_alpha_addr = R300_ALPHA_ADDR0(0) |
R300_ALPHA_ADDR1(0) | R300_ALPHA_ADDR2(0) | R300_ALU_DSTA_OUTPUT,
};
struct r300_fs_asm;
void r3xx_fs_finalize(struct r300_fragment_shader* fs,
struct r300_fs_asm* assembler);
void r3xx_fs_instruction(struct r3xx_fragment_shader* fs,
struct r300_fs_asm* assembler,
struct tgsi_full_instruction* inst);
struct rX00_fragment_program_code r3xx_passthrough_fragment_shader;
struct rX00_fragment_program_code r3xx_texture_fragment_shader;
#endif /* R3XX_FS_H */

View File

@ -23,445 +23,103 @@
#include "r5xx_fs.h"
static INLINE unsigned r5xx_fix_swiz(unsigned s)
{
/* For historical reasons, the swizzle values x, y, z, w, and 0 are
* equivalent to the actual machine code, but 1 is not. Thus, we just
* adjust it a bit... */
if (s == TGSI_EXTSWIZZLE_ONE) {
return R500_SWIZZLE_ONE;
} else {
return s;
}
}
#include "r300_reg.h"
static uint32_t r5xx_rgba_swiz(struct tgsi_full_src_register* reg)
{
if (reg->SrcRegister.Extended) {
return r5xx_fix_swiz(reg->SrcRegisterExtSwz.ExtSwizzleX) |
(r5xx_fix_swiz(reg->SrcRegisterExtSwz.ExtSwizzleY) << 3) |
(r5xx_fix_swiz(reg->SrcRegisterExtSwz.ExtSwizzleZ) << 6) |
(r5xx_fix_swiz(reg->SrcRegisterExtSwz.ExtSwizzleW) << 9);
} else {
return reg->SrcRegister.SwizzleX |
(reg->SrcRegister.SwizzleY << 3) |
(reg->SrcRegister.SwizzleZ << 6) |
(reg->SrcRegister.SwizzleW << 9);
}
}
/* XXX this all should find its way back to r300_reg */
/* Swizzle tools */
#define R500_SWIZZLE_ZERO 4
#define R500_SWIZZLE_HALF 5
#define R500_SWIZZLE_ONE 6
#define R500_SWIZ_RGB_ZERO ((4 << 0) | (4 << 3) | (4 << 6))
#define R500_SWIZ_RGB_ONE ((6 << 0) | (6 << 3) | (6 << 6))
#define R500_SWIZ_RGB_RGB ((0 << 0) | (1 << 3) | (2 << 6))
#define R500_SWIZ_MOD_NEG 1
#define R500_SWIZ_MOD_ABS 2
#define R500_SWIZ_MOD_NEG_ABS 3
/* Swizzles for inst2 */
#define R500_SWIZ_TEX_STRQ(x) ((x) << 8)
#define R500_SWIZ_TEX_RGBA(x) ((x) << 24)
/* Swizzles for inst3 */
#define R500_SWIZ_RGB_A(x) ((x) << 2)
#define R500_SWIZ_RGB_B(x) ((x) << 15)
/* Swizzles for inst4 */
#define R500_SWIZ_ALPHA_A(x) ((x) << 14)
#define R500_SWIZ_ALPHA_B(x) ((x) << 21)
/* Swizzle for inst5 */
#define R500_SWIZ_RGBA_C(x) ((x) << 14)
#define R500_SWIZ_ALPHA_C(x) ((x) << 27)
/* Writemasks */
#define R500_TEX_WMASK(x) ((x) << 11)
#define R500_ALU_WMASK(x) ((x) << 11)
#define R500_ALU_OMASK(x) ((x) << 15)
#define R500_W_OMASK (1 << 31)
static uint32_t r5xx_strq_swiz(struct tgsi_full_src_register* reg)
{
return reg->SrcRegister.SwizzleX |
(reg->SrcRegister.SwizzleY << 2) |
(reg->SrcRegister.SwizzleZ << 4) |
(reg->SrcRegister.SwizzleW << 6);
}
struct rX00_fragment_program_code r5xx_passthrough_fragment_shader = {
.code.r500.max_temp_idx = 0,
.code.r500.inst_end = 0,
static INLINE uint32_t r5xx_rgb_swiz(struct tgsi_full_src_register* reg)
{
/* Only the first 9 bits... */
return (r5xx_rgba_swiz(reg) & 0x1ff) |
(reg->SrcRegister.Negate ? (1 << 9) : 0) |
(reg->SrcRegisterExtMod.Absolute ? (1 << 10) : 0);
}
.code.r500.inst[0].inst0 = R500_INST_TYPE_OUT |
R500_INST_TEX_SEM_WAIT | R500_INST_LAST |
R500_INST_RGB_OMASK_RGB | R500_INST_ALPHA_OMASK |
R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP,
.code.r500.inst[0].inst1 =
R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST |
R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST,
.code.r500.inst[0].inst2 =
R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR1_CONST |
R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST,
.code.r500.inst[0].inst3 =
R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R |
R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B |
R500_ALU_RGB_SEL_B_SRC0 | R500_ALU_RGB_R_SWIZ_B_R |
R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B,
.code.r500.inst[0].inst4 =
R500_ALPHA_OP_CMP | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_A,
.code.r500.inst[0].inst5 =
R500_ALU_RGBA_OP_CMP | R500_ALU_RGBA_R_SWIZ_0 |
R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 |
R500_ALU_RGBA_A_SWIZ_0,
};
static INLINE uint32_t r5xx_alpha_swiz(struct tgsi_full_src_register* reg)
{
/* Only the last 3 bits... */
return (r5xx_rgba_swiz(reg) >> 9) |
(reg->SrcRegister.Negate ? (1 << 9) : 0) |
(reg->SrcRegisterExtMod.Absolute ? (1 << 10) : 0);
}
struct rX00_fragment_program_code r5xx_texture_fragment_shader = {
.code.r500.max_temp_idx = 0,
.code.r500.inst_end = 1,
static INLINE uint32_t r5xx_rgba_op(unsigned op)
{
switch (op) {
case TGSI_OPCODE_COS:
case TGSI_OPCODE_EX2:
case TGSI_OPCODE_LG2:
case TGSI_OPCODE_RCP:
case TGSI_OPCODE_RSQ:
case TGSI_OPCODE_SIN:
return R500_ALU_RGBA_OP_SOP;
case TGSI_OPCODE_DDX:
return R500_ALU_RGBA_OP_MDH;
case TGSI_OPCODE_DDY:
return R500_ALU_RGBA_OP_MDV;
case TGSI_OPCODE_FRC:
return R500_ALU_RGBA_OP_FRC;
case TGSI_OPCODE_DP3:
return R500_ALU_RGBA_OP_DP3;
case TGSI_OPCODE_DP4:
case TGSI_OPCODE_DPH:
return R500_ALU_RGBA_OP_DP4;
case TGSI_OPCODE_ABS:
case TGSI_OPCODE_CMP:
case TGSI_OPCODE_MOV:
case TGSI_OPCODE_SWZ:
return R500_ALU_RGBA_OP_CMP;
case TGSI_OPCODE_ADD:
case TGSI_OPCODE_MAD:
case TGSI_OPCODE_MUL:
case TGSI_OPCODE_SUB:
return R500_ALU_RGBA_OP_MAD;
default:
return 0;
}
}
static INLINE uint32_t r5xx_alpha_op(unsigned op)
{
switch (op) {
case TGSI_OPCODE_COS:
return R500_ALPHA_OP_COS;
case TGSI_OPCODE_EX2:
return R500_ALPHA_OP_EX2;
case TGSI_OPCODE_LG2:
return R500_ALPHA_OP_LN2;
case TGSI_OPCODE_RCP:
return R500_ALPHA_OP_RCP;
case TGSI_OPCODE_RSQ:
return R500_ALPHA_OP_RSQ;
case TGSI_OPCODE_FRC:
return R500_ALPHA_OP_FRC;
case TGSI_OPCODE_SIN:
return R500_ALPHA_OP_SIN;
case TGSI_OPCODE_DDX:
return R500_ALPHA_OP_MDH;
case TGSI_OPCODE_DDY:
return R500_ALPHA_OP_MDV;
case TGSI_OPCODE_DP3:
case TGSI_OPCODE_DP4:
case TGSI_OPCODE_DPH:
return R500_ALPHA_OP_DP;
case TGSI_OPCODE_ABS:
case TGSI_OPCODE_CMP:
case TGSI_OPCODE_MOV:
case TGSI_OPCODE_SWZ:
return R500_ALPHA_OP_CMP;
case TGSI_OPCODE_ADD:
case TGSI_OPCODE_MAD:
case TGSI_OPCODE_MUL:
case TGSI_OPCODE_SUB:
return R500_ALPHA_OP_MAD;
default:
return 0;
}
}
static INLINE uint32_t r5xx_tex_op(unsigned op)
{
switch (op) {
case TGSI_OPCODE_KIL:
return R500_TEX_INST_TEXKILL;
case TGSI_OPCODE_TEX:
return R500_TEX_INST_LD;
case TGSI_OPCODE_TXB:
return R500_TEX_INST_LODBIAS;
case TGSI_OPCODE_TXP:
return R500_TEX_INST_PROJ;
default:
return 0;
}
}
/* Setup an ALU operation. */
static INLINE void r5xx_emit_maths(struct r5xx_fragment_shader* fs,
struct r300_fs_asm* assembler,
struct tgsi_full_src_register* src,
struct tgsi_full_dst_register* dst,
unsigned op,
unsigned count)
{
int i = fs->instruction_count;
if (dst->DstRegister.File == TGSI_FILE_OUTPUT) {
fs->instructions[i].inst0 = R500_INST_TYPE_OUT;
if (r300_fs_is_depr(assembler, dst)) {
fs->instructions[i].inst4 = R500_W_OMASK;
} else {
fs->instructions[i].inst0 |=
R500_ALU_OMASK(dst->DstRegister.WriteMask);
}
} else {
fs->instructions[i].inst0 = R500_INST_TYPE_ALU |
R500_ALU_WMASK(dst->DstRegister.WriteMask);
}
fs->instructions[i].inst0 |= R500_INST_TEX_SEM_WAIT;
fs->instructions[i].inst4 |=
R500_ALPHA_ADDRD(r300_fs_dst(assembler, &dst->DstRegister));
fs->instructions[i].inst5 =
R500_ALU_RGBA_ADDRD(r300_fs_dst(assembler, &dst->DstRegister));
switch (count) {
case 3:
fs->instructions[i].inst1 =
R500_RGB_ADDR2(r300_fs_src(assembler, &src[2].SrcRegister));
fs->instructions[i].inst2 =
R500_ALPHA_ADDR2(r300_fs_src(assembler, &src[2].SrcRegister));
fs->instructions[i].inst5 |=
R500_ALU_RGBA_SEL_C_SRC2 |
R500_SWIZ_RGBA_C(r5xx_rgb_swiz(&src[2])) |
R500_ALU_RGBA_ALPHA_SEL_C_SRC2 |
R500_SWIZ_ALPHA_C(r5xx_alpha_swiz(&src[2]));
case 2:
fs->instructions[i].inst1 |=
R500_RGB_ADDR1(r300_fs_src(assembler, &src[1].SrcRegister));
fs->instructions[i].inst2 |=
R500_ALPHA_ADDR1(r300_fs_src(assembler, &src[1].SrcRegister));
fs->instructions[i].inst3 =
R500_ALU_RGB_SEL_B_SRC1 |
R500_SWIZ_RGB_B(r5xx_rgb_swiz(&src[1]));
fs->instructions[i].inst4 |=
R500_ALPHA_SEL_B_SRC1 |
R500_SWIZ_ALPHA_B(r5xx_alpha_swiz(&src[1]));
case 1:
case 0:
default:
fs->instructions[i].inst1 |=
R500_RGB_ADDR0(r300_fs_src(assembler, &src[0].SrcRegister));
fs->instructions[i].inst2 |=
R500_ALPHA_ADDR0(r300_fs_src(assembler, &src[0].SrcRegister));
fs->instructions[i].inst3 |=
R500_ALU_RGB_SEL_A_SRC0 |
R500_SWIZ_RGB_A(r5xx_rgb_swiz(&src[0]));
fs->instructions[i].inst4 |=
R500_ALPHA_SEL_A_SRC0 |
R500_SWIZ_ALPHA_A(r5xx_alpha_swiz(&src[0]));
break;
}
fs->instructions[i].inst4 |= r5xx_alpha_op(op);
fs->instructions[i].inst5 |= r5xx_rgba_op(op);
fs->instruction_count++;
}
static INLINE void r5xx_emit_tex(struct r5xx_fragment_shader* fs,
struct r300_fs_asm* assembler,
struct tgsi_full_src_register* src,
struct tgsi_full_dst_register* dst,
uint32_t op)
{
int i = fs->instruction_count;
fs->instructions[i].inst0 = R500_INST_TYPE_TEX |
R500_TEX_WMASK(dst->DstRegister.WriteMask) |
R500_INST_TEX_SEM_WAIT;
fs->instructions[i].inst1 = R500_TEX_ID(0) |
R500_TEX_SEM_ACQUIRE | //R500_TEX_IGNORE_UNCOVERED |
r5xx_tex_op(op);
fs->instructions[i].inst2 =
R500_TEX_SRC_ADDR(r300_fs_src(assembler, &src->SrcRegister)) |
R500_SWIZ_TEX_STRQ(r5xx_strq_swiz(src)) |
R500_TEX_DST_ADDR(r300_fs_dst(assembler, &dst->DstRegister)) |
.code.r500.inst[0].inst0 = R500_INST_TYPE_TEX |
R500_INST_TEX_SEM_WAIT |
R500_INST_RGB_WMASK_RGB | R500_INST_ALPHA_WMASK |
R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP,
.code.r500.inst[0].inst1 = R500_TEX_ID(0) | R500_TEX_INST_LD |
R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED,
.code.r500.inst[0].inst2 = R500_TEX_SRC_ADDR(0) |
R500_TEX_SRC_S_SWIZ_R | R500_TEX_SRC_T_SWIZ_G |
R500_TEX_SRC_R_SWIZ_B | R500_TEX_SRC_Q_SWIZ_A |
R500_TEX_DST_ADDR(0) |
R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G |
R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A;
R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A,
.code.r500.inst[0].inst3 = 0x0,
.code.r500.inst[0].inst4 = 0x0,
.code.r500.inst[0].inst5 = 0x0,
if (dst->DstRegister.File == TGSI_FILE_OUTPUT) {
fs->instructions[i].inst2 |=
R500_TEX_DST_ADDR(assembler->temp_count +
assembler->temp_offset);
fs->instruction_count++;
/* Setup and emit a MOV. */
src[0].SrcRegister.Index = assembler->temp_count;
src[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
src[1] = src[0];
src[2] = r300_constant_zero;
r5xx_emit_maths(fs, assembler, src, dst, TGSI_OPCODE_MOV, 3);
} else {
fs->instruction_count++;
}
}
void r5xx_fs_finalize(struct r5xx_fragment_shader* fs,
struct r300_fs_asm* assembler)
{
/* XXX should this just go with OPCODE_END? */
fs->instructions[fs->instruction_count - 1].inst0 |=
R500_INST_LAST;
}
void r5xx_fs_instruction(struct r5xx_fragment_shader* fs,
struct r300_fs_asm* assembler,
struct tgsi_full_instruction* inst)
{
/* Switch between opcodes. When possible, prefer using the official
* AMD/ATI names for opcodes, please, as it facilitates using the
* documentation. */
switch (inst->Instruction.Opcode) {
/* XXX trig needs extra prep */
case TGSI_OPCODE_COS:
case TGSI_OPCODE_SIN:
/* The simple scalar ops. */
case TGSI_OPCODE_EX2:
case TGSI_OPCODE_LG2:
case TGSI_OPCODE_RCP:
case TGSI_OPCODE_RSQ:
/* Copy red swizzle to alpha for src0 */
inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleW =
inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleX;
inst->FullSrcRegisters[0].SrcRegister.SwizzleW =
inst->FullSrcRegisters[0].SrcRegister.SwizzleX;
/* Fall through */
case TGSI_OPCODE_DDX:
case TGSI_OPCODE_DDY:
case TGSI_OPCODE_FRC:
r5xx_emit_maths(fs, assembler, inst->FullSrcRegisters,
&inst->FullDstRegisters[0], inst->Instruction.Opcode, 1);
break;
/* The dot products. */
case TGSI_OPCODE_DPH:
/* Set alpha swizzle to one for src0 */
if (!inst->FullSrcRegisters[0].SrcRegister.Extended) {
inst->FullSrcRegisters[0].SrcRegister.Extended = TRUE;
inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleX =
inst->FullSrcRegisters[0].SrcRegister.SwizzleX;
inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleY =
inst->FullSrcRegisters[0].SrcRegister.SwizzleY;
inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleZ =
inst->FullSrcRegisters[0].SrcRegister.SwizzleZ;
}
inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleW =
TGSI_EXTSWIZZLE_ONE;
/* Fall through */
case TGSI_OPCODE_DP3:
case TGSI_OPCODE_DP4:
r5xx_emit_maths(fs, assembler, inst->FullSrcRegisters,
&inst->FullDstRegisters[0], inst->Instruction.Opcode, 2);
break;
/* Simple three-source operations. */
case TGSI_OPCODE_CMP:
/* Swap src0 and src2 */
inst->FullSrcRegisters[3] = inst->FullSrcRegisters[2];
inst->FullSrcRegisters[2] = inst->FullSrcRegisters[0];
inst->FullSrcRegisters[0] = inst->FullSrcRegisters[3];
r5xx_emit_maths(fs, assembler, inst->FullSrcRegisters,
&inst->FullDstRegisters[0], inst->Instruction.Opcode, 3);
break;
/* The MAD variants. */
case TGSI_OPCODE_SUB:
/* Just like ADD, but flip the negation on src1 first */
inst->FullSrcRegisters[1].SrcRegister.Negate =
!inst->FullSrcRegisters[1].SrcRegister.Negate;
/* Fall through */
case TGSI_OPCODE_ADD:
/* Force src0 to one, move all registers over */
inst->FullSrcRegisters[2] = inst->FullSrcRegisters[1];
inst->FullSrcRegisters[1] = inst->FullSrcRegisters[0];
inst->FullSrcRegisters[0] = r300_constant_one;
r5xx_emit_maths(fs, assembler, inst->FullSrcRegisters,
&inst->FullDstRegisters[0], inst->Instruction.Opcode, 3);
break;
case TGSI_OPCODE_MUL:
/* Force our src2 to zero */
inst->FullSrcRegisters[2] = r300_constant_zero;
r5xx_emit_maths(fs, assembler, inst->FullSrcRegisters,
&inst->FullDstRegisters[0], inst->Instruction.Opcode, 3);
break;
case TGSI_OPCODE_MAD:
r5xx_emit_maths(fs, assembler, inst->FullSrcRegisters,
&inst->FullDstRegisters[0], inst->Instruction.Opcode, 3);
break;
/* The MOV variants. */
case TGSI_OPCODE_ABS:
/* Set absolute value modifiers. */
inst->FullSrcRegisters[0].SrcRegisterExtMod.Absolute = TRUE;
/* Fall through */
case TGSI_OPCODE_MOV:
case TGSI_OPCODE_SWZ:
/* src0 -> src1 and src2 forced to zero */
inst->FullSrcRegisters[1] = inst->FullSrcRegisters[0];
inst->FullSrcRegisters[2] = r300_constant_zero;
r5xx_emit_maths(fs, assembler, inst->FullSrcRegisters,
&inst->FullDstRegisters[0], inst->Instruction.Opcode, 3);
break;
/* The compound and hybrid insts. */
case TGSI_OPCODE_LRP:
/* LRP DST A, B, C -> MAD TMP -A, C, C; MAD DST A, B, TMP */
inst->FullSrcRegisters[3] = inst->FullSrcRegisters[1];
inst->FullSrcRegisters[1] = inst->FullSrcRegisters[2];
inst->FullSrcRegisters[0].SrcRegister.Negate =
!(inst->FullSrcRegisters[0].SrcRegister.Negate);
inst->FullDstRegisters[1] = inst->FullDstRegisters[0];
inst->FullDstRegisters[0].DstRegister.Index =
assembler->temp_count;
inst->FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
r5xx_emit_maths(fs, assembler, inst->FullSrcRegisters,
&inst->FullDstRegisters[0], TGSI_OPCODE_MAD, 3);
inst->FullSrcRegisters[2].SrcRegister.Index =
assembler->temp_count;
inst->FullSrcRegisters[2].SrcRegister.File = TGSI_FILE_TEMPORARY;
inst->FullSrcRegisters[2].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
inst->FullSrcRegisters[2].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y;
inst->FullSrcRegisters[2].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Z;
inst->FullSrcRegisters[2].SrcRegister.SwizzleW = TGSI_SWIZZLE_W;
inst->FullSrcRegisters[1] = inst->FullSrcRegisters[3];
inst->FullSrcRegisters[0].SrcRegister.Negate =
!(inst->FullSrcRegisters[0].SrcRegister.Negate);
inst->FullDstRegisters[0] = inst->FullDstRegisters[1];
r5xx_emit_maths(fs, assembler, inst->FullSrcRegisters,
&inst->FullDstRegisters[0], TGSI_OPCODE_MAD, 3);
break;
case TGSI_OPCODE_POW:
/* POW DST A, B -> LG2 TMP A; MUL TMP TMP, B; EX2 DST TMP */
inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleW =
inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtSwizzleX;
inst->FullSrcRegisters[0].SrcRegister.SwizzleW =
inst->FullSrcRegisters[0].SrcRegister.SwizzleX;
inst->FullDstRegisters[1] = inst->FullDstRegisters[0];
inst->FullDstRegisters[0].DstRegister.Index =
assembler->temp_count;
inst->FullDstRegisters[0].DstRegister.File = TGSI_FILE_TEMPORARY;
r5xx_emit_maths(fs, assembler, inst->FullSrcRegisters,
&inst->FullDstRegisters[0], TGSI_OPCODE_LG2, 1);
inst->FullSrcRegisters[0].SrcRegister.Index =
assembler->temp_count;
inst->FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY;
inst->FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
inst->FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y;
inst->FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Z;
inst->FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_W;
inst->FullSrcRegisters[2] = r300_constant_zero;
r5xx_emit_maths(fs, assembler, inst->FullSrcRegisters,
&inst->FullDstRegisters[0], TGSI_OPCODE_MUL, 3);
inst->FullDstRegisters[0] = inst->FullDstRegisters[1];
r5xx_emit_maths(fs, assembler, inst->FullSrcRegisters,
&inst->FullDstRegisters[0], TGSI_OPCODE_EX2, 1);
break;
/* The texture instruction set. */
case TGSI_OPCODE_KIL:
case TGSI_OPCODE_TEX:
case TGSI_OPCODE_TXB:
case TGSI_OPCODE_TXP:
r5xx_emit_tex(fs, assembler, &inst->FullSrcRegisters[0],
&inst->FullDstRegisters[0], inst->Instruction.Opcode);
break;
/* This is the end. My only friend, the end. */
case TGSI_OPCODE_END:
break;
default:
debug_printf("r300: fs: Bad opcode %d\n",
inst->Instruction.Opcode);
break;
}
/* Clamp, if saturation flags are set. */
if (inst->Instruction.Saturate == TGSI_SAT_ZERO_ONE) {
fs->instructions[fs->instruction_count - 1].inst0 |=
R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP;
}
}
.code.r500.inst[1].inst0 = R500_INST_TYPE_OUT |
R500_INST_TEX_SEM_WAIT | R500_INST_LAST |
R500_INST_RGB_OMASK_RGB | R500_INST_ALPHA_OMASK |
R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP,
.code.r500.inst[1].inst1 =
R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST |
R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST,
.code.r500.inst[1].inst2 =
R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR1_CONST |
R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST,
.code.r500.inst[1].inst3 =
R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R |
R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B |
R500_ALU_RGB_SEL_B_SRC0 | R500_ALU_RGB_R_SWIZ_B_R |
R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B,
.code.r500.inst[1].inst4 =
R500_ALPHA_OP_CMP | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_A,
.code.r500.inst[1].inst5 =
R500_ALU_RGBA_OP_CMP | R500_ALU_RGBA_R_SWIZ_0 |
R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 |
R500_ALU_RGBA_A_SWIZ_0,
};

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@ -24,111 +24,9 @@
#ifndef R5XX_FS_H
#define R5XX_FS_H
#include "r300_fs_inlines.h"
#include "radeon_code.h"
/* XXX this all should find its way back to r300_reg */
/* Swizzle tools */
#define R500_SWIZZLE_ZERO 4
#define R500_SWIZZLE_HALF 5
#define R500_SWIZZLE_ONE 6
#define R500_SWIZ_RGB_ZERO ((4 << 0) | (4 << 3) | (4 << 6))
#define R500_SWIZ_RGB_ONE ((6 << 0) | (6 << 3) | (6 << 6))
#define R500_SWIZ_RGB_RGB ((0 << 0) | (1 << 3) | (2 << 6))
#define R500_SWIZ_MOD_NEG 1
#define R500_SWIZ_MOD_ABS 2
#define R500_SWIZ_MOD_NEG_ABS 3
/* Swizzles for inst2 */
#define R500_SWIZ_TEX_STRQ(x) ((x) << 8)
#define R500_SWIZ_TEX_RGBA(x) ((x) << 24)
/* Swizzles for inst3 */
#define R500_SWIZ_RGB_A(x) ((x) << 2)
#define R500_SWIZ_RGB_B(x) ((x) << 15)
/* Swizzles for inst4 */
#define R500_SWIZ_ALPHA_A(x) ((x) << 14)
#define R500_SWIZ_ALPHA_B(x) ((x) << 21)
/* Swizzle for inst5 */
#define R500_SWIZ_RGBA_C(x) ((x) << 14)
#define R500_SWIZ_ALPHA_C(x) ((x) << 27)
/* Writemasks */
#define R500_TEX_WMASK(x) ((x) << 11)
#define R500_ALU_WMASK(x) ((x) << 11)
#define R500_ALU_OMASK(x) ((x) << 15)
#define R500_W_OMASK (1 << 31)
static struct r5xx_fragment_shader r5xx_passthrough_fragment_shader = {
.shader.stack_size = 0,
.instruction_count = 1,
.instructions[0].inst0 = R500_INST_TYPE_OUT |
R500_INST_TEX_SEM_WAIT | R500_INST_LAST |
R500_INST_RGB_OMASK_RGB | R500_INST_ALPHA_OMASK |
R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP,
.instructions[0].inst1 =
R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST |
R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST,
.instructions[0].inst2 =
R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR1_CONST |
R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST,
.instructions[0].inst3 =
R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R |
R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B |
R500_ALU_RGB_SEL_B_SRC0 | R500_ALU_RGB_R_SWIZ_B_R |
R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B,
.instructions[0].inst4 =
R500_ALPHA_OP_CMP | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_A,
.instructions[0].inst5 =
R500_ALU_RGBA_OP_CMP | R500_ALU_RGBA_R_SWIZ_0 |
R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 |
R500_ALU_RGBA_A_SWIZ_0,
};
static struct r5xx_fragment_shader r5xx_texture_fragment_shader = {
.shader.stack_size = 1,
.instruction_count = 2,
.instructions[0].inst0 = R500_INST_TYPE_TEX |
R500_INST_TEX_SEM_WAIT |
R500_INST_RGB_WMASK_RGB | R500_INST_ALPHA_WMASK |
R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP,
.instructions[0].inst1 = R500_TEX_ID(0) | R500_TEX_INST_LD |
R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED,
.instructions[0].inst2 = R500_TEX_SRC_ADDR(0) |
R500_TEX_SRC_S_SWIZ_R | R500_TEX_SRC_T_SWIZ_G |
R500_TEX_SRC_R_SWIZ_B | R500_TEX_SRC_Q_SWIZ_A |
R500_TEX_DST_ADDR(0) |
R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G |
R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A,
.instructions[0].inst3 = 0x0,
.instructions[0].inst4 = 0x0,
.instructions[0].inst5 = 0x0,
.instructions[1].inst0 = R500_INST_TYPE_OUT |
R500_INST_TEX_SEM_WAIT | R500_INST_LAST |
R500_INST_RGB_OMASK_RGB | R500_INST_ALPHA_OMASK |
R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP,
.instructions[1].inst1 =
R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST |
R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST,
.instructions[1].inst2 =
R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR1_CONST |
R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST,
.instructions[1].inst3 =
R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R |
R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B |
R500_ALU_RGB_SEL_B_SRC0 | R500_ALU_RGB_R_SWIZ_B_R |
R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B,
.instructions[1].inst4 =
R500_ALPHA_OP_CMP | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_A,
.instructions[1].inst5 =
R500_ALU_RGBA_OP_CMP | R500_ALU_RGBA_R_SWIZ_0 |
R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 |
R500_ALU_RGBA_A_SWIZ_0,
};
struct r300_fs_asm;
void r5xx_fs_finalize(struct r5xx_fragment_shader* fs,
struct r300_fs_asm* assembler);
void r5xx_fs_instruction(struct r5xx_fragment_shader* fs,
struct r300_fs_asm* assembler,
struct tgsi_full_instruction* inst);
struct rX00_fragment_program_code r5xx_passthrough_fragment_shader;
struct rX00_fragment_program_code r5xx_texture_fragment_shader;
#endif /* R5XX_FS_H */