mesa/src/gallium/drivers/r300/r300_state_derived.c

293 lines
11 KiB
C
Raw Normal View History

/*
* Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#include "r300_state_derived.h"
/* r300_state_derived: Various bits of state which are dependent upon
* currently bound CSO data. */
/* Update the vertex_info struct in our r300_context.
*
* The vertex_info struct describes the post-TCL format of vertices. It is
* required for Draw when doing SW TCL, and also for describing the
* dreaded RS block on R300 chipsets. */
/* XXX this function should be able to handle vert shaders as well as draw */
static void r300_update_vertex_layout(struct r300_context* r300)
{
struct r300_vertex_format vformat;
struct vertex_info vinfo;
boolean pos = FALSE, psize = FALSE, fog = FALSE;
int i, texs = 0, cols = 0;
int tab[16];
struct tgsi_shader_info* info = &r300->fs->info;
memset(&vinfo, 0, sizeof(vinfo));
for (i = 0; i < 16; i++) {
tab[i] = -1;
}
assert(info->num_inputs <= 16);
for (i = 0; i < info->num_inputs; i++) {
switch (info->input_semantic_name[i]) {
case TGSI_SEMANTIC_POSITION:
pos = TRUE;
tab[i] = 0;
break;
case TGSI_SEMANTIC_COLOR:
tab[i] = 2 + cols++;
break;
case TGSI_SEMANTIC_FOG:
fog = TRUE;
2009-02-28 16:13:31 +00:00
tab[i] = 6 + texs++;
break;
case TGSI_SEMANTIC_PSIZE:
psize = TRUE;
tab[i] = 1;
break;
case TGSI_SEMANTIC_GENERIC:
tab[i] = 6 + texs++;
break;
default:
debug_printf("r300: Unknown vertex input %d\n",
info->input_semantic_name[i]);
break;
}
}
/* Do the actual vertex_info setup.
*
* vertex_info has four uints of hardware-specific data in it.
* vinfo.hwfmt[0] is R300_VAP_VTX_STATE_CNTL
* vinfo.hwfmt[1] is R300_VAP_VSM_VTX_ASSM
* vinfo.hwfmt[2] is R300_VAP_OUTPUT_VTX_FMT_0
* vinfo.hwfmt[3] is R300_VAP_OUTPUT_VTX_FMT_1 */
vinfo.hwfmt[0] = 0x5555; /* XXX this is classic Mesa bonghits */
if (!pos) {
debug_printf("r300: Forcing vertex position attribute emit...\n");
2009-02-28 16:13:31 +00:00
/* Make room for the position attribute
* at the beginning of the tab. */
for (i = 1; i < 16; i++) {
tab[i] = tab[i-1];
}
tab[0] = 0;
draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_POS,
draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0));
} else {
draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE,
draw_find_vs_output(r300->draw, TGSI_SEMANTIC_POSITION, 0));
}
vinfo.hwfmt[1] |= R300_INPUT_CNTL_POS;
vinfo.hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
if (psize) {
draw_emit_vertex_attr(&vinfo, EMIT_1F_PSIZE, INTERP_POS,
draw_find_vs_output(r300->draw, TGSI_SEMANTIC_PSIZE, 0));
vinfo.hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
}
for (i = 0; i < cols; i++) {
draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_LINEAR,
draw_find_vs_output(r300->draw, TGSI_SEMANTIC_COLOR, i));
vinfo.hwfmt[1] |= R300_INPUT_CNTL_COLOR;
vinfo.hwfmt[2] |= (R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i);
}
2009-02-28 16:13:31 +00:00
for (i = 0; i < texs; i++) {
draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE,
2009-02-28 16:13:31 +00:00
draw_find_vs_output(r300->draw, TGSI_SEMANTIC_GENERIC, i));
vinfo.hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i);
vinfo.hwfmt[3] |= (4 << (3 * i));
}
2009-02-28 16:13:31 +00:00
if (fog) {
i++;
draw_emit_vertex_attr(&vinfo, EMIT_4F, INTERP_PERSPECTIVE,
2009-02-28 16:13:31 +00:00
draw_find_vs_output(r300->draw, TGSI_SEMANTIC_FOG, 0));
vinfo.hwfmt[1] |= (R300_INPUT_CNTL_TC0 << i);
vinfo.hwfmt[3] |= (4 << (3 * i));
}
draw_compute_vertex_size(&vinfo);
if (memcmp(&r300->vertex_info, &vinfo, sizeof(struct vertex_info))) {
uint32_t temp;
debug_printf("attrib count: %d, fp input count: %d\n",
vinfo.num_attribs, info->num_inputs);
for (i = 0; i < vinfo.num_attribs; i++) {
debug_printf("attrib: offset %d, interp %d, size %d,"
" tab %d\n", vinfo.attrib[i].src_index,
vinfo.attrib[i].interp_mode, vinfo.attrib[i].emit,
tab[i]);
}
for (i = 0; i < vinfo.num_attribs; i++) {
/* Make sure we have a proper destination for our attribute */
2009-03-07 08:55:10 +00:00
assert(tab[i] != -1);
temp = translate_vertex_data_type(vinfo.attrib[i].emit) |
(tab[i] << R300_DST_VEC_LOC_SHIFT);
if (i & 1) {
r300->vertex_info.vap_prog_stream_cntl[i >> 1] &= 0x0000ffff;
r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= temp << 16;
} else {
r300->vertex_info.vap_prog_stream_cntl[i >> 1] &= 0xffff0000;
r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= temp;
}
r300->vertex_info.vap_prog_stream_cntl_ext[i >> 1] |=
(R300_VAP_SWIZZLE_XYZW << (i & 1 ? 16 : 0));
}
/* Set the last vector. */
i--;
r300->vertex_info.vap_prog_stream_cntl[i >> 1] |= (R300_LAST_VEC <<
(i & 1 ? 16 : 0));
memcpy(r300->vertex_info.tab, tab, sizeof(tab));
memcpy(&r300->vertex_info, &vinfo, sizeof(struct vertex_info));
r300->dirty_state |= R300_NEW_VERTEX_FORMAT;
}
}
/* Set up the RS block. This is the part of the chipset that actually does
* the rasterization of vertices into fragments. This is also the part of the
* chipset that locks up if any part of it is even slightly wrong. */
static void r300_update_rs_block(struct r300_context* r300)
{
struct r300_rs_block* rs = r300->rs_block;
struct vertex_info* vinfo = &r300->vertex_info.vinfo;
int* tab = r300->vertex_info.tab;
int col_count = 0, fp_offset = 0, i, memory_pos, tex_count = 0;
memset(rs, 0, sizeof(struct r300_rs_block));
if (r300_screen(r300->context.screen)->caps->is_r500) {
for (i = 0; i < vinfo->num_attribs; i++) {
assert(tab[vinfo->attrib[i].src_index] != -1);
memory_pos = tab[vinfo->attrib[i].src_index] * 4;
switch (vinfo->attrib[i].interp_mode) {
case INTERP_LINEAR:
rs->ip[col_count] |=
R500_RS_COL_PTR(memory_pos) |
R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
col_count++;
break;
case INTERP_PERSPECTIVE:
rs->ip[tex_count] |=
R500_RS_SEL_S(memory_pos) |
R500_RS_SEL_T(memory_pos + 1) |
R500_RS_SEL_R(memory_pos + 2) |
R500_RS_SEL_Q(memory_pos + 3);
tex_count++;
break;
default:
break;
}
}
/* Set up at least one texture pointer or RS will not be happy. */
if (tex_count == 0) {
rs->ip[0] |=
R500_RS_SEL_S(R500_RS_IP_PTR_K0) |
R500_RS_SEL_T(R500_RS_IP_PTR_K0) |
R500_RS_SEL_R(R500_RS_IP_PTR_K0) |
R500_RS_SEL_Q(R500_RS_IP_PTR_K1);
}
for (i = 0; i < tex_count; i++) {
rs->inst[i] |= R500_RS_INST_TEX_ID(i) | R500_RS_INST_TEX_CN_WRITE |
R500_RS_INST_TEX_ADDR(fp_offset);
fp_offset++;
}
for (i = 0; i < col_count; i++) {
rs->inst[i] |= R500_RS_INST_COL_ID(i) | R500_RS_INST_COL_CN_WRITE |
R500_RS_INST_COL_ADDR(fp_offset);
fp_offset++;
}
} else {
for (i = 0; i < vinfo->num_attribs; i++) {
memory_pos = tab[vinfo->attrib[i].src_index] * 4;
assert(tab[vinfo->attrib[i].src_index] != -1);
switch (vinfo->attrib[i].interp_mode) {
case INTERP_LINEAR:
rs->ip[col_count] |=
R300_RS_COL_PTR(memory_pos) |
R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
col_count++;
break;
case INTERP_PERSPECTIVE:
rs->ip[tex_count] |=
R300_RS_TEX_PTR(memory_pos) |
R300_RS_SEL_S(R300_RS_SEL_C0) |
R300_RS_SEL_T(R300_RS_SEL_C1) |
R300_RS_SEL_R(R300_RS_SEL_C2) |
R300_RS_SEL_Q(R300_RS_SEL_C3);
tex_count++;
break;
default:
break;
}
}
if (tex_count == 0) {
rs->ip[0] |=
R300_RS_SEL_S(R300_RS_SEL_K0) |
R300_RS_SEL_T(R300_RS_SEL_K0) |
R300_RS_SEL_R(R300_RS_SEL_K0) |
R300_RS_SEL_Q(R300_RS_SEL_K1);
}
for (i = 0; i < tex_count; i++) {
rs->inst[i] |= R300_RS_INST_TEX_ID(i) | R300_RS_INST_TEX_CN_WRITE |
R300_RS_INST_TEX_ADDR(fp_offset);
fp_offset++;
}
for (i = 0; i < col_count; i++) {
rs->inst[i] |= R300_RS_INST_COL_ID(i) | R300_RS_INST_COL_CN_WRITE |
R300_RS_INST_COL_ADDR(fp_offset);
fp_offset++;
}
}
rs->count = (tex_count * 4) | (col_count << R300_IC_COUNT_SHIFT) |
R300_HIRES_EN;
rs->inst_count = MAX2(MAX2(col_count - 1, tex_count - 1), 0);
}
void r300_update_derived_state(struct r300_context* r300)
{
if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) {
r300_update_vertex_layout(r300);
}
if (r300->dirty_state & R300_NEW_VERTEX_FORMAT) {
r300_update_rs_block(r300);
}
}