Commit Graph

5711 Commits

Author SHA1 Message Date
Philip Rebohle bd8dc20fa2 [dxbc] User-defined shader interface cannot be an array due to interpolation modes 2017-12-08 14:18:30 +01:00
Philip Rebohle 0843349d72 [dxbc] Added interpolation mode decoder 2017-12-08 13:24:08 +01:00
Philip Rebohle e3533fb634 [dxbc] Implemented user-defined shader interface 2017-12-08 12:59:08 +01:00
Philip Rebohle 26dc8e2dd8 [tests] Updated D3D11 triangle sample 2017-12-08 11:19:12 +01:00
Philip Rebohle 4a4f5bea29 [util] Added missing files 2017-12-08 11:18:23 +01:00
Philip Rebohle 56826cbf82 [d3d11] Implemented index buffer binding 2017-12-08 01:51:49 +01:00
Philip Rebohle 9e1cf8396b [dxvk] Added environment variable to toggle debug layers 2017-12-08 01:32:02 +01:00
Philip Rebohle b7723ad6f6 [dxvk] Wrong framebuffer was used in renderPassEnd() 2017-12-08 01:18:37 +01:00
Philip Rebohle b49815657e [dxvk] Refactored blend state 2017-12-08 01:06:48 +01:00
Philip Rebohle 6a9743ead7 [dxvk] Refactored blend state 2017-12-08 00:51:20 +01:00
Philip Rebohle 84605a1310 [dxvk] Refactored input layout state 2017-12-08 00:44:58 +01:00
Philip Rebohle 385c92db5a [dxvk] Refactoring of most constant state objects 2017-12-08 00:02:43 +01:00
Philip Rebohle 796c200e32 [dxvk] Major refactoring of graphics pipeline state lookup in order to support more dynamic state 2017-12-07 21:47:38 +01:00
Philip Rebohle ade00add8d [dxvk] Removed buffer stride stuff for now, we need a better solution 2017-12-07 19:28:54 +01:00
Philip Rebohle 27e63cbdc6 [d3d11] Implemented small buffer uploads 2017-12-07 18:51:41 +01:00
Philip Rebohle 2a2e179b91 [d3d11] Fixed initial context state setup and viewport orientation 2017-12-07 18:38:54 +01:00
Philip Rebohle b7e263fc73 [dxbc] Added highly experimental shader input/output interface code 2017-12-07 16:29:34 +01:00
Philip Rebohle 04f8c6d306 Updated README 2017-12-07 15:20:12 +01:00
Philip Rebohle 3cf9582187 [d3d11] Added default constant state objects 2017-12-07 14:22:23 +01:00
Philip Rebohle 05ef218326 [d3d11] Implemented vertex buffer binding 2017-12-07 14:03:15 +01:00
Philip Rebohle a901a85401 [dxvk] Added support for vertex index types 2017-12-07 14:01:17 +01:00
Philip Rebohle be7a70a307 [d3d11] Implemented buffer creation 2017-12-07 13:31:32 +01:00
Philip Rebohle 5bf4ae7048 [d3d11] Initial work on buffer creation 2017-12-07 13:18:12 +01:00
Philip Rebohle 1f89452014 [d3d11] Implemented input layout creation 2017-12-07 12:45:02 +01:00
Philip Rebohle f33acf7334 [dxvk] Modified interface to accept dynamic vertex buffer strides 2017-12-07 11:39:59 +01:00
Philip Rebohle bf17c61579 [d3d11] Implemented shader binding 2017-12-07 10:12:48 +01:00
Philip Rebohle 93c719cadf [dxvk] Reintroduced dirty pipeline state flag 2017-12-07 09:44:45 +01:00
Philip Rebohle 19851c8432 [dxvk] Re-implemented pipeline creation within the backend 2017-12-07 09:38:31 +01:00
Philip Rebohle e95dc64c77 [dxgi] Removed unused members from DxgiSwapChain 2017-12-07 00:56:13 +01:00
Philip Rebohle ddb1627985 [d3d11] D3D11DeviceChild subclasses must not store strong references to their parent device 2017-12-07 00:55:21 +01:00
Philip Rebohle 69b938118d [general] Fixed write conflicts in logger 2017-12-06 23:36:11 +01:00
Philip Rebohle f794d6c398 [dxgi] Fixed SRGB format feature requirements 2017-12-06 23:28:07 +01:00
Philip Rebohle 6c9bc89c39 [tests] Fixed D3D11 device creation 2017-12-06 19:17:38 +01:00
Philip Rebohle bcb193a7fc [d3d11] Removed unnecessary feature requirement 2017-12-06 19:14:59 +01:00
Philip Rebohle 5944410d2c [tests] Removed dxvk dependency for d3d11 and dxgi tests 2017-12-06 19:06:23 +01:00
Philip Rebohle dece62c70a [d3d11] Implemented basic shader creation methods 2017-12-06 18:54:01 +01:00
Philip Rebohle 46909f82fc [tests] Added DXBC disassembler 2017-12-06 18:53:25 +01:00
Philip Rebohle 9017af51ec [utils] Added SHA-1 implementation for shader code hashing 2017-12-06 18:13:51 +01:00
Philip Rebohle 8934ab0fc7 [d3d11] Added stubs for shader classes 2017-12-06 14:16:14 +01:00
Philip Rebohle c7e1131864 [d3d11] Implemented rasterizer state creation 2017-12-06 13:16:54 +01:00
Philip Rebohle f990fcaa01 [d3d11] Implemented rasterization state and viewports 2017-12-06 12:11:59 +01:00
Philip Rebohle fadcac5a8e [dxgi] Fixed swap chain issue in ResizeTargets 2017-12-05 15:24:58 +01:00
Philip Rebohle 77ca0a84b7 Revert "[dxgi] Removed SDL dependencies from DxgiSwapChain"
This reverts commit 245ba75123.
2017-12-05 15:20:03 +01:00
Philip Rebohle 245ba75123 [dxgi] Removed SDL dependencies from DxgiSwapChain 2017-12-05 14:43:03 +01:00
Philip Rebohle 34ed79dacc [dxvk] Added explicit image flags 2017-12-05 14:41:58 +01:00
Philip Rebohle af30fb3c25 [dxgi] CreateDXGIFactory now accepts IDXGIFactory1 as a target interface 2017-12-05 14:05:18 +01:00
Philip Rebohle 26373115ac Added wine-staging to the requirements 2017-12-05 13:27:36 +01:00
Philip Rebohle e0df25a7c5 [dxvk] Implemented proper image memory barriers 2017-12-05 13:00:06 +01:00
Philip Rebohle 7c1064e3eb [d3d11] Moved render target state to OM state struct 2017-12-05 12:59:35 +01:00
Philip Rebohle f1ee761290 [dxgi] DxgiPresenter now picks format depending on swap chain format 2017-12-04 22:21:02 +01:00