Commit Graph

  • 3a35ee9313
    Merge ee66e326e1 into ab715a8876 Ethan Lee 2024-05-04 23:10:51 -0400
  • 0393954929
    Merge b913222dcc into ab715a8876 Ethan Lee 2024-05-05 02:29:10 +0100
  • a774a6a5be
    Merge d48b8767fa into ab715a8876 Ethan Lee 2024-05-04 23:15:30 +0800
  • 504a7ef179
    Merge 809c1d4cf5 into ab715a8876 r-a-sattarov 2024-05-04 23:14:57 +0800
  • 6789050d12
    Merge 6a1cd595a5 into ab715a8876 Robin Kertels 2024-05-04 23:14:13 +0800
  • 1c8d027ef8
    Merge a5cf130e2c into ab715a8876 Er2 2024-05-03 15:17:30 -0300
  • a3be9f7672
    Merge e4e89db23c into ab715a8876 Robin Kertels 2024-05-03 22:29:50 +0500
  • 726783267d
    Merge cf999a9413 into ab715a8876 Robin Kertels 2024-05-03 14:12:57 -0300
  • f54812fb1b
    Merge d33943f424 into ab715a8876 Robin Kertels 2024-05-03 14:12:34 -0300
  • e995db0823
    Merge 8e117058f0 into ab715a8876 meladath 2024-05-03 10:18:42 -0500
  • 0fe748aad6
    Merge fb5e2beaa7 into ab715a8876 Winter Snowfall 2024-05-03 17:09:41 +0200
  • ab715a8876 [d3d11] Implement better filtering when blitting video content master Philip Rebohle 2024-05-03 04:24:15 +0200
  • 1fb35b6d19
    [dxgi] Initialize UMD version quad to a max signed int64 (#3985) talkingerbil 2024-05-03 07:22:58 -0700
  • aefd184b7e
    Merge 3a8bf28e03 into 4333ee872d Die4Ever 2024-05-03 10:17:40 -0400
  • 2a11f4ab4f use INT64_MAX instead talkingerbil 2024-05-03 06:07:37 -0700
  • aed5f9f89e [d3d11] Implement better filtering when blitting video content video-filter Philip Rebohle 2024-05-03 04:24:15 +0200
  • 2a8000b32c initialize UMD version quad to max signed int64 talkingerbil 2024-05-03 04:43:22 -0700
  • 4333ee872d [d3d11] Use nearest filter for ID3D11VideoContext scaling Rémi Bernon 2024-04-24 14:02:46 +0200
  • b99d42c688 [d3d11] Implement VideoProcessorSetStreamSourceRect scaling Rémi Bernon 2024-04-24 14:02:18 +0200
  • fb5e2beaa7
    [d3d9] Validate DS format support during CheckDepthStencilMatch WinterSnowfall 2024-05-02 16:25:46 +0300
  • dacb8b434b [util] Add configs for Delta Force Xtreme 1 & 2 Blisto91 2024-04-30 19:10:43 +0200
  • 14b01801fb [util] Add configs for Delta Force Xtreme 1 & 2 Blisto91 2024-04-30 19:10:43 +0200
  • d0a21530ad
    Merge c611baac8c into ea4cb84d8a Ellie Hermaszewska 2024-04-30 06:57:24 +0800
  • ea4cb84d8a [dxvk] Remove workaround for non-dynamic depth clip Philip Rebohle 2024-04-29 17:38:22 +0200
  • 65373792d2 [dxvk] Forward link flags when using shader identifiers Philip Rebohle 2024-04-29 17:19:36 +0200
  • 8f91a66a0e [dxvk] Forward link flags when using shader identifiers link-flags Philip Rebohle 2024-04-29 17:19:36 +0200
  • 29253da356 feat: add H2M-Mod to config Lierrmm 2024-04-29 14:53:08 +0100
  • 82fd5cfeb3 feat: add H2M-Mod to config Lierrmm 2024-04-29 14:53:08 +0100
  • 79398b468d [util] Enable longMad for Red Faction Guerrila Remastered Robin Kertels 2024-04-27 15:42:49 +0200
  • e7d14e97de [dxbc] Implement option to split up fma Robin Kertels 2024-04-27 15:42:25 +0200
  • 111c9f91a9
    Merge 462614c26a into 462165da19 Krzysztof Dobrowolski 2024-04-28 13:39:23 +0000
  • b4d664dbf6
    Merge 76884d31f2 into 462165da19 Winter Snowfall 2024-04-28 13:15:56 +0000
  • b800377f00
    [util] Enable longMad for Red Faction Guerrila Remastered Robin Kertels 2024-04-27 15:42:49 +0200
  • c25d98fc44
    [dxbc] Implement option to split up fma Robin Kertels 2024-04-27 15:42:25 +0200
  • c613078ba8 [dxvk] Bump internal version number push-const-fix Philip Rebohle 2024-04-26 19:10:06 +0200
  • 2970645f33 [dxvk] Fix push constant compatibility for pipeline libraries Philip Rebohle 2024-04-26 19:06:51 +0200
  • 19e4f40880 [dxvk] Use current pipeline layout for push constant updates amdvlk-push-constants Philip Rebohle 2024-04-26 14:38:54 +0200
  • 462165da19 [util] Add Deck profile for Fallout 4 Philip Rebohle 2024-04-26 13:15:59 +0200
  • 3f27a0ee58 [util] Add a way to define app profiles exclusive to Steam Deck Philip Rebohle 2024-04-26 13:15:14 +0200
  • 655791e6f9 [util] Add Deck profile for Fallout 4 deck-profiles Philip Rebohle 2024-04-26 13:15:59 +0200
  • d41a2b9f54 [util] Add a way to define app profiles exclusive to Steam Deck Philip Rebohle 2024-04-26 13:15:14 +0200
  • f553af6963
    [d3d11] Use nearest filter for ID3D11VideoContext scaling Rémi Bernon 2024-04-24 14:02:46 +0200
  • 469f5f86d2
    [d3d11] Implement VideoProcessorSetStreamSourceRect scaling Rémi Bernon 2024-04-24 14:02:18 +0200
  • aac3396671 [dxgi] unchain DxgiFactory::CreateSwapChain and CreateSwapChainForHwnd Katharine Chui 2024-04-24 01:18:15 +0800
  • 86a37e3d58
    Merge 04113bdea0 into 92a43ebf65 Simon McVittie 2024-04-24 05:58:32 +0800
  • 81306cff6e [dxgi] unchain DxgiFactory::CreateSwapChain and CreateSwapChainForHwnd Katharine Chui 2024-04-24 01:18:15 +0800
  • 6a1cd595a5
    [d3d9] Reduce data copied for SWVP vertex decls Robin Kertels 2024-03-13 15:49:46 +0100
  • 260ec73b37
    [util] Add move & copy constructors to small_vector Robin Kertels 2024-03-13 15:49:01 +0100
  • b948591ef6
    [d3d9] Use max point size of Vulkan device Robin Kertels 2024-03-13 02:02:44 +0100
  • 99039459f8
    [d3d9] Ignore the vertex stream offset in StateBlock::Capture Robin Kertels 2024-03-13 01:25:16 +0100
  • 0e466b0413
    [d3d9] FF: Prevent specular highlights on the back of geometry Robin Kertels 2024-03-12 23:38:18 +0100
  • f984dd4df2
    [util] Return unchanged matrix if matrix cannot be inverted Robin Kertels 2024-03-11 19:12:20 +0100
  • a7cce7c785
    [d3d9] Fix default light Robin Kertels 2024-03-11 17:33:02 +0100
  • 76777ece73
    [d3d9] Fix reference leak in ProcessVertices Robin Kertels 2024-03-07 19:17:54 +0100
  • 807c1075bd
    [d3d9] Skip presenting if D3D9Swapchain has no associated window Robin Kertels 2024-03-07 15:28:52 +0100
  • 27cc907279
    [d3d9] Fix Wine test failures in StretchRect Robin Kertels 2024-03-06 23:39:08 +0100
  • 92a43ebf65 [dxgi] unchain DxgiSwapChain::Present1 and Present Katharine Chui 2024-04-22 14:35:37 +0800
  • 848abd5579 [dxgi] unchain DxgiSwapChain::Present1 and Present Katharine Chui 2024-04-22 14:35:37 +0800
  • 8ba5256dc7 [util] Set deferSurfaceCreation for 9th Dawn II Blisto91 2024-04-21 21:46:28 +0200
  • 8073715773 [util] Set deferSurfaceCreation for 9th Dawn II Blisto91 2024-04-21 21:46:28 +0200
  • 2b70ba8f77 [dxbc] Do not emit OpImageQueryLevels for multisampled images Philip Rebohle 2024-04-19 13:55:31 +0200
  • 9c66c4bf1d [build] Target SPIR-V 1.6 for built-in GLSL shaders Philip Rebohle 2024-04-19 13:36:32 +0200
  • 00872e9e4f [dxvk] Fix render target clears with format reinterpretation Philip Rebohle 2024-04-19 01:44:14 +0200
  • 8869531bd8 [dxvk] Fix render target clears with format reinterpretation clear-format-mismatch-fix Philip Rebohle 2024-04-19 01:44:14 +0200
  • 35157357dd [dxvk] Fix stencil discard being broken Philip Rebohle 2024-04-19 01:43:23 +0200
  • 617ebf4e05 [dxbc] Take used components into account for PS inputs Philip Rebohle 2024-04-16 17:40:29 +0200
  • c2489d5a45 [dxbc] Fix array register anaylsis with multiple dst operands Philip Rebohle 2024-04-16 16:31:30 +0200
  • 6ef98c613f [dxvk] Re-enable maintenance4 feature Philip Rebohle 2024-04-16 14:54:47 +0200
  • 7441137a33 [dxbc] Ignore system value components when declaring inputs Philip Rebohle 2024-04-16 14:48:52 +0200
  • 4802bbda7b [dxbc] Take used components into account for PS inputs shader-iface-fixes Philip Rebohle 2024-04-16 17:40:29 +0200
  • e1374a584b [dxbc] Fix array register anaylsis with multiple dst operands Philip Rebohle 2024-04-16 16:31:30 +0200
  • 6adda4dbb3 [dxvk] Re-enable maintenance4 feature Philip Rebohle 2024-04-16 14:54:47 +0200
  • f6a31f1000 [dxbc] Ignore system value components when declaring inputs Philip Rebohle 2024-04-16 14:48:52 +0200
  • a5cf130e2c Add FreeBSD support Er2 2024-04-13 21:13:23 +0300
  • 2bf19c9a35
    Merge 7b3b245f0c into 571948cfc0 Winter Snowfall 2024-04-13 22:10:07 +0300
  • 571948cfc0 [d3d9] Remove support for VERTEXSTATS queries WinterSnowfall 2024-04-13 20:45:09 +0300
  • 5f24a949a5
    [d3d9] Remove support for VERTEXSTATS queries WinterSnowfall 2024-04-13 20:45:09 +0300
  • e4e89db23c
    [d3d9] Only use GDI GetFrontBufferData when Gamescope WSI isn't enabled Robin Kertels 2024-04-11 17:56:13 +0200
  • 97347a5846
    [d3d9] Implement GetFrontBufferData using GDI Robin Kertels 2024-04-11 17:23:09 +0200
  • d33943f424
    [d3d9] Keep front buffer around when we don't swap with it Robin Kertels 2024-04-10 23:24:51 +0200
  • 133f0794bc [util] Remove framerate limiter for Nier Replicant Without mods, Nier Replicant runs faster when going above 60 FPS. The game had an official patch that implemented a framerate limiter to prevent this. This limiter is terrible, because it's not a stable 60 FPS, but a weird 57-58 FPS. There's no way to disable this in-game, it has to be done by editing a config file or through a mod. Martino Fontana 2024-04-06 16:27:04 +0200
  • 44695f9311 [dxvk] Adjust desciptor pool reset heuristic Philip Rebohle 2024-04-08 15:40:25 +0200
  • fcdc7bc902 [util] Remove framerate limiter for Nier Replicant Without mods, Nier Replicant runs faster when going above 60 FPS. The game had an official patch that implemented a framerate limiter to prevent this. This limiter is terrible, because it's not a stable 60 FPS, but a weird 57-58 FPS. There's no way to disable this in-game, it has to be done by editing a config file or through a mod. Martino Fontana 2024-04-06 16:27:04 +0200
  • 3a8bf28e03
    [util] Re-add TRAHA Global config Die4Ever 2024-04-04 04:29:46 -0500
  • 49e9ea5f5a [dxgi] Force vendor ID change when XeSS is detected on an Intel GPU Casey Bowman 2024-03-19 12:51:14 -0700
  • 198bd3a4b8 [d3d11] Remove missed Shared Keyedmutex warning Blisto91 2024-04-03 19:41:02 +0200
  • 511e579616
    [d3d11] Remove missed Shared Keyedmutex warning Blisto91 2024-04-03 19:41:02 +0200
  • f06c646315 [dxbc] Remove broken atomic counter subgroup optimization Philip Rebohle 2024-04-03 14:55:43 +0200
  • cf999a9413
    [d3d9] Handle mismatching vertex layout and vbo strides Robin Kertels 2024-03-21 21:11:10 +0100
  • 9ce6f02de3 [dxgi] Force vendor ID change when XeSS is detected on an Intel GPU Casey Bowman 2024-03-19 12:51:14 -0700
  • 855b2746b6 [util] Remove TRAHA Global config Philip Rebohle 2024-03-26 13:42:55 +0100
  • 28c7c09bf5 [dxgi] Remove useMonitorFallback option Blisto91 2024-03-20 19:51:29 +0100
  • 2742486540 [dxvk] Don't query color space support for null surfaces Philip Rebohle 2024-03-21 15:32:48 +0100
  • f00ecd9f69 [dxgi] Remove useMonitorFallback option Blisto91 2024-03-20 19:51:29 +0100
  • 7b3b245f0c
    [util] Enable softwareCursorEmulation for Dungeon Siege II WinterSnowfall 2024-03-20 17:36:51 +0200
  • 3036004dae
    [d3d9] Call DestroyCursor on cursor release WinterSnowfall 2024-02-09 12:10:54 +0200
  • 1299ad050f
    [d3d9] Add a software cursor emulation config option WinterSnowfall 2024-02-06 00:13:31 +0200
  • ee66e326e1 build: Generate pkg-config metadata to link to DXVK libraries Simon McVittie 2023-03-31 15:23:03 +0100
  • 9f365de7d7 build: Install headers for native builds Simon McVittie 2023-03-31 15:36:07 +0100
  • 99c65c7ccd Set the stem of library names instead of the name_prefix Simon McVittie 2023-03-31 15:01:43 +0100