[tests] Fixed D3D11 device creation

This commit is contained in:
Philip Rebohle 2017-12-06 19:17:38 +01:00
parent bcb193a7fc
commit 6c9bc89c39
2 changed files with 6 additions and 4 deletions

View File

@ -14,9 +14,10 @@ int WINAPI WinMain(HINSTANCE hInstance,
Com<ID3D11Device> device;
Com<ID3D11DeviceContext> context;
if (FAILED(D3D11CreateDevice(nullptr,
D3D_DRIVER_TYPE_HARDWARE, nullptr, 0,
nullptr, 0, 0, &device, nullptr, &context))) {
if (FAILED(D3D11CreateDevice(
nullptr, D3D_DRIVER_TYPE_HARDWARE,
nullptr, 0, nullptr, 0, D3D11_SDK_VERSION,
&device, nullptr, &context))) {
std::cerr << "Failed to create D3D11 device" << std::endl;
return 1;
}

View File

@ -23,7 +23,8 @@ public:
m_adapter.ptr(),
D3D_DRIVER_TYPE_UNKNOWN,
nullptr, 0,
nullptr, 0, 0,
nullptr, 0,
D3D11_SDK_VERSION,
&m_device,
&m_featureLevel,
&m_context);