mesa/src/gallium/drivers/svga
Eric Engestrom 2c67457e5e util/list: rename LIST_ENTRY() to list_entry()
This follows the Linux kernel convention, and avoids collision with
macOS header macro.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6751
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6840
Cc: mesa-stable
Signed-off-by: Eric Engestrom <eric@igalia.com>
Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17772>
2022-07-28 10:10:44 +00:00
..
include svga: add GL43 resource validation at draw time 2022-01-18 23:50:36 +00:00
svgadump
meson.build svga: Add support for requesting NIR and translating to TGSI. 2022-05-04 18:09:43 +00:00
svga_cmd.c svga: Use direct maps when GB objects are present 2022-04-26 00:33:25 +00:00
svga_cmd.h svga: add GL43 resource validation at draw time 2022-01-18 23:50:36 +00:00
svga_cmd_vgpu10.c svga: add GL43 resource validation at draw time 2022-01-18 23:50:36 +00:00
svga_context.c svga: add GL43 resource validation at draw time 2022-01-18 23:50:36 +00:00
svga_context.h util: Rename pipe_debug_callback to util_debug_callback 2022-04-01 01:52:43 +00:00
svga_debug.h svga: Add support for compute shader, shader buffers and image views 2022-01-18 23:50:36 +00:00
svga_draw.c svga: add GL43 resource validation at draw time 2022-01-18 23:50:36 +00:00
svga_draw.h
svga_draw_arrays.c util: Rename pipe_debug_message to util_debug_message 2022-04-01 01:52:43 +00:00
svga_draw_elements.c gallium: remove vertices_per_patch, add pipe_context::set_patch_vertices 2021-08-21 00:08:11 +00:00
svga_draw_private.h
svga_format.c svga: add GL43 resource validation at draw time 2022-01-18 23:50:36 +00:00
svga_format.h svga: add GL43 resource validation at draw time 2022-01-18 23:50:36 +00:00
svga_hw_reg.h
svga_image_view.c svga: add GL43 resource validation at draw time 2022-01-18 23:50:36 +00:00
svga_image_view.h svga: Add support for compute shader, shader buffers and image views 2022-01-18 23:50:36 +00:00
svga_link.c svga: add need_texcoord_semantic to tgsi_add_point_sprite & tgsi_add_aa_point 2022-05-19 17:17:12 +00:00
svga_link.h
svga_mksstats.h svga: enable DRM mks-stats via hooking to the corresponding DRM ioctls 2021-09-21 00:07:39 +00:00
svga_pipe_blend.c util: Rename pipe_debug_message to util_debug_message 2022-04-01 01:52:43 +00:00
svga_pipe_blit.c svga: add GL43 resource validation at draw time 2022-01-18 23:50:36 +00:00
svga_pipe_clear.c r300,r600,svga: save the FS constant buffer for u_blitter to fix a regression 2022-05-27 00:01:41 +00:00
svga_pipe_constants.c svga: add GL43 resource validation at draw time 2022-01-18 23:50:36 +00:00
svga_pipe_cs.c svga: add svga_compile_shader helper function 2022-05-14 03:06:06 +00:00
svga_pipe_depthstencil.c util: Rename pipe_debug_message to util_debug_message 2022-04-01 01:52:43 +00:00
svga_pipe_draw.c util: Rename pipe_debug_message to util_debug_message 2022-04-01 01:52:43 +00:00
svga_pipe_flush.c replace 0 with NULL for NULL pointers 2022-01-10 22:53:32 +00:00
svga_pipe_fs.c svga: add svga_compile_shader helper function 2022-05-14 03:06:06 +00:00
svga_pipe_gs.c svga: add svga_compile_shader helper function 2022-05-14 03:06:06 +00:00
svga_pipe_misc.c util: Rename pipe_debug_callback to util_debug_callback 2022-04-01 01:52:43 +00:00
svga_pipe_query.c svga: Clear query before usage 2022-06-29 21:02:18 +00:00
svga_pipe_rasterizer.c util: Rename pipe_debug_message to util_debug_message 2022-04-01 01:52:43 +00:00
svga_pipe_sampler.c svga: add GL43 resource validation at draw time 2022-01-18 23:50:36 +00:00
svga_pipe_streamout.c svga: create svga_shader_info 2022-05-14 03:06:06 +00:00
svga_pipe_ts.c svga: create svga_shader_info 2022-05-14 03:06:06 +00:00
svga_pipe_vertex.c
svga_pipe_vs.c svga: add svga_compile_shader helper function 2022-05-14 03:06:06 +00:00
svga_public.h
svga_resource.c
svga_resource.h
svga_resource_buffer.c svga: add GL43 resource validation at draw time 2022-01-18 23:50:36 +00:00
svga_resource_buffer.h svga: add GL43 resource validation at draw time 2022-01-18 23:50:36 +00:00
svga_resource_buffer_upload.c util/list: rename LIST_ENTRY() to list_entry() 2022-07-28 10:10:44 +00:00
svga_resource_buffer_upload.h svga: add GL43 resource validation at draw time 2022-01-18 23:50:36 +00:00
svga_resource_texture.c svga: Use direct maps when GB objects are present 2022-04-26 00:33:25 +00:00
svga_resource_texture.h svga: add GL43 resource validation at draw time 2022-01-18 23:50:36 +00:00
svga_sampler_view.c svga: add GL43 resource validation at draw time 2022-01-18 23:50:36 +00:00
svga_sampler_view.h
svga_screen.c gallium: rename PIPE_CAP_MAX_SHADER_BUFFER_SIZE -> *_UINT 2022-06-07 00:17:58 -04:00
svga_screen.h svga: Add support for requesting NIR and translating to TGSI. 2022-05-04 18:09:43 +00:00
svga_screen_cache.c util/list: rename LIST_ENTRY() to list_entry() 2022-07-28 10:10:44 +00:00
svga_screen_cache.h svga: add GL43 resource validation at draw time 2022-01-18 23:50:36 +00:00
svga_shader.c svga: add svga_compile_shader helper function 2022-05-14 03:06:06 +00:00
svga_shader.h svga: add svga_compile_shader helper function 2022-05-14 03:06:06 +00:00
svga_shader_buffer.c svga: add GL43 resource validation at draw time 2022-01-18 23:50:36 +00:00
svga_shader_buffer.h svga: Add support for compute shader, shader buffers and image views 2022-01-18 23:50:36 +00:00
svga_state.c svga: add GL43 resource validation at draw time 2022-01-18 23:50:36 +00:00
svga_state.h svga: add GL43 resource validation at draw time 2022-01-18 23:50:36 +00:00
svga_state_constants.c svga: create svga_shader_info 2022-05-14 03:06:06 +00:00
svga_state_cs.c svga: add svga_compile_shader helper function 2022-05-14 03:06:06 +00:00
svga_state_framebuffer.c svga: add GL43 resource validation at draw time 2022-01-18 23:50:36 +00:00
svga_state_fs.c svga: fix aa point 2022-05-19 17:17:12 +00:00
svga_state_gs.c svga: add svga_compile_shader helper function 2022-05-14 03:06:06 +00:00
svga_state_need_swtnl.c util: Rename pipe_debug_message to util_debug_message 2022-04-01 01:52:43 +00:00
svga_state_rss.c svga: add GL43 resource validation at draw time 2022-01-18 23:50:36 +00:00
svga_state_sampler.c svga: add GL43 resource validation at draw time 2022-01-18 23:50:36 +00:00
svga_state_tgsi_transform.c svga: add need_texcoord_semantic to tgsi_add_point_sprite & tgsi_add_aa_point 2022-05-19 17:17:12 +00:00
svga_state_ts.c svga: add svga_compile_shader helper function 2022-05-14 03:06:06 +00:00
svga_state_tss.c
svga_state_uav.c svga: Add support for compute shader, shader buffers and image views 2022-01-18 23:50:36 +00:00
svga_state_vdecl.c svga: create svga_shader_info 2022-05-14 03:06:06 +00:00
svga_state_vs.c svga: add svga_compile_shader helper function 2022-05-14 03:06:06 +00:00
svga_streamout.h
svga_surface.c svga: add GL43 resource validation at draw time 2022-01-18 23:50:36 +00:00
svga_surface.h
svga_swtnl.h
svga_swtnl_backend.c
svga_swtnl_draw.c gallium: remove vertices_per_patch, add pipe_context::set_patch_vertices 2021-08-21 00:08:11 +00:00
svga_swtnl_private.h
svga_swtnl_state.c svga: create svga_shader_info 2022-05-14 03:06:06 +00:00
svga_tgsi.c svga: add svga_compile_shader helper function 2022-05-14 03:06:06 +00:00
svga_tgsi.h svga: add svga_compile_shader helper function 2022-05-14 03:06:06 +00:00
svga_tgsi_decl_sm30.c
svga_tgsi_emit.h
svga_tgsi_insn.c gallium: rename continue shader-cap 2022-04-18 20:43:18 +00:00
svga_tgsi_vgpu10.c svga: fix shared memory index 2022-06-09 07:40:30 +00:00
svga_winsys.h svga: Add support for SVGAv3 2022-04-26 00:33:25 +00:00