1132 lines
34 KiB
C
1132 lines
34 KiB
C
/**********************************************************
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* Copyright 2008-2009 VMware, Inc. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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**********************************************************/
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#include "os/os_thread.h"
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#include "pipe/p_state.h"
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#include "pipe/p_defines.h"
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#include "util/u_inlines.h"
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#include "util/u_math.h"
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#include "util/u_memory.h"
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#include "svga_cmd.h"
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#include "svga_context.h"
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#include "svga_debug.h"
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#include "svga_resource_buffer.h"
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#include "svga_resource_buffer_upload.h"
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#include "svga_screen.h"
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#include "svga_winsys.h"
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/**
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* Describes a complete SVGA_3D_CMD_UPDATE_GB_IMAGE command
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*
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*/
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struct svga_3d_update_gb_image {
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SVGA3dCmdHeader header;
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SVGA3dCmdUpdateGBImage body;
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};
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struct svga_3d_invalidate_gb_image {
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SVGA3dCmdHeader header;
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SVGA3dCmdInvalidateGBImage body;
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};
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static void
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svga_buffer_upload_ranges(struct svga_context *, struct svga_buffer *);
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/**
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* Allocate a winsys_buffer (ie. DMA, aka GMR memory).
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*
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* It will flush and retry in case the first attempt to create a DMA buffer
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* fails, so it should not be called from any function involved in flushing
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* to avoid recursion.
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*/
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struct svga_winsys_buffer *
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svga_winsys_buffer_create( struct svga_context *svga,
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unsigned alignment,
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unsigned usage,
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unsigned size )
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{
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struct svga_screen *svgascreen = svga_screen(svga->pipe.screen);
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struct svga_winsys_screen *sws = svgascreen->sws;
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struct svga_winsys_buffer *buf;
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/* Just try */
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buf = SVGA_TRY_PTR(sws->buffer_create(sws, alignment, usage, size));
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if (!buf) {
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SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "flushing context to find %d bytes GMR\n",
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size);
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/* Try flushing all pending DMAs */
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svga_retry_enter(svga);
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svga_context_flush(svga, NULL);
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buf = sws->buffer_create(sws, alignment, usage, size);
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svga_retry_exit(svga);
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}
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return buf;
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}
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/**
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* Destroy HW storage if separate from the host surface.
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* In the GB case, the HW storage is associated with the host surface
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* and is therefore a No-op.
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*/
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void
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svga_buffer_destroy_hw_storage(struct svga_screen *ss, struct svga_buffer *sbuf)
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{
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struct svga_winsys_screen *sws = ss->sws;
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assert(sbuf->map.count == 0);
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assert(sbuf->hwbuf);
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if (sbuf->hwbuf) {
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sws->buffer_destroy(sws, sbuf->hwbuf);
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sbuf->hwbuf = NULL;
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}
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}
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/**
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* Allocate DMA'ble or Updatable storage for the buffer.
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*
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* Called before mapping a buffer.
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*/
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enum pipe_error
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svga_buffer_create_hw_storage(struct svga_screen *ss,
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struct svga_buffer *sbuf,
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unsigned bind_flags)
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{
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assert(!sbuf->user);
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if (ss->sws->have_gb_objects) {
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assert(sbuf->handle || !sbuf->dma.pending);
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return svga_buffer_create_host_surface(ss, sbuf, bind_flags);
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}
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if (!sbuf->hwbuf) {
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struct svga_winsys_screen *sws = ss->sws;
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unsigned alignment = 16;
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unsigned usage = 0;
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unsigned size = sbuf->b.width0;
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sbuf->hwbuf = sws->buffer_create(sws, alignment, usage, size);
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if (!sbuf->hwbuf)
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return PIPE_ERROR_OUT_OF_MEMORY;
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assert(!sbuf->dma.pending);
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}
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return PIPE_OK;
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}
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/**
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* Allocate graphics memory for vertex/index/constant/texture buffer.
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*/
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enum pipe_error
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svga_buffer_create_host_surface(struct svga_screen *ss,
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struct svga_buffer *sbuf,
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unsigned bind_flags)
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{
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enum pipe_error ret = PIPE_OK;
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assert(!sbuf->user);
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if (!sbuf->handle) {
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boolean invalidated;
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sbuf->key.flags = 0;
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sbuf->key.format = SVGA3D_BUFFER;
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if (bind_flags & PIPE_BIND_VERTEX_BUFFER) {
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sbuf->key.flags |= SVGA3D_SURFACE_HINT_VERTEXBUFFER;
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sbuf->key.flags |= SVGA3D_SURFACE_BIND_VERTEX_BUFFER;
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}
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if (bind_flags & PIPE_BIND_INDEX_BUFFER) {
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sbuf->key.flags |= SVGA3D_SURFACE_HINT_INDEXBUFFER;
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sbuf->key.flags |= SVGA3D_SURFACE_BIND_INDEX_BUFFER;
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}
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if (bind_flags & PIPE_BIND_CONSTANT_BUFFER)
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sbuf->key.flags |= SVGA3D_SURFACE_BIND_CONSTANT_BUFFER;
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if (bind_flags & PIPE_BIND_STREAM_OUTPUT)
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sbuf->key.flags |= SVGA3D_SURFACE_BIND_STREAM_OUTPUT;
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if (bind_flags & PIPE_BIND_SAMPLER_VIEW)
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sbuf->key.flags |= SVGA3D_SURFACE_BIND_SHADER_RESOURCE;
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if (bind_flags & PIPE_BIND_COMMAND_ARGS_BUFFER) {
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assert(ss->sws->have_sm5);
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sbuf->key.flags |= SVGA3D_SURFACE_DRAWINDIRECT_ARGS;
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}
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if (!bind_flags && sbuf->b.usage == PIPE_USAGE_STAGING) {
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/* This surface is to be used with the
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* SVGA3D_CMD_DX_TRANSFER_FROM_BUFFER command, and no other
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* bind flags are allowed to be set for this surface.
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*/
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sbuf->key.flags = SVGA3D_SURFACE_TRANSFER_FROM_BUFFER;
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}
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if (ss->sws->have_gl43 &&
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(bind_flags & (PIPE_BIND_SHADER_BUFFER | PIPE_BIND_SHADER_IMAGE)) &&
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(!(bind_flags & (PIPE_BIND_STREAM_OUTPUT)))) {
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/* This surface can be bound to a uav. */
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assert((bind_flags & PIPE_BIND_CONSTANT_BUFFER) == 0);
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sbuf->key.flags |= SVGA3D_SURFACE_BIND_UAVIEW |
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SVGA3D_SURFACE_BIND_RAW_VIEWS;
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}
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if (sbuf->b.flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) {
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/* This surface can be mapped persistently. We use
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* coherent memory to avoid implementing memory barriers for
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* persistent non-coherent memory for now.
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*/
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sbuf->key.coherent = 1;
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}
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sbuf->key.size.width = sbuf->b.width0;
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sbuf->key.size.height = 1;
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sbuf->key.size.depth = 1;
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sbuf->key.numFaces = 1;
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sbuf->key.numMipLevels = 1;
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sbuf->key.cachable = 1;
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sbuf->key.arraySize = 1;
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sbuf->key.sampleCount = 0;
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SVGA_DBG(DEBUG_DMA, "surface_create for buffer sz %d\n",
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sbuf->b.width0);
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sbuf->handle = svga_screen_surface_create(ss, bind_flags,
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sbuf->b.usage,
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&invalidated, &sbuf->key);
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if (!sbuf->handle)
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return PIPE_ERROR_OUT_OF_MEMORY;
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/* Set the discard flag on the first time the buffer is written
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* as svga_screen_surface_create might have passed a recycled host
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* buffer. This is only needed for host-backed mode. As in guest-backed
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* mode, the recycled buffer would have been invalidated.
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*/
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if (!ss->sws->have_gb_objects)
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sbuf->dma.flags.discard = TRUE;
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SVGA_DBG(DEBUG_DMA, " --> got sid %p sz %d (buffer)\n",
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sbuf->handle, sbuf->b.width0);
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/* Add the new surface to the buffer surface list */
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sbuf->bufsurf = svga_buffer_add_host_surface(sbuf, sbuf->handle,
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&sbuf->key,
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bind_flags);
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if (sbuf->bufsurf == NULL)
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return PIPE_ERROR_OUT_OF_MEMORY;
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sbuf->bufsurf->surface_state =
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invalidated ? SVGA_SURFACE_STATE_INVALIDATED :
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SVGA_SURFACE_STATE_CREATED;
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if (ss->sws->have_gb_objects) {
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/* Initialize the surface with zero */
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ss->sws->surface_init(ss->sws, sbuf->handle, svga_surface_size(&sbuf->key),
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sbuf->key.flags);
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}
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}
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return ret;
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}
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/**
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* Recreates a host surface with the new bind flags.
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*/
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enum pipe_error
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svga_buffer_recreate_host_surface(struct svga_context *svga,
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struct svga_buffer *sbuf,
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unsigned bind_flags)
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{
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enum pipe_error ret = PIPE_OK;
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struct svga_winsys_surface *old_handle = sbuf->handle;
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assert(sbuf->bind_flags != bind_flags);
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assert(old_handle);
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sbuf->handle = NULL;
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/* Create a new resource with the requested bind_flags */
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ret = svga_buffer_create_host_surface(svga_screen(svga->pipe.screen),
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sbuf, bind_flags);
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if (ret == PIPE_OK) {
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/* Copy the surface data */
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assert(sbuf->handle);
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assert(sbuf->bufsurf);
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SVGA_RETRY(svga, SVGA3D_vgpu10_BufferCopy(svga->swc, old_handle,
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sbuf->handle,
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0, 0, sbuf->b.width0));
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/* Mark this surface as RENDERED */
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sbuf->bufsurf->surface_state = SVGA_SURFACE_STATE_RENDERED;
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}
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/* Set the new bind flags for this buffer resource */
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sbuf->bind_flags = bind_flags;
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/* Set the dirty bit to signal a read back is needed before the data copied
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* to this new surface can be referenced.
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*/
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sbuf->dirty = TRUE;
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return ret;
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}
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/**
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* Returns TRUE if the surface bind flags is compatible with the new bind flags.
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*/
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static boolean
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compatible_bind_flags(unsigned bind_flags,
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unsigned tobind_flags)
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{
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if ((bind_flags & tobind_flags) == tobind_flags)
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return TRUE;
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else if ((bind_flags|tobind_flags) & PIPE_BIND_CONSTANT_BUFFER)
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return FALSE;
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else if ((bind_flags & PIPE_BIND_STREAM_OUTPUT) &&
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(tobind_flags & (PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SHADER_BUFFER)))
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/* Stream out cannot be mixed with UAV */
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return FALSE;
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else
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return TRUE;
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}
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/**
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* Returns a buffer surface from the surface list
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* that has the requested bind flags or its existing bind flags
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* can be promoted to include the new bind flags.
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*/
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static struct svga_buffer_surface *
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svga_buffer_get_host_surface(struct svga_buffer *sbuf,
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unsigned bind_flags)
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{
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struct svga_buffer_surface *bufsurf;
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LIST_FOR_EACH_ENTRY(bufsurf, &sbuf->surfaces, list) {
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if (compatible_bind_flags(bufsurf->bind_flags, bind_flags))
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return bufsurf;
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}
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return NULL;
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}
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/**
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* Adds the host surface to the buffer surface list.
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*/
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struct svga_buffer_surface *
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svga_buffer_add_host_surface(struct svga_buffer *sbuf,
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struct svga_winsys_surface *handle,
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struct svga_host_surface_cache_key *key,
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unsigned bind_flags)
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{
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struct svga_buffer_surface *bufsurf;
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bufsurf = CALLOC_STRUCT(svga_buffer_surface);
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if (!bufsurf)
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return NULL;
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bufsurf->bind_flags = bind_flags;
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bufsurf->handle = handle;
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bufsurf->key = *key;
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/* add the surface to the surface list */
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list_add(&bufsurf->list, &sbuf->surfaces);
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/* Set the new bind flags for this buffer resource */
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sbuf->bind_flags = bind_flags;
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return bufsurf;
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}
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/**
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* Start using the specified surface for this buffer resource.
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*/
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void
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svga_buffer_bind_host_surface(struct svga_context *svga,
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struct svga_buffer *sbuf,
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struct svga_buffer_surface *bufsurf)
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{
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/* Update the to-bind surface */
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assert(bufsurf->handle);
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assert(sbuf->handle);
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/* If we are switching from stream output to other buffer,
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* make sure to copy the buffer content.
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*/
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if (sbuf->bind_flags & PIPE_BIND_STREAM_OUTPUT) {
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SVGA_RETRY(svga, SVGA3D_vgpu10_BufferCopy(svga->swc, sbuf->handle,
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bufsurf->handle,
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0, 0, sbuf->b.width0));
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bufsurf->surface_state = SVGA_SURFACE_STATE_RENDERED;
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}
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/* Set this surface as the current one */
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sbuf->handle = bufsurf->handle;
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sbuf->key = bufsurf->key;
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sbuf->bind_flags = bufsurf->bind_flags;
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sbuf->bufsurf = bufsurf;
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}
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/**
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* Prepare a host surface that can be used as indicated in the
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* tobind_flags. If the existing host surface is not created
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* with the necessary binding flags and if the new bind flags can be
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* combined with the existing bind flags, then we will recreate a
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* new surface with the combined bind flags. Otherwise, we will create
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* a surface for that incompatible bind flags.
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* For example, if a stream output buffer is reused as a constant buffer,
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* since constant buffer surface cannot be bound as a stream output surface,
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* two surfaces will be created, one for stream output,
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* and another one for constant buffer.
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*/
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enum pipe_error
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svga_buffer_validate_host_surface(struct svga_context *svga,
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struct svga_buffer *sbuf,
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unsigned tobind_flags)
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{
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struct svga_buffer_surface *bufsurf;
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enum pipe_error ret = PIPE_OK;
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/* upload any dirty ranges */
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svga_buffer_upload_ranges(svga, sbuf);
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/* Flush any pending upload first */
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svga_buffer_upload_flush(svga, sbuf);
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/* First check from the cached buffer surface list to see if there is
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* already a buffer surface that has the requested bind flags, or
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* surface with compatible bind flags that can be promoted.
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*/
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bufsurf = svga_buffer_get_host_surface(sbuf, tobind_flags);
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if (bufsurf) {
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if ((bufsurf->bind_flags & tobind_flags) == tobind_flags) {
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/* there is a surface with the requested bind flags */
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svga_buffer_bind_host_surface(svga, sbuf, bufsurf);
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} else {
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/* Recreate a host surface with the combined bind flags */
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ret = svga_buffer_recreate_host_surface(svga, sbuf,
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bufsurf->bind_flags |
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tobind_flags);
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/* Destroy the old surface */
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svga_screen_surface_destroy(svga_screen(sbuf->b.screen),
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&bufsurf->key,
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svga_was_buffer_rendered_to(bufsurf),
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&bufsurf->handle);
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list_del(&bufsurf->list);
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FREE(bufsurf);
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}
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} else {
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/* Need to create a new surface if the bind flags are incompatible,
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* such as constant buffer surface & stream output surface.
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*/
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ret = svga_buffer_recreate_host_surface(svga, sbuf,
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tobind_flags);
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}
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return ret;
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}
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void
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svga_buffer_destroy_host_surface(struct svga_screen *ss,
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struct svga_buffer *sbuf)
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{
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struct svga_buffer_surface *bufsurf, *next;
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LIST_FOR_EACH_ENTRY_SAFE(bufsurf, next, &sbuf->surfaces, list) {
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SVGA_DBG(DEBUG_DMA, " ungrab sid %p sz %d\n",
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bufsurf->handle, sbuf->b.width0);
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svga_screen_surface_destroy(ss, &bufsurf->key,
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svga_was_buffer_rendered_to(bufsurf),
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&bufsurf->handle);
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FREE(bufsurf);
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}
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}
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|
|
|
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/**
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* Insert a number of preliminary UPDATE_GB_IMAGE commands in the
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* command buffer, equal to the current number of mapped ranges.
|
|
* The UPDATE_GB_IMAGE commands will be patched with the
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* actual ranges just before flush.
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*/
|
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static enum pipe_error
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svga_buffer_upload_gb_command(struct svga_context *svga,
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struct svga_buffer *sbuf)
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{
|
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struct svga_winsys_context *swc = svga->swc;
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SVGA3dCmdUpdateGBImage *update_cmd;
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struct svga_3d_update_gb_image *whole_update_cmd = NULL;
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const uint32 numBoxes = sbuf->map.num_ranges;
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struct pipe_resource *dummy;
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unsigned i;
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|
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if (swc->force_coherent || sbuf->key.coherent)
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|
return PIPE_OK;
|
|
|
|
assert(svga_have_gb_objects(svga));
|
|
assert(numBoxes);
|
|
assert(sbuf->dma.updates == NULL);
|
|
|
|
/* Allocate FIFO space for 'numBoxes' UPDATE_GB_IMAGE commands */
|
|
const unsigned total_commands_size =
|
|
sizeof(*update_cmd) + (numBoxes - 1) * sizeof(*whole_update_cmd);
|
|
|
|
update_cmd = SVGA3D_FIFOReserve(swc,
|
|
SVGA_3D_CMD_UPDATE_GB_IMAGE,
|
|
total_commands_size, numBoxes);
|
|
if (!update_cmd)
|
|
return PIPE_ERROR_OUT_OF_MEMORY;
|
|
|
|
/* The whole_update_command is a SVGA3dCmdHeader plus the
|
|
* SVGA3dCmdUpdateGBImage command.
|
|
*/
|
|
whole_update_cmd = container_of(update_cmd, struct svga_3d_update_gb_image, body);
|
|
|
|
/* Init the first UPDATE_GB_IMAGE command */
|
|
whole_update_cmd->header.size = sizeof(*update_cmd);
|
|
swc->surface_relocation(swc, &update_cmd->image.sid, NULL, sbuf->handle,
|
|
SVGA_RELOC_WRITE | SVGA_RELOC_INTERNAL);
|
|
update_cmd->image.face = 0;
|
|
update_cmd->image.mipmap = 0;
|
|
|
|
/* Save pointer to the first UPDATE_GB_IMAGE command so that we can
|
|
* fill in the box info below.
|
|
*/
|
|
sbuf->dma.updates = whole_update_cmd;
|
|
|
|
/*
|
|
* Copy the face, mipmap, etc. info to all subsequent commands.
|
|
* Also do the surface relocation for each subsequent command.
|
|
*/
|
|
for (i = 1; i < numBoxes; ++i) {
|
|
whole_update_cmd++;
|
|
memcpy(whole_update_cmd, sbuf->dma.updates, sizeof(*whole_update_cmd));
|
|
|
|
swc->surface_relocation(swc, &whole_update_cmd->body.image.sid, NULL,
|
|
sbuf->handle,
|
|
SVGA_RELOC_WRITE | SVGA_RELOC_INTERNAL);
|
|
}
|
|
|
|
/* Increment reference count */
|
|
sbuf->dma.svga = svga;
|
|
dummy = NULL;
|
|
pipe_resource_reference(&dummy, &sbuf->b);
|
|
SVGA_FIFOCommitAll(swc);
|
|
|
|
swc->hints |= SVGA_HINT_FLAG_CAN_PRE_FLUSH;
|
|
sbuf->dma.flags.discard = FALSE;
|
|
|
|
svga->hud.num_resource_updates++;
|
|
|
|
return PIPE_OK;
|
|
}
|
|
|
|
|
|
/**
|
|
* Issue DMA commands to transfer guest memory to the host.
|
|
* Note that the memory segments (offset, size) will be patched in
|
|
* later in the svga_buffer_upload_flush() function.
|
|
*/
|
|
static enum pipe_error
|
|
svga_buffer_upload_hb_command(struct svga_context *svga,
|
|
struct svga_buffer *sbuf)
|
|
{
|
|
struct svga_winsys_context *swc = svga->swc;
|
|
struct svga_winsys_buffer *guest = sbuf->hwbuf;
|
|
struct svga_winsys_surface *host = sbuf->handle;
|
|
const SVGA3dTransferType transfer = SVGA3D_WRITE_HOST_VRAM;
|
|
SVGA3dCmdSurfaceDMA *cmd;
|
|
const uint32 numBoxes = sbuf->map.num_ranges;
|
|
SVGA3dCopyBox *boxes;
|
|
SVGA3dCmdSurfaceDMASuffix *pSuffix;
|
|
unsigned region_flags;
|
|
unsigned surface_flags;
|
|
struct pipe_resource *dummy;
|
|
|
|
assert(!svga_have_gb_objects(svga));
|
|
|
|
if (transfer == SVGA3D_WRITE_HOST_VRAM) {
|
|
region_flags = SVGA_RELOC_READ;
|
|
surface_flags = SVGA_RELOC_WRITE;
|
|
}
|
|
else if (transfer == SVGA3D_READ_HOST_VRAM) {
|
|
region_flags = SVGA_RELOC_WRITE;
|
|
surface_flags = SVGA_RELOC_READ;
|
|
}
|
|
else {
|
|
assert(0);
|
|
return PIPE_ERROR_BAD_INPUT;
|
|
}
|
|
|
|
assert(numBoxes);
|
|
|
|
cmd = SVGA3D_FIFOReserve(swc,
|
|
SVGA_3D_CMD_SURFACE_DMA,
|
|
sizeof *cmd + numBoxes * sizeof *boxes + sizeof *pSuffix,
|
|
2);
|
|
if (!cmd)
|
|
return PIPE_ERROR_OUT_OF_MEMORY;
|
|
|
|
swc->region_relocation(swc, &cmd->guest.ptr, guest, 0, region_flags);
|
|
cmd->guest.pitch = 0;
|
|
|
|
swc->surface_relocation(swc, &cmd->host.sid, NULL, host, surface_flags);
|
|
cmd->host.face = 0;
|
|
cmd->host.mipmap = 0;
|
|
|
|
cmd->transfer = transfer;
|
|
|
|
sbuf->dma.boxes = (SVGA3dCopyBox *)&cmd[1];
|
|
sbuf->dma.svga = svga;
|
|
|
|
/* Increment reference count */
|
|
dummy = NULL;
|
|
pipe_resource_reference(&dummy, &sbuf->b);
|
|
|
|
pSuffix = (SVGA3dCmdSurfaceDMASuffix *)((uint8_t*)cmd + sizeof *cmd + numBoxes * sizeof *boxes);
|
|
pSuffix->suffixSize = sizeof *pSuffix;
|
|
pSuffix->maximumOffset = sbuf->b.width0;
|
|
pSuffix->flags = sbuf->dma.flags;
|
|
|
|
SVGA_FIFOCommitAll(swc);
|
|
|
|
swc->hints |= SVGA_HINT_FLAG_CAN_PRE_FLUSH;
|
|
sbuf->dma.flags.discard = FALSE;
|
|
|
|
svga->hud.num_buffer_uploads++;
|
|
|
|
return PIPE_OK;
|
|
}
|
|
|
|
|
|
/**
|
|
* Issue commands to transfer guest memory to the host.
|
|
*/
|
|
static enum pipe_error
|
|
svga_buffer_upload_command(struct svga_context *svga, struct svga_buffer *sbuf)
|
|
{
|
|
if (svga_have_gb_objects(svga)) {
|
|
return svga_buffer_upload_gb_command(svga, sbuf);
|
|
} else {
|
|
return svga_buffer_upload_hb_command(svga, sbuf);
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Patch up the upload DMA command reserved by svga_buffer_upload_command
|
|
* with the final ranges.
|
|
*/
|
|
void
|
|
svga_buffer_upload_flush(struct svga_context *svga, struct svga_buffer *sbuf)
|
|
{
|
|
unsigned i;
|
|
struct pipe_resource *dummy;
|
|
|
|
if (!sbuf->dma.pending || svga->swc->force_coherent ||
|
|
sbuf->key.coherent) {
|
|
//debug_printf("no dma pending on buffer\n");
|
|
return;
|
|
}
|
|
|
|
assert(sbuf->handle);
|
|
assert(sbuf->map.num_ranges);
|
|
assert(sbuf->dma.svga == svga);
|
|
|
|
/*
|
|
* Patch the DMA/update command with the final copy box.
|
|
*/
|
|
if (svga_have_gb_objects(svga)) {
|
|
struct svga_3d_update_gb_image *update = sbuf->dma.updates;
|
|
|
|
assert(update);
|
|
|
|
for (i = 0; i < sbuf->map.num_ranges; ++i, ++update) {
|
|
SVGA3dBox *box = &update->body.box;
|
|
|
|
SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n",
|
|
sbuf->map.ranges[i].start, sbuf->map.ranges[i].end);
|
|
|
|
box->x = sbuf->map.ranges[i].start;
|
|
box->y = 0;
|
|
box->z = 0;
|
|
box->w = sbuf->map.ranges[i].end - sbuf->map.ranges[i].start;
|
|
box->h = 1;
|
|
box->d = 1;
|
|
|
|
assert(box->x <= sbuf->b.width0);
|
|
assert(box->x + box->w <= sbuf->b.width0);
|
|
|
|
svga->hud.num_bytes_uploaded += box->w;
|
|
svga->hud.num_buffer_uploads++;
|
|
}
|
|
}
|
|
else {
|
|
assert(sbuf->hwbuf);
|
|
assert(sbuf->dma.boxes);
|
|
SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle);
|
|
|
|
for (i = 0; i < sbuf->map.num_ranges; ++i) {
|
|
SVGA3dCopyBox *box = sbuf->dma.boxes + i;
|
|
|
|
SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n",
|
|
sbuf->map.ranges[i].start, sbuf->map.ranges[i].end);
|
|
|
|
box->x = sbuf->map.ranges[i].start;
|
|
box->y = 0;
|
|
box->z = 0;
|
|
box->w = sbuf->map.ranges[i].end - sbuf->map.ranges[i].start;
|
|
box->h = 1;
|
|
box->d = 1;
|
|
box->srcx = sbuf->map.ranges[i].start;
|
|
box->srcy = 0;
|
|
box->srcz = 0;
|
|
|
|
assert(box->x <= sbuf->b.width0);
|
|
assert(box->x + box->w <= sbuf->b.width0);
|
|
|
|
svga->hud.num_bytes_uploaded += box->w;
|
|
svga->hud.num_buffer_uploads++;
|
|
}
|
|
}
|
|
|
|
/* Reset sbuf for next use/upload */
|
|
|
|
sbuf->map.num_ranges = 0;
|
|
|
|
assert(sbuf->head.prev && sbuf->head.next);
|
|
list_del(&sbuf->head); /* remove from svga->dirty_buffers list */
|
|
sbuf->dma.pending = FALSE;
|
|
sbuf->dma.flags.discard = FALSE;
|
|
sbuf->dma.flags.unsynchronized = FALSE;
|
|
|
|
sbuf->dma.svga = NULL;
|
|
sbuf->dma.boxes = NULL;
|
|
sbuf->dma.updates = NULL;
|
|
|
|
/* Decrement reference count (and potentially destroy) */
|
|
dummy = &sbuf->b;
|
|
pipe_resource_reference(&dummy, NULL);
|
|
}
|
|
|
|
|
|
/**
|
|
* Note a dirty range.
|
|
*
|
|
* This function only notes the range down. It doesn't actually emit a DMA
|
|
* upload command. That only happens when a context tries to refer to this
|
|
* buffer, and the DMA upload command is added to that context's command
|
|
* buffer.
|
|
*
|
|
* We try to lump as many contiguous DMA transfers together as possible.
|
|
*/
|
|
void
|
|
svga_buffer_add_range(struct svga_buffer *sbuf, unsigned start, unsigned end)
|
|
{
|
|
unsigned i;
|
|
unsigned nearest_range;
|
|
unsigned nearest_dist;
|
|
|
|
assert(end > start);
|
|
|
|
if (sbuf->map.num_ranges < SVGA_BUFFER_MAX_RANGES) {
|
|
nearest_range = sbuf->map.num_ranges;
|
|
nearest_dist = ~0;
|
|
} else {
|
|
nearest_range = SVGA_BUFFER_MAX_RANGES - 1;
|
|
nearest_dist = 0;
|
|
}
|
|
|
|
/*
|
|
* Try to grow one of the ranges.
|
|
*/
|
|
for (i = 0; i < sbuf->map.num_ranges; ++i) {
|
|
const int left_dist = start - sbuf->map.ranges[i].end;
|
|
const int right_dist = sbuf->map.ranges[i].start - end;
|
|
const int dist = MAX2(left_dist, right_dist);
|
|
|
|
if (dist <= 0) {
|
|
/*
|
|
* Ranges are contiguous or overlapping -- extend this one and return.
|
|
*
|
|
* Note that it is not this function's task to prevent overlapping
|
|
* ranges, as the GMR was already given so it is too late to do
|
|
* anything. If the ranges overlap here it must surely be because
|
|
* PIPE_MAP_UNSYNCHRONIZED was set.
|
|
*/
|
|
sbuf->map.ranges[i].start = MIN2(sbuf->map.ranges[i].start, start);
|
|
sbuf->map.ranges[i].end = MAX2(sbuf->map.ranges[i].end, end);
|
|
return;
|
|
}
|
|
else {
|
|
/*
|
|
* Discontiguous ranges -- keep track of the nearest range.
|
|
*/
|
|
if (dist < nearest_dist) {
|
|
nearest_range = i;
|
|
nearest_dist = dist;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* We cannot add a new range to an existing DMA command, so patch-up the
|
|
* pending DMA upload and start clean.
|
|
*/
|
|
|
|
svga_buffer_upload_flush(sbuf->dma.svga, sbuf);
|
|
|
|
assert(!sbuf->dma.pending);
|
|
assert(!sbuf->dma.svga);
|
|
assert(!sbuf->dma.boxes);
|
|
|
|
if (sbuf->map.num_ranges < SVGA_BUFFER_MAX_RANGES) {
|
|
/*
|
|
* Add a new range.
|
|
*/
|
|
|
|
sbuf->map.ranges[sbuf->map.num_ranges].start = start;
|
|
sbuf->map.ranges[sbuf->map.num_ranges].end = end;
|
|
++sbuf->map.num_ranges;
|
|
} else {
|
|
/*
|
|
* Everything else failed, so just extend the nearest range.
|
|
*
|
|
* It is OK to do this because we always keep a local copy of the
|
|
* host buffer data, for SW TNL, and the host never modifies the buffer.
|
|
*/
|
|
|
|
assert(nearest_range < SVGA_BUFFER_MAX_RANGES);
|
|
assert(nearest_range < sbuf->map.num_ranges);
|
|
sbuf->map.ranges[nearest_range].start =
|
|
MIN2(sbuf->map.ranges[nearest_range].start, start);
|
|
sbuf->map.ranges[nearest_range].end =
|
|
MAX2(sbuf->map.ranges[nearest_range].end, end);
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Copy the contents of the malloc buffer to a hardware buffer.
|
|
*/
|
|
static enum pipe_error
|
|
svga_buffer_update_hw(struct svga_context *svga, struct svga_buffer *sbuf,
|
|
unsigned bind_flags)
|
|
{
|
|
assert(!sbuf->user);
|
|
if (!svga_buffer_has_hw_storage(sbuf)) {
|
|
struct svga_screen *ss = svga_screen(sbuf->b.screen);
|
|
enum pipe_error ret;
|
|
boolean retry;
|
|
void *map;
|
|
unsigned i;
|
|
|
|
assert(sbuf->swbuf);
|
|
if (!sbuf->swbuf)
|
|
return PIPE_ERROR;
|
|
|
|
ret = svga_buffer_create_hw_storage(svga_screen(sbuf->b.screen), sbuf,
|
|
bind_flags);
|
|
if (ret != PIPE_OK)
|
|
return ret;
|
|
|
|
mtx_lock(&ss->swc_mutex);
|
|
map = svga_buffer_hw_storage_map(svga, sbuf, PIPE_MAP_WRITE, &retry);
|
|
assert(map);
|
|
assert(!retry);
|
|
if (!map) {
|
|
mtx_unlock(&ss->swc_mutex);
|
|
svga_buffer_destroy_hw_storage(ss, sbuf);
|
|
return PIPE_ERROR;
|
|
}
|
|
|
|
/* Copy data from malloc'd swbuf to the new hardware buffer */
|
|
for (i = 0; i < sbuf->map.num_ranges; i++) {
|
|
unsigned start = sbuf->map.ranges[i].start;
|
|
unsigned len = sbuf->map.ranges[i].end - start;
|
|
memcpy((uint8_t *) map + start, (uint8_t *) sbuf->swbuf + start, len);
|
|
}
|
|
|
|
if (svga->swc->force_coherent || sbuf->key.coherent)
|
|
sbuf->map.num_ranges = 0;
|
|
|
|
svga_buffer_hw_storage_unmap(svga, sbuf);
|
|
|
|
/* This user/malloc buffer is now indistinguishable from a gpu buffer */
|
|
assert(sbuf->map.count == 0);
|
|
if (sbuf->map.count == 0) {
|
|
if (sbuf->user)
|
|
sbuf->user = FALSE;
|
|
else
|
|
align_free(sbuf->swbuf);
|
|
sbuf->swbuf = NULL;
|
|
}
|
|
|
|
mtx_unlock(&ss->swc_mutex);
|
|
}
|
|
|
|
return PIPE_OK;
|
|
}
|
|
|
|
|
|
/**
|
|
* Upload the buffer to the host in a piecewise fashion.
|
|
*
|
|
* Used when the buffer is too big to fit in the GMR aperture.
|
|
* This function should never get called in the guest-backed case
|
|
* since we always have a full-sized hardware storage backing the
|
|
* host surface.
|
|
*/
|
|
static enum pipe_error
|
|
svga_buffer_upload_piecewise(struct svga_screen *ss,
|
|
struct svga_context *svga,
|
|
struct svga_buffer *sbuf)
|
|
{
|
|
struct svga_winsys_screen *sws = ss->sws;
|
|
const unsigned alignment = sizeof(void *);
|
|
const unsigned usage = 0;
|
|
unsigned i;
|
|
|
|
assert(sbuf->map.num_ranges);
|
|
assert(!sbuf->dma.pending);
|
|
assert(!svga_have_gb_objects(svga));
|
|
|
|
SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle);
|
|
|
|
for (i = 0; i < sbuf->map.num_ranges; ++i) {
|
|
const struct svga_buffer_range *range = &sbuf->map.ranges[i];
|
|
unsigned offset = range->start;
|
|
unsigned size = range->end - range->start;
|
|
|
|
while (offset < range->end) {
|
|
struct svga_winsys_buffer *hwbuf;
|
|
uint8_t *map;
|
|
|
|
if (offset + size > range->end)
|
|
size = range->end - offset;
|
|
|
|
hwbuf = sws->buffer_create(sws, alignment, usage, size);
|
|
while (!hwbuf) {
|
|
size /= 2;
|
|
if (!size)
|
|
return PIPE_ERROR_OUT_OF_MEMORY;
|
|
hwbuf = sws->buffer_create(sws, alignment, usage, size);
|
|
}
|
|
|
|
SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n",
|
|
offset, offset + size);
|
|
|
|
map = sws->buffer_map(sws, hwbuf,
|
|
PIPE_MAP_WRITE |
|
|
PIPE_MAP_DISCARD_RANGE);
|
|
assert(map);
|
|
if (map) {
|
|
memcpy(map, (const char *) sbuf->swbuf + offset, size);
|
|
sws->buffer_unmap(sws, hwbuf);
|
|
}
|
|
|
|
SVGA_RETRY(svga, SVGA3D_BufferDMA(svga->swc,
|
|
hwbuf, sbuf->handle,
|
|
SVGA3D_WRITE_HOST_VRAM,
|
|
size, 0, offset, sbuf->dma.flags));
|
|
sbuf->dma.flags.discard = FALSE;
|
|
|
|
sws->buffer_destroy(sws, hwbuf);
|
|
|
|
offset += size;
|
|
}
|
|
}
|
|
|
|
sbuf->map.num_ranges = 0;
|
|
|
|
return PIPE_OK;
|
|
}
|
|
|
|
|
|
/**
|
|
* A helper function to add an update command for the dirty ranges if there
|
|
* isn't already one.
|
|
*/
|
|
static void
|
|
svga_buffer_upload_ranges(struct svga_context *svga,
|
|
struct svga_buffer *sbuf)
|
|
{
|
|
struct pipe_screen *screen = svga->pipe.screen;
|
|
struct svga_screen *ss = svga_screen(screen);
|
|
enum pipe_error ret = PIPE_OK;
|
|
|
|
if (sbuf->map.num_ranges) {
|
|
if (!sbuf->dma.pending) {
|
|
/* No pending DMA/update commands yet. */
|
|
|
|
/* Migrate the data from swbuf -> hwbuf if necessary */
|
|
ret = svga_buffer_update_hw(svga, sbuf, sbuf->bind_flags);
|
|
if (ret == PIPE_OK) {
|
|
/* Emit DMA or UpdateGBImage commands */
|
|
SVGA_RETRY_OOM(svga, ret, svga_buffer_upload_command(svga, sbuf));
|
|
if (ret == PIPE_OK) {
|
|
sbuf->dma.pending = TRUE;
|
|
assert(!sbuf->head.prev && !sbuf->head.next);
|
|
list_addtail(&sbuf->head, &svga->dirty_buffers);
|
|
}
|
|
}
|
|
else if (ret == PIPE_ERROR_OUT_OF_MEMORY) {
|
|
/*
|
|
* The buffer is too big to fit in the GMR aperture, so break it in
|
|
* smaller pieces.
|
|
*/
|
|
ret = svga_buffer_upload_piecewise(ss, svga, sbuf);
|
|
}
|
|
|
|
if (ret != PIPE_OK) {
|
|
/*
|
|
* Something unexpected happened above. There is very little that
|
|
* we can do other than proceeding while ignoring the dirty ranges.
|
|
*/
|
|
assert(0);
|
|
sbuf->map.num_ranges = 0;
|
|
}
|
|
}
|
|
else {
|
|
/*
|
|
* There a pending dma already. Make sure it is from this context.
|
|
*/
|
|
assert(sbuf->dma.svga == svga);
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
|
|
/**
|
|
* Get (or create/upload) the winsys surface handle so that we can
|
|
* refer to this buffer in fifo commands.
|
|
* This function will create the host surface, and in the GB case also the
|
|
* hardware storage. In the non-GB case, the hardware storage will be created
|
|
* if there are mapped ranges and the data is currently in a malloc'ed buffer.
|
|
*/
|
|
struct svga_winsys_surface *
|
|
svga_buffer_handle(struct svga_context *svga, struct pipe_resource *buf,
|
|
unsigned tobind_flags)
|
|
{
|
|
struct pipe_screen *screen = svga->pipe.screen;
|
|
struct svga_screen *ss = svga_screen(screen);
|
|
struct svga_buffer *sbuf;
|
|
enum pipe_error ret;
|
|
|
|
if (!buf)
|
|
return NULL;
|
|
|
|
sbuf = svga_buffer(buf);
|
|
|
|
assert(!sbuf->user);
|
|
|
|
if (sbuf->handle) {
|
|
if ((sbuf->bind_flags & tobind_flags) != tobind_flags) {
|
|
/* If the allocated resource's bind flags do not include the
|
|
* requested bind flags, validate the host surface.
|
|
*/
|
|
ret = svga_buffer_validate_host_surface(svga, sbuf, tobind_flags);
|
|
if (ret != PIPE_OK)
|
|
return NULL;
|
|
}
|
|
} else {
|
|
/* If there is no resource handle yet, then combine the buffer bind
|
|
* flags and the tobind_flags if they are compatible.
|
|
* If not, just use the tobind_flags for creating the resource handle.
|
|
*/
|
|
if (compatible_bind_flags(sbuf->bind_flags, tobind_flags))
|
|
sbuf->bind_flags = sbuf->bind_flags | tobind_flags;
|
|
else
|
|
sbuf->bind_flags = tobind_flags;
|
|
|
|
assert((sbuf->bind_flags & tobind_flags) == tobind_flags);
|
|
|
|
/* This call will set sbuf->handle */
|
|
if (svga_have_gb_objects(svga)) {
|
|
ret = svga_buffer_update_hw(svga, sbuf, sbuf->bind_flags);
|
|
} else {
|
|
ret = svga_buffer_create_host_surface(ss, sbuf, sbuf->bind_flags);
|
|
}
|
|
if (ret != PIPE_OK)
|
|
return NULL;
|
|
}
|
|
|
|
assert(sbuf->handle);
|
|
assert(sbuf->bufsurf);
|
|
if (svga->swc->force_coherent || sbuf->key.coherent)
|
|
return sbuf->handle;
|
|
|
|
/* upload any dirty ranges */
|
|
svga_buffer_upload_ranges(svga, sbuf);
|
|
|
|
assert(sbuf->map.num_ranges == 0 || sbuf->dma.pending);
|
|
|
|
return sbuf->handle;
|
|
}
|
|
|
|
|
|
void
|
|
svga_context_flush_buffers(struct svga_context *svga)
|
|
{
|
|
struct list_head *curr, *next;
|
|
|
|
SVGA_STATS_TIME_PUSH(svga_sws(svga), SVGA_STATS_TIME_BUFFERSFLUSH);
|
|
|
|
curr = svga->dirty_buffers.next;
|
|
next = curr->next;
|
|
while (curr != &svga->dirty_buffers) {
|
|
struct svga_buffer *sbuf = list_entry(curr, struct svga_buffer, head);
|
|
|
|
assert(p_atomic_read(&sbuf->b.reference.count) != 0);
|
|
assert(sbuf->dma.pending);
|
|
|
|
svga_buffer_upload_flush(svga, sbuf);
|
|
|
|
curr = next;
|
|
next = curr->next;
|
|
}
|
|
|
|
SVGA_STATS_TIME_POP(svga_sws(svga));
|
|
}
|