util: Rename pipe_debug_callback to util_debug_callback

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15657>
This commit is contained in:
Yonggang Luo 2022-03-31 04:22:26 +08:00 committed by Marge Bot
parent 523675e995
commit 2ca6ef22f7
80 changed files with 140 additions and 140 deletions

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@ -403,7 +403,7 @@ Buffer mapping conclusions
* Buffer valid range tracking doesn't need to be fancy, "number of bytes
valid starting from 0" is sufficient for all examples found.
* Use the ``pipe_debug_callback`` to report stalls on buffer mapping to ease
* Use the ``util_debug_callback`` to report stalls on buffer mapping to ease
debug.
* Buffer binding points are not useful for tuning buffer placement (See all the

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@ -1951,7 +1951,7 @@ trace_context_set_context_param(struct pipe_context *_context,
}
static void
trace_context_set_debug_callback(struct pipe_context *_context, const struct pipe_debug_callback *cb)
trace_context_set_debug_callback(struct pipe_context *_context, const struct util_debug_callback *cb)
{
struct trace_context *tr_context = trace_context(_context);
struct pipe_context *context = tr_context->pipe;

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@ -97,7 +97,7 @@ u_async_debug_cleanup(struct util_async_debug_callback *adbg)
void
_u_async_debug_drain(struct util_async_debug_callback *adbg,
struct pipe_debug_callback *dst)
struct util_debug_callback *dst)
{
simple_mtx_lock(&adbg->lock);
for (unsigned i = 0; i < adbg->count; ++i) {

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@ -25,7 +25,7 @@
/**
* \file u_async_debug.h
* Provides a helper implementation of pipe_debug_callback which allows debug
* Provides a helper implementation of util_debug_callback which allows debug
* messages from non-application threads to be passed back to the application
* thread.
*/
@ -48,7 +48,7 @@ struct util_debug_message {
};
struct util_async_debug_callback {
struct pipe_debug_callback base;
struct util_debug_callback base;
simple_mtx_t lock;
unsigned count;
@ -63,11 +63,11 @@ u_async_debug_cleanup(struct util_async_debug_callback *adbg);
void
_u_async_debug_drain(struct util_async_debug_callback *adbg,
struct pipe_debug_callback *dst);
struct util_debug_callback *dst);
static inline void
u_async_debug_drain(struct util_async_debug_callback *adbg,
struct pipe_debug_callback *dst)
struct util_debug_callback *dst)
{
/* Read the count without taking the lock to avoid atomics in the fast path.
* We'll re-read the count after taking the lock. */

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@ -2769,7 +2769,7 @@ tc_dump_debug_state(struct pipe_context *_pipe, FILE *stream,
static void
tc_set_debug_callback(struct pipe_context *_pipe,
const struct pipe_debug_callback *cb)
const struct util_debug_callback *cb)
{
struct threaded_context *tc = threaded_context(_pipe);
struct pipe_context *pipe = tc->pipe;

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@ -83,7 +83,7 @@ struct crocus_growing_bo {
struct crocus_batch {
struct crocus_context *ice;
struct crocus_screen *screen;
struct pipe_debug_callback *dbg;
struct util_debug_callback *dbg;
struct pipe_device_reset_callback *reset;
/** What batch is this? (e.g. CROCUS_BATCH_RENDER/COMPUTE) */

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@ -740,7 +740,7 @@ __crocus_bo_unreference(struct crocus_bo *bo)
}
static void
bo_wait_with_stall_warning(struct pipe_debug_callback *dbg,
bo_wait_with_stall_warning(struct util_debug_callback *dbg,
struct crocus_bo *bo,
const char *action)
{
@ -777,7 +777,7 @@ print_flags(unsigned flags)
}
static void *
crocus_bo_gem_mmap_legacy(struct pipe_debug_callback *dbg,
crocus_bo_gem_mmap_legacy(struct util_debug_callback *dbg,
struct crocus_bo *bo, bool wc)
{
struct crocus_bufmgr *bufmgr = bo->bufmgr;
@ -800,7 +800,7 @@ crocus_bo_gem_mmap_legacy(struct pipe_debug_callback *dbg,
}
static void *
crocus_bo_gem_mmap_offset(struct pipe_debug_callback *dbg, struct crocus_bo *bo,
crocus_bo_gem_mmap_offset(struct util_debug_callback *dbg, struct crocus_bo *bo,
bool wc)
{
struct crocus_bufmgr *bufmgr = bo->bufmgr;
@ -831,7 +831,7 @@ crocus_bo_gem_mmap_offset(struct pipe_debug_callback *dbg, struct crocus_bo *bo,
}
static void *
crocus_bo_gem_mmap(struct pipe_debug_callback *dbg, struct crocus_bo *bo, bool wc)
crocus_bo_gem_mmap(struct util_debug_callback *dbg, struct crocus_bo *bo, bool wc)
{
struct crocus_bufmgr *bufmgr = bo->bufmgr;
@ -842,7 +842,7 @@ crocus_bo_gem_mmap(struct pipe_debug_callback *dbg, struct crocus_bo *bo, bool w
}
static void *
crocus_bo_map_cpu(struct pipe_debug_callback *dbg,
crocus_bo_map_cpu(struct util_debug_callback *dbg,
struct crocus_bo *bo, unsigned flags)
{
/* We disallow CPU maps for writing to non-coherent buffers, as the
@ -900,7 +900,7 @@ crocus_bo_map_cpu(struct pipe_debug_callback *dbg,
}
static void *
crocus_bo_map_wc(struct pipe_debug_callback *dbg,
crocus_bo_map_wc(struct util_debug_callback *dbg,
struct crocus_bo *bo, unsigned flags)
{
if (!bo->map_wc) {
@ -953,7 +953,7 @@ crocus_bo_map_wc(struct pipe_debug_callback *dbg,
* tracking is handled on the buffer exchange instead.
*/
static void *
crocus_bo_map_gtt(struct pipe_debug_callback *dbg,
crocus_bo_map_gtt(struct util_debug_callback *dbg,
struct crocus_bo *bo, unsigned flags)
{
struct crocus_bufmgr *bufmgr = bo->bufmgr;
@ -1048,7 +1048,7 @@ can_map_cpu(struct crocus_bo *bo, unsigned flags)
}
void *
crocus_bo_map(struct pipe_debug_callback *dbg,
crocus_bo_map(struct util_debug_callback *dbg,
struct crocus_bo *bo, unsigned flags)
{
if (bo->tiling_mode != I915_TILING_NONE && !(flags & MAP_RAW))

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@ -35,7 +35,7 @@
struct crocus_batch;
struct intel_device_info;
struct pipe_debug_callback;
struct util_debug_callback;
#define CROCUS_BINDER_SIZE (64 * 1024)
#define CROCUS_MAX_BINDERS 100
@ -238,7 +238,7 @@ static inline void crocus_bo_unreference(struct crocus_bo *bo)
* This function will block waiting for any existing execution on the
* buffer to complete, first. The resulting mapping is returned.
*/
MUST_CHECK void *crocus_bo_map(struct pipe_debug_callback *dbg,
MUST_CHECK void *crocus_bo_map(struct util_debug_callback *dbg,
struct crocus_bo *bo, unsigned flags);
/**

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@ -40,7 +40,7 @@
*/
static void
crocus_set_debug_callback(struct pipe_context *ctx,
const struct pipe_debug_callback *cb)
const struct util_debug_callback *cb)
{
struct crocus_context *ice = (struct crocus_context *)ctx;

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@ -442,7 +442,7 @@ struct crocus_context {
struct threaded_context *thrctx;
/** A debug callback for KHR_debug output. */
struct pipe_debug_callback dbg;
struct util_debug_callback dbg;
/** A device reset status callback for notifying that the GPU is hosed. */
struct pipe_device_reset_callback reset;

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@ -261,7 +261,7 @@ struct crocus_surface {
*/
struct crocus_transfer {
struct threaded_transfer base;
struct pipe_debug_callback *dbg;
struct util_debug_callback *dbg;
void *buffer;
void *ptr;

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@ -680,7 +680,7 @@ crocus_get_default_l3_config(const struct intel_device_info *devinfo,
static void
crocus_shader_debug_log(void *data, unsigned *id, const char *fmt, ...)
{
struct pipe_debug_callback *dbg = data;
struct util_debug_callback *dbg = data;
va_list args;
if (!dbg->debug_message)
@ -694,7 +694,7 @@ crocus_shader_debug_log(void *data, unsigned *id, const char *fmt, ...)
static void
crocus_shader_perf_log(void *data, unsigned *id, const char *fmt, ...)
{
struct pipe_debug_callback *dbg = data;
struct util_debug_callback *dbg = data;
va_list args;
va_start(args, fmt);

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@ -613,7 +613,7 @@ etna_context_force_flush(struct etna_cmd_stream *stream, void *priv)
static void
etna_set_debug_callback(struct pipe_context *pctx,
const struct pipe_debug_callback *cb)
const struct util_debug_callback *cb)
{
struct etna_context *ctx = etna_context(pctx);

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@ -185,7 +185,7 @@ struct etna_context {
uint64_t rs_operations;
} stats;
struct pipe_debug_callback debug;
struct util_debug_callback debug;
int in_fence_fd;
/* list of accumulated HW queries */

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@ -375,7 +375,7 @@ etna_shader_stage(struct etna_shader_variant *shader)
}
static void
dump_shader_info(struct etna_shader_variant *v, struct pipe_debug_callback *debug)
dump_shader_info(struct etna_shader_variant *v, struct util_debug_callback *debug)
{
if (!unlikely(etna_mesa_debug & ETNA_DBG_SHADERDB))
return;
@ -430,7 +430,7 @@ fail:
struct etna_shader_variant *
etna_shader_variant(struct etna_shader *shader, struct etna_shader_key key,
struct pipe_debug_callback *debug)
struct util_debug_callback *debug)
{
struct etna_shader_variant *v;

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@ -95,7 +95,7 @@ etna_shader_update_vertex(struct etna_context *ctx);
struct etna_shader_variant *
etna_shader_variant(struct etna_shader *shader, struct etna_shader_key key,
struct pipe_debug_callback *debug);
struct util_debug_callback *debug);
void
etna_shader_init(struct pipe_context *pctx);

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@ -43,7 +43,7 @@ void fd3_emit_gmem_restore_tex(struct fd_ringbuffer *ring,
/* grouped together emit-state for prog/vertex/state emit: */
struct fd3_emit {
struct pipe_debug_callback *debug;
struct util_debug_callback *debug;
const struct fd_vertex_state *vtx;
const struct fd3_program_state *prog;
const struct pipe_draw_info *info;

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@ -41,7 +41,7 @@ void fd4_emit_gmem_restore_tex(struct fd_ringbuffer *ring, unsigned nr_bufs,
/* grouped together emit-state for prog/vertex/state emit: */
struct fd4_emit {
struct pipe_debug_callback *debug;
struct util_debug_callback *debug;
const struct fd_vertex_state *vtx;
const struct fd4_program_state *prog;
const struct pipe_draw_info *info;

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@ -41,7 +41,7 @@ struct fd_ringbuffer;
/* grouped together emit-state for prog/vertex/state emit: */
struct fd5_emit {
struct pipe_debug_callback *debug;
struct util_debug_callback *debug;
const struct fd_vertex_state *vtx;
const struct fd5_program_state *prog;
const struct pipe_draw_info *info;

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@ -402,7 +402,7 @@ fd_context_destroy(struct pipe_context *pctx)
static void
fd_set_debug_callback(struct pipe_context *pctx,
const struct pipe_debug_callback *cb)
const struct util_debug_callback *cb)
{
struct fd_context *ctx = fd_context(pctx);

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@ -436,7 +436,7 @@ struct fd_context {
*/
struct ir3_cache *shader_cache;
struct pipe_debug_callback debug;
struct util_debug_callback debug;
struct u_trace_context trace_context dt;

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@ -120,7 +120,7 @@ extern bool fd_binning_enabled;
do { \
if (FD_DBG(PERF)) \
mesa_logw(__VA_ARGS__); \
struct pipe_debug_callback *__d = (debug); \
struct util_debug_callback *__d = (debug); \
if (__d) \
util_debug_message(__d, type, __VA_ARGS__); \
} while (0)

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@ -87,7 +87,7 @@ ir3_cache_destroy(struct ir3_cache *cache)
struct ir3_program_state *
ir3_cache_lookup(struct ir3_cache *cache, const struct ir3_cache_key *key,
struct pipe_debug_callback *debug)
struct util_debug_callback *debug)
{
uint32_t hash = key_hash(key);
struct hash_entry *entry =

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@ -77,7 +77,7 @@ void ir3_cache_destroy(struct ir3_cache *cache);
*/
struct ir3_program_state *ir3_cache_lookup(struct ir3_cache *cache,
const struct ir3_cache_key *key,
struct pipe_debug_callback *debug);
struct util_debug_callback *debug);
/* call when an API level state object is destroyed, to invalidate
* cache entries which reference that state object.

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@ -75,7 +75,7 @@ initial_variants_synchronous(struct fd_context *ctx)
static void
dump_shader_info(struct ir3_shader_variant *v,
struct pipe_debug_callback *debug)
struct util_debug_callback *debug)
{
if (!FD_DBG(SHADERDB))
return;
@ -119,7 +119,7 @@ upload_shader_variant(struct ir3_shader_variant *v)
struct ir3_shader_variant *
ir3_shader_variant(struct ir3_shader *shader, struct ir3_shader_key key,
bool binning_pass, struct pipe_debug_callback *debug)
bool binning_pass, struct util_debug_callback *debug)
{
struct ir3_shader_variant *v;
bool created = false;
@ -176,7 +176,7 @@ copy_stream_out(struct ir3_stream_output_info *i,
static void
create_initial_variants(struct ir3_shader_state *hwcso,
struct pipe_debug_callback *debug)
struct util_debug_callback *debug)
{
struct ir3_shader *shader = hwcso->shader;
struct ir3_compiler *compiler = shader->compiler;
@ -246,7 +246,7 @@ static void
create_initial_variants_async(void *job, void *gdata, int thread_index)
{
struct ir3_shader_state *hwcso = job;
struct pipe_debug_callback debug = {};
struct util_debug_callback debug = {};
create_initial_variants(hwcso, &debug);
}
@ -256,7 +256,7 @@ create_initial_compute_variants_async(void *job, void *gdata, int thread_index)
{
struct ir3_shader_state *hwcso = job;
struct ir3_shader *shader = hwcso->shader;
struct pipe_debug_callback debug = {};
struct util_debug_callback debug = {};
static struct ir3_shader_key key; /* static is implicitly zeroed */
ir3_shader_variant(shader, key, false, &debug);

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@ -41,7 +41,7 @@ struct ir3_shader_state;
struct ir3_shader_variant *
ir3_shader_variant(struct ir3_shader *shader, struct ir3_shader_key key,
bool binning_pass, struct pipe_debug_callback *debug);
bool binning_pass, struct util_debug_callback *debug);
void *ir3_shader_compute_state_create(struct pipe_context *pctx,
const struct pipe_compute_state *cso);

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@ -167,7 +167,7 @@ i915_destroy(struct pipe_context *pipe)
static void
i915_set_debug_callback(struct pipe_context *pipe,
const struct pipe_debug_callback *cb)
const struct util_debug_callback *cb)
{
struct i915_context *i915 = i915_context(pipe);

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@ -310,7 +310,7 @@ struct i915_context {
/** blitter/hw-clear */
struct blitter_context *blitter;
struct pipe_debug_callback debug;
struct util_debug_callback debug;
};
/* A flag for each frontend state object:

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@ -63,7 +63,7 @@ enum iris_batch_name {
struct iris_batch {
struct iris_context *ice;
struct iris_screen *screen;
struct pipe_debug_callback *dbg;
struct util_debug_callback *dbg;
struct pipe_device_reset_callback *reset;
/** What batch is this? (e.g. IRIS_BATCH_RENDER/COMPUTE) */

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@ -1488,7 +1488,7 @@ iris_bo_unreference(struct iris_bo *bo)
}
static void
bo_wait_with_stall_warning(struct pipe_debug_callback *dbg,
bo_wait_with_stall_warning(struct util_debug_callback *dbg,
struct iris_bo *bo,
const char *action)
{
@ -1525,7 +1525,7 @@ print_flags(unsigned flags)
}
static void *
iris_bo_gem_mmap_legacy(struct pipe_debug_callback *dbg, struct iris_bo *bo)
iris_bo_gem_mmap_legacy(struct util_debug_callback *dbg, struct iris_bo *bo)
{
struct iris_bufmgr *bufmgr = bo->bufmgr;
@ -1552,7 +1552,7 @@ iris_bo_gem_mmap_legacy(struct pipe_debug_callback *dbg, struct iris_bo *bo)
}
static void *
iris_bo_gem_mmap_offset(struct pipe_debug_callback *dbg, struct iris_bo *bo)
iris_bo_gem_mmap_offset(struct util_debug_callback *dbg, struct iris_bo *bo)
{
struct iris_bufmgr *bufmgr = bo->bufmgr;
@ -1612,7 +1612,7 @@ iris_bo_gem_mmap_offset(struct pipe_debug_callback *dbg, struct iris_bo *bo)
}
void *
iris_bo_map(struct pipe_debug_callback *dbg,
iris_bo_map(struct util_debug_callback *dbg,
struct iris_bo *bo, unsigned flags)
{
struct iris_bufmgr *bufmgr = bo->bufmgr;

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@ -38,7 +38,7 @@
#include "pipebuffer/pb_slab.h"
struct intel_device_info;
struct pipe_debug_callback;
struct util_debug_callback;
struct isl_surf;
struct iris_syncobj;
@ -331,7 +331,7 @@ void iris_bo_unreference(struct iris_bo *bo);
* This function will block waiting for any existing execution on the
* buffer to complete, first. The resulting mapping is returned.
*/
MUST_CHECK void *iris_bo_map(struct pipe_debug_callback *dbg,
MUST_CHECK void *iris_bo_map(struct util_debug_callback *dbg,
struct iris_bo *bo, unsigned flags);
/**

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@ -42,7 +42,7 @@
*/
static void
iris_set_debug_callback(struct pipe_context *ctx,
const struct pipe_debug_callback *cb)
const struct util_debug_callback *cb)
{
struct iris_context *ice = (struct iris_context *)ctx;
struct iris_screen *screen = (struct iris_screen *)ctx->screen;

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@ -582,7 +582,7 @@ struct iris_context {
struct threaded_context *thrctx;
/** A debug callback for KHR_debug output. */
struct pipe_debug_callback dbg;
struct util_debug_callback dbg;
/** A device reset status callback for notifying that the GPU is hosed. */
struct pipe_device_reset_callback reset;

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@ -58,7 +58,7 @@
struct iris_threaded_compile_job {
struct iris_screen *screen;
struct u_upload_mgr *uploader;
struct pipe_debug_callback *dbg;
struct util_debug_callback *dbg;
struct iris_uncompiled_shader *ish;
struct iris_compiled_shader *shader;
};
@ -1105,7 +1105,7 @@ iris_setup_binding_table(const struct intel_device_info *devinfo,
static void
iris_debug_recompile(struct iris_screen *screen,
struct pipe_debug_callback *dbg,
struct util_debug_callback *dbg,
struct iris_uncompiled_shader *ish,
const struct brw_base_prog_key *key)
{
@ -1267,7 +1267,7 @@ iris_threaded_compile_job_delete(void *_job, UNUSED void *_gdata,
static void
iris_schedule_compile(struct iris_screen *screen,
struct util_queue_fence *ready_fence,
struct pipe_debug_callback *dbg,
struct util_debug_callback *dbg,
struct iris_threaded_compile_job *job,
util_queue_execute_func execute)
@ -1299,7 +1299,7 @@ iris_schedule_compile(struct iris_screen *screen,
static void
iris_compile_vs(struct iris_screen *screen,
struct u_upload_mgr *uploader,
struct pipe_debug_callback *dbg,
struct util_debug_callback *dbg,
struct iris_uncompiled_shader *ish,
struct iris_compiled_shader *shader)
{
@ -1479,7 +1479,7 @@ static void
iris_compile_tcs(struct iris_screen *screen,
struct hash_table *passthrough_ht,
struct u_upload_mgr *uploader,
struct pipe_debug_callback *dbg,
struct util_debug_callback *dbg,
struct iris_uncompiled_shader *ish,
struct iris_compiled_shader *shader)
{
@ -1668,7 +1668,7 @@ iris_update_compiled_tcs(struct iris_context *ice)
static void
iris_compile_tes(struct iris_screen *screen,
struct u_upload_mgr *uploader,
struct pipe_debug_callback *dbg,
struct util_debug_callback *dbg,
struct iris_uncompiled_shader *ish,
struct iris_compiled_shader *shader)
{
@ -1807,7 +1807,7 @@ iris_update_compiled_tes(struct iris_context *ice)
static void
iris_compile_gs(struct iris_screen *screen,
struct u_upload_mgr *uploader,
struct pipe_debug_callback *dbg,
struct util_debug_callback *dbg,
struct iris_uncompiled_shader *ish,
struct iris_compiled_shader *shader)
{
@ -1941,7 +1941,7 @@ iris_update_compiled_gs(struct iris_context *ice)
static void
iris_compile_fs(struct iris_screen *screen,
struct u_upload_mgr *uploader,
struct pipe_debug_callback *dbg,
struct util_debug_callback *dbg,
struct iris_uncompiled_shader *ish,
struct iris_compiled_shader *shader,
struct brw_vue_map *vue_map)
@ -2234,7 +2234,7 @@ iris_update_compiled_shaders(struct iris_context *ice)
static void
iris_compile_cs(struct iris_screen *screen,
struct u_upload_mgr *uploader,
struct pipe_debug_callback *dbg,
struct util_debug_callback *dbg,
struct iris_uncompiled_shader *ish,
struct iris_compiled_shader *shader)
{
@ -2545,7 +2545,7 @@ iris_compile_shader(void *_job, UNUSED void *_gdata, UNUSED int thread_index)
struct iris_screen *screen = job->screen;
struct u_upload_mgr *uploader = job->uploader;
struct pipe_debug_callback *dbg = job->dbg;
struct util_debug_callback *dbg = job->dbg;
struct iris_uncompiled_shader *ish = job->ish;
struct iris_compiled_shader *shader = job->shader;

View File

@ -272,7 +272,7 @@ struct iris_surface {
*/
struct iris_transfer {
struct threaded_transfer base;
struct pipe_debug_callback *dbg;
struct util_debug_callback *dbg;
void *buffer;
void *ptr;

View File

@ -688,7 +688,7 @@ iris_get_default_l3_config(const struct intel_device_info *devinfo,
static void
iris_shader_debug_log(void *data, unsigned *id, const char *fmt, ...)
{
struct pipe_debug_callback *dbg = data;
struct util_debug_callback *dbg = data;
va_list args;
if (!dbg->debug_message)
@ -702,7 +702,7 @@ iris_shader_debug_log(void *data, unsigned *id, const char *fmt, ...)
static void
iris_shader_perf_log(void *data, unsigned *id, const char *fmt, ...)
{
struct pipe_debug_callback *dbg = data;
struct util_debug_callback *dbg = data;
va_list args;
va_start(args, fmt);

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@ -424,7 +424,7 @@ static int gpir_glsl_type_size(enum glsl_base_type type)
}
static void gpir_print_shader_db(struct nir_shader *nir, gpir_compiler *comp,
struct pipe_debug_callback *debug)
struct util_debug_callback *debug)
{
const struct shader_info *info = &nir->info;
char *shaderdb;
@ -445,7 +445,7 @@ static void gpir_print_shader_db(struct nir_shader *nir, gpir_compiler *comp,
}
bool gpir_compile_nir(struct lima_vs_compiled_shader *prog, struct nir_shader *nir,
struct pipe_debug_callback *debug)
struct util_debug_callback *debug)
{
nir_function_impl *func = nir_shader_get_entrypoint(nir);
gpir_compiler *comp = gpir_compiler_create(prog, func->reg_alloc, func->ssa_alloc);

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@ -54,13 +54,13 @@ struct lima_fs_compiled_shader;
/* gpir interface */
bool gpir_compile_nir(struct lima_vs_compiled_shader *prog, struct nir_shader *nir,
struct pipe_debug_callback *debug);
struct util_debug_callback *debug);
/* ppir interface */
bool ppir_compile_nir(struct lima_fs_compiled_shader *prog, struct nir_shader *nir,
struct ra_regs *ra,
struct pipe_debug_callback *debug);
struct util_debug_callback *debug);
struct ra_regs *ppir_regalloc_init(void *mem_ctx);
void lima_nir_lower_uniform_to_scalar(nir_shader *shader);

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@ -860,7 +860,7 @@ static void ppir_add_ordering_deps(ppir_compiler *comp)
}
static void ppir_print_shader_db(struct nir_shader *nir, ppir_compiler *comp,
struct pipe_debug_callback *debug)
struct util_debug_callback *debug)
{
const struct shader_info *info = &nir->info;
char *shaderdb;
@ -906,7 +906,7 @@ static void ppir_add_write_after_read_deps(ppir_compiler *comp)
bool ppir_compile_nir(struct lima_fs_compiled_shader *prog, struct nir_shader *nir,
struct ra_regs *ra,
struct pipe_debug_callback *debug)
struct util_debug_callback *debug)
{
nir_function_impl *func = nir_shader_get_entrypoint(nir);
ppir_compiler *comp = ppir_compiler_create(prog, func->reg_alloc, func->ssa_alloc);

View File

@ -189,7 +189,7 @@ plb_pp_stream_compare(const void *key1, const void *key2)
static void
lima_set_debug_callback(struct pipe_context *pctx,
const struct pipe_debug_callback *cb)
const struct util_debug_callback *cb)
{
struct lima_context *ctx = lima_context(pctx);

View File

@ -275,7 +275,7 @@ struct lima_context {
int id;
struct pipe_debug_callback debug;
struct util_debug_callback debug;
unsigned index_offset;
struct lima_resource *index_res;

View File

@ -15,7 +15,7 @@ struct nouveau_context {
struct nouveau_client *client;
struct nouveau_pushbuf *pushbuf;
struct pipe_debug_callback debug;
struct util_debug_callback debug;
bool vbo_dirty;

View File

@ -204,7 +204,7 @@ nouveau_fence_kick(struct nouveau_fence *fence)
}
bool
nouveau_fence_wait(struct nouveau_fence *fence, struct pipe_debug_callback *debug)
nouveau_fence_wait(struct nouveau_fence *fence, struct util_debug_callback *debug)
{
struct nouveau_screen *screen = fence->screen;
uint32_t spins = 0;

View File

@ -11,7 +11,7 @@
#define NOUVEAU_FENCE_STATE_FLUSHED 3
#define NOUVEAU_FENCE_STATE_SIGNALLED 4
struct pipe_debug_callback;
struct util_debug_callback;
struct nouveau_fence_work {
struct list_head list;
@ -37,7 +37,7 @@ void nouveau_fence_cleanup(struct nouveau_screen *);
bool nouveau_fence_work(struct nouveau_fence *, void (*)(void *), void *);
void nouveau_fence_update(struct nouveau_screen *, bool flushed);
void nouveau_fence_next(struct nouveau_screen *);
bool nouveau_fence_wait(struct nouveau_fence *, struct pipe_debug_callback *);
bool nouveau_fence_wait(struct nouveau_fence *, struct util_debug_callback *);
bool nouveau_fence_signalled(struct nouveau_fence *);
void nouveau_fence_unref_bo(void *data); /* generic unref bo callback */

View File

@ -383,7 +383,7 @@ nouveau_screen_fini(struct nouveau_screen *screen)
static void
nouveau_set_debug_callback(struct pipe_context *pipe,
const struct pipe_debug_callback *cb)
const struct util_debug_callback *cb)
{
struct nouveau_context *context = nouveau_context(pipe);

View File

@ -323,7 +323,7 @@ nv50_program_create_strmout_state(const struct nv50_ir_prog_info_out *info,
bool
nv50_program_translate(struct nv50_program *prog, uint16_t chipset,
struct pipe_debug_callback *debug)
struct util_debug_callback *debug)
{
struct nv50_ir_prog_info *info;
struct nv50_ir_prog_info_out info_out = {};

View File

@ -123,7 +123,7 @@ struct nv50_program {
};
bool nv50_program_translate(struct nv50_program *, uint16_t chipset,
struct pipe_debug_callback *);
struct util_debug_callback *);
bool nv50_program_upload_code(struct nv50_context *, struct nv50_program *);
void nv50_program_destroy(struct nv50_context *, struct nv50_program *);

View File

@ -324,7 +324,7 @@ extern struct draw_stage *nvc0_draw_render_stage(struct nvc0_context *);
/* nvc0_program.c */
bool nvc0_program_translate(struct nvc0_program *, uint16_t chipset,
struct disk_cache *,
struct pipe_debug_callback *);
struct util_debug_callback *);
bool nvc0_program_upload(struct nvc0_context *, struct nvc0_program *);
void nvc0_program_destroy(struct nvc0_context *, struct nvc0_program *);
void nvc0_program_library_upload(struct nvc0_context *);

View File

@ -572,7 +572,7 @@ nvc0_program_dump(struct nvc0_program *prog)
bool
nvc0_program_translate(struct nvc0_program *prog, uint16_t chipset,
struct disk_cache *disk_shader_cache,
struct pipe_debug_callback *debug)
struct util_debug_callback *debug)
{
struct blob blob;
size_t cache_size;

View File

@ -43,7 +43,7 @@ struct radeon_compiler {
struct memory_pool Pool;
struct rc_program Program;
const struct rc_regalloc_state *regalloc_state;
struct pipe_debug_callback *debug;
struct util_debug_callback *debug;
enum rc_program_type type;
unsigned Debug:2;
unsigned Error:1;

View File

@ -370,7 +370,7 @@ static void r300_init_states(struct pipe_context *pipe)
static void
r300_set_debug_callback(struct pipe_context *context,
const struct pipe_debug_callback *cb)
const struct util_debug_callback *cb)
{
struct r300_context *r300 = r300_context(context);

View File

@ -547,7 +547,7 @@ struct r300_context {
/* Occlusion query. */
struct r300_atom query_start;
struct pipe_debug_callback debug;
struct util_debug_callback debug;
/* The pointers to the first and the last atom. */
struct r300_atom *first_dirty, *last_dirty;

View File

@ -492,7 +492,7 @@ static enum pipe_reset_status r600_get_reset_status(struct pipe_context *ctx)
}
static void r600_set_debug_callback(struct pipe_context *ctx,
const struct pipe_debug_callback *cb)
const struct util_debug_callback *cb)
{
struct r600_common_context *rctx = (struct r600_common_context *)ctx;

View File

@ -565,7 +565,7 @@ struct r600_common_context {
float sample_locations_8x[8][2];
float sample_locations_16x[16][2];
struct pipe_debug_callback debug;
struct util_debug_callback debug;
struct pipe_device_reset_callback device_reset_callback;
struct u_log_context *log;

View File

@ -113,7 +113,7 @@ static void si_create_compute_state_async(void *job, void *gdata, int thread_ind
struct si_shader_selector *sel = &program->sel;
struct si_shader *shader = &program->shader;
struct ac_llvm_compiler *compiler;
struct pipe_debug_callback *debug = &sel->compiler_ctx_state.debug;
struct util_debug_callback *debug = &sel->compiler_ctx_state.debug;
struct si_screen *sscreen = sel->screen;
assert(!debug->debug_message || debug->async);

View File

@ -404,7 +404,7 @@ static void si_emit_string_marker(struct pipe_context *ctx, const char *string,
u_log_printf(sctx->log, "\nString marker: %*s\n", len, string);
}
static void si_set_debug_callback(struct pipe_context *ctx, const struct pipe_debug_callback *cb)
static void si_set_debug_callback(struct pipe_context *ctx, const struct util_debug_callback *cb)
{
struct si_context *sctx = (struct si_context *)ctx;
struct si_screen *screen = sctx->screen;

View File

@ -978,7 +978,7 @@ struct si_context {
void *cs_dcc_retile[32];
void *cs_fmask_expand[3][2]; /* [log2(samples)-1][is_array] */
struct si_screen *screen;
struct pipe_debug_callback debug;
struct util_debug_callback debug;
struct ac_llvm_compiler compiler; /* only non-threaded compilation */
struct si_shader_ctx_state fixed_func_tcs_shader;
/* Offset 0: EOP flush number; Offset 4: GDS prim restart counter */

View File

@ -912,7 +912,7 @@ bool si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader
static void si_shader_dump_disassembly(struct si_screen *screen,
const struct si_shader_binary *binary,
gl_shader_stage stage, unsigned wave_size,
struct pipe_debug_callback *debug, const char *name,
struct util_debug_callback *debug, const char *name,
FILE *file)
{
struct ac_rtld_binary rtld_binary;
@ -1025,7 +1025,7 @@ static void si_calculate_max_simd_waves(struct si_shader *shader)
}
void si_shader_dump_stats_for_shader_db(struct si_screen *screen, struct si_shader *shader,
struct pipe_debug_callback *debug)
struct util_debug_callback *debug)
{
const struct ac_shader_config *conf = &shader->config;
static const char *stages[] = {"VS", "TCS", "TES", "GS", "PS", "CS"};
@ -1116,7 +1116,7 @@ const char *si_get_shader_name(const struct si_shader *shader)
}
void si_shader_dump(struct si_screen *sscreen, struct si_shader *shader,
struct pipe_debug_callback *debug, FILE *file, bool check_debug_option)
struct util_debug_callback *debug, FILE *file, bool check_debug_option)
{
gl_shader_stage stage = shader->selector->info.stage;
@ -1498,7 +1498,7 @@ void si_update_shader_binary_info(struct si_shader *shader, nir_shader *nir)
}
bool si_compile_shader(struct si_screen *sscreen, struct ac_llvm_compiler *compiler,
struct si_shader *shader, struct pipe_debug_callback *debug)
struct si_shader *shader, struct util_debug_callback *debug)
{
struct si_shader_selector *sel = shader->selector;
bool free_nir;
@ -1636,7 +1636,7 @@ bool si_compile_shader(struct si_screen *sscreen, struct ac_llvm_compiler *compi
static struct si_shader_part *
si_get_shader_part(struct si_screen *sscreen, struct si_shader_part **list,
gl_shader_stage stage, bool prolog, union si_shader_part_key *key,
struct ac_llvm_compiler *compiler, struct pipe_debug_callback *debug,
struct ac_llvm_compiler *compiler, struct util_debug_callback *debug,
void (*build)(struct si_shader_context *, union si_shader_part_key *),
const char *name)
{
@ -1716,7 +1716,7 @@ out:
}
static bool si_get_vs_prolog(struct si_screen *sscreen, struct ac_llvm_compiler *compiler,
struct si_shader *shader, struct pipe_debug_callback *debug,
struct si_shader *shader, struct util_debug_callback *debug,
struct si_shader *main_part, const struct si_vs_prolog_bits *key)
{
struct si_shader_selector *vs = main_part->selector;
@ -1740,7 +1740,7 @@ static bool si_get_vs_prolog(struct si_screen *sscreen, struct ac_llvm_compiler
* Select and compile (or reuse) vertex shader parts (prolog & epilog).
*/
static bool si_shader_select_vs_parts(struct si_screen *sscreen, struct ac_llvm_compiler *compiler,
struct si_shader *shader, struct pipe_debug_callback *debug)
struct si_shader *shader, struct util_debug_callback *debug)
{
return si_get_vs_prolog(sscreen, compiler, shader, debug, shader, &shader->key.ge.part.vs.prolog);
}
@ -1749,7 +1749,7 @@ static bool si_shader_select_vs_parts(struct si_screen *sscreen, struct ac_llvm_
* Select and compile (or reuse) TCS parts (epilog).
*/
static bool si_shader_select_tcs_parts(struct si_screen *sscreen, struct ac_llvm_compiler *compiler,
struct si_shader *shader, struct pipe_debug_callback *debug)
struct si_shader *shader, struct util_debug_callback *debug)
{
if (sscreen->info.chip_class >= GFX9) {
struct si_shader *ls_main_part = shader->key.ge.part.tcs.ls->main_shader_part_ls;
@ -1777,7 +1777,7 @@ static bool si_shader_select_tcs_parts(struct si_screen *sscreen, struct ac_llvm
* Select and compile (or reuse) GS parts (prolog).
*/
static bool si_shader_select_gs_parts(struct si_screen *sscreen, struct ac_llvm_compiler *compiler,
struct si_shader *shader, struct pipe_debug_callback *debug)
struct si_shader *shader, struct util_debug_callback *debug)
{
if (sscreen->info.chip_class >= GFX9) {
struct si_shader *es_main_part;
@ -1960,7 +1960,7 @@ void si_get_ps_epilog_key(struct si_shader *shader, union si_shader_part_key *ke
* Select and compile (or reuse) pixel shader parts (prolog & epilog).
*/
static bool si_shader_select_ps_parts(struct si_screen *sscreen, struct ac_llvm_compiler *compiler,
struct si_shader *shader, struct pipe_debug_callback *debug)
struct si_shader *shader, struct util_debug_callback *debug)
{
union si_shader_part_key prolog_key;
union si_shader_part_key epilog_key;
@ -2072,7 +2072,7 @@ void si_fix_resource_usage(struct si_screen *sscreen, struct si_shader *shader)
}
bool si_create_shader_variant(struct si_screen *sscreen, struct ac_llvm_compiler *compiler,
struct si_shader *shader, struct pipe_debug_callback *debug)
struct si_shader *shader, struct util_debug_callback *debug)
{
struct si_shader_selector *sel = shader->selector;
struct si_shader *mainp = *si_get_main_shader_part(sel, &shader->key);

View File

@ -324,7 +324,7 @@ struct si_compiler_ctx_state {
struct ac_llvm_compiler *compiler;
/* Used if thread_index == -1 or if debug.async is true. */
struct pipe_debug_callback debug;
struct util_debug_callback debug;
/* Used for creating the log string for gallium/ddebug. */
bool is_debug_context;
@ -936,18 +936,18 @@ struct si_shader_part {
/* si_shader.c */
void si_update_shader_binary_info(struct si_shader *shader, nir_shader *nir);
bool si_compile_shader(struct si_screen *sscreen, struct ac_llvm_compiler *compiler,
struct si_shader *shader, struct pipe_debug_callback *debug);
struct si_shader *shader, struct util_debug_callback *debug);
bool si_create_shader_variant(struct si_screen *sscreen, struct ac_llvm_compiler *compiler,
struct si_shader *shader, struct pipe_debug_callback *debug);
struct si_shader *shader, struct util_debug_callback *debug);
void si_shader_destroy(struct si_shader *shader);
unsigned si_shader_io_get_unique_index_patch(unsigned semantic);
unsigned si_shader_io_get_unique_index(unsigned semantic, bool is_varying);
bool si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader,
uint64_t scratch_va);
void si_shader_dump(struct si_screen *sscreen, struct si_shader *shader,
struct pipe_debug_callback *debug, FILE *f, bool check_debug_option);
struct util_debug_callback *debug, FILE *f, bool check_debug_option);
void si_shader_dump_stats_for_shader_db(struct si_screen *screen, struct si_shader *shader,
struct pipe_debug_callback *debug);
struct util_debug_callback *debug);
void si_multiwave_lds_size_workaround(struct si_screen *sscreen, unsigned *lds_size);
const char *si_get_shader_name(const struct si_shader *shader);
void si_shader_binary_clean(struct si_shader_binary *binary);
@ -959,7 +959,7 @@ void si_nir_scan_shader(const struct nir_shader *nir, struct si_shader_info *inf
struct si_shader *si_generate_gs_copy_shader(struct si_screen *sscreen,
struct ac_llvm_compiler *compiler,
struct si_shader_selector *gs_selector,
struct pipe_debug_callback *debug);
struct util_debug_callback *debug);
/* si_shader_nir.c */
void si_nir_opts(struct si_screen *sscreen, struct nir_shader *nir, bool first);

View File

@ -28,7 +28,7 @@
#include "ac_shader_abi.h"
#include "si_shader.h"
struct pipe_debug_callback;
struct util_debug_callback;
struct si_shader_output_values {
LLVMValueRef values[4];
@ -196,7 +196,7 @@ bool gfx10_ngg_calculate_subgroup_info(struct si_shader *shader);
/* si_shader_llvm.c */
bool si_compile_llvm(struct si_screen *sscreen, struct si_shader_binary *binary,
struct ac_shader_config *conf, struct ac_llvm_compiler *compiler,
struct ac_llvm_context *ac, struct pipe_debug_callback *debug,
struct ac_llvm_context *ac, struct util_debug_callback *debug,
gl_shader_stage stage, const char *name, bool less_optimized);
void si_llvm_context_init(struct si_shader_context *ctx, struct si_screen *sscreen,
struct ac_llvm_compiler *compiler, unsigned wave_size);
@ -226,7 +226,7 @@ void si_build_wrapper_function(struct si_shader_context *ctx, LLVMValueRef *part
bool si_llvm_translate_nir(struct si_shader_context *ctx, struct si_shader *shader,
struct nir_shader *nir, bool free_nir, bool ngg_cull_shader);
bool si_llvm_compile_shader(struct si_screen *sscreen, struct ac_llvm_compiler *compiler,
struct si_shader *shader, struct pipe_debug_callback *debug,
struct si_shader *shader, struct util_debug_callback *debug,
struct nir_shader *nir, bool free_nir);
/* si_shader_llvm_gs.c */

View File

@ -32,7 +32,7 @@
#include "util/u_memory.h"
struct si_llvm_diagnostics {
struct pipe_debug_callback *debug;
struct util_debug_callback *debug;
unsigned retval;
};
@ -70,7 +70,7 @@ static void si_diagnostic_handler(LLVMDiagnosticInfoRef di, void *context)
bool si_compile_llvm(struct si_screen *sscreen, struct si_shader_binary *binary,
struct ac_shader_config *conf, struct ac_llvm_compiler *compiler,
struct ac_llvm_context *ac, struct pipe_debug_callback *debug,
struct ac_llvm_context *ac, struct util_debug_callback *debug,
gl_shader_stage stage, const char *name, bool less_optimized)
{
unsigned count = p_atomic_inc_return(&sscreen->num_compilations);
@ -1087,7 +1087,7 @@ static void si_optimize_vs_outputs(struct si_shader_context *ctx)
}
bool si_llvm_compile_shader(struct si_screen *sscreen, struct ac_llvm_compiler *compiler,
struct si_shader *shader, struct pipe_debug_callback *debug,
struct si_shader *shader, struct util_debug_callback *debug,
struct nir_shader *nir, bool free_nir)
{
struct si_shader_selector *sel = shader->selector;

View File

@ -422,7 +422,7 @@ void si_preload_gs_rings(struct si_shader_context *ctx)
struct si_shader *si_generate_gs_copy_shader(struct si_screen *sscreen,
struct ac_llvm_compiler *compiler,
struct si_shader_selector *gs_selector,
struct pipe_debug_callback *debug)
struct util_debug_callback *debug)
{
struct si_shader_context ctx;
struct si_shader *shader;

View File

@ -2375,7 +2375,7 @@ static void si_build_shader_variant(struct si_shader *shader, int thread_index,
struct si_shader_selector *sel = shader->selector;
struct si_screen *sscreen = sel->screen;
struct ac_llvm_compiler *compiler;
struct pipe_debug_callback *debug = &shader->compiler_ctx_state.debug;
struct util_debug_callback *debug = &shader->compiler_ctx_state.debug;
if (thread_index >= 0) {
if (low_priority) {
@ -2825,7 +2825,7 @@ static void si_init_shader_selector_async(void *job, void *gdata, int thread_ind
struct si_shader_selector *sel = (struct si_shader_selector *)job;
struct si_screen *sscreen = sel->screen;
struct ac_llvm_compiler *compiler;
struct pipe_debug_callback *debug = &sel->compiler_ctx_state.debug;
struct util_debug_callback *debug = &sel->compiler_ctx_state.debug;
assert(!debug->debug_message || debug->async);
assert(thread_index >= 0);

View File

@ -181,7 +181,7 @@ softpipe_render_condition(struct pipe_context *pipe,
static void
softpipe_set_debug_callback(struct pipe_context *pipe,
const struct pipe_debug_callback *cb)
const struct util_debug_callback *cb)
{
struct softpipe_context *softpipe = softpipe_context(pipe);

View File

@ -189,7 +189,7 @@ struct softpipe_context {
*/
struct softpipe_tex_tile_cache *tex_cache[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
struct pipe_debug_callback debug;
struct util_debug_callback debug;
};

View File

@ -591,7 +591,7 @@ struct svga_context
boolean force_hw_line_stipple;
/** To report perf/conformance/etc issues to the gallium frontend */
struct pipe_debug_callback callback;
struct util_debug_callback callback;
} debug;
struct {

View File

@ -225,7 +225,7 @@ svga_set_viewport_states(struct pipe_context *pipe,
*/
static void
svga_set_debug_callback(struct pipe_context *pipe,
const struct pipe_debug_callback *cb)
const struct util_debug_callback *cb)
{
struct svga_context *svga = svga_context(pipe);

View File

@ -479,7 +479,7 @@ struct svga_shader_emitter_v10
bool register_overflow; /**< Set if we exceed a VGPU10 register limit */
/* For util_debug_message */
struct pipe_debug_callback svga_debug_callback;
struct util_debug_callback svga_debug_callback;
/* current loop depth in shader */
unsigned current_loop_depth;

View File

@ -49,7 +49,7 @@ struct svga_winsys_screen;
struct svga_winsys_buffer;
struct pipe_screen;
struct pipe_context;
struct pipe_debug_callback;
struct util_debug_callback;
struct pipe_fence_handle;
struct pipe_resource;
struct svga_region;
@ -477,7 +477,7 @@ struct svga_winsys_context
unsigned flags);
/** To report perf/conformance/etc issues to the gallium frontend */
struct pipe_debug_callback *debug_callback;
struct util_debug_callback *debug_callback;
/** The more recent command issued to command buffer */
SVGAFifo3dCmdId last_command;

View File

@ -602,7 +602,7 @@ tegra_set_tess_state(struct pipe_context *pcontext,
static void
tegra_set_debug_callback(struct pipe_context *pcontext,
const struct pipe_debug_callback *callback)
const struct util_debug_callback *callback)
{
struct tegra_context *context = to_tegra_context(pcontext);

View File

@ -88,7 +88,7 @@ v3d_memory_barrier(struct pipe_context *pctx, unsigned int flags)
static void
v3d_set_debug_callback(struct pipe_context *pctx,
const struct pipe_debug_callback *cb)
const struct util_debug_callback *cb)
{
struct v3d_context *v3d = v3d_context(pctx);

View File

@ -600,7 +600,7 @@ struct v3d_context {
struct v3d_bo *current_oq;
struct pipe_resource *prim_counts;
uint32_t prim_counts_offset;
struct pipe_debug_callback debug;
struct util_debug_callback debug;
struct v3d_perfmon_state *active_perfmon;
struct v3d_perfmon_state *last_perfmon;
/** @} */

View File

@ -85,7 +85,7 @@ vc4_texture_barrier(struct pipe_context *pctx, unsigned flags)
static void
vc4_set_debug_callback(struct pipe_context *pctx,
const struct pipe_debug_callback *cb)
const struct util_debug_callback *cb)
{
struct vc4_context *vc4 = vc4_context(pctx);

View File

@ -381,7 +381,7 @@ struct vc4_context {
struct pipe_viewport_state viewport;
struct vc4_constbuf_stateobj constbuf[PIPE_SHADER_TYPES];
struct vc4_vertexbuf_stateobj vertexbuf;
struct pipe_debug_callback debug;
struct util_debug_callback debug;
struct vc4_hwperfmon *perfmon;
/** @} */

View File

@ -50,7 +50,7 @@ command_queue::command_queue(clover::context &ctx, clover::device &dev,
throw error(CL_INVALID_DEVICE);
if (ctx.notify) {
struct pipe_debug_callback cb;
struct util_debug_callback cb;
memset(&cb, 0, sizeof(cb));
cb.debug_message = &debug_notify_callback;
cb.data = this;
@ -76,7 +76,7 @@ command_queue::command_queue(clover::context &ctx, clover::device &dev,
throw error(CL_INVALID_DEVICE);
if (ctx.notify) {
struct pipe_debug_callback cb;
struct util_debug_callback cb;
memset(&cb, 0, sizeof(cb));
cb.debug_message = &debug_notify_callback;
cb.data = this;

View File

@ -45,7 +45,7 @@ struct pipe_blit_info;
struct pipe_box;
struct pipe_clip_state;
struct pipe_constant_buffer;
struct pipe_debug_callback;
struct util_debug_callback;
struct pipe_depth_stencil_alpha_state;
struct pipe_device_reset_callback;
struct pipe_draw_info;
@ -521,7 +521,7 @@ struct pipe_context {
* set, otherwise a copy of the data should be made.
*/
void (*set_debug_callback)(struct pipe_context *,
const struct pipe_debug_callback *);
const struct util_debug_callback *);
/**
* Bind an array of shader buffers that will be used by a shader.

View File

@ -1004,7 +1004,7 @@ struct pipe_compute_state
* Structure that contains a callback for debug messages from the driver back
* to the gallium frontend.
*/
struct pipe_debug_callback
struct util_debug_callback
{
/**
* When set to \c true, the callback may be called asynchronously from a

View File

@ -682,7 +682,7 @@ debug_pop_group(struct gl_debug_state *debug)
/**
* Installed as pipe_debug_callback when GL_DEBUG_OUTPUT is enabled.
* Installed as util_debug_callback when GL_DEBUG_OUTPUT is enabled.
*/
static void
_debug_message(void *data,
@ -747,7 +747,7 @@ _mesa_update_debug_callback(struct gl_context *ctx)
return;
if (_mesa_get_debug_state_int(ctx, GL_DEBUG_OUTPUT)) {
struct pipe_debug_callback cb;
struct util_debug_callback cb;
memset(&cb, 0, sizeof(cb));
cb.async = !_mesa_get_debug_state_int(ctx, GL_DEBUG_OUTPUT_SYNCHRONOUS);
cb.debug_message = _debug_message;

View File

@ -66,7 +66,7 @@ _debug_vprintf(const char *format, va_list ap)
void
_util_debug_message(struct pipe_debug_callback *cb,
_util_debug_message(struct util_debug_callback *cb,
unsigned *id,
enum pipe_debug_type type,
const char *fmt, ...)

View File

@ -275,11 +275,11 @@ void _debug_assert_fail(const char *expr,
} \
} while (0)
struct pipe_debug_callback;
struct util_debug_callback;
void
_util_debug_message(
struct pipe_debug_callback *cb,
struct util_debug_callback *cb,
unsigned *id,
enum pipe_debug_type type,
const char *fmt, ...) _util_printf_format(4, 5);