Commit Graph

95269 Commits

Author SHA1 Message Date
Samuel Pitoiset f8b47b4789 mesa: fix debug/error messages in glColorMaski()
Trivial. While we are at it, adjust indentation.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-08-24 11:01:47 +02:00
Timothy Arceri 4009370232 glsl: stop adding pointers from bindless structs to the cache
This is so we always create reproducible cache entries. Consistency
is required for verification of any third party distributed shaders.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2017-08-24 11:18:48 +10:00
Timothy Arceri a6618afd27 glsl: stop adding pointers from shader_info to the cache
This is so we always create reproducible cache entries. Consistency
is required for verification of any third party distributed shaders.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2017-08-24 11:18:48 +10:00
Timothy Arceri 3ea3f75723 compiler: move pointers to the start of shader_info
This will allow us to easily skip them when writting the struct
to disk cache.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2017-08-24 11:18:48 +10:00
Timothy Arceri 44918a1979 glsl: always write a name/label string to the cache
In the following patch we will stop writing the pointer to cache.

Unfortunately adding empty strings to that cache seems to be the
only thing we can do here once we no longer have the pointers.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2017-08-24 11:18:48 +10:00
Timothy Arceri 22154823d2 glsl: don't write uniform storage offset if there isn't one
This is so we always create reproducible cache entries. Consistency
is required for verification of any third party distributed shaders.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2017-08-24 11:18:48 +10:00
Timothy Arceri 2662269ad7 glsl: add has_uniform_storage() helper to shader cache
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2017-08-24 11:18:48 +10:00
Timothy Arceri 073a84ff60 glsl: stop adding pointers from glsl_struct_field to the cache
This is so we always create reproducible cache entries. Consistency
is required for verification of any third party distributed shaders.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2017-08-24 11:18:48 +10:00
Timothy Arceri 37d453b55a glsl: stop adding pointers from gl_shader_variable to the cache
This is so we always create reproducible cache entries. Consistency
is required for verification of any third party distributed shaders.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2017-08-24 11:18:48 +10:00
Timothy Arceri 37eb67714e glsl: allow NULL to be passed to encode_type_to_blob()
This will be used by the following commit.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2017-08-24 11:18:48 +10:00
Dave Airlie 8985ad494b radv/gfx9: don't expose linear depth on vega.
This just zeros out the linear flags for gfx9 + depth formats.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "17.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-08-24 01:14:15 +01:00
Dave Airlie 5d26e0baf2 radv: don't degrade tiling mode for small compressed or depth texture.
This is what radeonsi does, so we should do the same, also vega
doesn't support linear depth textures anyways.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "17.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-08-24 01:14:15 +01:00
Dave Airlie bae7723e13 radv/gfx9: only minify image view width/height/depth before gfx9.
For gfx9 the addressing for images has changed, so we need to
provide the hw with the level0, however we still need to scale
for format block differences (so our compressed upload paths still
work).

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "17.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-08-24 01:14:15 +01:00
Dave Airlie a74d987431 radv/image: don't rescale width/height if the format isn't changing
If the image view has the same format, we don't need to rescale
the w/h.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "17.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-08-24 01:14:14 +01:00
Dave Airlie 5378b5d071 radv: cleanup some image view descriptor setup.
Avoid passing the vulkan image creation into the image view descriptor
setup. This cleans up the usage of range inside the init, instead
using the properly inited values in the image view.

This is just a cleanup but some future vega changes will depend on it.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "17.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-08-24 01:14:14 +01:00
Dave Airlie 9c080100d3 radv/gfx9: emit sx_mrt_blend registers
GFX9 needs the SX MRT blend registers programmed, port over
the code from radeonsi to workout the values from the blend
state, and program the registers on rbplus systems.

This fixes lots of:
dEQP-VK.pipeline.blend.*

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "17.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-08-24 01:14:14 +01:00
Dave Airlie 864eb18527 radv: bump space check for indexed draw.
For the GFX9 packet we need one more dword.

Fixes an assert in:
dEQP-VK.draw.shader_draw_parameters.base_vertex.draw_indexed

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "17.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-08-24 01:14:14 +01:00
Dave Airlie d987b4ab9e radv/gfx9: fixup db/stencil disable.
This fixes disabled Z/stencil.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "17.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-08-24 01:14:14 +01:00
Dave Airlie 11834195e9 radv/gfx9: fix level count in color register setup.
There was an off by one here.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "17.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-08-24 01:14:14 +01:00
Dave Airlie df09f1f3cd radv/gfx9: use total levels in texture descriptor
We need to use all the levels when filling out the gfx9
descriptor.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "17.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-08-24 01:14:13 +01:00
Bas Nieuwenhuizen 6bafb56df6 radv: Implement bc optimize.
Seems like we actually enabled it already, but did not implement
the shader part. With this patch we do.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-08-24 00:57:03 +02:00
Bas Nieuwenhuizen a7f5545ede ac/nir: refactor input variable iteration.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-08-24 00:57:03 +02:00
Kenneth Graunke 4ffa9f3635 i965: Stop using wm_prog_data->binding_table.render_target_start.
Render target surfaces always start at binding table index 0.
This is required for us to use headerless FB writes, which we
really want to do.  So, we'll never change that.

Given that, it's not necessary to look up a wm_prog_data field
which we already know contains 0.  We can drop the dependency in
brw_renderbuffer_surfaces (Gen4-5)...which was already confusingly
missing from gen6_renderbuffer_surfaces.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-08-23 11:55:17 -07:00
Kenneth Graunke 274afad4cd i965: Add a brw_wm_prog_data::has_render_target_reads field.
State upload code should use prog_data rather than poking at shader_info
directly.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-08-23 11:55:17 -07:00
Kenneth Graunke 00b7d04181 i965: Inline brw_update_renderbuffer_surfaces().
Less baklava layers.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-08-23 11:55:17 -07:00
Kenneth Graunke 7af023edc0 i965: Pass fb into emit_null_surface instead of dimensions.
We either want the framebuffer dimensions or 1x1x1.  Passing fb and
falling back to 1x1x1 lets us shorten some calls.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-08-23 11:55:17 -07:00
Kenneth Graunke e2dab867ac i965: Devirtualize update_renderbuffer_surface.
Replace piles of my own boilerplate with 1-2 lines of code.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-08-23 11:55:17 -07:00
Kenneth Graunke 081c54099c i965: Delete update_renderbuffer_surface flags.
We don't need yet another set of flags.  The function already has access
to both brw and the unit, so it can check brw->draw_aux_buffer_disabled
itself in one line of code.  The layered flag was only used to assert
that Gen4-5 doesn't do layered rendering, which isn't that useful.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-08-23 11:55:17 -07:00
Kenneth Graunke f70e0f52c9 i965: Make brw_update_renderbuffer_surface static.
Also rename it to gen6_update_renderbuffer_surface, as this is the
function for Gen6+.  Having functions named "brw_*" and "gen4_*"
is confusing...if we're using gens, let's stick with those.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-08-23 11:55:17 -07:00
Kenneth Graunke b96313c0e1 i965: Drop BRW_NEW_BLORP from SURFACE_STATE setup code.
BLORP invalidates the binding tables, but it doesn't destroy any of the
existing SURFACE_STATE entries in the statebuffer.  We can reuse those.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-08-23 11:55:17 -07:00
Kenneth Graunke 54c41af0aa i965: Make a BRW_NEW_FAST_CLEAR_COLOR dirty bit.
When changing fast clear colors, we need to emit new SURFACE_STATE
with the updated color at the next draw call.

Most things work today because the atoms that handle SURFACE_STATE
for images (mutable images, textures, render targets) also listen to
BRW_NEW_BLORP, causing us to re-emit these on every BLORP operation.
However, this is overkill - most BLORP operations don't require us
to re-emit SURFACE_STATE.

One case where this is broken today is a fast clear to a different
color followed by a non-coherent framebuffer fetch.  The renderbuffer
read atom doesn't listen to BRW_NEW_BLORP, and would not get the new
fast clear color.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-08-23 11:55:17 -07:00
Kenneth Graunke d0b40e2c87 i965: Drop Gen7+ nonsense from brw_ff_gs.c.
brw_ff_gs.c is about using the geometry shader to implement things
that the fixed function ought to do, but doesn't on old hardware.

Gen7+ does not need this.  We should drop the misleading comment
about Gen7 not using geometry shaders.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-08-23 11:55:17 -07:00
Kenneth Graunke eaf5b8722b i965: Only set key->flat_shade if COL0/COL1 are written.
This may reduce some recompiles.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-08-23 11:55:17 -07:00
Kenneth Graunke 348929015b i965: Clean up brwNewProgram().
All shader stages do the exact same thing, so we don't need the switch
statement, or the redundant FS case.  I believe these used to be
different before Tim eliminated the (e.g.) brw_vertex_program
subclasses.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2017-08-23 11:55:17 -07:00
Leo Liu 5ff97f2644 st/va: exclude the buffer reallocation for encode case
Since encoder only support de-interlaced buffers.

v2: move to parameter call to tell dec/enc

Signed-off-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
2017-08-23 14:51:12 -04:00
Tim Rowley f0602dc920 swr: limit pipe_draw_info->restart_index usage
Only copy this value when in restart drawing mode.

Eliminates valgrind errors when running trivial programs.

Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
2017-08-23 11:37:50 -05:00
Samuel Pitoiset 7fb4b6f270 radeonsi: fix wrong assertion in si_init_bindless_descriptors()
Bad mistake, sorry.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2017-08-23 17:13:44 +02:00
Leo Liu 89f75c9483 radeon/video: Return false explicitly for HEVC if not the case
Signed-off-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-08-23 10:51:14 -04:00
Gwan-gyeong Mun 9649c6acce gallium/docs: Fix the math formula of U2I64
before:
  dst.xy = (uint64_t) src0.x
  dst.zw = (uint64_t) src0.y

after:
  dst.xy = (int64_t) src0.x
  dst.zw = (int64_t) src0.y

Signed-off-by: Mun Gwan-gyeong <elongbug@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-08-23 14:09:49 +02:00
Gwan-gyeong Mun 9aabf80ef3 gallium/docs: Add missing word "Not"
Signed-off-by: Mun Gwan-gyeong <elongbug@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-08-23 14:09:22 +02:00
Nicolai Hähnle 26996ec3b8 tgsi: store opcode mnemonics in a separate table
They are only used for debug info.

Together with making tgsi_opcode_info::opcode a bitfield, this reduces
the size of tgsi_opcode_info on 64-bit systems from 24 bytes to 4 bytes,
and makes the whole data structure a bit more linker friendly.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-08-23 13:54:57 +02:00
Nicolai Hähnle 438177aa19 gallium: use tgsi_get_opcode_name instead of tgsi_opcode_info::mnemonic
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-08-23 13:54:55 +02:00
Nicolai Hähnle 2f7c55c23f tgsi: macro-ify the opcodes table
So we can easily re-arrange members of tgsi_opcode_info, and readers of
the code don't have to guess what all the 0s mean.

Mostly done with regex search&replace.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-08-23 13:54:53 +02:00
Nicolai Hähnle 48ef0a1ee4 tgsi: remove post_indent from some 64-bit opcodes
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-08-23 13:54:51 +02:00
Nicolai Hähnle 3f433e927c tgsi: reduce tgsi_opcode_info::pre_dedent and post_indent to 1 bit
It's not clear why they were ever 2 bits to begin with. Perhaps
the original intent was to use signed values, but that doesn't
seem to have ever been the case in master.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-08-23 13:54:47 +02:00
Nicolai Hähnle 83c5d12d9d gallium/radeon: fix saving multi-part command streams
Use the correct type to fix pointer arithmetic.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-08-23 13:54:09 +02:00
Nicolai Hähnle 8937ac9a13 ac/debug: invoke valgrind checks while parsing IBs
Help catch garbage data written into IBs.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-08-23 13:54:07 +02:00
Nicolai Hähnle c2c3912410 ac/debug: annotate IB dumps with the raw values
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-08-23 13:54:05 +02:00
Nicolai Hähnle cfb3824c23 ac/debug: use an explicit getter for fetching words from the IB
Guard against out-of-bounds accesses, and prepare for upcoming changes.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-08-23 13:54:03 +02:00
Nicolai Hähnle 6fdd7ba32e radeonsi: update comment describing indices into sctx->descriptors
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2017-08-23 13:54:01 +02:00