i965: Make a BRW_NEW_FAST_CLEAR_COLOR dirty bit.

When changing fast clear colors, we need to emit new SURFACE_STATE
with the updated color at the next draw call.

Most things work today because the atoms that handle SURFACE_STATE
for images (mutable images, textures, render targets) also listen to
BRW_NEW_BLORP, causing us to re-emit these on every BLORP operation.
However, this is overkill - most BLORP operations don't require us
to re-emit SURFACE_STATE.

One case where this is broken today is a fast clear to a different
color followed by a non-coherent framebuffer fetch.  The renderbuffer
read atom doesn't listen to BRW_NEW_BLORP, and would not get the new
fast clear color.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Kenneth Graunke 2017-08-16 16:04:22 -07:00
parent d0b40e2c87
commit 54c41af0aa
8 changed files with 25 additions and 5 deletions

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@ -819,16 +819,23 @@ do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb,
brw_meta_convert_fast_clear_color(brw, irb->mt,
&ctx->Color.ClearColor);
bool same_clear_color = memcmp(&irb->mt->fast_clear_color,
&clear_color, sizeof(clear_color)) == 0;
/* If the buffer is already in INTEL_FAST_CLEAR_STATE_CLEAR, the clear
* is redundant and can be skipped.
*/
if (aux_state == ISL_AUX_STATE_CLEAR &&
memcmp(&irb->mt->fast_clear_color,
&clear_color, sizeof(clear_color)) == 0)
if (aux_state == ISL_AUX_STATE_CLEAR && same_clear_color)
return;
irb->mt->fast_clear_color = clear_color;
/* If the clear color has changed, we need to emit a new SURFACE_STATE
* on the next draw call.
*/
if (!same_clear_color)
ctx->NewDriverState |= BRW_NEW_FAST_CLEAR_COLOR;
DBG("%s (fast) to mt %p level %d layers %d+%d\n", __FUNCTION__,
irb->mt, irb->mt_level, irb->mt_layer, num_layers);

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@ -215,6 +215,7 @@ enum brw_state_id {
BRW_STATE_VIEWPORT_COUNT,
BRW_STATE_CONSERVATIVE_RASTERIZATION,
BRW_STATE_DRAW_CALL,
BRW_STATE_FAST_CLEAR_COLOR,
BRW_NUM_STATE_BITS
};
@ -306,6 +307,7 @@ enum brw_state_id {
#define BRW_NEW_BLORP (1ull << BRW_STATE_BLORP)
#define BRW_NEW_CONSERVATIVE_RASTERIZATION (1ull << BRW_STATE_CONSERVATIVE_RASTERIZATION)
#define BRW_NEW_DRAW_CALL (1ull << BRW_STATE_DRAW_CALL)
#define BRW_NEW_FAST_CLEAR_COLOR (1ull << BRW_STATE_FAST_CLEAR_COLOR)
struct brw_state_flags {
/** State update flags signalled by mesa internals */

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@ -133,6 +133,7 @@ const struct brw_tracked_state brw_gs_image_surfaces = {
.mesa = _NEW_TEXTURE,
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_FAST_CLEAR_COLOR |
BRW_NEW_GEOMETRY_PROGRAM |
BRW_NEW_GS_PROG_DATA |
BRW_NEW_IMAGE_UNITS,

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@ -350,6 +350,7 @@ static struct dirty_bit_map brw_bits[] = {
DEFINE_BIT(BRW_NEW_VIEWPORT_COUNT),
DEFINE_BIT(BRW_NEW_CONSERVATIVE_RASTERIZATION),
DEFINE_BIT(BRW_NEW_DRAW_CALL),
DEFINE_BIT(BRW_NEW_FAST_CLEAR_COLOR),
{0, 0, 0}
};

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@ -133,6 +133,7 @@ const struct brw_tracked_state brw_tcs_image_surfaces = {
.dirty = {
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_FAST_CLEAR_COLOR |
BRW_NEW_IMAGE_UNITS |
BRW_NEW_TCS_PROG_DATA |
BRW_NEW_TESS_PROGRAMS,

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@ -133,6 +133,7 @@ const struct brw_tracked_state brw_tes_image_surfaces = {
.dirty = {
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_FAST_CLEAR_COLOR |
BRW_NEW_IMAGE_UNITS |
BRW_NEW_TESS_PROGRAMS |
BRW_NEW_TES_PROG_DATA,

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@ -198,6 +198,7 @@ const struct brw_tracked_state brw_vs_image_surfaces = {
.mesa = _NEW_TEXTURE,
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_FAST_CLEAR_COLOR |
BRW_NEW_IMAGE_UNITS |
BRW_NEW_VERTEX_PROGRAM |
BRW_NEW_VS_PROG_DATA,

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@ -1065,7 +1065,8 @@ const struct brw_tracked_state gen6_renderbuffer_surfaces = {
.dirty = {
.mesa = _NEW_BUFFERS,
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP,
BRW_NEW_BLORP |
BRW_NEW_FAST_CLEAR_COLOR,
},
.emit = update_renderbuffer_surfaces,
};
@ -1150,6 +1151,7 @@ const struct brw_tracked_state brw_renderbuffer_read_surfaces = {
.dirty = {
.mesa = _NEW_BUFFERS,
.brw = BRW_NEW_BATCH |
BRW_NEW_FAST_CLEAR_COLOR |
BRW_NEW_FRAGMENT_PROGRAM |
BRW_NEW_FS_PROG_DATA,
},
@ -1246,6 +1248,7 @@ const struct brw_tracked_state brw_texture_surfaces = {
.mesa = _NEW_TEXTURE,
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_FAST_CLEAR_COLOR |
BRW_NEW_FRAGMENT_PROGRAM |
BRW_NEW_FS_PROG_DATA |
BRW_NEW_GEOMETRY_PROGRAM |
@ -1286,7 +1289,8 @@ const struct brw_tracked_state brw_cs_texture_surfaces = {
.mesa = _NEW_TEXTURE,
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_COMPUTE_PROGRAM,
BRW_NEW_COMPUTE_PROGRAM |
BRW_NEW_FAST_CLEAR_COLOR,
},
.emit = brw_update_cs_texture_surfaces,
};
@ -1499,6 +1503,7 @@ const struct brw_tracked_state brw_cs_image_surfaces = {
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_CS_PROG_DATA |
BRW_NEW_FAST_CLEAR_COLOR |
BRW_NEW_IMAGE_UNITS
},
.emit = brw_upload_cs_image_surfaces,
@ -1683,6 +1688,7 @@ const struct brw_tracked_state brw_wm_image_surfaces = {
.mesa = _NEW_TEXTURE,
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_FAST_CLEAR_COLOR |
BRW_NEW_FRAGMENT_PROGRAM |
BRW_NEW_FS_PROG_DATA |
BRW_NEW_IMAGE_UNITS