i965: Make a BRW_NEW_FAST_CLEAR_COLOR dirty bit.
When changing fast clear colors, we need to emit new SURFACE_STATE with the updated color at the next draw call. Most things work today because the atoms that handle SURFACE_STATE for images (mutable images, textures, render targets) also listen to BRW_NEW_BLORP, causing us to re-emit these on every BLORP operation. However, this is overkill - most BLORP operations don't require us to re-emit SURFACE_STATE. One case where this is broken today is a fast clear to a different color followed by a non-coherent framebuffer fetch. The renderbuffer read atom doesn't listen to BRW_NEW_BLORP, and would not get the new fast clear color. Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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@ -819,16 +819,23 @@ do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb,
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brw_meta_convert_fast_clear_color(brw, irb->mt,
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&ctx->Color.ClearColor);
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bool same_clear_color = memcmp(&irb->mt->fast_clear_color,
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&clear_color, sizeof(clear_color)) == 0;
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/* If the buffer is already in INTEL_FAST_CLEAR_STATE_CLEAR, the clear
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* is redundant and can be skipped.
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*/
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if (aux_state == ISL_AUX_STATE_CLEAR &&
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memcmp(&irb->mt->fast_clear_color,
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&clear_color, sizeof(clear_color)) == 0)
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if (aux_state == ISL_AUX_STATE_CLEAR && same_clear_color)
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return;
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irb->mt->fast_clear_color = clear_color;
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/* If the clear color has changed, we need to emit a new SURFACE_STATE
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* on the next draw call.
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*/
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if (!same_clear_color)
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ctx->NewDriverState |= BRW_NEW_FAST_CLEAR_COLOR;
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DBG("%s (fast) to mt %p level %d layers %d+%d\n", __FUNCTION__,
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irb->mt, irb->mt_level, irb->mt_layer, num_layers);
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@ -215,6 +215,7 @@ enum brw_state_id {
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BRW_STATE_VIEWPORT_COUNT,
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BRW_STATE_CONSERVATIVE_RASTERIZATION,
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BRW_STATE_DRAW_CALL,
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BRW_STATE_FAST_CLEAR_COLOR,
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BRW_NUM_STATE_BITS
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};
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@ -306,6 +307,7 @@ enum brw_state_id {
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#define BRW_NEW_BLORP (1ull << BRW_STATE_BLORP)
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#define BRW_NEW_CONSERVATIVE_RASTERIZATION (1ull << BRW_STATE_CONSERVATIVE_RASTERIZATION)
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#define BRW_NEW_DRAW_CALL (1ull << BRW_STATE_DRAW_CALL)
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#define BRW_NEW_FAST_CLEAR_COLOR (1ull << BRW_STATE_FAST_CLEAR_COLOR)
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struct brw_state_flags {
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/** State update flags signalled by mesa internals */
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@ -133,6 +133,7 @@ const struct brw_tracked_state brw_gs_image_surfaces = {
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.mesa = _NEW_TEXTURE,
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.brw = BRW_NEW_BATCH |
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BRW_NEW_BLORP |
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BRW_NEW_FAST_CLEAR_COLOR |
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BRW_NEW_GEOMETRY_PROGRAM |
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BRW_NEW_GS_PROG_DATA |
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BRW_NEW_IMAGE_UNITS,
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@ -350,6 +350,7 @@ static struct dirty_bit_map brw_bits[] = {
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DEFINE_BIT(BRW_NEW_VIEWPORT_COUNT),
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DEFINE_BIT(BRW_NEW_CONSERVATIVE_RASTERIZATION),
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DEFINE_BIT(BRW_NEW_DRAW_CALL),
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DEFINE_BIT(BRW_NEW_FAST_CLEAR_COLOR),
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{0, 0, 0}
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};
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@ -133,6 +133,7 @@ const struct brw_tracked_state brw_tcs_image_surfaces = {
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.dirty = {
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.brw = BRW_NEW_BATCH |
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BRW_NEW_BLORP |
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BRW_NEW_FAST_CLEAR_COLOR |
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BRW_NEW_IMAGE_UNITS |
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BRW_NEW_TCS_PROG_DATA |
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BRW_NEW_TESS_PROGRAMS,
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@ -133,6 +133,7 @@ const struct brw_tracked_state brw_tes_image_surfaces = {
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.dirty = {
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.brw = BRW_NEW_BATCH |
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BRW_NEW_BLORP |
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BRW_NEW_FAST_CLEAR_COLOR |
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BRW_NEW_IMAGE_UNITS |
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BRW_NEW_TESS_PROGRAMS |
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BRW_NEW_TES_PROG_DATA,
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@ -198,6 +198,7 @@ const struct brw_tracked_state brw_vs_image_surfaces = {
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.mesa = _NEW_TEXTURE,
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.brw = BRW_NEW_BATCH |
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BRW_NEW_BLORP |
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BRW_NEW_FAST_CLEAR_COLOR |
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BRW_NEW_IMAGE_UNITS |
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BRW_NEW_VERTEX_PROGRAM |
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BRW_NEW_VS_PROG_DATA,
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@ -1065,7 +1065,8 @@ const struct brw_tracked_state gen6_renderbuffer_surfaces = {
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.dirty = {
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.mesa = _NEW_BUFFERS,
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.brw = BRW_NEW_BATCH |
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BRW_NEW_BLORP,
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BRW_NEW_BLORP |
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BRW_NEW_FAST_CLEAR_COLOR,
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},
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.emit = update_renderbuffer_surfaces,
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};
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@ -1150,6 +1151,7 @@ const struct brw_tracked_state brw_renderbuffer_read_surfaces = {
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.dirty = {
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.mesa = _NEW_BUFFERS,
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.brw = BRW_NEW_BATCH |
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BRW_NEW_FAST_CLEAR_COLOR |
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BRW_NEW_FRAGMENT_PROGRAM |
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BRW_NEW_FS_PROG_DATA,
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},
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@ -1246,6 +1248,7 @@ const struct brw_tracked_state brw_texture_surfaces = {
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.mesa = _NEW_TEXTURE,
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.brw = BRW_NEW_BATCH |
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BRW_NEW_BLORP |
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BRW_NEW_FAST_CLEAR_COLOR |
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BRW_NEW_FRAGMENT_PROGRAM |
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BRW_NEW_FS_PROG_DATA |
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BRW_NEW_GEOMETRY_PROGRAM |
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@ -1286,7 +1289,8 @@ const struct brw_tracked_state brw_cs_texture_surfaces = {
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.mesa = _NEW_TEXTURE,
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.brw = BRW_NEW_BATCH |
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BRW_NEW_BLORP |
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BRW_NEW_COMPUTE_PROGRAM,
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BRW_NEW_COMPUTE_PROGRAM |
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BRW_NEW_FAST_CLEAR_COLOR,
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},
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.emit = brw_update_cs_texture_surfaces,
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};
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@ -1499,6 +1503,7 @@ const struct brw_tracked_state brw_cs_image_surfaces = {
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.brw = BRW_NEW_BATCH |
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BRW_NEW_BLORP |
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BRW_NEW_CS_PROG_DATA |
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BRW_NEW_FAST_CLEAR_COLOR |
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BRW_NEW_IMAGE_UNITS
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},
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.emit = brw_upload_cs_image_surfaces,
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@ -1683,6 +1688,7 @@ const struct brw_tracked_state brw_wm_image_surfaces = {
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.mesa = _NEW_TEXTURE,
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.brw = BRW_NEW_BATCH |
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BRW_NEW_BLORP |
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BRW_NEW_FAST_CLEAR_COLOR |
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BRW_NEW_FRAGMENT_PROGRAM |
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BRW_NEW_FS_PROG_DATA |
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BRW_NEW_IMAGE_UNITS
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