is_power_of_two() is now provided by mesa so its definition must be removed
from the i915 driver code.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
The next patch will introduce an optimization that only works when
integers are not represented as floating point values.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
The next few patches will introduce an optimization that only works when
integers are not represented as floating point values.
v2: Re-word-wrap a line, as requested by Ian Romanick.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
The IR is not supposed to support implicit type conversions; we just
failed to validate it.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
ir_binop_ubo_load takes unsigned integer operands. However, the array
index used to compute these offsets may be a signed integer. (For
example, see Piglit's spec/glsl-1.40/uniform_buffer/fs-bvec-array).
For some reason, we were missing an ir_binop_i2u cast, and ir_validator
was failing to catch that.
Without this change, ir_builder's type inference code broke for me when
writing a new optimization pass.
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
The vector backend already implemented this optimization, but
surprisingly, we never bothered to implement it in the scalar backend.
In addition to saving two instructions, this eliminates a use of the
accumulator as an explicit source, which is unsupported in SIMD16 mode
on Gen7+, which could help us gain SIMD16 programs.
Cuts 19.23% of the instructions in dolphin/efb2ram.shader_test.
v2: Rebase on is_16bit_integer_constant -> is_uint16_constant rename.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
The i965 MUL instruction doesn't natively support 32-bit by 32-bit
integer multiplication; additional instructions (MACH/MOV) are required.
However, we can avoid those if we know one of the operands can be
represented in 16 bits or less. The vector backend's is_16bit_constant
static helper function checks for this.
We want to be able to use it in the scalar backend as well, which means
moving the function to a more generally-usable location. Since it isn't
i965 specific, I decided to make it an ir_constant method, in case it
ends up being useful to other people as well.
v2: Rename from is_16bit_integer_constant to is_uint16_constant, as
suggested by Ilia Mirkin. Update comments to clarify that it does
apply to both int and uint types, as long as the value is
non-negative and fits in 16-bits.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This makes the function available from core Mesa code, including the
GLSL compiler.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Performance warnings are logged via KHR_debug in addition to when the
INTEL_DEBUG=perf environment variable is set. Without this, messages in
debug contexts would have "(null)" for the reason.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
These are clearly needed---the comments in the function are even present
for each one of them. I originally had two separate state atoms for
3DSTATE_SBE and 3DSTATE_SBE_SWIZ. When I combined the functions, I must
have forgotten to add the atoms for 3DSTATE_SBE_SWIZ.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Nothing actually uses this---we handle rasterizer discard in the
clipper in order for statistics counters to work.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
renderer_copy_prepare was setting the first sampler but never telling
the cso code how many samplers were actually used. Fix this.
Cc: "10.1" <mesa-stable@freedesktop.org>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Binding a new destination may cause the svga driver to emit draw calls
while propagating the surface. Make sure this doesn't happen in the middle
of sampler state setup where state may be incosistent.
In practice, surface propagation should never happen here and even if it did,
it wouldn't be a valid reason for the svga driver to emit partially set up
state, but to avoid future uncertainties, make sure this doesn't happen
anyway.
Found while auditing the state tracker for inconsistent sampler state /
sampler view setup.
Cc: "10.1" <mesa-stable@freedesktop.org>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
I think this was used for coalescing out partly dead large virtual
registers, but the patch that enabled that caused regressions and didn't
make it upstream.
Reviewed-by: Eric Anholt <eric@anholt.net>
It's more likely that we won't find writes to all channels than one will
interfere, and calculating interference is more expensive. This change
will also help prepare for coalescing load_payload instructions'
operands.
Also update the live intervals for all channels, and not just the last
that we saw.
Reviewed-by: Eric Anholt <eric@anholt.net>
The intent in 9b6b084eb7 was
for urb .size and .min_vs_entries fields to use the values
from the GEN8_FEATURES macro.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Rename functions to match format names.
sed commands:
s/signed_rgba8888_rev/R8G8B8A8_SNORM/g
s/signed_rgba8888/A8B8G8R8_SNORM/g
s/f_rgba8888_rev/R8G8B8A_UNORM/g
s/f_rgba8888/A8B8G8R8_UNORM/g
s/f_rgbx8888_rev/R8G8B8X8_UNORM/g
s/f_rgbx8888/X8B8G8R8_UNORM/g
s/f_argb8888_rev/A8R8G8B8_UNORM/g
s/f_argb8888/B8G8R8A8_UNORM/g
s/f_xrgb8888_rev/X8R8G8B8_UNORM/g
s/f_xrgb8888/B8G8R8X8_UNORM/g
s/signed_rgbx8888/X8B8G8R8_SNORM/g
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
The kernel driver expects the class to be based on chipset generation
rather than VP generation. Make sure to pass 90b1 for NVDX chipsets
instead of 95b1.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=77102
Fixes: 40dd777b33
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.1 10.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@ubunutu.com>
Implement guest-backed surface sharing using prime fds. Previously only
legacy surfaces could use this functionality. Also use the vmwgfx 2.6
single-ioctl prime fd reference if available.
Cc: "10.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
This opcode provide support for GL_ARB_texture_query_lod,
Signed-off-by: Dave Airlie <airlied@redhat.com>
[imirkin: rebase, docs update]
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cuts a small handful of instructions in Serious Sam 3:
instructions in affected programs: 4692 -> 4666 (-0.55%)
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>