swrast: rename texture fetch functions (pt. 7)

sed commands:
s/f_z24_s8/S8_UINT_Z24_UNORM/g
s/f_s8_z24/Z24_UNORM_S8_UINT/g
s/f_z16/Z_UNORM16/g
s/f_z32/Z_UNORM32/g
s/z32f_x24s8/Z32_FLOAT_S8X24_UINT/g
s/f_ycbcr_rev/YCBCR_REV/g
s/f_ycbcr/YCBCR/g
s/dudv8/DUDV8/g

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Brian Paul 2014-04-05 09:53:01 -06:00
parent d41fe0aec2
commit 56db16fb5b
2 changed files with 38 additions and 38 deletions

View File

@ -331,45 +331,45 @@ texfetch_funcs[] =
},
{
MESA_FORMAT_S8_UINT_Z24_UNORM,
fetch_texel_1d_f_z24_s8,
fetch_texel_2d_f_z24_s8,
fetch_texel_3d_f_z24_s8
fetch_texel_1d_S8_UINT_Z24_UNORM,
fetch_texel_2d_S8_UINT_Z24_UNORM,
fetch_texel_3d_S8_UINT_Z24_UNORM
},
{
MESA_FORMAT_X8_UINT_Z24_UNORM,
fetch_texel_1d_f_z24_s8,
fetch_texel_2d_f_z24_s8,
fetch_texel_3d_f_z24_s8
fetch_texel_1d_S8_UINT_Z24_UNORM,
fetch_texel_2d_S8_UINT_Z24_UNORM,
fetch_texel_3d_S8_UINT_Z24_UNORM
},
{
MESA_FORMAT_Z24_UNORM_S8_UINT,
fetch_texel_1d_f_s8_z24,
fetch_texel_2d_f_s8_z24,
fetch_texel_3d_f_s8_z24
fetch_texel_1d_Z24_UNORM_S8_UINT,
fetch_texel_2d_Z24_UNORM_S8_UINT,
fetch_texel_3d_Z24_UNORM_S8_UINT
},
{
MESA_FORMAT_Z24_UNORM_X8_UINT,
fetch_texel_1d_f_s8_z24,
fetch_texel_2d_f_s8_z24,
fetch_texel_3d_f_s8_z24
fetch_texel_1d_Z24_UNORM_S8_UINT,
fetch_texel_2d_Z24_UNORM_S8_UINT,
fetch_texel_3d_Z24_UNORM_S8_UINT
},
{
MESA_FORMAT_YCBCR,
fetch_texel_1d_f_ycbcr,
fetch_texel_2d_f_ycbcr,
fetch_texel_3d_f_ycbcr
fetch_texel_1d_YCBCR,
fetch_texel_2d_YCBCR,
fetch_texel_3d_YCBCR
},
{
MESA_FORMAT_YCBCR_REV,
fetch_texel_1d_f_ycbcr_rev,
fetch_texel_2d_f_ycbcr_rev,
fetch_texel_3d_f_ycbcr_rev
fetch_texel_1d_YCBCR_REV,
fetch_texel_2d_YCBCR_REV,
fetch_texel_3d_YCBCR_REV
},
{
MESA_FORMAT_DUDV8,
fetch_texel_1d_dudv8,
fetch_texel_2d_dudv8,
fetch_texel_3d_dudv8
fetch_texel_1d_DUDV8,
fetch_texel_2d_DUDV8,
fetch_texel_3d_DUDV8
},
/* Array unorm formats */
@ -447,15 +447,15 @@ texfetch_funcs[] =
},
{
MESA_FORMAT_Z_UNORM16,
fetch_texel_1d_f_z16,
fetch_texel_2d_f_z16,
fetch_texel_3d_f_z16
fetch_texel_1d_Z_UNORM16,
fetch_texel_2d_Z_UNORM16,
fetch_texel_3d_Z_UNORM16
},
{
MESA_FORMAT_Z_UNORM32,
fetch_texel_1d_f_z32,
fetch_texel_2d_f_z32,
fetch_texel_3d_f_z32
fetch_texel_1d_Z_UNORM32,
fetch_texel_2d_Z_UNORM32,
fetch_texel_3d_Z_UNORM32
},
{
MESA_FORMAT_S_UINT8,
@ -661,9 +661,9 @@ texfetch_funcs[] =
},
{
MESA_FORMAT_Z32_FLOAT_S8X24_UINT,
fetch_texel_1d_z32f_x24s8,
fetch_texel_2d_z32f_x24s8,
fetch_texel_3d_z32f_x24s8
fetch_texel_1d_Z32_FLOAT_S8X24_UINT,
fetch_texel_2d_Z32_FLOAT_S8X24_UINT,
fetch_texel_3d_Z32_FLOAT_S8X24_UINT
},
/* Array float formats */

View File

@ -75,7 +75,7 @@
* returning 1 GLfloat.
* Note: no GLchan version of this function.
*/
static void FETCH(f_z32)( const struct swrast_texture_image *texImage,
static void FETCH(Z_UNORM32)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@ -89,7 +89,7 @@ static void FETCH(f_z32)( const struct swrast_texture_image *texImage,
* returning 1 GLfloat.
* Note: no GLchan version of this function.
*/
static void FETCH(f_z16)(const struct swrast_texture_image *texImage,
static void FETCH(Z_UNORM16)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
@ -1166,7 +1166,7 @@ FETCH(rgba_uint32)(const struct swrast_texture_image *texImage,
/* this format by definition produces 0,0,0,1 as rgba values,
however we'll return the dudv values as rg and fix up elsewhere */
static void FETCH(dudv8)(const struct swrast_texture_image *texImage,
static void FETCH(DUDV8)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLbyte *src = TEXEL_ADDR(GLbyte, texImage, i, j, k, 2);
@ -1498,7 +1498,7 @@ FETCH(RGBX_FLOAT32)(const struct swrast_texture_image *texImage,
/* Fetch texel from 1D, 2D or 3D ycbcr texture, return 4 GLfloats.
* We convert YCbCr to RGB here.
*/
static void FETCH(f_ycbcr)( const struct swrast_texture_image *texImage,
static void FETCH(YCBCR)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLushort *src0 = TEXEL_ADDR(GLushort, texImage, (i & ~1), j, k, 1); /* even */
@ -1528,7 +1528,7 @@ static void FETCH(f_ycbcr)( const struct swrast_texture_image *texImage,
/* Fetch texel from 1D, 2D or 3D ycbcr_rev texture, return 4 GLfloats.
* We convert YCbCr to RGB here.
*/
static void FETCH(f_ycbcr_rev)( const struct swrast_texture_image *texImage,
static void FETCH(YCBCR_REV)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLushort *src0 = TEXEL_ADDR(GLushort, texImage, (i & ~1), j, k, 1); /* even */
@ -1555,7 +1555,7 @@ static void FETCH(f_ycbcr_rev)( const struct swrast_texture_image *texImage,
/* MESA_TEXFORMAT_Z24_S8 ***************************************************/
static void FETCH(f_z24_s8)( const struct swrast_texture_image *texImage,
static void FETCH(S8_UINT_Z24_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
/* only return Z, not stencil data */
@ -1573,7 +1573,7 @@ static void FETCH(f_z24_s8)( const struct swrast_texture_image *texImage,
/* MESA_TEXFORMAT_S8_Z24 ***************************************************/
static void FETCH(f_s8_z24)( const struct swrast_texture_image *texImage,
static void FETCH(Z24_UNORM_S8_UINT)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
/* only return Z, not stencil data */
@ -1617,7 +1617,7 @@ static void FETCH(R11G11B10_FLOAT)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_Z32_FLOAT_S8X24_UINT ***********************************************/
static void FETCH(z32f_x24s8)(const struct swrast_texture_image *texImage,
static void FETCH(Z32_FLOAT_S8X24_UINT)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 2);