swrast: rename texture fetch functions (pt. 1)

Rename functions to match format names.

sed commands:
s/signed_rgba8888_rev/R8G8B8A8_SNORM/g
s/signed_rgba8888/A8B8G8R8_SNORM/g
s/f_rgba8888_rev/R8G8B8A_UNORM/g
s/f_rgba8888/A8B8G8R8_UNORM/g
s/f_rgbx8888_rev/R8G8B8X8_UNORM/g
s/f_rgbx8888/X8B8G8R8_UNORM/g
s/f_argb8888_rev/A8R8G8B8_UNORM/g
s/f_argb8888/B8G8R8A8_UNORM/g
s/f_xrgb8888_rev/X8R8G8B8_UNORM/g
s/f_xrgb8888/B8G8R8X8_UNORM/g
s/signed_rgbx8888/X8B8G8R8_SNORM/g

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Brian Paul 2014-04-05 09:53:01 -06:00
parent e0fafd1913
commit fde3258389
2 changed files with 44 additions and 44 deletions

View File

@ -151,51 +151,51 @@ texfetch_funcs[] =
/* Packed unorm formats */
{
MESA_FORMAT_A8B8G8R8_UNORM,
fetch_texel_1d_f_rgba8888,
fetch_texel_2d_f_rgba8888,
fetch_texel_3d_f_rgba8888
fetch_texel_1d_A8B8G8R8_UNORM,
fetch_texel_2d_A8B8G8R8_UNORM,
fetch_texel_3d_A8B8G8R8_UNORM
},
{
MESA_FORMAT_X8B8G8R8_UNORM,
fetch_texel_1d_f_rgbx8888,
fetch_texel_2d_f_rgbx8888,
fetch_texel_3d_f_rgbx8888
fetch_texel_1d_X8B8G8R8_UNORM,
fetch_texel_2d_X8B8G8R8_UNORM,
fetch_texel_3d_X8B8G8R8_UNORM
},
{
MESA_FORMAT_R8G8B8A8_UNORM,
fetch_texel_1d_f_rgba8888_rev,
fetch_texel_2d_f_rgba8888_rev,
fetch_texel_3d_f_rgba8888_rev
fetch_texel_1d_R8G8B8A_UNORM,
fetch_texel_2d_R8G8B8A_UNORM,
fetch_texel_3d_R8G8B8A_UNORM
},
{
MESA_FORMAT_R8G8B8X8_UNORM,
fetch_texel_1d_f_rgbx8888_rev,
fetch_texel_2d_f_rgbx8888_rev,
fetch_texel_3d_f_rgbx8888_rev
fetch_texel_1d_R8G8B8X8_UNORM,
fetch_texel_2d_R8G8B8X8_UNORM,
fetch_texel_3d_R8G8B8X8_UNORM
},
{
MESA_FORMAT_B8G8R8A8_UNORM,
fetch_texel_1d_f_argb8888,
fetch_texel_2d_f_argb8888,
fetch_texel_3d_f_argb8888
fetch_texel_1d_B8G8R8A8_UNORM,
fetch_texel_2d_B8G8R8A8_UNORM,
fetch_texel_3d_B8G8R8A8_UNORM
},
{
MESA_FORMAT_B8G8R8X8_UNORM,
fetch_texel_1d_f_xrgb8888,
fetch_texel_2d_f_xrgb8888,
fetch_texel_3d_f_xrgb8888
fetch_texel_1d_B8G8R8X8_UNORM,
fetch_texel_2d_B8G8R8X8_UNORM,
fetch_texel_3d_B8G8R8X8_UNORM
},
{
MESA_FORMAT_A8R8G8B8_UNORM,
fetch_texel_1d_f_argb8888_rev,
fetch_texel_2d_f_argb8888_rev,
fetch_texel_3d_f_argb8888_rev
fetch_texel_1d_A8R8G8B8_UNORM,
fetch_texel_2d_A8R8G8B8_UNORM,
fetch_texel_3d_A8R8G8B8_UNORM
},
{
MESA_FORMAT_X8R8G8B8_UNORM,
fetch_texel_1d_f_xrgb8888_rev,
fetch_texel_2d_f_xrgb8888_rev,
fetch_texel_3d_f_xrgb8888_rev
fetch_texel_1d_X8R8G8B8_UNORM,
fetch_texel_2d_X8R8G8B8_UNORM,
fetch_texel_3d_X8R8G8B8_UNORM
},
{
MESA_FORMAT_L16A16_UNORM,
@ -467,21 +467,21 @@ texfetch_funcs[] =
/* Packed signed/normalized formats */
{
MESA_FORMAT_A8B8G8R8_SNORM,
fetch_texel_1d_signed_rgba8888,
fetch_texel_2d_signed_rgba8888,
fetch_texel_3d_signed_rgba8888
fetch_texel_1d_A8B8G8R8_SNORM,
fetch_texel_2d_A8B8G8R8_SNORM,
fetch_texel_3d_A8B8G8R8_SNORM
},
{
MESA_FORMAT_X8B8G8R8_SNORM,
fetch_texel_1d_signed_rgbx8888,
fetch_texel_2d_signed_rgbx8888,
fetch_texel_3d_signed_rgbx8888
fetch_texel_1d_X8B8G8R8_SNORM,
fetch_texel_2d_X8B8G8R8_SNORM,
fetch_texel_3d_X8B8G8R8_SNORM
},
{
MESA_FORMAT_R8G8B8A8_SNORM,
fetch_texel_1d_signed_rgba8888_rev,
fetch_texel_2d_signed_rgba8888_rev,
fetch_texel_3d_signed_rgba8888_rev
fetch_texel_1d_R8G8B8A8_SNORM,
fetch_texel_2d_R8G8B8A8_SNORM,
fetch_texel_3d_R8G8B8A8_SNORM
},
{
MESA_FORMAT_R8G8B8X8_SNORM,

View File

@ -391,7 +391,7 @@ static void FETCH(f_rg_f16)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_A8B8G8R8_UNORM ******************************************************/
/* Fetch texel from 1D, 2D or 3D rgba8888 texture, return 4 GLfloats */
static void FETCH(f_rgba8888)( const struct swrast_texture_image *texImage,
static void FETCH(A8B8G8R8_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@ -409,7 +409,7 @@ static void FETCH(f_rgba8888)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_RGBA888_REV ***************************************************/
/* Fetch texel from 1D, 2D or 3D abgr8888 texture, return 4 GLchans */
static void FETCH(f_rgba8888_rev)( const struct swrast_texture_image *texImage,
static void FETCH(R8G8B8A_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@ -425,7 +425,7 @@ static void FETCH(f_rgba8888_rev)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_B8G8R8A8_UNORM ******************************************************/
/* Fetch texel from 1D, 2D or 3D argb8888 texture, return 4 GLchans */
static void FETCH(f_argb8888)( const struct swrast_texture_image *texImage,
static void FETCH(B8G8R8A8_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@ -441,7 +441,7 @@ static void FETCH(f_argb8888)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_A8R8G8B8_UNORM **************************************************/
/* Fetch texel from 1D, 2D or 3D argb8888_rev texture, return 4 GLfloats */
static void FETCH(f_argb8888_rev)( const struct swrast_texture_image *texImage,
static void FETCH(A8R8G8B8_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@ -457,7 +457,7 @@ static void FETCH(f_argb8888_rev)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_X8B8G8R8_UNORM ******************************************************/
/* Fetch texel from 1D, 2D or 3D rgbx8888 texture, return 4 GLfloats */
static void FETCH(f_rgbx8888)( const struct swrast_texture_image *texImage,
static void FETCH(X8B8G8R8_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@ -473,7 +473,7 @@ static void FETCH(f_rgbx8888)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_RGBX888_REV ***************************************************/
/* Fetch texel from 1D, 2D or 3D rgbx8888_rev texture, return 4 GLchans */
static void FETCH(f_rgbx8888_rev)( const struct swrast_texture_image *texImage,
static void FETCH(R8G8B8X8_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@ -489,7 +489,7 @@ static void FETCH(f_rgbx8888_rev)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_B8G8R8X8_UNORM ******************************************************/
/* Fetch texel from 1D, 2D or 3D xrgb8888 texture, return 4 GLchans */
static void FETCH(f_xrgb8888)( const struct swrast_texture_image *texImage,
static void FETCH(B8G8R8X8_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@ -505,7 +505,7 @@ static void FETCH(f_xrgb8888)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_X8R8G8B8_UNORM **************************************************/
/* Fetch texel from 1D, 2D or 3D xrgb8888_rev texture, return 4 GLfloats */
static void FETCH(f_xrgb8888_rev)( const struct swrast_texture_image *texImage,
static void FETCH(X8R8G8B8_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@ -1269,7 +1269,7 @@ static void FETCH(signed_al88)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_X8B8G8R8_SNORM ***********************************************/
static void FETCH(signed_rgbx8888)( const struct swrast_texture_image *texImage,
static void FETCH(X8B8G8R8_SNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@ -1284,7 +1284,7 @@ static void FETCH(signed_rgbx8888)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_A8B8G8R8_SNORM ***********************************************/
static void FETCH(signed_rgba8888)( const struct swrast_texture_image *texImage,
static void FETCH(A8B8G8R8_SNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@ -1296,7 +1296,7 @@ static void FETCH(signed_rgba8888)( const struct swrast_texture_image *texImage,
static void FETCH(signed_rgba8888_rev)( const struct swrast_texture_image *texImage,
static void FETCH(R8G8B8A8_SNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);