swrast: rename texture fetch functions (pt. 3)

Rename functions to match format names.

sed commands:
s/f_rg1616_rev/G16R16_UNORM/g
s/f_rg1616/R16G16_UNORM/g
s/f_argb2101010/B10G10R10A2_UNORM/g
s/f_a8/A_UNORM8/g
s/f_a16/A_UNORM16/g
s/f_i8/I_UNORM8/g
s/f_i16/I_UNORM16/g
s/f_r8/R_UNORM8/g
s/f_r16/R_UNORM16/g
s/f_rgb888/BGR_UNORM8/g
s/f_bgr888/RGB_UNORM8/g
s/f_l8/L_UNORM8/g
s/f_l16/L_UNORM16/g
s/xbgr16161616_unorm/RGBX_UNORM16/g

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Brian Paul 2014-04-05 09:53:01 -06:00
parent e4ebb24b35
commit a401362019
2 changed files with 56 additions and 56 deletions

View File

@ -301,21 +301,21 @@ texfetch_funcs[] =
},
{
MESA_FORMAT_R16G16_UNORM,
fetch_texel_1d_f_rg1616,
fetch_texel_2d_f_rg1616,
fetch_texel_3d_f_rg1616
fetch_texel_1d_R16G16_UNORM,
fetch_texel_2d_R16G16_UNORM,
fetch_texel_3d_R16G16_UNORM
},
{
MESA_FORMAT_G16R16_UNORM,
fetch_texel_1d_f_rg1616_rev,
fetch_texel_2d_f_rg1616_rev,
fetch_texel_3d_f_rg1616_rev
fetch_texel_1d_G16R16_UNORM,
fetch_texel_2d_G16R16_UNORM,
fetch_texel_3d_G16R16_UNORM
},
{
MESA_FORMAT_B10G10R10A2_UNORM,
fetch_texel_1d_f_argb2101010,
fetch_texel_2d_f_argb2101010,
fetch_texel_3d_f_argb2101010
fetch_texel_1d_B10G10R10A2_UNORM,
fetch_texel_2d_B10G10R10A2_UNORM,
fetch_texel_3d_B10G10R10A2_UNORM
},
{
MESA_FORMAT_B10G10R10X2_UNORM,
@ -375,63 +375,63 @@ texfetch_funcs[] =
/* Array unorm formats */
{
MESA_FORMAT_A_UNORM8,
fetch_texel_1d_f_a8,
fetch_texel_2d_f_a8,
fetch_texel_3d_f_a8
fetch_texel_1d_A_UNORM8,
fetch_texel_2d_A_UNORM8,
fetch_texel_3d_A_UNORM8
},
{
MESA_FORMAT_A_UNORM16,
fetch_texel_1d_f_a16,
fetch_texel_2d_f_a16,
fetch_texel_3d_f_a16
fetch_texel_1d_A_UNORM16,
fetch_texel_2d_A_UNORM16,
fetch_texel_3d_A_UNORM16
},
{
MESA_FORMAT_L_UNORM8,
fetch_texel_1d_f_l8,
fetch_texel_2d_f_l8,
fetch_texel_3d_f_l8
fetch_texel_1d_L_UNORM8,
fetch_texel_2d_L_UNORM8,
fetch_texel_3d_L_UNORM8
},
{
MESA_FORMAT_L_UNORM16,
fetch_texel_1d_f_l16,
fetch_texel_2d_f_l16,
fetch_texel_3d_f_l16
fetch_texel_1d_L_UNORM16,
fetch_texel_2d_L_UNORM16,
fetch_texel_3d_L_UNORM16
},
{
MESA_FORMAT_I_UNORM8,
fetch_texel_1d_f_i8,
fetch_texel_2d_f_i8,
fetch_texel_3d_f_i8
fetch_texel_1d_I_UNORM8,
fetch_texel_2d_I_UNORM8,
fetch_texel_3d_I_UNORM8
},
{
MESA_FORMAT_I_UNORM16,
fetch_texel_1d_f_i16,
fetch_texel_2d_f_i16,
fetch_texel_3d_f_i16
fetch_texel_1d_I_UNORM16,
fetch_texel_2d_I_UNORM16,
fetch_texel_3d_I_UNORM16
},
{
MESA_FORMAT_R_UNORM8,
fetch_texel_1d_f_r8,
fetch_texel_2d_f_r8,
fetch_texel_3d_f_r8
fetch_texel_1d_R_UNORM8,
fetch_texel_2d_R_UNORM8,
fetch_texel_3d_R_UNORM8
},
{
MESA_FORMAT_R_UNORM16,
fetch_texel_1d_f_r16,
fetch_texel_2d_f_r16,
fetch_texel_3d_f_r16
fetch_texel_1d_R_UNORM16,
fetch_texel_2d_R_UNORM16,
fetch_texel_3d_R_UNORM16
},
{
MESA_FORMAT_BGR_UNORM8,
fetch_texel_1d_f_rgb888,
fetch_texel_2d_f_rgb888,
fetch_texel_3d_f_rgb888
fetch_texel_1d_BGR_UNORM8,
fetch_texel_2d_BGR_UNORM8,
fetch_texel_3d_BGR_UNORM8
},
{
MESA_FORMAT_RGB_UNORM8,
fetch_texel_1d_f_bgr888,
fetch_texel_2d_f_bgr888,
fetch_texel_3d_f_bgr888
fetch_texel_1d_RGB_UNORM8,
fetch_texel_2d_RGB_UNORM8,
fetch_texel_3d_RGB_UNORM8
},
{
MESA_FORMAT_RGBA_UNORM16,
@ -441,9 +441,9 @@ texfetch_funcs[] =
},
{
MESA_FORMAT_RGBX_UNORM16,
fetch_texel_1d_xbgr16161616_unorm,
fetch_texel_2d_xbgr16161616_unorm,
fetch_texel_3d_xbgr16161616_unorm
fetch_texel_1d_RGBX_UNORM16,
fetch_texel_2d_RGBX_UNORM16,
fetch_texel_3d_RGBX_UNORM16
},
{
MESA_FORMAT_Z_UNORM16,

View File

@ -521,7 +521,7 @@ static void FETCH(X8R8G8B8_UNORM)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_BGR_UNORM8 ********************************************************/
/* Fetch texel from 1D, 2D or 3D rgb888 texture, return 4 GLchans */
static void FETCH(f_rgb888)( const struct swrast_texture_image *texImage,
static void FETCH(BGR_UNORM8)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3);
@ -537,7 +537,7 @@ static void FETCH(f_rgb888)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_RGB_UNORM8 ********************************************************/
/* Fetch texel from 1D, 2D or 3D bgr888 texture, return 4 GLchans */
static void FETCH(f_bgr888)( const struct swrast_texture_image *texImage,
static void FETCH(RGB_UNORM8)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3);
@ -672,7 +672,7 @@ static void FETCH(A1R5G5B5_UNORM)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_B10G10R10A2_UNORM ***************************************************/
/* Fetch texel from 1D, 2D or 3D argb2101010 texture, return 4 GLchans */
static void FETCH(f_argb2101010)( const struct swrast_texture_image *texImage,
static void FETCH(B10G10R10A2_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@ -753,7 +753,7 @@ static void FETCH(L8A8_UNORM)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_R_UNORM8 ************************************************************/
/* Fetch texel from 1D, 2D or 3D rg88 texture, return 4 GLchans */
static void FETCH(f_r8)(const struct swrast_texture_image *texImage,
static void FETCH(R_UNORM8)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLubyte s = *TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
@ -769,7 +769,7 @@ static void FETCH(f_r8)(const struct swrast_texture_image *texImage,
/* MESA_FORMAT_R_UNORM16 ***********************************************************/
/* Fetch texel from 1D, 2D or 3D r16 texture, return 4 GLchans */
static void FETCH(f_r16)(const struct swrast_texture_image *texImage,
static void FETCH(R_UNORM16)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
@ -801,7 +801,7 @@ static void FETCH(A8L8_UNORM)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_R16G16_UNORM ********************************************************/
/* Fetch texel from 1D, 2D or 3D rg1616 texture, return 4 GLchans */
static void FETCH(f_rg1616)( const struct swrast_texture_image *texImage,
static void FETCH(R16G16_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@ -817,7 +817,7 @@ static void FETCH(f_rg1616)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_G16R16_UNORM ****************************************************/
/* Fetch texel from 1D, 2D or 3D rg1616_rev texture, return 4 GLchans */
static void FETCH(f_rg1616_rev)( const struct swrast_texture_image *texImage,
static void FETCH(G16R16_UNORM)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@ -882,7 +882,7 @@ static void FETCH(B2G3R3_UNORM)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_A_UNORM8 ************************************************************/
/* Fetch texel from 1D, 2D or 3D a8 texture, return 4 GLchans */
static void FETCH(f_a8)( const struct swrast_texture_image *texImage,
static void FETCH(A_UNORM8)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
@ -898,7 +898,7 @@ static void FETCH(f_a8)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_A_UNORM16 ************************************************************/
/* Fetch texel from 1D, 2D or 3D a8 texture, return 4 GLchans */
static void FETCH(f_a16)( const struct swrast_texture_image *texImage,
static void FETCH(A_UNORM16)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
@ -914,7 +914,7 @@ static void FETCH(f_a16)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_L_UNORM8 ************************************************************/
/* Fetch texel from 1D, 2D or 3D l8 texture, return 4 GLchans */
static void FETCH(f_l8)( const struct swrast_texture_image *texImage,
static void FETCH(L_UNORM8)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
@ -930,7 +930,7 @@ static void FETCH(f_l8)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_L_UNORM16 ***********************************************************/
/* Fetch texel from 1D, 2D or 3D l16 texture, return 4 GLchans */
static void FETCH(f_l16)( const struct swrast_texture_image *texImage,
static void FETCH(L_UNORM16)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
@ -946,7 +946,7 @@ static void FETCH(f_l16)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_I_UNORM8 ************************************************************/
/* Fetch texel from 1D, 2D or 3D i8 texture, return 4 GLchans */
static void FETCH(f_i8)( const struct swrast_texture_image *texImage,
static void FETCH(I_UNORM8)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
@ -962,7 +962,7 @@ static void FETCH(f_i8)( const struct swrast_texture_image *texImage,
/* MESA_FORMAT_I_UNORM16 ***********************************************************/
/* Fetch texel from 1D, 2D or 3D i16 texture, return 4 GLchans */
static void FETCH(f_i16)( const struct swrast_texture_image *texImage,
static void FETCH(I_UNORM16)( const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
@ -1457,7 +1457,7 @@ FETCH(rgba_16)(const struct swrast_texture_image *texImage,
/* MESA_FORMAT_XBGR.... **********************************************/
static void
FETCH(xbgr16161616_unorm)(const struct swrast_texture_image *texImage,
FETCH(RGBX_UNORM16)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLushort *s = TEXEL_ADDR(GLushort, texImage, i, j, k, 4);