st/mesa: add support for ARB_texture_query_lod
Add support for the LODQ texture instruction. Signed-off-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@ -421,7 +421,8 @@ void st_init_extensions(struct st_context *st)
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{ o(OES_standard_derivatives), PIPE_CAP_SM3 },
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{ o(ARB_texture_cube_map_array), PIPE_CAP_CUBE_MAP_ARRAY },
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{ o(ARB_texture_multisample), PIPE_CAP_TEXTURE_MULTISAMPLE }
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{ o(ARB_texture_multisample), PIPE_CAP_TEXTURE_MULTISAMPLE },
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{ o(ARB_texture_query_lod), PIPE_CAP_TEXTURE_QUERY_LOD }
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};
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/* Required: render target and sampler support */
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@ -2793,7 +2793,7 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
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}
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break;
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case ir_lod:
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assert(!"Unexpected ir_lod opcode");
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opcode = TGSI_OPCODE_LODQ;
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break;
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case ir_query_levels:
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assert(!"Unexpected ir_query_levels opcode");
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@ -4513,6 +4513,7 @@ compile_tgsi_instruction(struct st_translate *t,
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case TGSI_OPCODE_TXB2:
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case TGSI_OPCODE_TXL2:
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case TGSI_OPCODE_TG4:
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case TGSI_OPCODE_LODQ:
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src[num_src++] = t->samplers[inst->sampler];
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for (i = 0; i < inst->tex_offset_num_offset; i++) {
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texoffsets[i] = translate_tex_offset(t, &inst->tex_offsets[i], i);
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