This cleans up the debug flags to be consistently indented, use bit
shifting instead of hex-values and fixes a bug where the new DEBUG_NO8 flag
used the same value as the DEBUG_VUE flag. This was hidden by the numbers not
being aligned. Also removes gaps in the range where DEBUG_IOCTL (0x4) and
DEBUG_REGION (0x400) used to be.
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
LLVM commit r218316 removes the JITMemoryManager class, which is
the parent for a seemingly important class in gallivm. In order to
fix the build, I've wrapped most of lp_bld_misc.cpp in
if HAVE_LLVM < 0x0306 and modifyed the
lp_build_create_jit_compiler_for_module() function to return false
for 3.6 and newer which effectively disables the gallivm functionality.
I realize this is overkill, but I could not come up with a simple
solution to fix the build. Also, since 3.6 will be the first release
without the old JIT, it would be really great if we could
move gallivm to use the C API only for accessing MCJIT. There
is still time before the 3.6 release to extend the C API in
case it is missing some functionality that is required by gallivm.
This fixes heap corruption. The sampler view can be bound in the context,
so we cannot call destroy directly.
Reviewed-by: Brian Paul <brianp@vmware.com>
Instead, pass the layout of GS inputs in memory to the ES using the shader
key. Only 64 bits are needed to represent the layout in the key.
Mixing and matching different VS and GS shaders should now always work.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
I will need this for fixing sample shading with 1 sample.
The good news is that all shader pm4 states no longer use the current context
state, so we can generate the pm4 states outside of draw_vbo if needed.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Generic varyings in TGSI were based on the value of VARYING_SLOT_TEX0, so VAR0
was always GENERIC[22] (with tessellation patches). Some drivers might not
be able to cope with that.
This commit defines a proper mapping, so that PNTC is GENERIC[8] and VAR0 is
GENERIC[9].
Reviewed-by: Brian Paul <brianp@vmware.com>
The extensions and limits being set in the conditional block are core-only
anyway and don't have any effect on other profiles.
Reviewed-by: Brian Paul <brianp@vmware.com>
E.g. the 4.0 compatibility profile can be forced with:
MESA_GL_VERSION_OVERRIDE=4.0COMPAT
Some tests that I have require 4.0 compatibility.
Reviewed-by: Brian Paul <brianp@vmware.com>
Both variables are identical thus we can fold them into AM_LDFLAGS.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Rather than duplicating the libdeps, extra define... all over the
targets, define them only once and use when applicable.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Matt Turner <mattst88@gmail.com>
The respective HAVE_{SOFT,LLVM}PIPE are already descriptive
enough. Additionally the svga modules does not really use either
one, but the auxiliary draw & gallivm modules.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Rather than duplicating the libdeps, extra define... all over the
targets, define them only once and use when applicable.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Rather than duplicating the libdeps, extra define... all over the
targets, define them only once and use when applicable.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Christian König <christian.koenig@amd.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Rather than duplicating the libdeps, extra define... all over the
targets, define them only once and use when applicable.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Rather than duplicating the libdeps, extra define... all over the
targets, define them only once and use when applicable.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Rather than duplicating the libdeps, extra define... all over the
targets, define them only once and use when applicable.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Rather than duplicating the libdeps, extra define... all over the
targets, define them only once and use when applicable.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Rather than duplicating the libdeps, extra define... all over the
targets, define them only once and use when applicable.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Matt Turner <mattst88@gmail.com>
The dri, vdpau, omx, xvmc and gbm targets don't need any authentication
even the VL ones never used it. Either the respective loader or the
library itself (vl) is doing its auth prior to calling create_screen()
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Make sure that MEGADRIVERS is set in order to create the hardlinks.
The variable name is not the most appropriate and will be sorted
out in upcoming commits.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Matt Turner <mattst88@gmail.com>