radeonsi: set KILL_ENABLE during shader compilation, remove uses_kill flag
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
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@ -774,6 +774,8 @@ static void si_alpha_test(struct lp_build_tgsi_context *bld_base,
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LLVMVoidTypeInContext(gallivm->context),
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NULL, 0, 0);
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}
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si_shader_ctx->shader->db_shader_control |= S_02880C_KILL_ENABLE(1);
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}
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static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context * bld_base,
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@ -2751,7 +2753,9 @@ int si_pipe_shader_create(
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tgsi_scan_shader(sel->tokens, &shader_info);
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shader->shader.uses_kill = shader_info.uses_kill;
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if (shader_info.uses_kill)
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shader->db_shader_control |= S_02880C_KILL_ENABLE(1);
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shader->shader.uses_instanceid = shader_info.uses_instanceid;
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bld_base->info = &shader_info;
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bld_base->emit_fetch_funcs[TGSI_FILE_CONSTANT] = fetch_constant;
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@ -142,7 +142,6 @@ struct si_shader {
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unsigned gs_max_out_vertices;
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unsigned nparam;
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bool uses_kill;
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bool uses_instanceid;
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bool fs_write_all;
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bool vs_out_misc_write;
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@ -266,9 +266,6 @@ static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *s
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db_shader_control |= shader->db_shader_control;
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if (shader->shader.uses_kill || shader->key.ps.alpha_func != PIPE_FUNC_ALWAYS)
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db_shader_control |= S_02880C_KILL_ENABLE(1);
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spi_ps_in_control = S_0286D8_NUM_INTERP(shader->shader.nparam) |
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S_0286D8_BC_OPTIMIZE_DISABLE(1);
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