Henri Verbeet
|
c79584ed92
|
libs/vkd3d: Export a function to get the Vulkan queue family index from a d3d12 command queue.
|
2016-10-24 13:57:05 +02:00 |
Józef Kucia
|
eea8617b9b
|
libs/vkd3d: GPU virtual address for texture resources is always 0.
|
2016-10-24 13:20:09 +02:00 |
Józef Kucia
|
a5fbcb28f0
|
libs/vkd3d: Set initial image layout to VK_IMAGE_LAYOUT_UNDEFINED for CPU inaccessible images.
|
2016-10-24 13:20:09 +02:00 |
Józef Kucia
|
e19e428ed0
|
libs/vkd3d: Check if device memory is CPU accessible in d3d12_resource_Map().
|
2016-10-24 13:20:09 +02:00 |
Józef Kucia
|
3161f346b6
|
libs/vkd3d: Try to allocate coherent host visible memory for CUSTOM heap.
|
2016-10-24 13:20:09 +02:00 |
Józef Kucia
|
33ef8688ab
|
libs/vkd3d: Initialize "resource->external" before possible call to d3d12_resource_destroy().
|
2016-10-20 16:38:04 +02:00 |
Józef Kucia
|
fd9f1abb4f
|
libs/vkd3d: Fix command list resetting.
A command list can be resetted to the same command allocator when it is
in use.
|
2016-10-20 16:38:04 +02:00 |
Józef Kucia
|
2189859532
|
libs/vkd3d: Command allocator can be used with one command list at a time.
|
2016-10-20 16:38:04 +02:00 |
Józef Kucia
|
384bb26ea5
|
libs/vkd3d: Naming conventions.
|
2016-10-20 16:38:04 +02:00 |
Józef Kucia
|
52211e6c40
|
libs/vkd3d: Free command buffers on command allocator reset.
|
2016-10-20 16:38:04 +02:00 |
Józef Kucia
|
278cb0103c
|
libs/vkd3d: Add support for D3D12_RESOURCE_STATE_RESOLVE_* barriers.
|
2016-10-20 16:38:04 +02:00 |
Józef Kucia
|
c41ad774de
|
libs/vkd3d: Implement UAV barriers.
|
2016-10-19 16:39:48 +02:00 |
Józef Kucia
|
0944475c6a
|
libs/vkd3d: Implement transition barriers.
|
2016-10-19 16:39:48 +02:00 |
Józef Kucia
|
f2c980af56
|
libs/vkd3d: Validate resource state for resource barriers.
|
2016-10-19 16:39:48 +02:00 |
Józef Kucia
|
69cd100d48
|
libs/vkd3d: Validate initial resource state.
|
2016-10-19 13:10:12 +02:00 |
Józef Kucia
|
f601cbc04a
|
libs/vkd3d: Validate "optimized_clear_value" for buffer resources.
|
2016-10-19 13:10:12 +02:00 |
Józef Kucia
|
60959ecf3c
|
libs/vkd3d: Add partial support for D3D12_FEATURE_ARCHITECTURE.
|
2016-10-19 13:10:12 +02:00 |
Henri Verbeet
|
e0ba2fd2d3
|
libs/vkd3d: Export a function to get the Vulkan queue from a d3d12 command queue.
|
2016-10-19 10:02:53 +02:00 |
Henri Verbeet
|
7568a9793c
|
libs/vkd3d: Export a function to get the Vulkan device from a d3d12 device.
|
2016-10-19 10:02:27 +02:00 |
Henri Verbeet
|
feacd1af50
|
libs/vkd3d: Export a function to get the Vulkan instance from a d3d12 device.
|
2016-10-19 10:02:04 +02:00 |
Henri Verbeet
|
2a49173b60
|
libs/vkd3d: Export a function to create a d3d12 resource from a Vulkan image.
|
2016-10-19 09:59:42 +02:00 |
Henri Verbeet
|
fcc9f9b294
|
libs/vkd3d: Merge vkd3d_vulkan.h into vkd3d_private.h.
|
2016-10-19 09:58:53 +02:00 |
Henri Verbeet
|
9d5e4daf84
|
libs/vkd3d-utils: Get rid of unnecessary WINAPI.
|
2016-10-19 09:48:26 +02:00 |
Józef Kucia
|
5f187d9e68
|
libs/vkd3d: Improve diagnostic message for device memory allocation failures.
|
2016-10-17 14:24:22 +02:00 |
Józef Kucia
|
6b681a4037
|
libs/vkd3d: Return E_INVALIDARG in d3d12_resource_Map() for textures.
|
2016-10-17 14:24:22 +02:00 |
Józef Kucia
|
1e73f2956a
|
libs/vkd3d: Return S_OK from d3d12_device_GetDeviceRemovedReason().
|
2016-10-17 14:24:22 +02:00 |
Józef Kucia
|
e3fb82d544
|
libs/vkd3d: Forbid creating textures on UPLOAD/READBACK heaps.
|
2016-10-17 14:24:22 +02:00 |
Józef Kucia
|
fc1c9d914d
|
libs/vkd3d: Validate initial resource state for UPLOAD/READBACK heaps.
|
2016-10-17 14:24:22 +02:00 |
Józef Kucia
|
1fad443900
|
libs/vkd3d: Introduce vkd3d_select_physical_device() helper function.
|
2016-10-13 12:21:00 +02:00 |
Józef Kucia
|
f5ecb635fe
|
libs/vkd3d: Ignore blending parameters when blending is disabled.
|
2016-10-12 11:46:57 +02:00 |
Józef Kucia
|
f503954a77
|
libs/vkd3d: Ignore draw calls when pipeline state is not set.
|
2016-10-11 13:43:04 +02:00 |
Józef Kucia
|
a1082ec954
|
libs/vkd3d: Use "< 0" to test VkResult for errors.
For consistency.
|
2016-10-11 13:43:04 +02:00 |
Henri Verbeet
|
4a558d5a4a
|
libs/vkd3d: Implement d3d12_command_list_DrawInstanced().
|
2016-10-10 17:26:46 +02:00 |
Henri Verbeet
|
5c9ea3ede3
|
libs/vkd3d: Implement d3d12_device_CreateGraphicsPipelineState().
|
2016-10-10 17:26:38 +02:00 |
Henri Verbeet
|
a0ccb1c581
|
libs/vkd3d: Implement d3d12_command_list_SetPipelineState().
|
2016-10-10 17:26:13 +02:00 |
Henri Verbeet
|
74fe2ec411
|
libs/vkd3d: Implement d3d12_command_list_OMSetRenderTargets().
|
2016-10-10 17:26:03 +02:00 |
Henri Verbeet
|
7add62e552
|
libs/vkd3d: Implement d3d12_command_list_IASetVertexBuffers().
|
2016-10-10 17:25:55 +02:00 |
Henri Verbeet
|
ce509dc70e
|
libs/vkd3d: Implement d3d12_command_list_IASetPrimitiveTopology().
|
2016-10-10 17:25:40 +02:00 |
Henri Verbeet
|
d24982c5f1
|
libs/vkd3d: Destroy Vulkan render passes and framebuffers on command allocator reset.
|
2016-10-10 17:25:36 +02:00 |
Henri Verbeet
|
3ba5fd949b
|
libs/vkd3d: Store Vulkan render passes and framebuffers in the command allocator.
We should destroy these on resets, but command list resets don't need to wait
for command list execution to complete.
|
2016-10-10 17:25:31 +02:00 |
Józef Kucia
|
ed033b40d0
|
libs/vkd3d: Fix InterlockedIncrement() and InterlockedDecrement() signatures.
|
2016-10-10 11:22:50 +02:00 |
Józef Kucia
|
a22b594c0a
|
libs/vkd3d: Accept D3D12_ROOT_SIGNATURE_DESC directly only when all bits of "bytecode_length" are set.
|
2016-10-10 11:22:50 +02:00 |
Józef Kucia
|
59d466af2d
|
libs/vkd3d: Use PRIx64 to print 64-bit integers.
|
2016-10-10 11:22:50 +02:00 |
Józef Kucia
|
4153810c00
|
libs/vkd3d: Partially implement d3d12_command_list_CopyTextureRegion().
|
2016-10-08 14:31:57 +02:00 |
Józef Kucia
|
99efb9abe3
|
libs/vkd3d: Get rid of vk_format_from_dxgi_format().
Use vkd3d_get_format() instead.
|
2016-10-08 14:31:57 +02:00 |
Józef Kucia
|
ab883caaff
|
libs/vkd3d: Introduce vkd3d_format.
|
2016-10-08 14:31:57 +02:00 |
Józef Kucia
|
b112ec1942
|
libs/vkd3d: Implement d3d12_command_queue_Signal().
|
2016-10-08 14:31:57 +02:00 |
Józef Kucia
|
2a7b614278
|
libs/vkd3d: Wait for GPU fences in worker thread.
This could be implemented without a worker thread, if event objects
would be tightly coupled with ID3D12Fences.
|
2016-10-08 14:31:57 +02:00 |
Józef Kucia
|
2f76260857
|
libs/vkd3d: Create fence worker thread per device.
|
2016-10-08 14:31:57 +02:00 |
Józef Kucia
|
c7d123b122
|
libs/vkd3d: Move event objects implementation to libvkd3d-utils.
The libvkd3d is not the best place for event objects implementation.
|
2016-10-07 13:26:39 +02:00 |
Józef Kucia
|
0c1432e671
|
libs/vkd3d: Move D3D12CreateDevice() to libvkd3d-utils.
|
2016-10-07 13:26:39 +02:00 |
Józef Kucia
|
ef6a3d78a2
|
libs/vkd3d: Pass signal event function pointer to vkd3d_create_device().
|
2016-10-07 13:26:39 +02:00 |
Józef Kucia
|
544c2668ca
|
libs/vkd3d: Introduce vkd3d_create_device().
We need to pass additional parameters to libvkd3d during initialization.
|
2016-10-07 13:26:39 +02:00 |
Józef Kucia
|
12ea3309f0
|
libs/vkd3d-utils: Add library.
|
2016-10-07 13:26:39 +02:00 |
Józef Kucia
|
49cac8005c
|
libs/vkd3d-common: Add convenience library for shared code.
|
2016-10-07 13:26:39 +02:00 |
Józef Kucia
|
c558118f70
|
libs/vkd3d: Re-use vkd3d_array_reserve() in d3d12_fence_SetEventOnCompletion().
|
2016-10-05 19:01:57 +02:00 |
Józef Kucia
|
b224b6372c
|
libs/vkd3d: Fix ID3D12Device reference count leak in d3d12_command_list_init().
|
2016-10-05 18:40:25 +02:00 |
Józef Kucia
|
a763bef615
|
libs/vkd3d: Do not leak "passes".
|
2016-10-05 18:40:25 +02:00 |
Józef Kucia
|
1cabd851b8
|
libs/vkd3d: Do not leak "framebuffers".
|
2016-10-05 18:40:25 +02:00 |
Henri Verbeet
|
3fe56457f9
|
libs/vkd3d: Set the initial pipeline state on command list creation/reset.
|
2016-10-05 17:53:52 +02:00 |
Henri Verbeet
|
4c517454b6
|
libs/vkd3d: Debug output should go to stderr.
|
2016-10-05 17:53:36 +02:00 |
Henri Verbeet
|
b7d594349f
|
libs/vkd3d: Delay destroying framebuffers until the command list is destroyed.
Like render passes, these should only be destroyed after all submitted
commands referring to them have completed execution.
|
2016-10-05 17:53:19 +02:00 |
Henri Verbeet
|
fb6071d108
|
libs/vkd3d: Delay destroying render passes until the command list is destroyed.
Render passes should only be destroyed after all submitted commands referring
to them have completed execution.
|
2016-10-05 17:52:45 +02:00 |
Józef Kucia
|
8ab2ebdd22
|
libs/vkd3d: Implement d3d12_fence_SetEventOnCompletion().
|
2016-10-05 15:56:27 +02:00 |
Józef Kucia
|
733f720ee4
|
libs/vkd3d: Add simple replacement for event objects.
This naming convention for exported functions is used to be consistent
with other D3D12* functions().
|
2016-10-05 15:56:27 +02:00 |
Józef Kucia
|
a5e13cf53e
|
libs/vkd3d: Implement d3d12_fence_Signal().
|
2016-10-05 15:56:27 +02:00 |
Józef Kucia
|
8e2d4dc70f
|
libs/vkd3d: Implement d3d12_command_list_CopyBufferRegion().
|
2016-10-05 11:34:07 +02:00 |
Henri Verbeet
|
42c1e0c0fb
|
libs/vkd3d: Implement d3d12_command_list_RSSetScissorRects().
|
2016-09-30 13:35:07 +02:00 |
Henri Verbeet
|
c7f6dc53b3
|
libs/vkd3d: Implement d3d12_command_list_RSSetViewports().
|
2016-09-30 13:34:50 +02:00 |
Henri Verbeet
|
ad811fb418
|
libs/vkd3d: Implement d3d12_command_list_ClearRenderTargetView().
|
2016-09-30 13:34:33 +02:00 |
Henri Verbeet
|
1b8be72657
|
libs/vkd3d: Implement d3d12_device_CreateRenderTargetView().
|
2016-09-30 13:34:17 +02:00 |
Henri Verbeet
|
3cc207c28e
|
libs/vkd3d: Implement d3d12_descriptor_heap_GetCPUDescriptorHandleForHeapStart().
|
2016-09-30 13:34:00 +02:00 |
Henri Verbeet
|
9262f87249
|
libs/vkd3d: Allocate CPU memory for descriptors.
|
2016-09-30 13:33:28 +02:00 |
Henri Verbeet
|
7db62fe3d8
|
libs/vkd3d: Implement d3d12_command_queue_ExecuteCommandLists().
|
2016-09-29 11:54:44 +02:00 |
Józef Kucia
|
b4305f94f0
|
libs/vkd3d: Fix typo in FIXME() message.
|
2016-09-29 10:46:42 +02:00 |
Józef Kucia
|
31f1d703a9
|
libs/vkd3d: Add ID3D12Fence interface stub.
|
2016-09-28 15:24:03 +02:00 |
Henri Verbeet
|
5f91e2ded9
|
libs/vkd3d: Implement d3d12_resource_GetGPUVirtualAddress().
|
2016-09-28 15:05:13 +02:00 |
Józef Kucia
|
623e1a8233
|
libs/vkd3d: Store VkQueue in d3d12_command_queue.
|
2016-09-28 09:42:49 +02:00 |
Józef Kucia
|
09d24d6934
|
libs/vkd3d: Implement d3d12_command_list_Reset().
|
2016-09-28 09:42:49 +02:00 |
Józef Kucia
|
335bde6550
|
libs/vkd3d: Implement d3d12_command_allocator_Reset().
|
2016-09-28 09:42:49 +02:00 |
Józef Kucia
|
00fec8232b
|
libs/vkd3d: Track command list recording state.
|
2016-09-28 09:42:49 +02:00 |
Józef Kucia
|
f7a54c4653
|
libs/vkd3d: Rename "VKD3DDEBUG" environment variable to "VKD3D_DEBUG".
|
2016-09-28 09:42:49 +02:00 |
Józef Kucia
|
ef80cdedc3
|
libs/vkd3d: Make vkd3d debug compatible with MinGW headers.
|
2016-09-28 09:42:49 +02:00 |
Józef Kucia
|
2976d7798d
|
libs/vkd3d: Implement d3d12_resource_Unmap() for committed buffers.
|
2016-09-28 09:42:49 +02:00 |
Józef Kucia
|
c078e79235
|
libs/vkd3d: Implement d3d12_resource_Map() for committed buffers.
|
2016-09-28 09:42:49 +02:00 |
Józef Kucia
|
fc1492766e
|
libs/vkd3d: Implement committed buffer resources.
|
2016-09-27 12:13:37 +02:00 |
Józef Kucia
|
fec147c2cb
|
libs/vkd3d: Implement committed texture resources.
|
2016-09-27 12:13:37 +02:00 |
Józef Kucia
|
e43af70de1
|
libs/vkd3d: Disable nameless unions.
|
2016-09-27 12:13:37 +02:00 |
Józef Kucia
|
5e266f70a2
|
libs/vkd3d: Store VkPhysicalDeviceMemoryProperties in "d3d12_device".
|
2016-09-27 12:13:37 +02:00 |
Józef Kucia
|
7701228cd7
|
libs/vkd3d: Print "0x" prefix before UINT64 hexadecimal values.
|
2016-09-27 12:13:37 +02:00 |
Józef Kucia
|
8341c975a0
|
libs/vkd3d: Implement d3d12_command_list_Close().
|
2016-09-27 12:13:37 +02:00 |
Józef Kucia
|
60fc7ee157
|
libs/vkd3d: Allocate VkCommandBuffer when creating ID3D12CommandList.
|
2016-09-27 12:13:37 +02:00 |
Józef Kucia
|
6e68570498
|
libs/vkd3d: Create VkCommandPool when creating ID3D12CommandAllocator.
|
2016-09-27 12:13:37 +02:00 |
Józef Kucia
|
2424137c0b
|
libs/vkd3d: Implement compute pipeline state.
|
2016-09-26 11:46:45 +02:00 |
Józef Kucia
|
fdf8eb775f
|
libs/vkd3d: Implement empty root signature.
|
2016-09-26 11:46:45 +02:00 |
Józef Kucia
|
a524488c78
|
libs/vkd3d: Fix memory leak in d3d12_device_create().
|
2016-09-26 11:46:45 +02:00 |
Józef Kucia
|
471a58b4b8
|
libs/vkd3d: Add ID3D12PipelineState interface stub.
|
2016-09-26 11:22:33 +02:00 |
Józef Kucia
|
aec10bd682
|
libs/vkd3d: Add ID3D12RootSignature interface stub.
|
2016-09-26 11:22:33 +02:00 |
Józef Kucia
|
13ccddd6e4
|
libs/vkd3d: Add ID3D12DescriptorHeap interface stub.
|
2016-09-26 11:22:33 +02:00 |
Józef Kucia
|
4175bec471
|
libs/vkd3d: Add ID3D12Resource interface stub.
|
2016-09-26 11:22:33 +02:00 |