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Ethan Lee 2024-05-04 23:10:51 -04:00 committed by GitHub
commit 3a35ee9313
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31 changed files with 975 additions and 273 deletions

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@ -54,7 +54,7 @@ jobs:
shell: bash
run: |
export VERSION_NAME="${GITHUB_REF##*/}-${GITHUB_SHA##*/}"
./package-native.sh ${VERSION_NAME} build --no-package
./package-native.sh ${VERSION_NAME} build
echo "VERSION_NAME=${VERSION_NAME}" >> $GITHUB_ENV
- name: Upload artifacts
@ -62,5 +62,5 @@ jobs:
uses: actions/upload-artifact@v3
with:
name: dxvk-${{ env.VERSION_NAME }}
path: build/dxvk-native-${{ env.VERSION_NAME }}
path: build/dxvk-native-${{ env.VERSION_NAME }}.tar.gz
if-no-files-found: error

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@ -0,0 +1,18 @@
install_subdir(
'directx',
install_dir: get_option('includedir') / 'dxvk',
strip_directory: true,
)
install_subdir(
'windows',
install_dir: get_option('includedir') / 'dxvk',
strip_directory: true,
)
install_headers(
'wsi/native_wsi.h',
'wsi/native_sdl2.h',
'wsi/native_glfw.h',
subdir: 'dxvk/wsi',
)

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@ -1,6 +1,6 @@
#include <windows.h>
#include <SDL2/SDL.h>
#include <SDL.h>
namespace dxvk::wsi {
@ -22,4 +22,4 @@ namespace dxvk::wsi {
return reinterpret_cast<HMONITOR>(static_cast<intptr_t>(displayId + 1));
}
}
}

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@ -1,5 +1,6 @@
project('dxvk', ['c', 'cpp'], version : 'v2.3.1', meson_version : '>= 0.58', default_options : [ 'cpp_std=c++17', 'warning_level=2' ])
project('dxvk', ['c', 'cpp'], version : '2.3.1', meson_version : '>= 0.58', default_options : [ 'cpp_std=c++17', 'warning_level=2' ])
pkg = import('pkgconfig')
cpu_family = target_machine.cpu_family()
platform = target_machine.system()
fs = import('fs')
@ -54,6 +55,8 @@ dep_displayinfo = dependency(
)
if platform == 'windows'
dxvk_so_version = {'name_prefix': ''}
compiler_args += [
'-DNOMINMAX',
'-D_WIN32_WINNT=0xa00',
@ -115,10 +118,13 @@ if platform == 'windows'
)
endif
dxvk_wsi = 'win32'
dxvk_name_prefix = ''
compiler_args += ['-DDXVK_WSI_WIN32']
else
dxvk_abi_version = '0'
dxvk_version = meson.project_version().strip('v').split('.')
dxvk_so_version = {'version': dxvk_abi_version + '.' + dxvk_version[0] + '.' + dxvk_version[1]}
wrc = find_program('touch')
wrc_generator = generator(wrc, output : [ '@BASENAME@_ignored.h' ], arguments : [ '@OUTPUT@' ] )
@ -128,17 +134,20 @@ else
'./include/native/directx'
]
dxvk_wsi = get_option('dxvk_native_wsi')
if dxvk_wsi == 'sdl2'
lib_sdl2 = cpp.find_library('SDL2')
lib_sdl2 = dependency('SDL2', required: false)
lib_glfw = dependency('glfw', required: false)
if lib_sdl2.found()
compiler_args += ['-DDXVK_WSI_SDL2']
elif dxvk_wsi == 'glfw'
lib_glfw = cpp.find_library('glfw')
endif
if lib_glfw.found()
compiler_args += ['-DDXVK_WSI_GLFW']
endif
if (not lib_sdl2.found() and not lib_glfw.found())
error('SDL2 or GLFW are required to build dxvk-native')
endif
dxvk_name_prefix = 'libdxvk_'
dxvk_name_prefix = 'dxvk_'
dxvk_pkg_prefix = 'dxvk-'
link_args += [
'-static-libgcc',
@ -154,7 +163,6 @@ add_project_link_arguments(cpp.get_supported_link_arguments(link_args), language
add_project_link_arguments(cc.get_supported_link_arguments(link_args), language: 'c')
exe_ext = ''
dll_ext = ''
def_spec_ext = '.def'
glsl_compiler = find_program('glslang', 'glslangValidator')
@ -179,4 +187,8 @@ dxvk_version = vcs_tag(
output: 'version.h',
)
if platform != 'windows'
subdir('include/native')
endif
subdir('src')

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@ -15,16 +15,23 @@ else
d3d10_d3d11_dep = d3d11_dep
endif
d3d10_core_dll = shared_library('d3d10core'+dll_ext, d3d10_core_src, d3d10_core_res,
name_prefix : dxvk_name_prefix,
d3d10_core_dll = shared_library(dxvk_name_prefix+'d3d10core', d3d10_core_src, d3d10_core_res,
dependencies : [ d3d10_d3d11_dep ],
include_directories : dxvk_include_path,
install : true,
vs_module_defs : 'd3d10core'+def_spec_ext,
link_args : d3d10_core_ld_args,
link_depends : [ d3d10_core_link_depends ],
kwargs : dxvk_so_version,
)
d3d10_core_dep = declare_dependency(
link_with : [ d3d10_core_dll ],
)
if platform != 'windows'
pkg.generate(d3d10_core_dll,
filebase: dxvk_pkg_prefix + 'd3d10core',
subdirs: 'dxvk',
)
endif

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@ -77,18 +77,25 @@ else
d3d11_dxgi_dep = dxgi_dep
endif
d3d11_dll = shared_library('d3d11'+dll_ext, dxgi_common_src + d3d11_src + d3d10_src,
d3d11_dll = shared_library(dxvk_name_prefix+'d3d11', dxgi_common_src + d3d11_src + d3d10_src,
glsl_generator.process(d3d11_shaders), d3d11_res,
name_prefix : dxvk_name_prefix,
dependencies : [ d3d11_dxgi_dep, dxbc_dep, dxvk_dep ],
include_directories : dxvk_include_path,
install : true,
vs_module_defs : 'd3d11'+def_spec_ext,
link_args : d3d11_ld_args,
link_depends : [ d3d11_link_depends ],
kwargs : dxvk_so_version,
)
d3d11_dep = declare_dependency(
link_with : [ d3d11_dll ],
include_directories : [ dxvk_include_path ],
)
if platform != 'windows'
pkg.generate(d3d11_dll,
filebase: dxvk_pkg_prefix + 'd3d11',
subdirs: 'dxvk',
)
endif

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@ -57,17 +57,24 @@ if platform != 'windows'
d3d9_link_depends += files('d3d9.sym')
endif
d3d9_dll = shared_library('d3d9'+dll_ext, d3d9_src, glsl_generator.process(d3d9_shaders), d3d9_res,
name_prefix : dxvk_name_prefix,
d3d9_dll = shared_library(dxvk_name_prefix+'d3d9', d3d9_src, glsl_generator.process(d3d9_shaders), d3d9_res,
dependencies : [ dxso_dep, dxvk_dep ],
include_directories : dxvk_include_path,
install : true,
vs_module_defs : 'd3d9'+def_spec_ext,
link_args : d3d9_ld_args,
link_depends : [ d3d9_link_depends ],
kwargs : dxvk_so_version,
)
d3d9_dep = declare_dependency(
link_with : [ d3d9_dll ],
include_directories : [ dxvk_include_path ],
)
if platform != 'windows'
pkg.generate(d3d9_dll,
filebase: dxvk_pkg_prefix + 'd3d9',
subdirs: 'dxvk',
)
endif

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@ -21,17 +21,24 @@ if platform != 'windows'
dxgi_link_depends += files('dxgi.sym')
endif
dxgi_dll = shared_library('dxgi'+dll_ext, dxgi_src, dxgi_res,
name_prefix : dxvk_name_prefix,
dxgi_dll = shared_library(dxvk_name_prefix+'dxgi', dxgi_src, dxgi_res,
dependencies : [ dxvk_dep ],
include_directories : dxvk_include_path,
install : true,
vs_module_defs : 'dxgi'+def_spec_ext,
link_args : dxgi_ld_args,
link_depends : [ dxgi_link_depends ],
kwargs : dxvk_so_version,
)
dxgi_dep = declare_dependency(
link_with : [ dxgi_dll ],
include_directories : [ dxvk_include_path ],
)
if platform != 'windows'
pkg.generate(dxgi_dll,
filebase: dxvk_pkg_prefix + 'dxgi',
subdirs: 'dxvk',
)
endif

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@ -4,6 +4,7 @@
#include "dxvk_openvr.h"
#include "dxvk_openxr.h"
#include "dxvk_platform_exts.h"
#include "../wsi/wsi_platform.h"
#include <algorithm>
#include <sstream>
@ -20,6 +21,8 @@ namespace dxvk {
Logger::info(str::format("Game: ", env::getExeName()));
Logger::info(str::format("DXVK: ", DXVK_VERSION));
wsi::init();
m_config = Config::getUserConfig();
m_config.merge(Config::getAppConfig(env::getExePath()));
m_config.logOptions();
@ -64,6 +67,8 @@ namespace dxvk {
DxvkInstance::~DxvkInstance() {
if (m_messenger)
m_vki->vkDestroyDebugUtilsMessengerEXT(m_vki->instance(), m_messenger, nullptr);
wsi::quit();
}

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@ -1,17 +1,21 @@
#include "../dxvk_platform_exts.h"
#include "dxvk_platform_exts.h"
#include "../wsi/wsi_platform.h"
namespace dxvk {
DxvkPlatformExts DxvkPlatformExts::s_instance;
std::string_view DxvkPlatformExts::getName() {
return "Win32 WSI";
return "Platform WSI";
}
DxvkNameSet DxvkPlatformExts::getInstanceExtensions() {
std::vector<const char *> extensionNames = wsi::getInstanceExtensions();
DxvkNameSet names;
names.add(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
for (const char* name : extensionNames)
names.add(name);
return names;
}
@ -33,4 +37,4 @@ namespace dxvk {
}
}
}

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@ -89,6 +89,7 @@ dxvk_src = [
'dxvk_options.cpp',
'dxvk_pipelayout.cpp',
'dxvk_pipemanager.cpp',
'dxvk_platform_exts.cpp',
'dxvk_presenter.cpp',
'dxvk_queue.cpp',
'dxvk_resource.cpp',
@ -117,20 +118,6 @@ if platform == 'windows'
]
endif
if dxvk_wsi == 'win32'
dxvk_src += [
'platform/dxvk_win32_exts.cpp'
]
elif dxvk_wsi == 'sdl2'
dxvk_src += [
'platform/dxvk_sdl2_exts.cpp'
]
elif dxvk_wsi == 'glfw'
dxvk_src += [
'platform/dxvk_glfw_exts.cpp'
]
endif
dxvk_extra_deps = [ dependency('threads') ]
if platform == 'linux'
dxvk_extra_deps += [ cpp.find_library('dl', required: false) ]

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@ -1,49 +0,0 @@
#include "../dxvk_platform_exts.h"
#include "../../vulkan/vulkan_loader.h"
#include <GLFW/glfw3.h>
namespace dxvk {
DxvkPlatformExts DxvkPlatformExts::s_instance;
std::string_view DxvkPlatformExts::getName() {
return "GLFW WSI";
}
DxvkNameSet DxvkPlatformExts::getInstanceExtensions() {
if (!glfwVulkanSupported())
throw DxvkError(str::format("GLFW WSI: Vulkan is not supported in any capacity!"));
uint32_t extensionCount = 0;
const char** extensionArray = glfwGetRequiredInstanceExtensions(&extensionCount);
if (extensionCount == 0)
throw DxvkError(str::format("GLFW WSI: Failed to get required instance extensions"));
DxvkNameSet names;
for (uint32_t i = 0; i < extensionCount; ++i) {
names.add(extensionArray[i]);
}
return names;
}
DxvkNameSet DxvkPlatformExts::getDeviceExtensions(
uint32_t adapterId) {
return DxvkNameSet();
}
void DxvkPlatformExts::initInstanceExtensions() {
//Nothing needs to be done here on GLFW
}
void DxvkPlatformExts::initDeviceExtensions(
const DxvkInstance* instance) {
//Nothing needs to be done here on GLFW
}
}

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@ -1,50 +0,0 @@
#include "../dxvk_platform_exts.h"
#include <SDL2/SDL.h>
#include <SDL2/SDL_vulkan.h>
namespace dxvk {
DxvkPlatformExts DxvkPlatformExts::s_instance;
std::string_view DxvkPlatformExts::getName() {
return "SDL2 WSI";
}
DxvkNameSet DxvkPlatformExts::getInstanceExtensions() {
SDL_Vulkan_LoadLibrary(nullptr);
uint32_t extensionCount = 0;
if (!SDL_Vulkan_GetInstanceExtensions(nullptr, &extensionCount, nullptr))
throw DxvkError(str::format("SDL2 WSI: Failed to get instance extension count. ", SDL_GetError()));
auto extensionNames = std::vector<const char *>(extensionCount);
if (!SDL_Vulkan_GetInstanceExtensions(nullptr, &extensionCount, extensionNames.data()))
throw DxvkError(str::format("SDL2 WSI: Failed to get instance extensions. ", SDL_GetError()));
DxvkNameSet names;
for (const char* name : extensionNames)
names.add(name);
return names;
}
DxvkNameSet DxvkPlatformExts::getDeviceExtensions(
uint32_t adapterId) {
return DxvkNameSet();
}
void DxvkPlatformExts::initInstanceExtensions() {
}
void DxvkPlatformExts::initDeviceExtensions(
const DxvkInstance* instance) {
}
}

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@ -1,3 +1,5 @@
#if defined(DXVK_WSI_GLFW)
#include "../wsi_monitor.h"
#include "wsi/native_wsi.h"
@ -11,22 +13,22 @@
namespace dxvk::wsi {
HMONITOR getDefaultMonitor() {
HMONITOR GlfwWsiDriver::getDefaultMonitor() {
return enumMonitors(0);
}
HMONITOR enumMonitors(uint32_t index) {
HMONITOR GlfwWsiDriver::enumMonitors(uint32_t index) {
return isDisplayValid(int32_t(index))
? toHmonitor(index)
: nullptr;
}
HMONITOR enumMonitors(const LUID *adapterLUID[], uint32_t numLUIDs, uint32_t index) {
HMONITOR GlfwWsiDriver::enumMonitors(const LUID *adapterLUID[], uint32_t numLUIDs, uint32_t index) {
return enumMonitors(index);
}
bool getDisplayName(
bool GlfwWsiDriver::getDisplayName(
HMONITOR hMonitor,
WCHAR (&Name)[32]) {
const int32_t displayId = fromHmonitor(hMonitor);
@ -46,7 +48,7 @@ namespace dxvk::wsi {
}
bool getDesktopCoordinates(
bool GlfwWsiDriver::getDesktopCoordinates(
HMONITOR hMonitor,
RECT* pRect) {
const int32_t displayId = fromHmonitor(hMonitor);
@ -97,7 +99,7 @@ namespace dxvk::wsi {
}
bool getDisplayMode(
bool GlfwWsiDriver::getDisplayMode(
HMONITOR hMonitor,
uint32_t ModeNumber,
WsiMode* pMode) {
@ -121,7 +123,7 @@ namespace dxvk::wsi {
}
bool getCurrentDisplayMode(
bool GlfwWsiDriver::getCurrentDisplayMode(
HMONITOR hMonitor,
WsiMode* pMode) {
const int32_t displayId = fromHmonitor(hMonitor);
@ -141,7 +143,7 @@ namespace dxvk::wsi {
}
bool getDesktopDisplayMode(
bool GlfwWsiDriver::getDesktopDisplayMode(
HMONITOR hMonitor,
WsiMode* pMode) {
const int32_t displayId = fromHmonitor(hMonitor);
@ -159,9 +161,11 @@ namespace dxvk::wsi {
return true;
}
std::vector<uint8_t> getMonitorEdid(HMONITOR hMonitor) {
std::vector<uint8_t> GlfwWsiDriver::getMonitorEdid(HMONITOR hMonitor) {
Logger::err("getMonitorEdid not implemented on this platform.");
return {};
}
}
#endif

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@ -0,0 +1,71 @@
#if defined(DXVK_WSI_GLFW)
#include "wsi_platform_glfw.h"
#include "../../util/util_error.h"
#include "../../util/util_string.h"
#include "../../util/util_win32_compat.h"
namespace dxvk::wsi {
GlfwWsiDriver::GlfwWsiDriver() {
libglfw = LoadLibraryA( // FIXME: Get soname as string from meson
#if defined(_WIN32)
"glfw.dll"
#elif defined(__APPLE__)
"libglfw.3.dylib"
#else
"libglfw.so.3"
#endif
);
if (libglfw == nullptr)
throw DxvkError("GLFW WSI: Failed to load GLFW DLL.");
#define GLFW_PROC(ret, name, params) \
name = reinterpret_cast<pfn_##name>(GetProcAddress(libglfw, #name)); \
if (name == nullptr) { \
FreeLibrary(libglfw); \
libglfw = nullptr; \
throw DxvkError("GLFW WSI: Failed to load " #name "."); \
}
#include "wsi_platform_glfw_funcs.h"
}
GlfwWsiDriver::~GlfwWsiDriver() {
FreeLibrary(libglfw);
}
std::vector<const char *> GlfwWsiDriver::getInstanceExtensions() {
if (!glfwVulkanSupported())
throw DxvkError(str::format("GLFW WSI: Vulkan is not supported in any capacity!"));
uint32_t extensionCount = 0;
const char** extensionArray = glfwGetRequiredInstanceExtensions(&extensionCount);
if (extensionCount == 0)
throw DxvkError(str::format("GLFW WSI: Failed to get required instance extensions"));
std::vector<const char *> names(extensionCount);
for (uint32_t i = 0; i < extensionCount; ++i) {
names.push_back(extensionArray[i]);
}
return names;
}
static bool createGlfwWsiDriver(WsiDriver **driver) {
try {
*driver = new GlfwWsiDriver();
} catch (const DxvkError& e) {
return false;
}
return true;
}
WsiBootstrap GlfwWSI = {
"GLFW",
createGlfwWsiDriver
};
}
#endif

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@ -3,21 +3,108 @@
#include "../../vulkan/vulkan_loader.h"
#include <GLFW/glfw3.h>
#include "../wsi_monitor.h"
#include "../wsi_platform.h"
namespace dxvk::wsi {
/**
* \brief Impl-dependent state
*/
struct DxvkWindowState {
class GlfwWsiDriver : public WsiDriver {
private:
HMODULE libglfw;
#define GLFW_PROC(ret, name, params) \
typedef ret (*pfn_##name) params; \
pfn_##name name;
#include "wsi_platform_glfw_funcs.h"
inline bool isDisplayValid(int32_t displayId) {
int32_t displayCount = 0;
glfwGetMonitors(&displayCount);
return displayId < displayCount && displayId >= 0;
}
public:
GlfwWsiDriver();
~GlfwWsiDriver();
// Platform
virtual std::vector<const char *> getInstanceExtensions();
// Monitor
virtual HMONITOR getDefaultMonitor();
virtual HMONITOR enumMonitors(uint32_t index);
virtual HMONITOR enumMonitors(const LUID *adapterLUID[], uint32_t numLUIDs, uint32_t index);
virtual bool getDisplayName(
HMONITOR hMonitor,
WCHAR (&Name)[32]);
virtual bool getDesktopCoordinates(
HMONITOR hMonitor,
RECT* pRect);
virtual bool getDisplayMode(
HMONITOR hMonitor,
uint32_t modeNumber,
WsiMode* pMode);
virtual bool getCurrentDisplayMode(
HMONITOR hMonitor,
WsiMode* pMode);
virtual bool getDesktopDisplayMode(
HMONITOR hMonitor,
WsiMode* pMode);
virtual WsiEdidData getMonitorEdid(HMONITOR hMonitor);
// Window
virtual void getWindowSize(
HWND hWindow,
uint32_t* pWidth,
uint32_t* pWeight);
virtual void resizeWindow(
HWND hWindow,
DxvkWindowState* pState,
uint32_t width,
uint32_t weight);
virtual bool setWindowMode(
HMONITOR hMonitor,
HWND hWindow,
const WsiMode& mode);
virtual bool enterFullscreenMode(
HMONITOR hMonitor,
HWND hWindow,
DxvkWindowState* pState,
[[maybe_unused]]
bool modeSwitch);
virtual bool leaveFullscreenMode(
HWND hWindow,
DxvkWindowState* pState,
bool restoreCoordinates);
virtual bool restoreDisplayMode();
virtual HMONITOR getWindowMonitor(HWND hWindow);
virtual bool isWindow(HWND hWindow);
virtual void updateFullscreenWindow(
HMONITOR hMonitor,
HWND hWindow,
bool forceTopmost);
virtual VkResult createSurface(
HWND hWindow,
PFN_vkGetInstanceProcAddr pfnVkGetInstanceProcAddr,
VkInstance instance,
VkSurfaceKHR* pSurface);
};
inline bool isDisplayValid(int32_t displayId) {
int32_t displayCount = 0;
glfwGetMonitors(&displayCount);
return displayId < displayCount && displayId >= 0;
}
}
}

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@ -0,0 +1,12 @@
GLFW_PROC(VkResult, glfwCreateWindowSurface, (VkInstance, GLFWwindow*, const VkAllocationCallbacks*, VkSurfaceKHR*))
GLFW_PROC(GLFWmonitor**, glfwGetMonitors, (int*))
GLFW_PROC(void, glfwGetMonitorWorkarea, (GLFWmonitor*, int*, int*, int*, int*))
GLFW_PROC(GLFWmonitor*, glfwGetPrimaryMonitor, (void))
GLFW_PROC(const char**, glfwGetRequiredInstanceExtensions, (uint32_t*))
GLFW_PROC(const GLFWvidmode*, glfwGetVideoMode, (GLFWmonitor*))
GLFW_PROC(const GLFWvidmode*, glfwGetVideoModes, (GLFWmonitor*, int*))
GLFW_PROC(void, glfwGetWindowSize, (GLFWwindow*, int*, int*))
GLFW_PROC(void, glfwSetWindowMonitor, (GLFWwindow*, GLFWmonitor*, int, int, int, int, int))
GLFW_PROC(void, glfwSetWindowSize, (GLFWwindow*, int, int))
GLFW_PROC(int, glfwVulkanSupported, (void))
#undef GLFW_PROC

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@ -1,6 +1,8 @@
#if defined(DXVK_WSI_GLFW)
#include "../wsi_window.h"
#include "native/wsi/native_wsi.h"
#include "native/wsi/native_glfw.h"
#include "wsi_platform_glfw.h"
#include "../../util/util_string.h"
@ -12,7 +14,7 @@
namespace dxvk::wsi {
void getWindowSize(
void GlfwWsiDriver::getWindowSize(
HWND hWindow,
uint32_t* pWidth,
uint32_t* pHeight) {
@ -29,7 +31,7 @@ namespace dxvk::wsi {
}
void resizeWindow(
void GlfwWsiDriver::resizeWindow(
HWND hWindow,
DxvkWindowState* pState,
uint32_t Width,
@ -40,7 +42,7 @@ namespace dxvk::wsi {
}
bool setWindowMode(
bool GlfwWsiDriver::setWindowMode(
HMONITOR hMonitor,
HWND hWindow,
const WsiMode& pMode) {
@ -67,7 +69,7 @@ namespace dxvk::wsi {
return true;
}
bool enterFullscreenMode(
bool GlfwWsiDriver::enterFullscreenMode(
HMONITOR hMonitor,
HWND hWindow,
DxvkWindowState* pState,
@ -89,7 +91,7 @@ namespace dxvk::wsi {
}
bool leaveFullscreenMode(
bool GlfwWsiDriver::leaveFullscreenMode(
HWND hWindow,
DxvkWindowState* pState,
bool restoreCoordinates) {
@ -103,13 +105,13 @@ namespace dxvk::wsi {
}
bool restoreDisplayMode() {
bool GlfwWsiDriver::restoreDisplayMode() {
// Don't need to do anything with GLFW here.
return true;
}
HMONITOR getWindowMonitor(HWND hWindow) {
HMONITOR GlfwWsiDriver::getWindowMonitor(HWND hWindow) {
// TODO: implement this with glfwGetWindowMonitor
// (or maybe not? glfwGetWindowMonitor only seems to reference *fullscreen* windows)
// GLFWwindow* window = fromHwnd(hWindow);
@ -119,19 +121,19 @@ namespace dxvk::wsi {
}
bool isWindow(HWND hWindow) {
bool GlfwWsiDriver::isWindow(HWND hWindow) {
GLFWwindow* window = fromHwnd(hWindow);
return window != nullptr;
}
void updateFullscreenWindow(
void GlfwWsiDriver::updateFullscreenWindow(
HMONITOR hMonitor,
HWND hWindow,
bool forceTopmost) {
// Don't need to do anything with GLFW here.
}
VkResult createSurface(
VkResult GlfwWsiDriver::createSurface(
HWND hWindow,
PFN_vkGetInstanceProcAddr pfnVkGetInstanceProcAddr,
VkInstance instance,
@ -141,4 +143,6 @@ namespace dxvk::wsi {
return glfwCreateWindowSurface(instance, window, nullptr, pSurface);
}
}
}
#endif

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@ -1,33 +1,24 @@
wsi_common_src = [
wsi_src = [
'wsi_edid.cpp',
]
wsi_win32_src = [
'wsi_platform.cpp',
'win32/wsi_monitor_win32.cpp',
'win32/wsi_platform_win32.cpp',
'win32/wsi_window_win32.cpp',
]
wsi_sdl2_src = [
'sdl2/wsi_monitor_sdl2.cpp',
'sdl2/wsi_platform_sdl2.cpp',
'sdl2/wsi_window_sdl2.cpp',
]
wsi_glfw_src = [
'glfw/wsi_monitor_glfw.cpp',
'glfw/wsi_platform_glfw.cpp',
'glfw/wsi_window_glfw.cpp',
]
if dxvk_wsi == 'win32'
wsi_src = wsi_common_src + wsi_win32_src
wsi_deps = [ dep_displayinfo ]
elif dxvk_wsi == 'sdl2'
wsi_src = wsi_common_src + wsi_sdl2_src
wsi_deps = [ dep_displayinfo, lib_sdl2 ]
elif dxvk_wsi == 'glfw'
wsi_src = wsi_common_src + wsi_glfw_src
wsi_deps = [ dep_displayinfo, lib_glfw ]
else
error('Unknown wsi')
wsi_deps = [ dep_displayinfo ]
if platform != 'windows'
wsi_deps += [
lib_sdl2.partial_dependency(compile_args: true, includes: true),
lib_glfw.partial_dependency(compile_args: true, includes: true),
]
endif
wsi_lib = static_library('wsi', wsi_src,

View File

@ -1,3 +1,5 @@
#if defined(DXVK_WSI_SDL2)
#include "../wsi_monitor.h"
#include "wsi/native_wsi.h"
@ -12,22 +14,22 @@
namespace dxvk::wsi {
HMONITOR getDefaultMonitor() {
HMONITOR Sdl2WsiDriver::getDefaultMonitor() {
return enumMonitors(0);
}
HMONITOR enumMonitors(uint32_t index) {
HMONITOR Sdl2WsiDriver::enumMonitors(uint32_t index) {
return isDisplayValid(int32_t(index))
? toHmonitor(index)
: nullptr;
}
HMONITOR enumMonitors(const LUID *adapterLUID[], uint32_t numLUIDs, uint32_t index) {
HMONITOR Sdl2WsiDriver::enumMonitors(const LUID *adapterLUID[], uint32_t numLUIDs, uint32_t index) {
return enumMonitors(index);
}
bool getDisplayName(
bool Sdl2WsiDriver::getDisplayName(
HMONITOR hMonitor,
WCHAR (&Name)[32]) {
const int32_t displayId = fromHmonitor(hMonitor);
@ -47,7 +49,7 @@ namespace dxvk::wsi {
}
bool getDesktopCoordinates(
bool Sdl2WsiDriver::getDesktopCoordinates(
HMONITOR hMonitor,
RECT* pRect) {
const int32_t displayId = fromHmonitor(hMonitor);
@ -90,7 +92,7 @@ namespace dxvk::wsi {
}
bool getDisplayMode(
bool Sdl2WsiDriver::getDisplayMode(
HMONITOR hMonitor,
uint32_t ModeNumber,
WsiMode* pMode) {
@ -109,7 +111,7 @@ namespace dxvk::wsi {
}
bool getCurrentDisplayMode(
bool Sdl2WsiDriver::getCurrentDisplayMode(
HMONITOR hMonitor,
WsiMode* pMode) {
const int32_t displayId = fromHmonitor(hMonitor);
@ -129,7 +131,7 @@ namespace dxvk::wsi {
}
bool getDesktopDisplayMode(
bool Sdl2WsiDriver::getDesktopDisplayMode(
HMONITOR hMonitor,
WsiMode* pMode) {
const int32_t displayId = fromHmonitor(hMonitor);
@ -148,9 +150,11 @@ namespace dxvk::wsi {
return true;
}
std::vector<uint8_t> getMonitorEdid(HMONITOR hMonitor) {
std::vector<uint8_t> Sdl2WsiDriver::getMonitorEdid(HMONITOR hMonitor) {
Logger::err("getMonitorEdid not implemented on this platform.");
return {};
}
}
#endif

View File

@ -0,0 +1,69 @@
#if defined(DXVK_WSI_SDL2)
#include "wsi_platform_sdl2.h"
#include "../../util/util_error.h"
#include "../../util/util_string.h"
#include "../../util/util_win32_compat.h"
#include <SDL2/SDL_vulkan.h>
namespace dxvk::wsi {
Sdl2WsiDriver::Sdl2WsiDriver() {
libsdl = LoadLibraryA( // FIXME: Get soname as string from meson
#if defined(_WIN32)
"SDL2.dll"
#elif defined(__APPLE__)
"libSDL2-2.0.0.dylib"
#else
"libSDL2-2.0.so.0"
#endif
);
if (libsdl == nullptr)
throw DxvkError("SDL2 WSI: Failed to load SDL2 DLL.");
#define SDL_PROC(ret, name, params) \
name = reinterpret_cast<pfn_##name>(GetProcAddress(libsdl, #name)); \
if (name == nullptr) { \
FreeLibrary(libsdl); \
libsdl = nullptr; \
throw DxvkError("SDL2 WSI: Failed to load " #name "."); \
}
#include "wsi_platform_sdl2_funcs.h"
}
Sdl2WsiDriver::~Sdl2WsiDriver() {
FreeLibrary(libsdl);
}
std::vector<const char *> Sdl2WsiDriver::getInstanceExtensions() {
SDL_Vulkan_LoadLibrary(nullptr);
uint32_t extensionCount = 0;
if (!SDL_Vulkan_GetInstanceExtensions(nullptr, &extensionCount, nullptr))
throw DxvkError(str::format("SDL2 WSI: Failed to get instance extension count. ", SDL_GetError()));
auto extensionNames = std::vector<const char *>(extensionCount);
if (!SDL_Vulkan_GetInstanceExtensions(nullptr, &extensionCount, extensionNames.data()))
throw DxvkError(str::format("SDL2 WSI: Failed to get instance extensions. ", SDL_GetError()));
return extensionNames;
}
static bool createSdl2WsiDriver(WsiDriver **driver) {
try {
*driver = new Sdl2WsiDriver();
} catch (const DxvkError& e) {
return false;
}
return true;
}
WsiBootstrap Sdl2WSI = {
"SDL2",
createSdl2WsiDriver
};
}
#endif

View File

@ -1,21 +1,108 @@
#pragma once
#include <SDL2/SDL.h>
#include <SDL.h>
#include "../wsi_monitor.h"
#include "../wsi_platform.h"
namespace dxvk::wsi {
/**
* \brief Impl-dependent state
*/
struct DxvkWindowState {
class Sdl2WsiDriver : public WsiDriver {
private:
HMODULE libsdl;
#define SDL_PROC(ret, name, params) \
typedef ret (SDLCALL *pfn_##name) params; \
pfn_##name name;
#include "wsi_platform_sdl2_funcs.h"
inline bool isDisplayValid(int32_t displayId) {
const int32_t displayCount = SDL_GetNumVideoDisplays();
return displayId < displayCount && displayId >= 0;
}
public:
Sdl2WsiDriver();
~Sdl2WsiDriver();
// Platform
virtual std::vector<const char *> getInstanceExtensions();
// Monitor
virtual HMONITOR getDefaultMonitor();
virtual HMONITOR enumMonitors(uint32_t index);
virtual HMONITOR enumMonitors(const LUID *adapterLUID[], uint32_t numLUIDs, uint32_t index);
virtual bool getDisplayName(
HMONITOR hMonitor,
WCHAR (&Name)[32]);
virtual bool getDesktopCoordinates(
HMONITOR hMonitor,
RECT* pRect);
virtual bool getDisplayMode(
HMONITOR hMonitor,
uint32_t modeNumber,
WsiMode* pMode);
virtual bool getCurrentDisplayMode(
HMONITOR hMonitor,
WsiMode* pMode);
virtual bool getDesktopDisplayMode(
HMONITOR hMonitor,
WsiMode* pMode);
virtual WsiEdidData getMonitorEdid(HMONITOR hMonitor);
// Window
virtual void getWindowSize(
HWND hWindow,
uint32_t* pWidth,
uint32_t* pWeight);
virtual void resizeWindow(
HWND hWindow,
DxvkWindowState* pState,
uint32_t width,
uint32_t weight);
virtual bool setWindowMode(
HMONITOR hMonitor,
HWND hWindow,
const WsiMode& mode);
virtual bool enterFullscreenMode(
HMONITOR hMonitor,
HWND hWindow,
DxvkWindowState* pState,
[[maybe_unused]]
bool modeSwitch);
virtual bool leaveFullscreenMode(
HWND hWindow,
DxvkWindowState* pState,
bool restoreCoordinates);
virtual bool restoreDisplayMode();
virtual HMONITOR getWindowMonitor(HWND hWindow);
virtual bool isWindow(HWND hWindow);
virtual void updateFullscreenWindow(
HMONITOR hMonitor,
HWND hWindow,
bool forceTopmost);
virtual VkResult createSurface(
HWND hWindow,
PFN_vkGetInstanceProcAddr pfnVkGetInstanceProcAddr,
VkInstance instance,
VkSurfaceKHR* pSurface);
};
inline bool isDisplayValid(int32_t displayId) {
const int32_t displayCount = SDL_GetNumVideoDisplays();
return displayId < displayCount && displayId >= 0;
}
}
}

View File

@ -0,0 +1,16 @@
SDL_PROC(SDL_DisplayMode*, SDL_GetClosestDisplayMode, (int, const SDL_DisplayMode*, SDL_DisplayMode*))
SDL_PROC(int, SDL_GetCurrentDisplayMode, (int, SDL_DisplayMode*))
SDL_PROC(int, SDL_GetDesktopDisplayMode, (int, SDL_DisplayMode*))
SDL_PROC(int, SDL_GetDisplayBounds, (int, SDL_Rect*))
SDL_PROC(int, SDL_GetDisplayMode, (int, int, SDL_DisplayMode*))
SDL_PROC(const char*, SDL_GetError, (void))
SDL_PROC(int, SDL_GetNumVideoDisplays, (void))
SDL_PROC(int, SDL_GetWindowDisplayIndex, (SDL_Window*))
SDL_PROC(int, SDL_SetWindowDisplayMode, (SDL_Window*, const SDL_DisplayMode*))
SDL_PROC(int, SDL_SetWindowFullscreen, (SDL_Window*, Uint32))
SDL_PROC(void, SDL_GetWindowSize, (SDL_Window*, int*, int*))
SDL_PROC(void, SDL_SetWindowSize, (SDL_Window*, int, int))
SDL_PROC(SDL_bool, SDL_Vulkan_CreateSurface, (SDL_Window*, VkInstance, VkSurfaceKHR*))
SDL_PROC(SDL_bool, SDL_Vulkan_GetInstanceExtensions, (SDL_Window*, unsigned int*, const char**))
SDL_PROC(int, SDL_Vulkan_LoadLibrary, (const char*))
#undef SDL_PROC

View File

@ -1,17 +1,19 @@
#if defined(DXVK_WSI_SDL2)
#include "../wsi_window.h"
#include "native/wsi/native_wsi.h"
#include "native/wsi/native_sdl2.h"
#include "wsi_platform_sdl2.h"
#include "../../util/util_string.h"
#include "../../util/log/log.h"
#include <windows.h>
#include <SDL2/SDL_vulkan.h>
#include <SDL_vulkan.h>
namespace dxvk::wsi {
void getWindowSize(
void Sdl2WsiDriver::getWindowSize(
HWND hWindow,
uint32_t* pWidth,
uint32_t* pHeight) {
@ -28,7 +30,7 @@ namespace dxvk::wsi {
}
void resizeWindow(
void Sdl2WsiDriver::resizeWindow(
HWND hWindow,
DxvkWindowState* pState,
uint32_t Width,
@ -39,7 +41,7 @@ namespace dxvk::wsi {
}
bool setWindowMode(
bool Sdl2WsiDriver::setWindowMode(
HMONITOR hMonitor,
HWND hWindow,
const WsiMode& pMode) {
@ -73,7 +75,7 @@ namespace dxvk::wsi {
bool enterFullscreenMode(
bool Sdl2WsiDriver::enterFullscreenMode(
HMONITOR hMonitor,
HWND hWindow,
DxvkWindowState* pState,
@ -99,7 +101,7 @@ namespace dxvk::wsi {
}
bool leaveFullscreenMode(
bool Sdl2WsiDriver::leaveFullscreenMode(
HWND hWindow,
DxvkWindowState* pState,
bool restoreCoordinates) {
@ -114,13 +116,13 @@ namespace dxvk::wsi {
}
bool restoreDisplayMode() {
bool Sdl2WsiDriver::restoreDisplayMode() {
// Don't need to do anything with SDL2 here.
return true;
}
HMONITOR getWindowMonitor(HWND hWindow) {
HMONITOR Sdl2WsiDriver::getWindowMonitor(HWND hWindow) {
SDL_Window* window = fromHwnd(hWindow);
const int32_t displayId = SDL_GetWindowDisplayIndex(window);
@ -128,13 +130,13 @@ namespace dxvk::wsi {
}
bool isWindow(HWND hWindow) {
bool Sdl2WsiDriver::isWindow(HWND hWindow) {
SDL_Window* window = fromHwnd(hWindow);
return window != nullptr;
}
void updateFullscreenWindow(
void Sdl2WsiDriver::updateFullscreenWindow(
HMONITOR hMonitor,
HWND hWindow,
bool forceTopmost) {
@ -142,7 +144,7 @@ namespace dxvk::wsi {
}
VkResult createSurface(
VkResult Sdl2WsiDriver::createSurface(
HWND hWindow,
PFN_vkGetInstanceProcAddr pfnVkGetInstanceProcAddr,
VkInstance instance,
@ -155,3 +157,5 @@ namespace dxvk::wsi {
}
}
#endif

View File

@ -1,4 +1,6 @@
#include "../wsi_monitor.h"
#if defined(DXVK_WSI_WIN32)
#include "wsi_platform_win32.h"
#include "../../util/util_string.h"
#include "../../util/log/log.h"
@ -13,7 +15,7 @@
namespace dxvk::wsi {
HMONITOR getDefaultMonitor() {
HMONITOR Win32WsiDriver::getDefaultMonitor() {
return ::MonitorFromPoint({ 0, 0 }, MONITOR_DEFAULTTOPRIMARY);
}
@ -45,7 +47,7 @@ namespace dxvk::wsi {
return FALSE;
}
HMONITOR enumMonitors(uint32_t index) {
HMONITOR Win32WsiDriver::enumMonitors(uint32_t index) {
MonitorEnumInfo info;
info.iMonitorId = index;
info.oMonitor = nullptr;
@ -58,7 +60,7 @@ namespace dxvk::wsi {
return info.oMonitor;
}
HMONITOR enumMonitors(const LUID *adapterLUID[], uint32_t numLUIDs, uint32_t index) {
HMONITOR Win32WsiDriver::enumMonitors(const LUID *adapterLUID[], uint32_t numLUIDs, uint32_t index) {
if (!numLUIDs)
return enumMonitors(index);
@ -132,7 +134,7 @@ namespace dxvk::wsi {
}
bool getDisplayName(
bool Win32WsiDriver::getDisplayName(
HMONITOR hMonitor,
WCHAR (&Name)[32]) {
// Query monitor info to get the device name
@ -150,7 +152,7 @@ namespace dxvk::wsi {
}
bool getDesktopCoordinates(
bool Win32WsiDriver::getDesktopCoordinates(
HMONITOR hMonitor,
RECT* pRect) {
::MONITORINFOEXW monInfo;
@ -200,7 +202,7 @@ namespace dxvk::wsi {
}
bool getDisplayMode(
bool Win32WsiDriver::getDisplayMode(
HMONITOR hMonitor,
uint32_t modeNumber,
WsiMode* pMode) {
@ -208,14 +210,14 @@ namespace dxvk::wsi {
}
bool getCurrentDisplayMode(
bool Win32WsiDriver::getCurrentDisplayMode(
HMONITOR hMonitor,
WsiMode* pMode) {
return retrieveDisplayMode(hMonitor, ENUM_CURRENT_SETTINGS, pMode);
}
bool getDesktopDisplayMode(
bool Win32WsiDriver::getDesktopDisplayMode(
HMONITOR hMonitor,
WsiMode* pMode) {
return retrieveDisplayMode(hMonitor, ENUM_REGISTRY_SETTINGS, pMode);
@ -308,7 +310,7 @@ namespace dxvk::wsi {
wchar_t extraChars[MAX_DEVICE_ID_LEN];
};
WsiEdidData getMonitorEdid(HMONITOR hMonitor) {
WsiEdidData Win32WsiDriver::getMonitorEdid(HMONITOR hMonitor) {
static constexpr GUID GUID_DEVINTERFACE_MONITOR = { 0xe6f07b5f, 0xee97, 0x4a90, 0xb0, 0x76, 0x33, 0xf5, 0x7b, 0xf4, 0xea, 0xa7 };
static auto pfnSetupDiGetClassDevsW = reinterpret_cast<decltype(SetupDiGetClassDevsW)*> (::GetProcAddress(::GetModuleHandleW(L"setupapi.dll"), "SetupDiGetClassDevsW"));
static auto pfnSetupDiEnumDeviceInterfaces = reinterpret_cast<decltype(SetupDiEnumDeviceInterfaces)*> (::GetProcAddress(::GetModuleHandleW(L"setupapi.dll"), "SetupDiEnumDeviceInterfaces"));
@ -370,3 +372,5 @@ namespace dxvk::wsi {
}
}
#endif

View File

@ -0,0 +1,23 @@
#if defined(DXVK_WSI_WIN32)
#include "wsi_platform_win32.h"
namespace dxvk::wsi {
std::vector<const char *> Win32WsiDriver::getInstanceExtensions() {
return { VK_KHR_WIN32_SURFACE_EXTENSION_NAME };
}
static bool createWin32WsiDriver(WsiDriver **driver) {
*driver = new Win32WsiDriver();
return true;
}
WsiBootstrap Win32WSI = {
"Win32",
createWin32WsiDriver
};
}
#endif

View File

@ -2,15 +2,91 @@
#include <windows.h>
#include "../wsi_platform.h"
namespace dxvk::wsi {
/**
* \brief Impl-dependent state
*/
struct DxvkWindowState {
LONG style = 0;
LONG exstyle = 0;
RECT rect = { 0, 0, 0, 0 };
class Win32WsiDriver : public WsiDriver {
public:
// Platform
virtual std::vector<const char *> getInstanceExtensions();
// Monitor
virtual HMONITOR getDefaultMonitor();
virtual HMONITOR enumMonitors(uint32_t index);
virtual HMONITOR enumMonitors(const LUID *adapterLUID[], uint32_t numLUIDs, uint32_t index);
virtual bool getDisplayName(
HMONITOR hMonitor,
WCHAR (&Name)[32]);
virtual bool getDesktopCoordinates(
HMONITOR hMonitor,
RECT* pRect);
virtual bool getDisplayMode(
HMONITOR hMonitor,
uint32_t modeNumber,
WsiMode* pMode);
virtual bool getCurrentDisplayMode(
HMONITOR hMonitor,
WsiMode* pMode);
virtual bool getDesktopDisplayMode(
HMONITOR hMonitor,
WsiMode* pMode);
virtual WsiEdidData getMonitorEdid(HMONITOR hMonitor);
// Window
virtual void getWindowSize(
HWND hWindow,
uint32_t* pWidth,
uint32_t* pWeight);
virtual void resizeWindow(
HWND hWindow,
DxvkWindowState* pState,
uint32_t width,
uint32_t weight);
virtual bool setWindowMode(
HMONITOR hMonitor,
HWND hWindow,
const WsiMode& mode);
virtual bool enterFullscreenMode(
HMONITOR hMonitor,
HWND hWindow,
DxvkWindowState* pState,
[[maybe_unused]]
bool modeSwitch);
virtual bool leaveFullscreenMode(
HWND hWindow,
DxvkWindowState* pState,
bool restoreCoordinates);
virtual bool restoreDisplayMode();
virtual HMONITOR getWindowMonitor(HWND hWindow);
virtual bool isWindow(HWND hWindow);
virtual void updateFullscreenWindow(
HMONITOR hMonitor,
HWND hWindow,
bool forceTopmost);
virtual VkResult createSurface(
HWND hWindow,
PFN_vkGetInstanceProcAddr pfnVkGetInstanceProcAddr,
VkInstance instance,
VkSurfaceKHR* pSurface);
};
}
}

View File

@ -1,5 +1,6 @@
#include "../wsi_window.h"
#include "../wsi_monitor.h"
#if defined(DXVK_WSI_WIN32)
#include "wsi_platform_win32.h"
#include "../../util/util_string.h"
#include "../../util/log/log.h"
@ -94,7 +95,7 @@ namespace dxvk::wsi {
}
void getWindowSize(
void Win32WsiDriver::getWindowSize(
HWND hWindow,
uint32_t* pWidth,
uint32_t* pHeight) {
@ -109,7 +110,7 @@ namespace dxvk::wsi {
}
void resizeWindow(
void Win32WsiDriver::resizeWindow(
HWND hWindow,
DxvkWindowState* pState,
uint32_t width,
@ -130,7 +131,7 @@ namespace dxvk::wsi {
}
bool setWindowMode(
bool Win32WsiDriver::setWindowMode(
HMONITOR hMonitor,
HWND hWindow,
const WsiMode& mode) {
@ -163,21 +164,21 @@ namespace dxvk::wsi {
}
bool enterFullscreenMode(
bool Win32WsiDriver::enterFullscreenMode(
HMONITOR hMonitor,
HWND hWindow,
DxvkWindowState* pState,
[[maybe_unused]]
bool modeSwitch) {
// Find a display mode that matches what we need
::GetWindowRect(hWindow, &pState->rect);
::GetWindowRect(hWindow, &pState->win.rect);
// Change the window flags to remove the decoration etc.
LONG style = ::GetWindowLongW(hWindow, GWL_STYLE);
LONG exstyle = ::GetWindowLongW(hWindow, GWL_EXSTYLE);
pState->style = style;
pState->exstyle = exstyle;
pState->win.style = style;
pState->win.exstyle = exstyle;
style &= ~WS_OVERLAPPEDWINDOW;
exstyle &= ~WS_EX_OVERLAPPEDWINDOW;
@ -196,7 +197,7 @@ namespace dxvk::wsi {
}
bool leaveFullscreenMode(
bool Win32WsiDriver::leaveFullscreenMode(
HWND hWindow,
DxvkWindowState* pState,
bool restoreCoordinates) {
@ -205,27 +206,27 @@ namespace dxvk::wsi {
LONG curStyle = ::GetWindowLongW(hWindow, GWL_STYLE) & ~WS_VISIBLE;
LONG curExstyle = ::GetWindowLongW(hWindow, GWL_EXSTYLE) & ~WS_EX_TOPMOST;
if (curStyle == (pState->style & ~(WS_VISIBLE | WS_OVERLAPPEDWINDOW))
&& curExstyle == (pState->exstyle & ~(WS_EX_TOPMOST | WS_EX_OVERLAPPEDWINDOW))) {
::SetWindowLongW(hWindow, GWL_STYLE, pState->style);
::SetWindowLongW(hWindow, GWL_EXSTYLE, pState->exstyle);
if (curStyle == (pState->win.style & ~(WS_VISIBLE | WS_OVERLAPPEDWINDOW))
&& curExstyle == (pState->win.exstyle & ~(WS_EX_TOPMOST | WS_EX_OVERLAPPEDWINDOW))) {
::SetWindowLongW(hWindow, GWL_STYLE, pState->win.style);
::SetWindowLongW(hWindow, GWL_EXSTYLE, pState->win.exstyle);
}
// Restore window position and apply the style
UINT flags = SWP_FRAMECHANGED | SWP_NOACTIVATE;
const RECT rect = pState->rect;
const RECT rect = pState->win.rect;
if (!restoreCoordinates)
flags |= SWP_NOSIZE | SWP_NOMOVE;
::SetWindowPos(hWindow, (pState->exstyle & WS_EX_TOPMOST) ? HWND_TOPMOST : HWND_NOTOPMOST,
::SetWindowPos(hWindow, (pState->win.exstyle & WS_EX_TOPMOST) ? HWND_TOPMOST : HWND_NOTOPMOST,
rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, flags);
return true;
}
bool restoreDisplayMode() {
bool Win32WsiDriver::restoreDisplayMode() {
bool success = true;
bool result = ::EnumDisplayMonitors(nullptr, nullptr,
&restoreDisplayModeCallback,
@ -235,7 +236,7 @@ namespace dxvk::wsi {
}
HMONITOR getWindowMonitor(HWND hWindow) {
HMONITOR Win32WsiDriver::getWindowMonitor(HWND hWindow) {
RECT windowRect = { 0, 0, 0, 0 };
::GetWindowRect(hWindow, &windowRect);
@ -248,12 +249,12 @@ namespace dxvk::wsi {
}
bool isWindow(HWND hWindow) {
bool Win32WsiDriver::isWindow(HWND hWindow) {
return ::IsWindow(hWindow);
}
void updateFullscreenWindow(
void Win32WsiDriver::updateFullscreenWindow(
HMONITOR hMonitor,
HWND hWindow,
bool forceTopmost) {
@ -274,7 +275,7 @@ namespace dxvk::wsi {
}
VkResult createSurface(
VkResult Win32WsiDriver::createSurface(
HWND hWindow,
PFN_vkGetInstanceProcAddr pfnVkGetInstanceProcAddr,
VkInstance instance,
@ -296,3 +297,5 @@ namespace dxvk::wsi {
}
}
#endif

169
src/wsi/wsi_platform.cpp Normal file
View File

@ -0,0 +1,169 @@
#include "wsi_platform.h"
#include "wsi_monitor.h"
#include "wsi_window.h"
#include "../util/util_env.h"
#include "../util/util_error.h"
namespace dxvk::wsi {
static WsiDriver* s_driver = nullptr;
static int s_refcount = 0;
static const WsiBootstrap *wsiBootstrap[] = {
#if defined(DXVK_WSI_WIN32)
&Win32WSI,
#endif
#if defined(DXVK_WSI_SDL2)
&Sdl2WSI,
#endif
#if defined(DXVK_WSI_GLFW)
&GlfwWSI,
#endif
};
void init() {
if (s_refcount++ > 0)
return;
bool success = false;
const std::string hint = dxvk::env::getEnvVar("DXVK_WSIDRIVER");
for (const WsiBootstrap *b : wsiBootstrap) {
if ((hint != "") && (hint != b->name))
continue;
if (b->createDriver(&s_driver)) {
success = true;
break;
}
}
if (!success)
throw DxvkError("Failed to initialize WSI.");
}
void quit() {
if (s_refcount == 0)
return;
s_refcount--;
if (s_refcount == 0) {
delete s_driver;
s_driver = nullptr;
}
}
std::vector<const char *> getInstanceExtensions() {
return s_driver->getInstanceExtensions();
}
void getWindowSize(
HWND hWindow,
uint32_t* pWidth,
uint32_t* pHeight) {
s_driver->getWindowSize(hWindow, pWidth, pHeight);
}
void resizeWindow(
HWND hWindow,
DxvkWindowState* pState,
uint32_t width,
uint32_t height) {
s_driver->resizeWindow(hWindow, pState, width, height);
}
bool setWindowMode(
HMONITOR hMonitor,
HWND hWindow,
const WsiMode& mode) {
return s_driver->setWindowMode(hMonitor, hWindow, mode);
}
bool enterFullscreenMode(
HMONITOR hMonitor,
HWND hWindow,
DxvkWindowState* pState,
[[maybe_unused]]
bool modeSwitch) {
return s_driver->enterFullscreenMode(hMonitor, hWindow, pState, modeSwitch);
}
bool leaveFullscreenMode(
HWND hWindow,
DxvkWindowState* pState,
bool restoreCoordinates) {
return s_driver->leaveFullscreenMode(hWindow, pState, restoreCoordinates);
}
bool restoreDisplayMode() {
return s_driver->restoreDisplayMode();
}
HMONITOR getWindowMonitor(HWND hWindow) {
return s_driver->getWindowMonitor(hWindow);
}
bool isWindow(HWND hWindow) {
return s_driver->isWindow(hWindow);
}
void updateFullscreenWindow(
HMONITOR hMonitor,
HWND hWindow,
bool forceTopmost) {
s_driver->updateFullscreenWindow(hMonitor, hWindow, forceTopmost);
}
VkResult createSurface(
HWND hWindow,
PFN_vkGetInstanceProcAddr pfnVkGetInstanceProcAddr,
VkInstance instance,
VkSurfaceKHR* pSurface) {
return s_driver->createSurface(hWindow, pfnVkGetInstanceProcAddr, instance, pSurface);
}
HMONITOR getDefaultMonitor() {
return s_driver->getDefaultMonitor();
}
HMONITOR enumMonitors(uint32_t index) {
return s_driver->enumMonitors(index);
}
HMONITOR enumMonitors(const LUID *adapterLUID[], uint32_t numLUIDs, uint32_t index) {
return s_driver->enumMonitors(adapterLUID, numLUIDs, index);
}
bool getDisplayName(
HMONITOR hMonitor,
WCHAR (&Name)[32]) {
return s_driver->getDisplayName(hMonitor, Name);
}
bool getDesktopCoordinates(
HMONITOR hMonitor,
RECT* pRect) {
return s_driver->getDesktopCoordinates(hMonitor, pRect);
}
bool getDisplayMode(
HMONITOR hMonitor,
uint32_t modeNumber,
WsiMode* pMode) {
return s_driver->getDisplayMode(hMonitor, modeNumber, pMode);
}
bool getCurrentDisplayMode(
HMONITOR hMonitor,
WsiMode* pMode) {
return s_driver->getCurrentDisplayMode(hMonitor, pMode);
}
bool getDesktopDisplayMode(
HMONITOR hMonitor,
WsiMode* pMode) {
return s_driver->getDesktopDisplayMode(hMonitor, pMode);
}
WsiEdidData getMonitorEdid(HMONITOR hMonitor) {
return s_driver->getMonitorEdid(hMonitor);
}
}

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@ -1,9 +1,114 @@
#pragma once
#include "wsi_window.h"
#include <vector>
namespace dxvk::wsi {
class WsiDriver {
public:
virtual ~WsiDriver() {
}
// Platform
virtual std::vector<const char *> getInstanceExtensions() = 0;
// Monitor
virtual HMONITOR getDefaultMonitor() = 0;
virtual HMONITOR enumMonitors(uint32_t index) = 0;
virtual HMONITOR enumMonitors(const LUID *adapterLUID[], uint32_t numLUIDs, uint32_t index) = 0;
virtual bool getDisplayName(
HMONITOR hMonitor,
WCHAR (&Name)[32]) = 0;
virtual bool getDesktopCoordinates(
HMONITOR hMonitor,
RECT* pRect) = 0;
virtual bool getDisplayMode(
HMONITOR hMonitor,
uint32_t modeNumber,
WsiMode* pMode) = 0;
virtual bool getCurrentDisplayMode(
HMONITOR hMonitor,
WsiMode* pMode) = 0;
virtual bool getDesktopDisplayMode(
HMONITOR hMonitor,
WsiMode* pMode) = 0;
virtual WsiEdidData getMonitorEdid(HMONITOR hMonitor) = 0;
// Window
virtual void getWindowSize(
HWND hWindow,
uint32_t* pWidth,
uint32_t* pWeight) = 0;
virtual void resizeWindow(
HWND hWindow,
DxvkWindowState* pState,
uint32_t width,
uint32_t weight) = 0;
virtual bool setWindowMode(
HMONITOR hMonitor,
HWND hWindow,
const WsiMode& mode) = 0;
virtual bool enterFullscreenMode(
HMONITOR hMonitor,
HWND hWindow,
DxvkWindowState* pState,
[[maybe_unused]]
bool modeSwitch) = 0;
virtual bool leaveFullscreenMode(
HWND hWindow,
DxvkWindowState* pState,
bool restoreCoordinates) = 0;
virtual bool restoreDisplayMode() = 0;
virtual HMONITOR getWindowMonitor(HWND hWindow) = 0;
virtual bool isWindow(HWND hWindow) = 0;
virtual void updateFullscreenWindow(
HMONITOR hMonitor,
HWND hWindow,
bool forceTopmost) = 0;
virtual VkResult createSurface(
HWND hWindow,
PFN_vkGetInstanceProcAddr pfnVkGetInstanceProcAddr,
VkInstance instance,
VkSurfaceKHR* pSurface) = 0;
};
struct WsiBootstrap {
const std::string name;
bool (*createDriver)(WsiDriver **driver);
};
#if defined(DXVK_WSI_WIN32)
#include "win32/wsi_platform_win32.h"
#elif defined(DXVK_WSI_SDL2)
#include "sdl2/wsi_platform_sdl2.h"
#elif defined(DXVK_WSI_GLFW)
#include "glfw/wsi_platform_glfw.h"
extern WsiBootstrap Win32WSI;
#endif
#if defined(DXVK_WSI_SDL2)
extern WsiBootstrap Sdl2WSI;
#endif
#if defined(DXVK_WSI_GLFW)
extern WsiBootstrap GlfwWSI;
#endif
void init();
void quit();
std::vector<const char *> getInstanceExtensions();
}

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@ -3,12 +3,30 @@
#include <windows.h>
#include "wsi_monitor.h"
#include "wsi_platform.h"
#include "../vulkan/vulkan_loader.h"
namespace dxvk::wsi {
/**
* \brief Impl-dependent state
*/
struct DxvkWindowState {
#if defined(DXVK_WSI_WIN32)
struct {
LONG style = 0;
LONG exstyle = 0;
RECT rect = { 0, 0, 0, 0 };
} win;
#endif
#if defined(DXVK_WSI_SDL2)
// Nothing to store
#endif
#if defined(DXVK_WSI_GLFW)
// Nothing to store
#endif
};
/**
* \brief The size of the window
*