Commit Graph

5186 Commits

Author SHA1 Message Date
bno1 858452a0bd [build] Fix submodule url for libdisplay-info 2022-12-06 22:53:49 +01:00
Philip Rebohle b838b65516 [d3d9] Correctly mask alpha reference push constant
We accidentally lost this during the rework, since the initial
implementation scaled the alpha ref value on the CPU.

Fixes #3123.
2022-12-06 21:25:55 +00:00
Blisto91 4a4d880130 [util] Set TRAHA Global to Intel vendor id 2022-12-04 23:06:59 +01:00
Robin Kertels 522909b165 [d3d9] Don't set NeedsReadback when dirtying mip maps
It's impossible to lock non 0 mips anyway.
2022-12-03 15:18:40 +00:00
Philip Rebohle 573be24269 [wsi] Fix crash when parsing EDID fails
If info is null then we shouldn't pass it around.

Also improve formatting a bit.
2022-12-02 00:23:38 +00:00
Philip Rebohle 9f70666777 [build] Allow standalone DXGI builds 2022-11-28 13:48:05 +01:00
Hans-Kristian Arntzen 42332f7fb8 [dxgi] Fix IDXGISwapchain::CheckColorSpaceSuport 2022-11-28 12:45:34 +01:00
wael 7644776f7a README: fix wine dll path 2022-11-26 13:05:15 +01:00
Philip Rebohle 57176e77ea [meta] Don't try to package setup script in a release tarball 2022-11-25 14:51:52 +01:00
Philip Rebohle 64cb1ad208 [meta] Remove setup script 2022-11-25 14:50:31 +01:00
Philip Rebohle 4f90d7bf5f [dxbc,d3d11] Don't access shex chunk if it is not defined 2022-11-25 12:45:32 +01:00
Joshua Ashton d01c9cb6d4 [wsi] Free edid info after parsing 2022-11-25 08:44:39 +00:00
Philip Rebohle ebd29007d4 [dxgi] Actually unlock monitor info
Fixes some deadlocks.
2022-11-21 20:24:15 +01:00
Philip Rebohle c6611dffa7 Revert "[dxbc] Move shex check to constructor"
Breaks stuff for unknown reasons.
2022-11-21 19:35:21 +01:00
Joshua Ashton f0a0e1b964 [dxgi] Report display metadata in IDXGIOutput6::GetDesc1 2022-11-21 17:26:53 +01:00
Joshua Ashton aa71e7e323 [dxgi] Cache display metadata + colorimetry in DXGI_VK_MONITOR_DATA 2022-11-21 17:26:53 +01:00
Joshua Ashton fabe4a85e3 [wsi] Add parseColorimetryInfo helper 2022-11-21 17:26:53 +01:00
Joshua Ashton ac10c75ca0 [build] Add Josh's libdisplay-info fork for parsing EDIDs
This will be used to parse static HDR metadata and chromaticity of the display.

Upstream currently has no Windows or MSVC support so use my fork for now.
2022-11-21 17:26:53 +01:00
Philip Rebohle 3b9235fe23 [util] Set max frame latency to 1 for Sonic Frontiers
Seems like the only reason this game passes QA is because there *was* no
QA. Seriously broken when GPU-bound even on Windows.
2022-11-21 17:18:01 +01:00
Robin Kertels 4796eb0b0d [d3d9] Implement capturing lights in state blocks 2022-11-21 16:06:49 +00:00
Robin Kertels 1a3b576d35 [util] Implement bit vector 2022-11-21 16:06:49 +00:00
Robin Kertels d0a10cc9f8 [d3d9] Handle DS texture uploads 2022-11-21 15:59:25 +00:00
Blisto91 2c53459f4c [util] disable floatControls for Bad Company 2 2022-11-21 13:13:57 +01:00
Robin Kertels dd7ec24269 [dxbc] Move shex check to constructor
Otherwise we dereference a null pointer when
accessing the DxbcProgramInfo.
2022-11-21 01:49:35 +01:00
Robin Kertels 3393c5f4ff [d3d9] Only upload mip 0 of managed automipgen textures 2022-11-19 17:34:02 +00:00
Philip Rebohle a130146f15 [dxvk] Remove dead enableRtOutputNanFixup option
Dead code since 2.0, not sure why this was still in here.
2022-11-18 22:31:54 +01:00
Joshua Ashton e037d24017 [util] Default initialize BitMask to 0
Found via an MSVC warning, may not fix anything, but good to do anyway.
2022-11-17 17:38:46 +01:00
Joshua Ashton 287412f746 [util] Cast _tzcnt_u64 to uint32_t
MSVC has _tzcnt_u64 return a uint64_t, which obviously, it can never return a number that big.
2022-11-17 17:38:46 +01:00
Joshua Ashton 69b1aa251d [wsi] Add getMonitorEdid function
What an unbelievable pain this is to do on Windows...

No-op on SDL2 right now, as there is nothing for that.
2022-11-17 17:38:16 +01:00
Blisto91 ad3c316d0c [util] Set Black Mesa customVendorId to Nvidia 2022-11-16 11:30:40 +01:00
Robin Kertels 785bc9738f [util] Disable DC Single Use Mode for Cardfight!! Vanguard Dear Days 2022-11-15 16:55:38 +01:00
Philip Rebohle 8f8a93696d [meta] Release 2.0 2022-11-10 13:55:39 +01:00
Robin Kertels 8a2e4ef481 [d3d9] Allow locking DEFAULT pool based on texture type 2022-11-10 13:37:52 +01:00
Philip Rebohle 82685ca4fc [meta] Explicitly use meson setup command
Fixes some deprecation warnings with Meson 0.64.
2022-11-10 13:26:31 +01:00
Blisto91 bc08cac220 [util] Enable apitraceMode for Sonic & All-Stars Racing Transformed 2022-11-09 19:22:14 +01:00
Christopher Egert e30b783505 d3d9: Use a different rvalue for depth bias on NV 2022-11-09 01:15:00 +00:00
Robin Kertels ecc2302389 [d3d9] Fix query reset counter underflow 2022-11-07 23:34:32 +00:00
Philip Rebohle 76e6b2764b [dxgi] Change CreateSwapChain to take a surface factory 2022-11-07 14:14:05 +01:00
Philip Rebohle 03dca539cb [vulkan,d3d9,d3d11] Move surface creation to swap chain implementation 2022-11-07 14:14:05 +01:00
Philip Rebohle 49cf0ecf54 [vulkan] Don't handle SURFACE_LOST in Vulkan presenter 2022-11-07 14:14:05 +01:00
Philip Rebohle 3a9e975a71 [dxgi] Implement DxgiSurfaceFactory 2022-11-07 14:14:05 +01:00
Philip Rebohle 1754b73ade [wsi] Change interface for surface creation
This temporarily breaks Win32 swap chains, but we're fine with that
since this will take some refactoring.
2022-11-07 14:14:05 +01:00
Philip Rebohle bd87e19de1 [dxgi] Introduce IDXGIVkSurfaceFactory 2022-11-07 14:14:05 +01:00
Robin Kertels d8933ca175 [d3d9] Only do one allocation for all texture subresources 2022-11-06 19:35:03 +00:00
Blisto91 145c1ce127 [util] Limit fps to 60 for some WayForward games 2022-11-06 15:32:28 +01:00
Robin Kertels 4fb7acc64e [d3d9] Implement converter for W11V11U10 2022-11-06 02:55:29 +00:00
Vlad 40a4908a2a Support for MW:R H1-Mod 2022-11-05 16:07:16 +01:00
Blisto91 e1eec9b359 [util] Set Fallout 3 to Nvidia vendor id 2022-11-05 16:07:04 +01:00
Robin Kertels 892f676605 [util] Disable direct buffer mapping for Dragon Age Origins 2022-11-02 16:12:28 +01:00
Philip Rebohle 0b9f785bc5 [dxvk] Remove broken memory budget logic for UMA systems
All heaps on an UMA systems are by definition device-local, so this
just leads to unnecessary issues.
2022-11-01 12:48:03 +01:00