mesa/progs/glsl
Dan Nicholson 3a650ba3a2 progs/glsl: Ensure CFLAGS are passed during linking
Commit ab6825b3e3 fixed an issue where the
architecture option -m32 wasn't being passed to the compiler when
linking .o files. This would only fix the issue with user's building
with the hacky --enable-32-bit. The right way to fix this is to pass
CFLAGS to the linker, which the GNU make builtin rules unfortunately
don't do.

Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
Tested-by: Török Edwin <edwintorok@gmail.com>
2010-02-26 11:05:54 -08:00
..
.gitignore mesa: Add 2 new demos to .gitignore. 2009-08-15 13:30:15 -06:00
CH06-brick.frag remove .txt suffix from shader source files 2008-08-16 09:36:46 -06:00
CH06-brick.vert remove .txt suffix from shader source files 2008-08-16 09:36:46 -06:00
CH11-bumpmap.frag replace 1.0/sqrt() with inversesqrt() 2008-10-10 12:04:49 -06:00
CH11-bumpmap.vert remove .txt suffix from shader source files 2008-08-16 09:36:46 -06:00
CH11-bumpmaptex.frag progs/glsl: Fix bump GLSL compilation error on Mac OS. 2010-01-28 14:58:24 -08:00
CH11-toyball.frag remove .txt suffix from shader source files 2008-08-16 09:36:46 -06:00
CH11-toyball.vert remove .txt suffix from shader source files 2008-08-16 09:36:46 -06:00
CH18-mandel.frag progs/glsl: Fix mandelbrot GLSL compilation error on Mac OS. 2009-12-02 19:55:48 -08:00
CH18-mandel.vert remove .txt suffix from shader source files 2008-08-16 09:36:46 -06:00
Makefile progs/glsl: Ensure CFLAGS are passed during linking 2010-02-26 11:05:54 -08:00
SConscript scons: Build progs together with everything else. 2010-01-01 12:16:19 +00:00
array.c progs/glsl: finish conversion to GLEW 2009-07-17 13:23:11 -06:00
bitmap.c progs/glsl: finish conversion to GLEW 2009-07-17 13:23:11 -06:00
brick.c demos/glsl: remove glutInitWindowPosition() calls 2009-08-17 17:13:17 -06:00
brick.shtest progs/glsl: add type field to shtest config files 2009-08-13 17:03:56 -06:00
bump.c progs/glsl: Remove unused variable in bump.c. 2010-01-28 14:54:10 -08:00
convolution.frag mesa: added glsl/convolutions test from gallium branch 2008-08-16 09:34:12 -06:00
convolution.vert mesa: added glsl/convolutions test from gallium branch 2008-08-16 09:34:12 -06:00
convolutions.c progs/glsl: Silence uninitialized variable warning. 2010-01-08 22:10:52 -08:00
cubemap.frag remove .txt suffix from shader source files 2008-08-16 09:36:46 -06:00
deriv.c progs/glsl: updates to deriv.c test 2009-12-07 09:03:41 -07:00
fragcoord.c demos/glsl: remove glutInitWindowPosition() calls 2009-08-17 17:13:17 -06:00
identity.c demos/glsl: remove glutInitWindowPosition() calls 2009-08-17 17:13:17 -06:00
linktest.c progs/glsl: finish conversion to GLEW 2009-07-17 13:23:11 -06:00
mandelbrot.c demos/glsl: remove glutInitWindowPosition() calls 2009-08-17 17:13:17 -06:00
mandelbrot.shtest progs/glsl: add type field to shtest config files 2009-08-13 17:03:56 -06:00
multinoise.c progs/glsl: Fix multinoise GLSL compilation errors on Mac OS. 2009-12-02 20:06:20 -08:00
multitex.c progs/glsl: use ShadersSupported() 2009-11-17 19:22:29 -07:00
multitex.frag undo accidental changes to multitex.frag shader 2008-11-10 12:39:36 -07:00
multitex.shtest progs/glsl: update multitex.shtest for new texture syntax 2009-08-20 14:43:32 -06:00
multitex.vert demos: update multitex.c GLSL demo to use vertex arrays or glVertex-mode 2009-02-02 16:51:45 -07:00
noise.c progs/glsl: Fix noise GLSL compilation error on Mac OS. 2009-12-02 20:16:51 -08:00
noise2.c demos/glsl: remove glutInitWindowPosition() calls 2009-08-17 17:13:17 -06:00
pointcoord.c demos/glsl: remove glutInitWindowPosition() calls 2009-08-17 17:13:17 -06:00
points.c progs/glsl: finish conversion to GLEW 2009-07-17 13:23:11 -06:00
reflect.vert demos: set 4th component of texcoord to 1.0 2009-07-10 13:09:09 -06:00
samplers.c progs/glsl: Remove unnecessary header from samplers.c. 2010-01-28 14:22:15 -08:00
shadow_sampler.c demos/glsl: remove glutInitWindowPosition() calls 2009-08-17 17:13:17 -06:00
shadowtex.frag remove .txt suffix from shader source files 2008-08-16 09:36:46 -06:00
shtest.c progs/glsl: Remove duplicate included header from shtest.c. 2010-01-11 19:42:55 -08:00
simple.vert remove .txt suffix from shader source files 2008-08-16 09:36:46 -06:00
skinning.c Fix building of GLSL demos which use M_PI 2009-10-05 11:07:23 -06:00
skinning.frag added glsl/skinning.c test to test matrix blending/weighting 2008-11-04 16:56:59 -07:00
skinning.vert added glsl/skinning.c test to test matrix blending/weighting 2008-11-04 16:56:59 -07:00
texaaline.c progs/glsl: Use C-style comments. 2009-12-18 23:38:15 -08:00
texdemo1.c progs/glsl: use ShadersSupported() 2009-11-17 19:22:29 -07:00
toyball.c demos/glsl: remove glutInitWindowPosition() calls 2009-08-17 17:13:17 -06:00
toyball.shtest progs/glsl: add type field to shtest config files 2009-08-13 17:03:56 -06:00
trirast.c progs/glsl: Fix trirast GLSL compilation errors on Mac OS. 2009-12-02 20:20:12 -08:00
twoside.c Fix building of GLSL demos which use M_PI 2009-10-05 11:07:23 -06:00
vert-or-frag-only.c demos/glsl: remove glutInitWindowPosition() calls 2009-08-17 17:13:17 -06:00
vert-tex.c progs/glsl: Silence compiler warnings. 2009-12-29 21:11:37 -08:00