Commit Graph

2134 Commits

Author SHA1 Message Date
Hal Gentz 4ef2c53755 Revert "egl: Configs w/o double buffering support have no `EGL_WINDOW_BIT`."
This reverts commit 075a96aa92.
2019-10-18 18:41:51 +00:00
Hal Gentz 075a96aa92 egl: Configs w/o double buffering support have no `EGL_WINDOW_BIT`.
When users pass a config to `eglCreateWindowSurface` it requests double
buffering, but if the config doesn't have the appropriate `__DRIconfig`,
`eglCreateWindowSurface` fails with a `EGL_BAD_MATCH`.

Given that such behaviour is completely unacceptable, we drop the
`EGL_WINDOW_BIT` if we don't have at least one `__DRIconfig` supporting double
buffering, otherwise dropping the `EGL_PIXMAP_BIT`.

Fixes: 049f343e8ac "egl: Allow 24-bit visuals for 32-bit RGBA8888 configs"
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67676
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Hal Gentz <zegentzy@protonmail.com>
2019-10-11 21:57:21 +00:00
Hal Gentz a800d16e4f egl: Puts RGBA visuals in the second config selection group.
That way applications don't get windows that are compositor alpha-blended
accidentally.

In the ideal world, this would be done by the xserver, as it does for
GLX, however, an appropriate place could not be found, so it's being
placed here instead.

Fixes: 049f343e8ac "egl: Allow 24-bit visuals for 32-bit RGBA8888 configs"
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67676
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Hal Gentz <zegentzy@protonmail.com>
2019-10-11 21:57:21 +00:00
Hal Gentz 90a19074b4 egl: Fixes transparency with EGL and X11.
This commit does this by allowing both RGB and RGBA visuals to match with
EGL configs. We also expose the `EGL_MESA_config_select_group` egl
extension, which is similar to GLX's visual select group extension, to
allow the RGBA visuals to get less priority.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67676
Fixes: 049f343e8ac "egl: Allow 24-bit visuals for 32-bit RGBA8888 configs"
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Hal Gentz <zegentzy@protonmail.com>
2019-10-11 21:57:21 +00:00
Eric Engestrom b57fa7ca49 meson: rename `glvnd_missing_pc_files` to `not glvnd_has_headers_and_pc_files`
This reflects better what is provided by glvnd or not.

Fixes: 93df862b6a ("meson: re-add incorrect pkg-config files with GLVND for backward compatibility")
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2019-10-10 22:18:04 +01:00
Danilo Spinella 962aca1910 egl: Include stddef.h in generated source
Required for NULL macro used throughout the generated file.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-10-09 13:16:38 -07:00
Adam Jackson 5218c3b27e egl: Make native display detection work more than once
eglGetDisplay is awful because you have to inspect the pointer you're
given and guess what type of native display it corresponds to. We make
it worse by caching the type of the first such display we detect, so if
the second call to eglGetDisplay is to a different display type, kaboom.

Fortunately this is a problem that can be solved with the delete key.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/156
2019-10-09 18:12:29 +00:00
Adam Jackson 3746ee912f surfaceless: Support EGL_WL_bind_wayland_display
Feature parity with the drm, x11, and wayland platforms.

Gitlab: https://gitlab.freedesktop.org/mesa/mesa/issues/1870
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2019-10-04 15:49:10 +00:00
Andres Gomez 02c265be9d egl: Remove the 565 pbuffer-only EGL config under X11.
The CTS finally has agreed to drop the requirement for a
565-no-depth-no-stencil config for ES 3.0. Hence we can now remove the
code to satisfy this requirement using a pbuffer-only visual with
whatever other buffers the driver happens to have given us.

This reverts commit 82607f8a90,
commit 6ad31c4ff3 and
commit dacb11a585.

v2:
  - Reference the VK-GL-CTS issue (Eric E.).

v3:
  - Don't revert
    fc21394bc4 ("egl: Quiet warning about front buffer rendering for pixmaps/pbuffers")
    (Kenneth).

References: VK-GL-CTS issue 1601.
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Andres Gomez <agomez@igalia.com>
Acked-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-03 23:51:46 +03:00
Adam Jackson 1b87f4058d egl/dri2: Don't dlclose() the driver on dri2_load_driver_common failure
... because it's wrong to do so. The error path out of
dri2_initialize_drm ends with dri2_display_destroy, which calls
functions in the vtable we're trying to set up, so if we dlclose the
driver then those function pointers will point off into space and things
crash.

Noticed this because after !1923 eglinfo would crash when setting up the
GBM platform. This was something of a cascade failure, because my kernel
is too old for DRM_IOCTL_I915_GETPARAM to work without DRM_AUTH, so i965
wouldn't load. platform_drm.c then got very confused when it tries to
load swrast as a dri2 driver.

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-10-03 09:39:51 -04:00
Robin Murphy 563f8974d8 egl/gbm: Fix config validation
In converting to shift/size-based validation, we lost a condition from
the ARGB/XRGB equivalence check, which left it working one way round
but not the other, and broke applications like glmark2-es2-drm on some
platforms. Restore the equivalent check that *both* configs actually
have an alpha channel before considering a mismatch.

Fixes: 7b4ed2b513 ("egl: Convert configs to use shifts and sizes instead of masks")
Signed-off-by: Robin Murphy <robin.murphy@arm.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-10-01 14:45:15 +01:00
Kevin Strasser 641320ce02 egl: Fix implicit declaration of ffs
Found when building for Android in C99 mode. Include bitscan.h to ensure ffs is
available.

Fixes: 7b4ed2b5 ("egl: Convert configs to use shifts and sizes instead of masks")

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-09-30 14:33:43 -07:00
Dylan Baker fafd20f67d meson: fix logic for generating .pc files with old glvnd
We want to generate PC files for non-glvnd builds and for builds with
old glvnd, but the current logic doesn't do that, it builds them
unconditionally, and for GLES it builds the shared libraries, which is
also not what we want. This does not generate .pc files for gles1 or
gles2. Which it we weren't doing before either, making this not a
regression but a return to status-quo.o

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1838
Fixes: 93df862b6a
       ("meson: re-add incorrect pkg-config files with GLVND for backward compatibility")
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-09-25 23:25:27 +00:00
Eric Engestrom 93df862b6a meson: re-add incorrect pkg-config files with GLVND for backward compatibility
This is a bit counter-intuitive, but the issue is that GLVND is broken
in versions <= 1.1.1, so we need to keep wrongly providing these files
to cover up their mistake, otherwise the rest of the world ends up
broken.

Suggested-by: Dylan Baker <dylan@pnwbakers.com>
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2019-09-25 17:27:54 +01:00
Adam Jackson 55a1b583d9 egl/surfaceless: Add FP16 format support
Reviewed-by: Kevin Strasser <kevin.strasser@intel.com>
2019-09-20 19:10:31 +00:00
Adam Jackson d01406133d egl/wayland: Implement getCapability for the dri2 and image loaders
Reviewed-by: Kevin Strasser <kevin.strasser@intel.com>
2019-09-20 19:10:31 +00:00
Adam Jackson e74c947359 egl/wayland: Add FP16 format support
Reviewed-by: Kevin Strasser <kevin.strasser@intel.com>
2019-09-20 19:10:31 +00:00
Adam Jackson cb8bbbef31 egl/wayland: Reindent the format table
No idea how these ended up with 3-then-2-space indents.

Reviewed-by: Kevin Strasser <kevin.strasser@intel.com>
2019-09-20 19:10:31 +00:00
Tapani Pälli 99cbec0a5f egl: check for NULL value like eglGetSyncAttribKHR does
Commit d1e1563bb6 added a NULL check for eglGetSyncAttribKHR
but eglGetSyncAttrib does not do this. Patch adds same check to
happen with eglGetSyncAttrib.

Fixes crashes in (when exposing EGL 1.5):
   dEQP-EGL.functional.fence_sync.invalid.get_invalid_value

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Cc: mesa-stable@lists.freedesktop.org
2019-09-19 06:39:33 +00:00
Eric Anholt 2efc804892 egl/android: Fix build since the DRI fourcc removal.
Fixes: 272f9cfe6a ("dri: Use DRM_FORMAT_* instead of defining our own copy.")

Reviewed-by: John Stultz <john.stultz@linaro.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-09-12 21:54:30 +00:00
Lepton Wu 8b1912c20b egl/android: Only keep BGRA EGL configs as fallback
Stock Android code actually doesn't support BGRA format EGL
configs. It's hard coded to use RGBA_8888 as window format
for BGRA EGL configs here:
https://android.googlesource.com/platform/frameworks/native/+/1eb32e2/opengl/libs/EGL/eglApi.cpp#608
So just remove it from EGL configs if RGBA is supported.

Signed-off-by: Lepton Wu <lepton@chromium.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-09-12 06:38:59 +00:00
renchenglei e2485bb023 egl/android: Enable HAL_PIXEL_FORMAT_RGBA_1010102 format
The patch adds support for HAL_PIXEL_FORMAT_RGBA_1010102 on
Android platform.

Fixes android.media.cts.DecoderTest#testVp9HdrStaticMetadata
which failed in egl due to "Unsupported native buffer format 0x2b"
on Android.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Chenglei Ren <chenglei.ren@intel.com>
2019-09-12 05:59:56 +00:00
Eric Anholt 272f9cfe6a dri: Use DRM_FORMAT_* instead of defining our own copy.
We have only two defines that aren't from DRM_FORMAT_*: SARGB and
SABGR.  Keep only those as __DRI_IMAGE_FOURCC and garbage collect the
rest.

While this header is also used from the X server, the X server doesn't
use any __DRI_IMAGE enums.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-09-11 13:05:10 -07:00
Jean Hertel 2c1983f757 Fix missing dri2_load_driver on platform_drm
Signed-off-by: Jean Hertel <jean.hertel@hotmail.com>
Acked-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2019-09-11 19:28:09 +00:00
Adam Jackson 7e0e53a077 egl/dri2: Refuse to add EGLConfigs with no supported surface types
For example, the surfaceless platform only supports pbuffers. If the
driver supports MSAA, we would still create a config, but it would have
no supported surface types. That's meaningless, so don't do it.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-09-11 14:11:40 -04:00
Heinrich Fink 3aa4f3a442 egl: Add GL_MESA_EGL_sync support
This commit follow OES_EGL_sync to universially enable use of EGL sync
objects with desktop OpenGL contexts.

Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-09-08 08:01:55 +00:00
Adam Jackson 9acb94b623 egl: Enable 10bpc EGLConfigs for platform_{device,surfaceless}
It's somewhat annoying that these are so similar for so little benefit.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-09-04 11:39:57 -04:00
Eric Engestrom 43d470404c egl: fix deadlock in malloc error path
Fixes: cb0980e69a ("egl: move alloc & init out of _eglBuiltInDriver{DRI2,Haiku}")
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-09-04 00:10:18 +01:00
Eric Engestrom 5f7d90f2ff egl: warn user if they set an invalid EGL_PLATFORM
Technically, the user might have set EGL_DISPLAY instead of
EGL_PLATFORM, but since the former is deprecated let's just mention the
latter in the warning message.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-09-03 14:41:43 +01:00
Lionel Landwerlin 6775a52400 egl: fix platform selection
Add missing "device" platform

v2: Add the missing platform (Eric)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reported-by: Jean Hertel <jean.hertel@hotmail.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111529
Fixes: d6edccee8d ("egl: add EGL_platform_device support")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
2019-09-02 06:28:06 +03:00
Nataraj Deshpande e3f54cb0c1 egl/android: Enable HAL_PIXEL_FORMAT_RGBA_FP16 format
The patch adds support for 64 bit HAL_PIXEL_FORMAT_RGBA_FP16
for android platform.

Fixes android.graphics.cts.BitmapColorSpaceTest#test16bitHardware
which failed in egl due to "Unsupported native buffer format 0x16"
on chromebooks.

Signed-off-by: Nataraj Deshpande <nataraj.deshpande@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-08-29 23:16:08 +00:00
Tapani Pälli 3e03a3fc53 egl: reset blob cache set/get functions on terminate
Fixes errors seen with eglSetBlobCacheFuncsANDROID on Android when
running dEQP that terminates and reinitializes a display.

Fixes: 6f5b57093b "egl: add support for EGL_ANDROID_blob_cache"
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-08-23 08:14:08 +03:00
Kevin Strasser 4861d2a395 gbm: Add buffer handling and visuals for fp16 formats
Define and set a new loader cap DRI_LOADER_CAP_FP16, indicating that gbm can
handle fp16 formats.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-08-21 18:36:57 +00:00
Kevin Strasser 482ed4347d egl: Handle dri configs with floating point pixel data
In the case that __DRI_ATTRIB_FLOAT_BIT is set in the dri config, set
EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT in the egl config. Add a field to the
platform driver visual to indicate if it has components that are in floating
point form.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-08-21 18:36:57 +00:00
Kevin Strasser 7b4ed2b513 egl: Convert configs to use shifts and sizes instead of masks
Change dri2_add_config to take arrays of shifts and sizes, and compare with
those set in the dri config. Convert all platform driver masks
to shifts and sizes.

In order to handle older drivers, where shift attributes aren't available,
we fall back to the mask attributes and compute the shifts with ffs.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2019-08-21 18:36:57 +00:00
Erik Faye-Lund 544b088616 win32: unify strcasecmp definitions
There was two incompatible definitions of strcasecmp, which lead to a
compiler warning. Let's clean this up by only leaving one of them, and
using that one all the time.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-08-15 20:23:44 +02:00
Eric Anholt 86ae3c2186 surfaceless: Fix swrast-path segfault when loader doesn't know driver name.
If we're hitting the swrast fallback path here, it's probably because
we stumbled across a KMS-only device (such as the ASpeed that some of
our CI runners have) that will then return a NULL driver_name.  Don't
crash in that case.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-08-13 10:30:01 -07:00
Eric Anholt 6a8d39dccd surfaceless: Fix swrast path.
We get a getDrawableInfo() call in the MakeCurrent path, which
platform_device was handling correctly by returning the pbuffer's
width/height but platform_surfaceless segfaulted for.  Reuse
platform_device's implementation.

Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
2019-08-13 10:29:34 -07:00
Harish Krupo a4a8ebe156 egl/dri: Use __DRI2_BUFFER_DAMAGE extension for KHR_partial_update
Use the DRI2 interface callback to pass the damage rects to
the driver.

Signed-off-by: Harish Krupo <harishkrupo@gmail.com>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Tested-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-08-13 14:40:31 +02:00
Harish Krupo b4345da876 egl/android: Delete set_damage_region from egl dri vtbl
The intension of the KHR_partial_update was not to send the damage back
to the platform but to send the damage to the driver to ensure that the
following rendering could be restricted to those regions.
This patch removes the set_damage_region from the egl_dri vtbl and all
the platfrom_*.c files.
Then upcomming patches add a new dri2 interface for the drivers to
implement

Signed-off-by: Harish Krupo <harishkrupo@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Tested-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-08-13 14:39:38 +02:00
Greg V c0376a1234 util: add anon_file.h for all memfd/temp file usage
Move the Weston os_create_anonymous_file code from egl/wayland into util,
add support for Linux memfd and FreeBSD SHM_ANON,
use that code in anv/aubinator instead of explicit memfd calls for portability.

Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-08-07 22:57:55 +00:00
Eric Engestrom 1361ab3c82 egl: drop unnecessary function deref
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2019-08-04 11:26:20 +01:00
Bas Nieuwenhuizen 9f37c9903b mesa: Rename GLX_USE_TLS to USE_ELF_TLS.
These days it is not GLX only and it does not work with all TLS
implementations.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-08-03 20:18:17 +02:00
Eric Engestrom 9a07606b84 meson: replace last uses of libxmlconfig with idep_xmlconfig
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Eric Anholt <eric@anholt.net>
Tested-by: Vinson Lee <vlee@freedesktop.org>
2019-08-03 00:08:37 +00:00
Eric Engestrom d2d85b950d meson: replace libmesa_util with idep_mesautil
This automates the include_directories and dependencies tracking so that
all users of libmesa_util don't need to add them manually.

Next commit will remove the ones that were only added for that reason.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Eric Anholt <eric@anholt.net>
Tested-by: Vinson Lee <vlee@freedesktop.org>
2019-08-03 00:08:37 +00:00
Timothy Arceri 74f96b06d6 egl: fix OpenGL 3.1 context creation
>From the EGL_KHR_create_context spec:

   "* If OpenGL 3.1 is requested, the context returned may implement
       any of the following versions:

         * Version 3.1. The GL_ARB_compatibility extension may or may
           not be implemented, as determined by the implementation.
         * The core profile of version 3.2 or greater."

Fixes CTS tests:

    dEQP-EGL.functional.create_context_ext.gl_31.rgb888_depth_stencil
    dEQP-EGL.functional.create_context_ext.robust_gl_31.rgb888_depth_stencil
    dEQP-EGL.functional.create_context_ext.gl_31.rgb888_depth_no_stencil
    dEQP-EGL.functional.create_context_ext.robust_gl_31.rgb888_depth_no_stencil
    dEQP-EGL.functional.create_context_ext.gl_31.rgba8888_depth_no_stencil
    dEQP-EGL.functional.create_context_ext.gl_31.rgb888_no_depth_no_stencil
    dEQP-EGL.functional.create_context_ext.robust_gl_31.rgba8888_depth_no_stencil
    dEQP-EGL.functional.create_context_ext.robust_gl_31.rgb888_no_depth_no_stencil
    dEQP-EGL.functional.create_context_ext.gl_31.rgba8888_no_depth_no_stencil
    dEQP-EGL.functional.create_context_ext.robust_gl_31.rgba8888_no_depth_no_stencil
    dEQP-EGL.functional.create_context_ext.gl_31.rgba8888_depth_stencil
    dEQP-EGL.functional.create_context_ext.robust_gl_31.rgba8888_depth_stencil

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-08-02 18:56:53 +10:00
Emil Velikov 72b97ad9b2 egl/drm: ensure the backing gbm is set before using it
Currently, if we error out before gbm_dri is set (say due to a different
name of the backing GBM implementation, or otherwise) the tear down will
trigger a NULL ptr deref and crash out.

Move the gbm_dri initialization as early as possible.

v2: Drop check in dri2_teardowm_drm (Eric)

Reported-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Cc: Christian Gmeiner <christian.gmeiner@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-07-31 14:18:12 +01:00
Eric Engestrom abc226cf41 tree-wide: replace MAYBE_UNUSED with ASSERTED
Suggested-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-07-31 09:41:05 +01:00
Eric Engestrom 14be04fb2b egl: replace MAYBE_UNUSED with UNUSED
MAYBE_UNUSED is going away, so let's replace legitimate uses of it with
UNUSED, which the former aliased to so far anyway.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-07-31 09:41:05 +01:00
Nicolas Dufresne 08f1cefecd egl: Also query modifiers when exporting DMABuf
This fixes eglExportDMABUFImageQueryMESA() so it will report the
modififers of the underlying image. Without this information,
re-importing will likely be broken as it is rare these days that no
modifiers are used.

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Fixes: 8f7338f284 ("egl: add initial EGL_MESA_image_dma_buf_export v2.4")
2019-07-25 05:14:36 +00:00
Kenneth Graunke 82607f8a90 egl: Only expose 565 pbuffer configs if X can export them as DRI3 images
Glamor in xorg-server 1.20 cannot expose 16bpp pixmaps when running in
the usual 24bpp mode.  This meant our 565 pbuffer configs would
ultimately fail to create a backing pixmap, leading to crashes.

To hack around this, make a 16bpp pixmap and try and export it.
If it works, expose the configs.  Otherwise, just skip them.

This also disables them on DRI2.  These configs were only added to pass
conformance requirements, and I doubt anybody cares about testing out
565 pbuffer visuals on DRI2-only drivers.

v2: Don't leak the fds (caught by Eric Anholt)
v3: Don't free(fds), it's not malloc'd

Fixes: dacb11a585 ("egl: Add a 565 pbuffer-only EGL config under X11.")
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-07-22 16:58:09 -07:00
Kenneth Graunke 6ad31c4ff3 egl: Make the 565 pbuffer-only config single buffered.
In commit dacb11a585, Eric found the first
matching 565 pbuffer config, and stopped.  Our double-buffered configs
come first in the list, so we added that, making a pbuffer-only config
that claimed to be double buffered.  This doesn't make sense, since
pixmaps/pbuffers are fundamentally not double buffered.

When using that config, every call to eglCreatePbufferSurface would fail
with EGL_BAD_MATCH.  The call chain looks like this:

   - eglCreatePbufferSurface
   - dri3_create_pbuffer_surface
   - dri3_create_surface
   - dri2_get_dri_config

which eventually does:

   const bool double_buffer = surface_type == EGL_WINDOW_BIT;

and then fails to find a matching config, because it ends up looking
for a single-buffered config - and there aren't any.

To fix this, make the 565 pbuffer config single-buffered.  This fixes
at least 51 dEQP-EGL.* tests.

Fixes: dacb11a585 ("egl: Add a 565 pbuffer-only EGL config under X11.")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-07-22 16:58:09 -07:00
Kenneth Graunke fc21394bc4 egl: Quiet warning about front buffer rendering for pixmaps/pbuffers
pbuffer configs cause a million of these warnings to trigger, but
when using pixmaps or buffers, there is only one surface, so this
warning doesn't make much sense.  Retain it for window surfaces for now.

Fixes: dacb11a585 ("egl: Add a 565 pbuffer-only EGL config under X11.")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-07-22 16:58:09 -07:00
Nataraj Deshpande 0661c357c6 egl/android: Update color_buffers querying for buffer age
color_buffers[] is currently hard coded to 3 for android which fails
in droid_window_dequeue_buffer when ANativeWindow creates color_buffers
>3 while querying buffer age during dEQP partial_update tests on chromeOS.

The patch removes static color_buffers[], queries for MIN_UNDEQUEUED_BUFFERS,
sets native window buffer count and allocates the correct number of
color_buffers as per android.

Fixes dEQP-EGL.functional.partial_update* tests on chromebooks with
enabling EGL_KHR_partial_update.

v2: update comment instead of removing (Eric Engestrom)
v3: change static array to dynamic allocated color_buffers
    querying MIN_UNDEQUEUED_BUFFERS (Chia-I Wu olv@chromium.org)

Fixes: 2acc69da8c "EGL/Android: Add EGL_EXT_buffer_age extension"
Signed-off-by: Nataraj Deshpande <nataraj.deshpande@intel.com>
Acked-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
2019-07-22 12:31:34 -07:00
Eric Engestrom 1a25980c46 egl: drop incorrect pkg-config file for glvnd
With b01524fff0 ("meson: don't build libGLES*.so with GLVND")
we dropped the incorrect pkg-config files for GLES*.

Since then, the glvnd issue of its missing files has become painfully
apparent, since it break the build for everyone using glvnd.

NVIDIA has had a fix for a few years now, but has yet to accept it:
https://github.com/NVIDIA/libglvnd/pull/86

Since the breakage is already there, let's clean up everything on our side
while we wait for NVIDIA to accept the fix.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-07-20 00:07:06 +01:00
Rob Clark a9f34b5631 egl/android: handle multi-fd native windows
We can hit multi-fd EGL_NATIVE_BUFFER_ANDROID case when the native
android buffer is YUV.  So we need to handle that.

Currently this went unnoticed because, even though we have two or
three fd's for YUV native android buffers, they all reference the
same backing buffer.  But we really shouldn't rely on that.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-07-16 18:14:44 +00:00
Eric Engestrom c78d2d9840 egl: add glvnd symbols check
According to the spec [1], `__egl_Main` is the only symbol that needs to
be exported. We don't want applications directly linking against
libEGL_mesa.so (apps should always go through libEGL.so, regardless of
who is providing it), so we shouldn't export any other symbols either.

[1] https://github.com/NVIDIA/libglvnd/blob/master/include/glvnd/libeglabi.h
    (this header is the closest there is to a spec)

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-07-10 11:27:51 +00:00
Eric Engestrom ba18b968e8 egl: rewrite entrypoints check
Part of the effort to replace shell scripts with portable python scripts.
I could've used a trivial `assert lines == sorted(lines)`, but this way
the caller is shown which entrypoint is out of order.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-07-10 11:27:51 +00:00
Eric Engestrom 1172263c87 egl: use new symbols check script
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-07-10 11:27:51 +00:00
Eric Engestrom 177c35bf13 egl: simplify loop
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Sagar Ghuge<sagar.ghuge@intel.com>
2019-07-01 19:35:22 +01:00
Eric Engestrom fbf7c38da3 egl/wayland: use bitset.h for `formats` bit set
Currently only 7 formats are supported, but we don't want the 16 limit
(it's an `unsigned`) to hit us by surprise :]

Let's use bitset.h's BITSET magic to allow us to have any number of
formats, with a static assert to make sure we don't forget to update it.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-07-01 18:35:54 +01:00
renchenglei 500b45a98a egl: Enable eglGetPlatformDisplay on Android Platform
This helps to add eglGetPlatformDisplay support on Android
Platform.
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-06-29 12:20:17 +01:00
Eric Engestrom e9286eb60b egl: replace dead vfunc with an error
st/egl used to support eglCreatePbufferFromClientBuffer, but now that
it's gone, any call to it would segfault.

Let's return a nice error instead.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-25 07:47:19 +01:00
Eric Engestrom eeacd66324 egl: delete unused vfuncs
Nobody ever uses these, so let's just hard code them instead.

If an EGL driver ever comes around that needs them they're trivial to
re-add.

Suggested-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-25 07:47:19 +01:00
Eric Engestrom 83f01f5261 egl: drop empty eglfallbacks.c
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-06-25 06:36:54 +00:00
Eric Engestrom 757d2fb48d egl: move eglGetSyncAttrib() fallback to eglapi.c
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-25 06:36:54 +00:00
Eric Engestrom 26d5ca44ba egl: move eglSwapInterval() fallback to eglapi.c
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-25 06:36:54 +00:00
Eric Engestrom 9dc00c8433 egl: move eglSurfaceAttrib() fallback to eglapi.c
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-25 06:36:54 +00:00
Eric Engestrom 58be9d50a7 egl: move eglQuerySurface() fallback to eglapi.c
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-25 06:36:54 +00:00
Eric Engestrom b792b3ebd7 egl: move eglQueryContext() fallback to eglapi.c
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-25 06:36:54 +00:00
Eric Engestrom 7f848f9713 egl: move eglGetConfigAttrib() fallback to eglapi.c
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-25 06:36:54 +00:00
Eric Engestrom 1b76cca40f egl: move eglChooseConfig() fallback to eglapi.c
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-25 06:36:53 +00:00
Eric Engestrom b883d7f567 egl: move eglGetConfigs() fallback to eglapi.c
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-25 06:36:53 +00:00
Eric Engestrom 188dbb1679 Revert "egl: drop empty eglfallbacks.c" and "egl: move fallback calls to eglapi.c"
This reverts commits cc4b68a801 and
b27fb3eaca.

These caused a bunch of EGLSync tests to crash when they were previously
failing.

I have a hunch the tests are doing something wrong, like using
extensions without checking for they support, but until the issue is
investigated I'm just reverting these commits.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
2019-06-22 21:59:06 +01:00
Eric Engestrom cc4b68a801 egl: drop empty eglfallbacks.c
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-06-22 15:17:42 +00:00
Eric Engestrom b27fb3eaca egl: move fallback calls to eglapi.c
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-06-22 15:17:42 +00:00
Eric Engestrom 262b767023 egl: drop `_eglReturnFalse()` fallbacks
v2: drop them altogether, they should never get called in the
    first place (Emil)

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-22 15:17:42 +00:00
Eric Engestrom 82487ede62 egl: remove unnecessary eglGetProcAddress() fallback
No need to add a function that returns `false` only to be cast into
a pointer, we can just use the existing `return NULL` :)

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-06-22 15:17:42 +00:00
Eric Engestrom 30ecd86947 egl: remove NULL assignments after calloc()
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-22 15:17:42 +00:00
Eric Engestrom 64c7c05b71 egl: move bad_param check further up
This way other functions added in these entrypoints don't need to check
anything.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-22 15:17:42 +00:00
Eric Engestrom 4db2c1e2fe egl: add missing #include
close() is in <unistd.h>

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-06-19 12:05:58 +00:00
Mathias Fröhlich 5743a36b2b egl: Don't add hardware device if there is no render node v2.
Do not offer a hardware drm backed egl device if no render node
is available. The current implementation will fail on this
egl device. On top it issues a warning that is actually missleading.
There are finally more error paths that can fail on the way to a
hardware backed egl device. Fixing all of them would kind of require
opening the drm device and see if there is a usable driver associated
with the device. The taken approach avoids a full probe and fixes at
least this kind of problem on kvm virtualization hosts I observe here.

Fixes: dbb4457d98 ("egl: add EGL_EXT_device_drm support")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
2019-06-19 07:17:23 +02:00
Eric Engestrom 773ff93bc4 egl: compare the whole list of attributes
`memcmp()` compares a given number of bytes, but `EGLAttrib` is larger than a byte.

Fixes: 8e991ce539 "egl: handle the full attrib list in display::options"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-11 12:18:09 +00:00
Mathias Fröhlich a7ecf78b90 egl: Let the caller of dri2_create_drawable decide about loaderPrivate.
In the call arguments to dri2_create_drawable decouple loaderPrivate
from dri2_surf. For all callers of dri2_create_drawable the two
pointers are the same with the exception of the gbm backed platform.
Let the calling code of dri2_create_drawable decide what
loaderPrivate shall be.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
2019-06-10 11:06:48 +02:00
Kenneth Graunke 4e3297f7d4 egl/x11: calloc dri2_surf so it's properly zeroed
Commit 2282ec0a refactored drawable creation across various platforms
into a new dri2_create_drawable helper function.

The GBM code in platform_drm.c code passed in dri2_surf->gbm_surf as the
loaderPrivate, while most other backends passed in dri2_surf directly.

To try and handle this, the patch checked if dri2_surf->gbm_surf was
non-NULL, and if so, presumed that the caller is the DRM platform and
we should use the dri2_surf->gbm_surf pointer.

This worked for most platforms, which calloc their dri2_surf structure,
zeroing the data.  Unfortunately, platform_x11.c used malloc, leaving
most of the dri2_surf as garbage.  In particular, dri2_surf->gbm_surf
was often non-NULL, causing dri2_create_drawable to try and use it,
passing a garbage pointer to the createNewDrawable hook, usually leading
to a SIGBUS or SIGSEGV when trying to dereference that bad pointer.

Since most callers calloc the data, make platform_x11.c follow suit.

Fixes crashes with i915_dri.so when running dEQP-GLES2.

Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-06-06 22:45:27 -07:00
Emil Velikov d6edccee8d egl: add EGL_platform_device support
This new 'platform' is added by default with no guards.

It is effectively a copy of the surfaceless one, with updated function
names and brand new probe function.

Due to the reuse, some of the ifdef HAVE_SURFACELESS_PLATFORM guards
have been dropped.

A worthy mention are the changes in _egFindDisplay, since the original
and dup'd fd are required, we make use of the plat_opt argument.

Note that no hacks for eglGetDisplay are added - the API works only with
the eglGetPlatformDisplay* API.

v2:
 - s/_eglCompareDeviceDisplay/_eglSameDeviceDisplay/ (Eric)
 - let ^^ return bool (Eric)
 - fixup meson build, move files() further up (Eric)
 - copy from plat. surfaceless w/o the visual cleanups
 - close and free when destroying the dpy
 - sprinkle a few _eglDeviceSupports
 - split fd handling into separate function
 - use directly the render node if no FD is given (Mathias)

v3:
 - s/dpy/disp/g
 - drop swap_buffers* callbacks
 - drop loader_set_logger()
 - drop local define
 - re-introduce _eglGetDRMDeviceRenderNode()
 - EGL_WARN on ForceSoftware with HW device - continue using the HW device
 - bail out for "EGL_MESA_device_software" until it's fixed
 - wire-up the Android build

v4:
 - use new style _eglFindDisplay()
 - split hw vs sw code paths
 - don't close the internal fd (already handled in FiniDisplay())
 - make swrast work (bit hacky bit will do for now)
 - Android for real, drop autotools
 - Correct HW + LIBGL_ALWAYS_SOFTWARE check
 - use the dri2_create_drawable() helper

v5:
 - enhance comment around fd checks (Mathias)
 - rebase for dri2_init_surface() changes

Cc: Mathias Fröhlich <Mathias.Froehlich@gmx.net>
Acked-by: Marek Olšák <marek.olsak@amd.com> (v4)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2019-06-05 13:35:21 -04:00
Emil Velikov 2f11957532 egl: keep the software device at the end of the list
By default, the user is likely to pick the first device so it should
not be the least performant (aka software) one.

v2: Drop odd comment (Marek)

Suggested-by: Marek Olšák <maraeo@gmail.com>
Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de> (v1)
Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v1)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2019-06-05 13:35:21 -04:00
Emil Velikov 2282ec0ad6 egl/dri: flesh out and use dri2_create_drawable()
Wrap the loader->createNewDrawable() dance into a helper and use it
throughout the codebase.

This addresses a cases like surfaceless (SL) on swrast (SL on kms_swrast
is fine) where we'd attempt using the wrong driver and crash out.

v2: fixup quirky GBM (Mathias)
v3: fixup GBM for real (Marek)

Cc: mesa-stable@lists.freedesktop.org
Cc: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de> (v1)
Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v1)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com> (v2)
Signed-off-by: Marek Olšák <marek.olsak@amd.com> (v2)
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-06-05 13:35:21 -04:00
Emil Velikov 5e0f527d60 egl: fold X11 attrib handling like other platforms
Since we no longer need special handling for X11, refactor the code to
follow the style used by all other platforms.

Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2019-06-05 13:35:21 -04:00
Adam Jackson 2b29cf2468 egl: remove Options::Platform handling
The full set of attributes is already handled with previous patches.
Thus all this is not dead code.

v2 (Emil) - split from a larger patch.

Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2019-06-05 13:35:21 -04:00
Adam Jackson 4aebd86f9a egl/x11: pick the user requested screen
At the moment the user will pass the screen number via attribs, yet we
would throw that away. Reason being that the int *screen passed to
xcb_connect() is output only.

v2 (Emil):
 - split from a larger patch
 - use xcb_connect() returned screen, as fallback
 - use helper function only as needed

Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2019-06-05 13:35:21 -04:00
Adam Jackson 8e991ce539 egl: handle the full attrib list in display::options
Earlier spec is vague, although EGL 1.5 makes it clear:

     Multiple calls made to eglGetPlatformDisplay with the same
     parameters will return the same EGLDisplay handle.

With this commit we store and compare the full attrib list.

v2 (Emil):
 - Split into separate patches
 - Use EGLBoolean over int masked as such
 - Don't return free'd pointed on calloc failure

Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2019-06-05 13:35:21 -04:00
Emil Velikov 72b9aa973b egl: flesh out a _eglNumAttribs() helper
Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2019-06-05 13:35:21 -04:00
Kenneth Graunke 28c2ce7105 egl: Allow EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY in ES and GL
EGL annoyingly defines a few variants of this token:

   EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT - 0x3138
   EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR - 0x31BD
   EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY     - 0x31BD

The EGL_EXT_create_context_robustness extension specifies that the EXT
token is only valid for ES contexts, not GL.  The EGL_KHR_create_context
extension defines the KHR version, and says it is only allowed for GL
contexts, and specifically calls out that it's an error for ES contexts.

But EGL 1.5 includes the new suffixless token, which has the same value
as the KHR version, and specifically calls out that it's now valid to
use with both GL and ES contexts.  So we should allow this.

Fixes KHR-NoContext.es32.robustness.no_reset_notification and
KHR-NoContext.es32.robustness.lose_context_on_reset on iris, which
apparently is exposing EGL 1.5.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-05-17 15:13:15 -07:00
Jonas Ådahl 903ad59407 wayland/egl: Ensure correct buffer size when allocating
Whenever a buffer is allocated, e.g. by the first draw call or EGL call after a
buffer swap, make sure the size is up to date. Prior to this commit, we
failed to do so when querying the buffer age, or swapping buffers
without any prior EGL call or draw call.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-05-14 15:33:35 +00:00
Paulo Zanoni 73055ae1c9 egl: check if a window/pixmap is already used on surface creation
The spec says we can't create another surface if we already created a
surface with the given window or pixmap. Implement this check.

This behavior is exercised by piglit/egl-create-surface.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
2019-05-14 12:41:14 +00:00
Paulo Zanoni 04ecda3b3c egl: store the native surface pointer in struct _egl_surface
Each platform stores this in a different place:
  - platform_drm uses dri2_surf->gbm_surf->base
  - platform_android uses dri2_surf->window
  - platform_wayland uses dri2_surf->wl_win
  - platform_x11 uses dri2_surf->drawable
  - platform_x11_dri3 uses dri3_surf->loader_drawable.drawable
  - haiku doesn't even store it!

We need access to the native surface since the specification asks us
to refuse creating a new surface if there's already an EGLSurface
associated with native_surface.

An alternative to this patch would be to create a new
API.GetNativeWindow callback that each platform would have to
implement. While that's something we can definitely do, I prefer
this approach.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
2019-05-14 12:41:14 +00:00
Dylan Baker ff9bf223c2 meson: make nm binary optional
This makes nm not required, but used if found. In general I imagine that
this means that on windows nm wont be found, and on other platforms it
will.

v2: - fix gbm and egl symbols check tests to only be run if nm is found
    - reword commit message to reflect the code change

Reviewed-by: Eric Anholt <eric@anholt.net>
2019-05-03 10:58:05 -07:00
Eric Engestrom a34ee4dec7 egl: hard-code destroy function instead of passing it around as a pointer
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-05-02 14:44:16 +00:00
Andrii Simiklit 5c581b3dd6 egl: return correct error code for a case req ver < 3 with forward-compatible
The EGL_KHR_create_context spec says:
   "If an OpenGL context is requested and the values for attributes
    EGL_CONTEXT_MAJOR_VERSION_KHR and EGL_CONTEXT_MINOR_VERSION_KHR,
    when considered together with the value for attribute
    EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR, specify an OpenGL
    version and feature set that are not defined, than an
    EGL_BAD_MATCH error is generated."

This case is already correctly handled a bit below in
the same source file.
The correct handling was added by commit: 63beb3df

Reported-by: Ian Romanick <idr@freedesktop.org>
Here: https://bugzilla.freedesktop.org/show_bug.cgi?id=92552#c9
Fixes: 11cabc45b7 "egl: rework handling EGL_CONTEXT_FLAGS"
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
2019-05-01 00:14:00 +00:00
Eric Engestrom abb2c7c9d3 egl: fixup autotools-specific wording
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2019-04-30 15:25:40 +00:00
Eric Engestrom 1587586182 delete autotools input files
Leftovers from when autotools was deleted.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2019-04-29 21:17:19 +00:00
Eric Engestrom 7ca8ba199f delete autotools .gitignore files
One special case, `src/util/xmlpool/.gitignore` is not entirely deleted,
as `xmlpool.pot` still gets generated (eg. by `ninja xmlpool-pot`).

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2019-04-29 21:17:19 +00:00
Kristian H. Kristensen 0719fc4c31 egl/dri2: Mark potentially unused 'display' variable with MAYBE_UNUSED
Sometimes there is no X11 platform.

Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-04-19 16:17:37 +00:00
Dylan Baker 95aefc94a9 Delete autotools
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Matt Turner <mattst88@gmail.com>
2019-04-15 13:44:29 -07:00
Tapani Pälli ef923088d2 egl: setup fds array correctly when exporting dmabuf
For formats with multiple planes, application will pass a num_planes
sized fds array which should be initialized properly in case fds amount
utilized by the driver is less than the number of planes.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-04-11 10:16:03 +03:00
Eric Engestrom 8d9c2044a4 egl: hide entrypoints that shouldn't be exported when using glvnd
From GLVND author:
> From a functional standpoint, exporting additional symbols doesn't
> really matter, since libglvnd will load the vendor libraries with
> RTLD_LOCAL.

Suggested-by: Kyle Brenneman <kbrenneman@nvidia.com>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Kyle Brenneman <kbrenneman@nvidia.com>
2019-03-29 16:54:08 +00:00
Gurchetan Singh ac839bbf79 egl/android: chose node type based on swrast and preprocessor flags
kms_swrast can work with primary nodes out of the box, but also
with rendernodes if the build environment specifies the
EGL_FORCE_RENDERNODE flag.

Suggested-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-03-27 17:26:21 +00:00
Gurchetan Singh a87096b79e egl/android: use software rendering when appropriate
Now the init logic fallbacks to or forces software rendering.

v2: simplify flow (@eric)

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-03-27 17:26:21 +00:00
Gurchetan Singh d4e7982b6e egl/android: use swrast option in droid_load_driver
Load the kms_swrast driver when specified.
Doesn't work with drm_gralloc.

v2: remove unneeded line (@eric)
v3: Remove swrast_loader_extensions (@evelikov)

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-03-27 17:26:21 +00:00
Gurchetan Singh f90fc102ed egl/android: plumb swrast option
It's good to have options.

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-03-27 17:26:21 +00:00
Gurchetan Singh 7d9719db83 egl/android: refactor droid_load_driver a bit
This way, we can use primary nodes with kms_swrast too.
Also fix up some whitespace issues.

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-03-27 17:26:21 +00:00
Gurchetan Singh f1dd1be0c2 egl/android: droid_open_device_drm_gralloc --> droid_open_device
Makes things easier to follow.

Suggested-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-03-27 17:26:21 +00:00
Gurchetan Singh 95ad1744c1 egl/android: move droid_open_device_drm_gralloc down a bit
1) Removes a forward declaration.
2) Makes next patch easier.

Suggested-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-03-27 17:26:21 +00:00
Gurchetan Singh 49d52539fb egl/android: move droid_image_loader_extension down a bit
This removes some #ifdefs.

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-03-27 17:26:21 +00:00
Eric Anholt dacb11a585 egl: Add a 565 pbuffer-only EGL config under X11.
The CTS requires a 565-no-depth-no-stencil (meaning d/s not-required, not
not-present) config for ES 3.0, but at depth 24 of X11 we wouldn't do so.
We can satisfy that bad requirement using a pbuffer-only visual with
whatever other buffers the driver happens to have given us.

I've tried to raise this as an absurd requirement with Khronos and made no
progress.

v2: Make sure it's single sample, no depth, no stencil.  Comment typo fix

Reviewed-by: Adam Jackson <ajax@redhat.com>
2019-03-22 15:22:40 -07:00
Benjamin Gordon b30aad552c configure.ac/meson.build: Add options for library suffixes
When building the Chrome OS Android container, we need to build copies
of mesa that don't conflict with the Android system-supplied libraries.
This adds options to create suffixed versions of EGL and GLES libraries:

libEGL.so -> libEGL${egl-lib-suffix}.so
libGLESv1_CM.so -> libGLESv1_CM${gles-lib-suffix}.so
libGLESv2.so -> libGLES${gles-lib-suffix}.so

This is similar to what happens when --enable-libglvnd is specified, but
without the side effects of linking against libglvnd.  To avoid
unexpected clashes with the suffixed appended by libglvnd, make it an
error to specify both --enable-libglvnd and --with-egl-lib-suffix.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-03-21 10:18:31 -07:00
Tapani Pälli 791198a54b android: Build fixes for OMR1
Some of the header file locations are changed between Android
versions (when VNDK is used), patch makes sure we get all the
required headers.

v2: cleanups, put SDK version checks in all places (Tapani)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Chen Lin Z <lin.z.chen@intel.com>
Tested-by: Clayton Craft <clayton.a.craft@intel.com>
Acked-by: Eric Engestrom <eric.engestrom@intel.com>
2019-03-18 11:53:59 +02:00
Kevin Strasser 70b36c0ef9 egl/dri: Avoid out of bounds array access
indexConfigAttrib iterates over every index in the dri driver, possibly
exceeding __DRI_ATTRIB_MAX. In other words, if the dri driver has newer
attributes libEGL will end up reading from uninitialized memory through
dri2_to_egl_attribute_map[].

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-03-13 18:28:53 +00:00
Eric Engestrom bcc4bfc8e8 egl: fix libdrm-less builds
This function was never used, and isn't properly guarded by HAVE_LIBDRM,
breaking the build on systems that don't have libdrm.

Let's just remove it.

Fixes: 7552fcb7b9 "egl: add base EGL_EXT_device_base implementation"
Reported-by: Timo Aaltonen <tjaalton@debian.org>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
2019-03-05 13:04:06 +00:00
Gurchetan Singh 610758d3e5 egl/sl: also allow virtgpu to fallback to kms_swrast
virtio-gpu fallbacks to software rendering when 3D features
are unavailable since 6c5ab, and kms_swrast is more
feature complete than swrast.

v2: Add comment (Emil)

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-03-04 17:33:17 +00:00
Emil Velikov 7ad1a05c83 egl/sl: use kms_swrast with vgem instead of a random GPU
VGEM and kms_swrast were introduced to work with one another.

All we do is CPU rendering to dumb buffers. There is no reason to carve
out GPU memory, increasing the memory pressure on a device that could
make a better use of it.

Note:
 - The original code did not work out of the box, since the dumb buffer
ioctls are not exposed to render nodes.
 - This requires libdrm commit 3df8a7f0 ("xf86drm: fallback to MODALIAS
for OF less platform devices")
 - The non-kms, swrast is unaffected by this change.

v2:
 - elaborate what and how is/isn't working (Eric)
 - simplify driver_name handling (Eric)

v3:
 - move node_type outside of the loop (Eric)
 - kill no longer needed DRM_RENDER_DEV_NAME define

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
2019-02-28 12:05:03 +00:00
Emil Velikov 218c7b5aca egl/sl: use drmDevice API to enumerate available devices
This provides for a more comprehensive iteration and slightly more
straight-forward codebase.

v2:
 - s/dpy/disp/
 - keep original 64 devices (Eric)

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
2019-02-28 12:02:38 +00:00
Emil Velikov 893421f315 egl/sl: split out swrast probe into separate function
Make the code a bit easier to read.

As a bonus point this makes it obvious that we forgot to call
_eglAddDevice() for the device - do so.

v2:
 - s/dpy/disp/ (Eric)
 - free(driver_name) on dri2_load_driver_swrast() failure (Eric)

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de> (v1)
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
2019-02-28 12:02:19 +00:00
Eric Engestrom 0c3287e94d egl/android: replace magic 0=CbCr,1=CrCb with simple enum
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-02-28 07:44:46 +00:00
Kasireddy, Vivek 65600d0946 dri: Add XYUV8888 format
In addition to adding this format to the dri_interface header,
add an entry in the android and wayland backends as well.

Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-02-26 13:08:52 +00:00
Emil Velikov d9d1cb43d7 egl/android: bump the number of drmDevices to 64
It's the current maximum supported by the kernel. Stay consistent with
the rest of Mesa and use the same number.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2019-02-26 11:07:23 +00:00
Emil Velikov f0a7b463b5 meson: egl: correctly manage loader/xmlconfig
Earlier commit introduced support for haiku yet did not properly
annotate the loader/xmlconfig dependencies.

Thus we ended up adding inc_loader for each !haiku platform - see
659910eda0 9a96bf0ecd c731508b98 ec6cb01e21.

One piece remained though - the wayland platform. Hence the following
would fail:

 meson -Dgallium-drivers=etnaviv -Ddri-drivers=''\
       -Dtools=etnaviv -Dplatforms=wayland -Dglx=disabled \
       build/

Cc: Alexander von Gluck IV <kallisti5@unixzen.com>
Reported-by: Boris Brezillon <boris.brezillon@collabora.com>
Fixes: 834d221512 ("meson: Add Haiku platform support v4")
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2019-02-26 11:07:23 +00:00
Emil Velikov 9d84a922b8 egl/dri: de-duplicate dri2_load_driver*
The difference between the three functions is the list of mandatory
driver extensions. Pass that as an argument to the common helper.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-02-26 11:07:23 +00:00
Carlos Garnacho 30a01cd923 wayland/egl: Ensure EGL surface is resized on DRI update_buffers()
Fullscreening and unfullscreening a totem window while playing a video
sometimes results in the video subsurface not changing size along. This
is also reproducible with epiphany.

If a surface gets resized while we have an active back buffer for it, the
resized dimensions won't get neither immediately applied on the resize
callback, nor correctly synchronized on update_buffers(), as the
(now stale) surface size and currently attached buffer size still do match.

There's actually 2 things to synchronize here, first the surface query
size might not be updated yet to the wl_egl_window's (i.e. resize_callback
happened while there is a back buffer), and second the wayland buffers
would need dropping if new surface size differs with the currently attached
buffer. These are done in separate steps now.

https://bugzilla.redhat.com/show_bug.cgi?id=1650929
https://bugs.freedesktop.org/show_bug.cgi?id=109594

Fixes: a9fb331ea7 ("wayland/egl: update surface size on window resize")
Signed-off-by: Carlos Garnacho <carlosg@gnome.org>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Tested-by: Bastien Nocera <hadess@hadess.net>
Tested-by: Denys Kostin <denys.kostin@globallogic.com>
2019-02-20 12:04:33 +01:00
Eric Engestrom f1374805a8 drm-uapi: use local files, not system libdrm
There was an issue recently caused by the system header being included
by mistake, so let's just get rid of this include path and always
explicitly #include "drm-uapi/FOO.h"

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@chromium.org>
2019-02-14 11:20:00 +00:00
Chia-I Wu 2f8734e13b egl: fix KHR_partial_update without EXT_buffer_age
EGL_BUFFER_AGE_EXT can be queried without EXT_buffer_age.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-02-12 19:14:34 +00:00
Tapani Pälli 722f96bfc8 dri: add P010, P012, P016 for 10bit/12bit/16bit YUV420 formats
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Lin Johnson <johnson.lin@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-02-12 08:42:02 +02:00
Eric Engestrom 54fa5eceae egl: use coherent variable names
`EGLDisplay` variables (the opaque Khronos type) have mostly been
consistently called `dpy`, as this is the name used in the Khronos
specs.

However, `_EGLDisplay` variables (our internal struct) have been
randomly called `dpy` when there was no local variable clash with
`EGLDisplay`s, and `disp` otherwise.

Let's be consistent and use `dpy` for the Khronos type, and `disp`
for our struct.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Eric Anholt <eric@anholt.net>
2019-02-06 11:53:24 +00:00
Mario Kleiner 820dfcea43 egl/wayland-drm: Only announce formats via wl_drm which the driver supports.
Check if a pixel format is supported by the Wayland servers gpu driver
before exposing it to the client via wl_drm, so we avoid reporting formats
to the client which the server gpu can't handle.

Restrict this reporting to the new color depth 30 formats for now, as the
ARGB/XRGB8888 and RGB565 formats are probably supported by every gpu under
the sun.

Atm. this is mostly useful to allow proper PRIME renderoffload for depth
30 formats on the typical Intel iGPU + NVidia dGPU "NVidia Optimus" laptop
combo.

Tested on Intel, AMD, NVidia with single-gpu setup and on a Intel + NVidia
Optimus setup.

Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2019-01-29 20:03:20 +00:00
Mario Kleiner a34b0d68bb egl/wayland: Allow client->server format conversion for PRIME offload. (v2)
Support PRIME render offload between a Wayland server gpu and a Wayland
client gpu with different channel ordering for their color formats,
e.g., between Intel drivers which currently only support ARGB2101010
and XRGB2101010 import/display and nouveau which only supports ABGR2101010
rendering and display on nv-50 and later.

In the wl_visuals table, we also store for each format an alternate
sibling format which stores colors at the same precision, but with
different channel ordering, e.g., ARGB2101010 <-> ABGR2101010.

If a given client-gpu renderable format is not supported by the server
for import, but the alternate format is supported by the server, expose
the client-gpu renderable format as a valid EGLConfig to the client. At
eglSwapBuffers time, during the blitImage() detiling blit from the client
backbuffer to the linear buffer, the client format is converted to the
server supported format. As we have to do a copy for PRIME anyway,
this channel swizzling conversion comes essentially for free.

Note that even if a server gpu in principle does support sampling
from the clients native format, this conversion will be a performance
advantage if it allows to convert to the servers preferred format
for direct scanout, as the Wayland compositor may then be able to
directly page-flip a fullscreen client wl_buffer onto the primary
plane, or onto a hardware overlay plane, avoiding an extra data copy
for desktop composition.

Tested so far under Weston with: nouveau single-gpu, Intel single-gpu,
AMD single-gpu, "Optimus" Intel server iGPU for display + NVidia
client dGPU for rendering.

v2: Implement minor review comments by Eric Engestrom: Add some
    comment and assert, and some style fixes for clarity.
    No functional change.

Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2019-01-29 20:03:20 +00:00
Emil Velikov cd0f11bac5 mapi: move genCommon.py to src/mapi/new
The helper will also be used by the new Khronos gl.xml aware generator.

v2: Move existing one, instead of duplicating it.
v3: Correct genCommon.py references in meson [Erik]
v4: Drop the file from the EGL EXTRA_DIST [Erik]

Suggested-by: Kyle Brenneman <kbrenneman@nvidia.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2019-01-24 18:13:25 +00:00
Emil Velikov a08a793180 genCommon.py: Fix typo in _LIBRARY_FEATURE_NAMES.
Port glvnd commit 37fc6caa4b8 ("Fix typo in _LIBRARY_FEATURE_NAMES.")
from Michal Srb.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
2019-01-24 18:13:25 +00:00
Eric Engestrom 8ed966b506 egl/glvnd: sync egl.xml from Khronos
Fixes: 98984b7cdd "egl: add glvnd entrypoints for EGL_MESA_query_driver"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
2019-01-24 16:55:21 +00:00
Veluri Mithun 85edfc04b8 egl: Implementation of egl dri2 drivers for MESA_query_driver
Signed-off-by: Veluri Mithun <velurimithun38@gmail.com>

Acked-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-01-24 14:37:52 +00:00
Eric Engestrom 98984b7cdd egl: add glvnd entrypoints for EGL_MESA_query_driver
Fixes: fbdd7bde29863935106c "egl: Implement EGL API for MESA_query_driver"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-01-24 14:37:47 +00:00
Veluri Mithun 6afce78128 egl: Implement EGL API for MESA_query_driver
Signed-off-by: Veluri Mithun <velurimithun38@gmail.com>

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-01-24 14:37:47 +00:00
Mark Janes 022800a058 Revert "Implement EGL API for MESA_query_driver"
This reverts commit ff621a5055.

with default warnings configuration, this commit generates:

   ../src/egl/main/eglapi.c:2654:1: error: no previous prototype for
            ‘eglGetDisplayDriverConfig’ [-Werror=missing-prototypes]
2019-01-23 16:29:13 -08:00
Mark Janes 9e9fa13c81 Revert "Implementation of egl dri2 drivers for MESA_query_driver"
This reverts commit 2720f78ef2.
2019-01-23 16:28:47 -08:00
Veluri Mithun 2720f78ef2 Implementation of egl dri2 drivers for MESA_query_driver
Signed-off-by: Veluri Mithun <velurimithun38@gmail.com>

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-01-23 22:29:14 +00:00
Veluri Mithun ff621a5055 Implement EGL API for MESA_query_driver
Signed-off-by: Veluri Mithun <velurimithun38@gmail.com>

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>

Acked-by: Eric Engestrom <eric.engestrom@intel.com>
2019-01-23 22:29:14 +00:00
Eric Engestrom bdf6a5c1d2 egl: fix python lib deprecation warning
DeprecationWarning: the imp module is deprecated in favour of importlib

Instead of complicated logic, just import the file directly.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2019-01-13 13:59:08 +00:00
Eric Engestrom c8ae891035 egl: remove unused include
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
2019-01-11 14:37:47 +00:00
Eric Engestrom d75fbff667 egl: add missing includes
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
2019-01-11 14:37:47 +00:00
Alexander von Gluck IV 1b97a72328 egl/haiku: Fix reference to disp vs dpy
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Fixes: 00992700c9 "egl: set the EGLDevice when creating a display"
2019-01-02 13:45:09 +00:00
Gurchetan Singh eb44c36cf1 egl: add missing #include <stddef.h> in egldevice.h
Otherwise, I get this error:

main/egldevice.h:54:13: error: ‘NULL’ undeclared (first use in this function)
       dev = NULL;
             ^~~~
with this config:

./autogen.sh --enable-gles1 --enable-gles2 --with-platforms='surfaceless' --disable-glx
             --with-dri-drivers="i965" --with-gallium-drivers="" --enable-gbm

v3: Use stddef.h (Matt)
v4: Modify commit message (Eric)

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-11-28 11:22:47 -08:00
Nicolai Hähnle c02390f8fc egl/wayland: rather obvious build fix
Fixes: ce74a7bb8d ("egl/wayland: plug memory leak in drm_handle_device()")
Fixes: c59d3aa4b9 ("egl/wayland: bail out when drmGetMagic fails")
2018-11-28 18:30:36 +01:00
Emil Velikov ce74a7bb8d egl/wayland: plug memory leak in drm_handle_device()
As we fail to open the node, we leak the node/device name.

v2: Log and then free() (Eric)

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-11-28 16:12:12 +00:00
Emil Velikov c59d3aa4b9 egl/wayland: bail out when drmGetMagic fails
Currently as the function fails, we pass uninitialized data to the
authentication function. Stop doing that and print an warning when
the function fails.

v2: Plug memory leak in error path (Eric)

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com> (v1)
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-11-28 16:11:22 +00:00
Dylan Baker a999798daa meson: Add tests to suites
Meson test has a concepts of suites, which allow tests to be grouped
together. This allows for a subtest of tests to be run only (say only
the tests for nir). A test can be added to more than one suite, but for
the most part I've only added a test to a single suite, though I've
added a compiler group that includes nir, glsl, and glcpp tests.

To use this you'll need to invoke meson test directly, instead of ninja
test (which always runs all targets). it can be invoked as:
`meson test -C builddir --suite $suitename` (meson test has addition
options that are pretty useful).

Tested-By: Gert Wollny <gert.wollny@collabora.com>
Acked-by: Eric Engestrom <eric.engestrom@intel.com>
2018-11-20 09:09:22 -08:00
Eric Anholt 7e9fc11ff8 egl: Print the actual message to the console from _eglError().
Previously we would print errors on the console like:

   libEGL debug: EGL user error 0x3001 (EGL_NOT_INITIALIZED) in eglInitialize

When we had everything we needed for:

   libEGL debug: EGL user error 0x3001 (EGL_NOT_INITIALIZED) in eglInitialize: DRI2: failed to find EGLDevice

(for a gbm error in my case)

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-11-16 17:49:31 -08:00
Eric Anholt d971a4230d loader: Factor out the common driver opening logic from each loader.
I copied the code from egl_dri2.c, but the functionality was equivalent
between all the loaders other than their particular environment variables.

v2: Drop the logging function equivalent to loader_default_logger()
    (requested by Eric, Emil).  Move the SCons workaround across.  Drop
    the now-unused driGetDriverExtensions() declaration that was lost in a
    rebase.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com> (v1)
Reviewed-by: Emil Velikov <emil.velikov@collabora.com> (v1)
2018-11-16 17:49:17 -08:00
Eric Anholt 2bc1f5c2e7 egl: Move loader_set_logger() up to egl_dri2.c.
Everyone needs to call it, and platform_x11 forgot to.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-11-16 15:38:18 -08:00
Lionel Landwerlin 1c56d21156 egl/dri: fix error value with unknown drm format
According to the EGL_EXT_image_dma_buf_import spec, creating an EGL
image with a DRM format not supported should yield the BAD_MATCH
error :

"
       * If <target> is EGL_LINUX_DMA_BUF_EXT, and the EGL_LINUX_DRM_FOURCC_EXT
         attribute is set to a format not supported by the EGL, EGL_BAD_MATCH
         is generated.
"

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 20de7f9f22 ("egl/dri2: support for creating images out of dma buffers")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
2018-11-16 10:28:06 +00:00
Eric Engestrom 2b2f790e59 egl: fix bad rebase
I screwed up a rebase over a refactor and didn't notice locally because
the uncommitted refactor hid the issue.

Fixes: c973364967 "egl: add missing glvnd entrypoint for EGL_ANDROID_blob_cache"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
2018-11-15 17:51:40 +00:00
Eric Engestrom c973364967 egl: add missing glvnd entrypoint for EGL_ANDROID_blob_cache
Fixes dEQP-EGL.functional.get_proc_address.extension.egl_android_blob_cache
on builds with glvnd enabled.

Fixes: 6f5b57093b "egl: add support for EGL_ANDROID_blob_cache"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-11-15 16:27:27 +00:00
Eric Anholt 621b0fa892 egl: Improve the debugging of gbm format matching in DRI configs.
Previously the debug would be:

libEGL debug: No DRI config supports native format 0x20203852
libEGL debug: No DRI config supports native format 0x38385247

but

libEGL debug: No DRI config supports native format R8
libEGL debug: No DRI config supports native format GR88

is a lot easier to understand.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2018-11-12 15:20:23 -08:00
Lionel Landwerlin 252ca7b43f dri: add AYUV format
v2: Add a AYUV entry android in the android backend (Tapani)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-11-12 13:22:54 +00:00
Olivier Fourdan 55af17ffed wayland/egl: Resize EGL surface on update buffer for swrast
After commit a9fb331ea ("wayland/egl: update surface size on window
resize"), the surface size is updated as soon as the resize is done, and
`update_buffers()` would resize only if the surface size differs from
the attached size.

However, in the case of swrast, there is no resize callback and the
attached size is updated in `dri2_wl_swrast_commit_backbuffer()` prior
to the `swrast_update_buffers()` so the attached size is always up to
date when it reaches `swrast_update_buffers()` and the surface is never
resized.

This can be observed with "totem" using the GDK backend on Wayland (the
default) when running on software rendering:

  $ LIBGL_ALWAYS_SOFTWARE=true CLUTTER_BACKEND=gdk totem

Resizing the window would leave the EGL surface size unchanged.

To avoid the issue, partially revert the part of commit a9fb331ea for
`swrast_update_buffers()` and resize on the win size and not the
attached size.

Fixes: a9fb331ea - wayland/egl: update surface size on window resize
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
CC: Daniel Stone <daniel@fooishbar.org>
CC: Juan A. Suarez Romero <jasuarez@igalia.com>
CC: mesa-stable@lists.freedesktop.org
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
2018-11-06 13:59:38 +01:00
Emil Velikov b3ade65387 egl/glvnd: correctly report errors when vendor cannot be found
If the user provides an invalid display or device the ToVendor lookup
will fail.

In this case, the local [Mesa vendor] error code will be set. Thus on
sequential eglGetError(), the error will be EGL_SUCCESS.

To be more specific, GLVND remembers the last vendor and calls back
into it's eglGetError, although there's no guarantee to ever have had
one.

v2:
 - Add _eglError call, so the debug callback is executed (Kyle)
 - Drop XXX comment.

Piglit: tests/egl/spec/egl_ext_device_query
Fixes: ce562f9e3f ("EGL: Implement the libglvnd interface for EGL (v3)")
Cc: Eric Engestrom <eric@engestrom.ch>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Kyle Brenneman <kbrenneman@nvidia.com>
2018-11-05 20:53:05 +00:00
Emil Velikov 2a8fefdeb0 egl: add EGL_EXT_device_base entrypoints
eglQueryDevicesEXT (unlike the other three functions) does not depend
on the display. It is implemented in GLVND, which calls into each
driver collecting the list of devices and presenting it to the user.

For the other entrypoints, GLVND acts as pass through stub calling into
the vendor library. The vendor implementation calls back into GLVND to
get the vendor dispatch. Then the driver proceeds to call itself via
the said dispatch.

This design makes is possible to keep using "old" GLVND with newer
vendor drivers. Since effectively all the extension code is within the
latter itself.

Without said entrypoints, any user will outright crash - as reported in
the bug report.

Note: there's a follow-up fix needed to our GLVND code, to make piglit
happy.

v2: add some beefy documentation in the commit message.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108635
Fixes: 7552fcb7b9 ("egl: add base EGL_EXT_device_base implementation")
Reported-by: kyle.devir@mykolab.com
Cc: kyle.devir@mykolab.com
Acked-by: Eric Engestrom <eric@engestrom.ch>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Emil Velikov <emil.velikov@collabora.com>
2018-11-05 20:53:05 +00:00
Eric Engestrom 4da169d368 egl: use the LC_ALL hammer instead of LANG
Some environment (like Travis apparently) set LC_* vars, messing up the
sort ordering, so let's use envvar with the highest priority to make
sure this is actually sorted in ASCII order.

Suggested-by: Michel Dänzer <michel@daenzer.net>
Fixes: b42dc50a5f "egl: fix entrypoint sorting test"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2018-11-01 17:25:08 +00:00
Eric Engestrom b42dc50a5f egl: fix entrypoint sorting test
Fixes: 68dc591af1 "egl: Fix eglentrypoint.h sort order."
Cc: Emil Velikov <emil.l.velikov@gmail.com>
Cc: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
2018-11-01 15:45:26 +00:00
Mathias Fröhlich 68dc591af1 egl: Fix eglentrypoint.h sort order.
Fixes a make check failure.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108617
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
2018-11-01 10:56:21 +01:00
Emil Velikov 83c7fbb4e4 meson: egl: group dri2 bits separately from haiku
One cannot have haiku and dri2 - surfaceless,x11,etc.

Group things up, which will make the addition of platform_device a bit
easier.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-11-01 00:05:43 +00:00
Emil Velikov c7cc135e23 egl: enable EGL_EXT_device_{base,enumeration,query}
Now that we support the extensions, fully, enabled them.

The specs mandate that we always have at least one device and each dpy
has a device associated with it.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
2018-11-01 00:05:43 +00:00
Emil Velikov 00992700c9 egl: set the EGLDevice when creating a display
This is the final requirement from the base EGLDevice spec.

v2:
 - split from another patch
 - move wayland hunk after we have the fd

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
2018-11-01 00:05:43 +00:00
Emil Velikov dbb4457d98 egl: add EGL_EXT_device_drm support
Add implementation based around the drmDevice API. As such it's only
available only when building with libdrm. With the latter already a
requirement when using !SW code paths in the platform code.

Note: the current code will work if a device is hot-plugged. Yet
hot-unplugged is not implemented, since I have no ways of testing it.

v2:
 - ddd some _eglDeviceSupports checks
 - require DRM_NODE_RENDER
 - add _eglGetDRMDeviceRenderNode helper

v3:
 - flip inverted asserts (Mathias)

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
2018-11-01 00:05:43 +00:00
Emil Velikov f73c5d27c1 egl: add EGL_MESA_device_software support
Add a plain software device, which is always available.

We can safely assign it as the first/initial device in _eglGlobals,
although we ensure that's the case with a handful of _eglDeviceSupports
checks throughout the code.

v2:
 - s/_eglFindDevice/_eglAddDevice/ (Eric)
 - s/_eglLookupAllDevices/_eglRefreshDeviceList/ (Eric)
 - move ^^ helpers into a earlier patch (Eric, Mathias)
 - set the SW device on _eglGlobal init. (Eric)
 - add a number of _eglDeviceSupports checks (Mathias)
 - split Device/Display attach to a separate patch

v3:
 - flip inverted asserts (Mathias)
 - s/on-stack/static/ (Mathias)

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
2018-11-01 00:05:43 +00:00
Emil Velikov 7552fcb7b9 egl: add base EGL_EXT_device_base implementation
Introduce the API for device query and enumeration. Those at the moment
produce nothing useful since zero devices are actually available.

That contradicts with the spec, so the extension isn't advertised just
yet.

With later commits we'll add support for software (always) and hardware
devices. Each one exposing the respective extension string.

v2:
 - fold API boilerplate into this patch
 - move _eglAddDevice, _eglDeviceSupports, _eglRefreshDeviceList to this
patch (Eric, Mathias)
 - make _eglFiniDevice the one called last

v3:
 - comment on the dummy _egl_device_extension enum entry (Eric)
 - annotate dev as MAYBE_UNUSED (Mathias)

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
2018-11-01 00:05:43 +00:00
Emil Velikov 986033a275 configure: allow building with python3
Pretty much all of the scripts are python2+3 compatible.
Check and allow using python3, while adjusting the PYTHON2 refs.

Note:
 - python3.4 is used as it's the earliest supported version
 - python2 chosen prior to python3

v2: use python2 by default

Cc: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Eric Engestrom <eric.engestrom@intel.com>
2018-10-31 19:15:50 +00:00
Eric Engestrom a96749b13c egl: drop EGL driver `name`
This is a revert of Marek's 2cb9ab53dd revert.
It was needed to revert the previous commit, and didn't have any issue
itself.
--

The "DRI2" name was reported as confusing when printing EGL infos (one
user reported thinking DRI3 was not working on his X server), and the
only alternative is Haiku, which can only be used on a Haiku machine.

The name therefore doesn't add any information that the user wouldn't
know already, so let's just drop it.

Suggested-by: Emil Velikov <emil.l.velikov@gmail.com>
Related-to: b174a1ae72 ("egl: Simplify the "driver" interface")
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-10-31 11:01:54 +00:00
Eric Engestrom cb0980e69a egl: move alloc & init out of _eglBuiltInDriver{DRI2,Haiku}
This is a revert of Marek's 84f3afc2e1 revert, with a missing
line added back. I failed a rebase and dropped that crucial line, and
didn't do a runtime test after my rebase, and as a result broke EGL for
everyone.
This commit has been tested by Intel's CI and I re-read it once more, so
it should be good this time.
--

Note: dropping the EGL_BAD_ALLOC in egl_haiku because it's
overwritten by the EGL_NOT_INITIALIZED in eglInitialize().

Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-10-31 11:01:54 +00:00
Eric Engestrom ea738a91de egl: add messages to a few assert() and turn a couple into unreachable()
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-10-30 18:10:59 +00:00
Vinson Lee 4ece6aa552 egl: Use correct shared libraries suffix on macOS.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-10-11 11:30:00 -07:00
Emil Velikov d6a6760139 egl/x11: remove eglSwap* surface check
Already handled further up in eglapi.c.

To make things a tiny bit strange, X11+DRI3 was doing the wrong thing by
returning EGL_FALSE (+ no error), while X11+DRI2 was returning EGL_TRUE.

Cc: samiuddi <sami.uddin.mohammad@intel.com>
Cc: Eric Engestrom <eric.engestrom@intel.com>
Cc: Erik Faye-Lund <kusmabite@gmail.com>
Cc: Tomasz Figa <tfiga@chromium.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2018-10-03 13:38:06 +01:00
Emil Velikov 8030741996 egl/surfaceless: remove eglSwap* stubs
The API validation in eglapi.c already returns if the surface type is
!window.

Cc: samiuddi <sami.uddin.mohammad@intel.com>
Cc: Erik Faye-Lund <kusmabite@gmail.com>
Cc: Tomasz Figa <tfiga@chromium.org>
Cc: Gurchetan Singh <gurchetansingh@chromium.org>
Cc: Chad Versace <chadversary@chromium.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-10-03 13:38:06 +01:00
Emil Velikov a370e278d3 egl/drm: remove eglSwap* surface check
Already handled further up in eglapi.c

Cc: samiuddi <sami.uddin.mohammad@intel.com>
Cc: Erik Faye-Lund <kusmabite@gmail.com>
Cc: Tomasz Figa <tfiga@chromium.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-10-03 13:38:06 +01:00
Emil Velikov 91ccb59ff4 egl/android: remove eglSwap* surface check
Already handled further up in eglapi.c

Cc: samiuddi <sami.uddin.mohammad@intel.com>
Cc: Erik Faye-Lund <kusmabite@gmail.com>
Cc: Tomasz Figa <tfiga@chromium.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-10-03 13:38:06 +01:00
Emil Velikov 8f66743ca2 egl: make eglSwapBuffers* a no-op for !window surfaces
Analogous to the previous commit - the spec says the function is a
no-op when a pbuffer or pixmap surface is used.

Cc: samiuddi <sami.uddin.mohammad@intel.com>
Cc: Erik Faye-Lund <kusmabite@gmail.com>
Cc: Tomasz Figa <tfiga@chromium.org>
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-10-03 13:38:05 +01:00
Emil Velikov 64b4ccde0c egl: make eglSwapInterval a no-op for !window surfaces
As the spec says, the function is a no-op when the surface is not a
window one.

That spec implies that EGL_TRUE should be returned in that case, yet
the ARM driver seems to return EGL_FALSE + EGL_BAD_SURFACE.

The Nvidia driver returns EGL_TRUE. We follow that behaviour until a
decision is made.

https://gitlab.khronos.org/egl/API/merge_requests/17

Cc: samiuddi <sami.uddin.mohammad@intel.com>
Cc: Erik Faye-Lund <kusmabite@gmail.com>
Cc: Tomasz Figa <tfiga@chromium.org>
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-10-03 13:38:05 +01:00
Emil Velikov b8b3517a49 egl/android: rework device probing
Unlike the other platforms, here we aim do guess if the device that we
somewhat arbitrarily picked, is supported or not.

In particular: when a vendor is _not_ requested we loop through all
devices, picking the first one which can create a DRI screen.

When a vendor is requested - we use that and do _not_ fall-back to any
other device.

The former seems a bit fiddly, but considering EGL_EXT_explicit_device and
EGL_MESA_query_renderer are MIA, this is the best we can do for the
moment.

With those (proposed) extensions userspace will be able to create a
separate EGL display for each device, query device details and make the
conscious decision which one to use.

v2:
 - update droid_open_device_drm_gralloc()
 - set the dri2_dpy->fd before using it
 - return a EGLBoolean for droid_{probe,open}_device*
 - do not warn on droid_load_driver failure (Tomasz)
 - plug mem leak on dri2_create_screen failure (Tomasz)
 - fixup function name typo (Tomasz, Rob)

v3:
 - add forward declaration for droid_load_driver()
Fixes the HAVE_DRM_GRALLOC build (Mauro)
 - split dup() assignment and check in separate lines (Tomasz, Eric)
 - make droid_load_driver() static (Tomasz)
 - drop unused prop_set variable (Tomasz)

v4:
 - rebase
 - fwd declarationi should be for droid_probe_device()

Cc: Robert Foss <robert.foss@collabora.com>
Cc: Tomasz Figa <tfiga@chromium.org>
Cc: Mauro Rossi <issor.oruam@gmail.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Tomasz Figa <tfiga@chromium.org>
Tested-by: Tomasz Figa <tfiga@chromium.org>
Tested-by: Tapani Pälli <tapani.palli@intel.com>
2018-09-20 10:15:38 +01:00
Kristian H. Kristensen aaafae4f55 egl/android: Declare droid_load_driver() static
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Kristian H. Kristensen <hoegsberg@chromium.org>
2018-09-13 11:12:35 -07:00
Mauro Rossi ac0856ae41 egl/android: do not indent HAVE_DRM_GRALLOC preprocessor directive
Fixes: 3f7bca44d9 ("egl/android: #ifdef out flink name support")
Fixes: c7bb82136b ("egl/android: Add DRM node probing and filtering")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
2018-09-02 11:27:08 +02:00
Juan A. Suarez Romero 54a9622dd5 egl/wayland: do not leak wl_buffer when it is locked
If color buffer is locked, do not set its wayland buffer to NULL;
otherwise it can not be freed later.

Rather, flag it in order to destroy it later on the release event.

v2: instruct release event to unlock only or free wl_buffer too (Daniel)

This also fixes dEQP-EGL.functional.swap_buffers_with_damage.* tests.

CC: Daniel Stone <daniel@fooishbar.org>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2018-08-31 16:29:36 +02:00
Jason Ekstrand 8c1b9882b2 egl/dri2: Guard against invalid fourcc formats
We already reject attempts to import images with invalid fourcc formats
but don't really guard the queries all that well.  This makes us error
out in any calls to eglQueryDmaBufModifiersEXT if the given format is
not a valid fourcc format.  We also add an assert to ensure that drivers
don't advertise any non-fourcc formats.

Cc: mesa-stable@lists.freedesktop.org
Tested-By: Eero Tamminen <eero.t.tamminen@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-08-30 11:41:50 -05:00
Jason Ekstrand b95896f492 egl/dri2: Add a helper for the number of planes for a FOURCC format
This also serves as a convenient "is this a fourcc format" check as well
which we'll take advantage of in the next commit.

Cc: mesa-stable@lists.freedesktop.org
Tested-By: Eero Tamminen <eero.t.tamminen@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-08-30 11:41:50 -05:00
Emil Velikov 081395e99d egl/drm: use gbm_dri_bo() wrapper
Remove the explicit cast, using the appropriate wrapper instead.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Daniel Stone <daniels@collabora.com>
2018-08-24 11:53:24 +01:00
Emil Velikov 7b4269a5e0 egl/drm: use gbm_dri_surface() wrapper
Remove the explicit cast, using the appropriate wrapper instead.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Daniel Stone <daniels@collabora.com>
2018-08-24 11:53:20 +01:00
Emil Velikov 7eb4a28d41 egl/drm: use gbm_dri_device() wrapper
Remove the explicit cast, using the appropriate wrapper instead.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Daniel Stone <daniels@collabora.com>
2018-08-24 11:52:48 +01:00
Emil Velikov 2c049384b1 egl/android: simplify device open/probe
Currently droid_probe_device, does not do any 'probing' but filtering
out a device if it doesn't match the vendor string given.

Rename the function, straighten the return type and call it only as
needed - an actual vendor string is provided.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Tomasz Figa <tfiga@chromium.org>
2018-08-24 11:52:44 +01:00
Emil Velikov 2f8403a4ca egl/android: remove drmVersion::name NULL check
The name string is guaranteed to be non-NULL.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Tomasz Figa <tfiga@chromium.org>
2018-08-24 11:52:41 +01:00
Emil Velikov d1211f3112 egl/android: remove droid_probe_driver()
The function name is misleading - it effectively checks if
loader_get_driver_for_fd fails. Which can happen only only on strdup
error - a close to impossible scenario.

Drop the function - we call the loader API at at later stage.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Tomasz Figa <tfiga@chromium.org>
2018-08-24 11:52:39 +01:00
Emil Velikov 9b5bf7afce egl/android: use strcmp with drmVersion::name
The name string is guaranteed to be NULL terminated. Drop the explicit
length check that comes with strncmp().

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Tomasz Figa <tfiga@chromium.org>
2018-08-24 11:52:37 +01:00
Emil Velikov 3827966643 egl/android: use drmDevice instead of the manual /dev/dri iteration
Replace the manual handling of /dev/dri in favor of the drmDevice API.
The latter provides a consistent way of enumerating the devices,
providing device details as needed.

v2:
 - Use ARRAY_SIZE (Frank)
 - s/famour/favor/ typo (Frank)
 - Make MAX_DRM_DEVICES a macro - fix vla errors (RobF)
 - Remove left-over dev_path instance (RobF)

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Robert Foss <robert.foss@collabora.com> (v1)
Reviewed-by: Tomasz Figa <tfiga@chromium.org>
2018-08-24 11:50:36 +01:00
Emil Velikov cff80b6c15 Revert "configure: allow building with python3"
This reverts commit ae7898dfdb.

Turns out the python scripts are _not_ fully python 3 compatible.
As Ilia reported using get_xmlpool.py with LANG=C produces some weird
output - see the link for details.

Even though the issue was spotted with the autoconf build, it exposes a
genuine problem with the script (and lack of lang handling of the meson
build.)

https://lists.freedesktop.org/archives/mesa-dev/2018-August/203508.html
2018-08-24 11:14:15 +01:00
Emil Velikov ae7898dfdb configure: allow building with python3
Pretty much all of the scripts are python2+3 compatible.
Check and allow using python3, while adjusting the PYTHON2 refs.

Note:
 - python3.4 is used as it's the earliest supported version
 - python3 chosen prior to python2

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Eric Engestrom <eric.engestrom@intel.com>
2018-08-23 17:00:13 +01:00
Eric Engestrom a0f6a11944 egl: drop unused _EGL_BUILT_IN_DRIVER_DRI2
Unused since b174a1ae72 "egl: Simplify the "driver" interface".

Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Eric Anholt <eric@anholt.net>
2018-08-23 14:47:59 +01:00
Gurchetan Singh c731508b98 meson: fix egl build for android
Haven't tested this, but we do include loader.h
in platform_android.c

Fixes: c5ec155685 ("meson: wire up egl/android")
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-08-22 16:47:19 -07:00
Gurchetan Singh ec6cb01e21 meson: fix egl build for surfaceless
Without this, I get:

 > platform_surfaceless.c:38:10: fatal error: 'loader.h' file not found
 > #include "loader.h"
 >      ^~~~~~~~~~
 > 1 error generated.

Fixes: 108d257a16 ("meson: build libEGL")
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>

v2: Split up patches, modify commit message (Dylan)
2018-08-22 16:47:09 -07:00
Chad Versace ed7c694688 egl/android: Implement EGL_KHR_mutable_render_buffer
Specifically, implement the extension DRI_MutableRenderBufferLoader.
However, the loader enables EGL_KHR_mutable_render_buffer only if the
DRI driver implements its half of the extension,
DRI_MutableRenderBufferDriver.

Testing:
  - No change in dEQP-EGL.functional.* on Fedora 27, Wayland, Skylake
    GT2.  Used deqp at tag android-p-preview-5.
  - No change in dEQP-EGL.functional.*, ran on Android on Chrome OS,
    Kabylake GT2.
  - Manually inspected Android apps on same Chrome OS device.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2018-08-21 09:56:20 -07:00
Eric Engestrom 2de9e841e7 egl: add helper to combine two u32 into one u64
Use a helper to avoid the common issues of upcasting after the right shift
(losing the upper bits) and shifting signed values (sign gets shifted too).

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-08-21 15:50:02 +01:00
Tapani Pälli 799b3d16d4 egl: implement EXT_surface_SMPTE2086_metadata and EXT_surface_CTA861_3_metadata
Patch implements common bits for EXT_surface_SMPTE2086_metadata
and EXT_surface_CTA861_3_metadata extensions by adding new required
attributes and eglQuerySurface + eglSurfaceAttrib changes.

Currently none of the drivers are utilizing this data but this patch
is enabler in getting there.

v2: don't enable extension globally, should be only enabled by
    EGL drivers that can transfer metadata to the window system (Jason)
    use EGLint instead of uint16_t (Eric)

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-08-20 09:44:53 +03:00
Eric Engestrom aa78b29eba egl: check for buffer overflow *before* corrupting our memory
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-08-16 17:38:22 +01:00
Eric Engestrom eb6b41749b egl/wayland: remove sign from bitfield `formats`
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-08-16 17:38:18 +01:00
Eric Engestrom 882ed53946 egl: some spelling fixes
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
2018-08-16 14:15:18 +01:00
Alexander Tsoy 9a96bf0ecd meson: fix build for egl platform_x11 without dri3 and gbm
Compiling EGL's platform_x11 without dri3 and gbm yields this compile
failure:

platform_x11 needs inc_loader:

../mesa-18.2.0-rc2/src/egl/drivers/dri2/platform_x11.c:48:10: fatal
error: loader.h: No such file or directory
 #include "loader.h"
          ^~~~~~~~~~

Fixes: 108d257a16 ("meson: build libEGL")
Bugzilla: https://bugs.gentoo.org/663534
Reviewed-by: Matt Turner <mattst88@gmail.com>
2018-08-15 16:37:16 -07:00
Mauro Rossi 73b342c7a5 egl/android: fix regression in drm_gralloc path (v2)
This patch fixes a regression in mesa 18.2 and mesa-dev branches
for HAVE_DRM_GRALLOC code path which is causing black screen on Android
and prevents boot due to SIGSEGV MAPERR crash related to unproper handling
of drm_gralloc drm FD in new droid_open_device() path.

Problem is due to c7bb82136b ("egl/android: Add DRM node probing and filtering")

To avoid the crash the former existing working droid_open_device() is restored,
renamed droid_open_device_drm_gralloc() and kept within HAVE_DRM_GRALLOC braces.

Tested with mesa-dev and mesa 18.2 branch and oreo-x86 bootanimation
and Androdi GUI booting is fixed with i965, nouveau, radeon.
The changes are compatible with gbm_gralloc, I've tested build with hwc too.

(v2) remove indentation from HAVE_DRM_GRALLOC pre-processor directive

NOTE: Definition of enum{} for GRALLOC_MODULE_PERFORM_GET_DRM_FD
is not necessary and it's actually causing a redefinition building error,
because in HAVE_DRM_GRALLOC path gralloc_drm.h is already exported
by libgralloc_drm which is currently still a dependency.

Fixes: c7bb82136b ("egl/android: Add DRM node probing and filtering")
Cc: "18.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
2018-08-15 14:07:49 +02:00
Mathieu Bridon 2ee1c86d71 meson: Build with Python 3
Now that all the build scripts are compatible with both Python 2 and 3,
we can flip the switch and tell Meson to use the latter.

Since Meson already depends on Python 3 anyway, this means we don't need
two different Python stacks to build Mesa.

Signed-off-by: Mathieu Bridon <bochecha@daitauha.fr>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-08-10 15:15:09 -07:00
Eric Anholt b618d7ea59 egl: Fix leak of X11 pixmaps backing pbuffers in DRI3.
This is basically copied from the DRI2 destroy path.  Without this,
Raspberry Pi would quickly run out of CMA during the EGL tests in the CTS
due to all the pixmaps laying around.

Fixes: f35198bade ("egl/x11: Implement dri3 support with loader's dri3 helper")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-08-09 13:12:13 -07:00
Juan A. Suarez Romero a9fb331ea7 wayland/egl: update surface size on window resize
According to EGL 1.5 spec, section 3.10.1.1 ("Native Window Resizing"):

  "If the native window corresponding to _surface_ has been resized
   prior to the swap, _surface_ must be resized to match. _surface_ will
   normally be resized by the EGL implementation at the time the native
   window is resized. If the implementation cannot do this transparently
   to the client, then *eglSwapBuffers* must detect the change and
   resize surface prior to copying its pixels to the native window."

So far, resizing a native window in Wayland/EGL was interpreted in Mesa
as a request to resize, which is not executed until the first draw call.
And hence, surface size is not updated until executing it. Thus,
querying the surface size with eglQuerySurface() after a window resize
still returns the old values.

This commit updates the surface size values as soon as the resize is
done, even when the real resize is done in the draw call. This makes the
semantics that any native window resize request take effect inmediately,
and if user calls eglQuerySurface() it will return the new resized
values.

v2: update surface size if there isn't a back surface (Daniel)

CC: Daniel Stone <daniel@fooishbar.org>
CC: mesa-stable@lists.freedesktop.org
Reviewed-by: Daniel Stone <daniels@collabora.com>
2018-08-08 18:29:58 +02:00
Juan A. Suarez Romero 1fe7cbdf05 wayland/egl: initialize window surface size to window size
When creating a windows surface with eglCreateWindowSurface(), the
width and height returned by eglQuerySurface(EGL_{WIDTH,HEIGHT}) is
invalid until buffers are updated (like calling glClear()).

But according to EGL 1.5 spec, section 3.5.6 ("Surface Attributes"):

  "Querying EGL_WIDTH and EGL_HEIGHT returns respectively the width and
   height, in pixels, of the surface. For a window or pixmap surface,
   these values are initially equal to the width and height of the
   native window or pixmap with respect to which the surface was
   created"

This fixes dEQP-EGL.functional.color_clears.* CTS tests

v2:
- Do not modify attached_{width,height} (Daniel)
- Do not update size on resizing window (Brendan)

CC: Daniel Stone <daniel@fooishbar.org>
CC: Brendan King <brendan.king@imgtec.com>
CC: mesa-stable@lists.freedesktop.org
Tested-by: Eric Engestrom <eric@engestrom.ch>
Tested-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2018-08-08 18:28:52 +02:00
Emil Velikov 94ed4c4a16 egl: automake: add egl.pc/headers TODO when using glvnd
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-08-08 13:37:09 +01:00
Chad Versace 3dc22381fa egl/main: Add bits for EGL_KHR_mutable_render_buffer
A follow-up patch enables EGL_KHR_mutable_render_buffer for Android.
This patch is separate from the Android patch because I think it's
easier to review the platform-independent bits separately.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2018-08-07 11:11:05 -07:00
Chad Versace eabf59791e egl/dri2: In dri2_make_current, return early on failure
This pulls an 'else' block into the function's main body, making the
code easier to follow.

Without this change, the upcoming EGL_KHR_mutable_render_buffer patch
transforms dri2_make_current() into spaghetti.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2018-08-07 11:11:05 -07:00
Chad Versace f48f9a78da egl: Simplify queries for EGL_RENDER_BUFFER
There exist *two* queryable EGL_RENDER_BUFFER states in EGL:
eglQuerySurface(EGL_RENDER_BUFFER) and
eglQueryContext(EGL_RENDER_BUFFER).

These changes eliminate potentially very fragile code in the upcoming
EGL_KHR_mutable_render_buffer implementation.

* eglQuerySurface(EGL_RENDER_BUFFER)

  The implementation of eglQuerySurface(EGL_RENDER_BUFFER) contained
  abstruse logic which required comprehending the specification
  complexities of how the two EGL_RENDER_BUFFER states interact.  The
  function sometimes returned _EGLContext::WindowRenderBuffer, sometimes
  _EGLSurface::RenderBuffer. Why? The function tried to encode the
  actual logic from the EGL spec. When did the function return which
  variable? Go study the EGL spec, hope you understand it, then hope
  Mesa mutated the EGL_RENDER_BUFFER state in all the correct places.
  Have fun.

  To simplify eglQuerySurface(EGL_RENDER_BUFFER), and to improve
  confidence in its correctness, flatten its indirect logic. For pixmap
  and pbuffer surfaces, simply return a hard-coded literal value, as the
  spec suggests. For window surfaces, simply return
  _EGLSurface::RequestedRenderBuffer.  Nothing difficult here.

* eglQueryContext(EGL_RENDER_BUFFER)

  The implementation of this suffered from the same issues as
  eglQuerySurface, and the solution is the same.  confidence in its
  correctness, flatten its indirect logic. For pixmap and pbuffer
  surfaces, simply return a hard-coded literal value, as the spec
  suggests. For window surfaces, simply return
  _EGLSurface::ActiveRenderBuffer.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2018-08-07 11:11:05 -07:00
Emil Velikov 85cad15298 egl: set EGL_BAD_NATIVE_PIXMAP in the copy_buffers fallback
As the spec says:

  EGL_BAD_NATIVE_PIXMAP is generated if the implementation
  does not support native pixmaps.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-08-07 17:59:24 +01:00
Emil Velikov 5463064f7a egl/x11: use the no-op dri2_fallback_copy_buffers for swrast
Currently dri2_copy_buffers is used for swrast, which depends on the
DRI2_FLUSH extension. Since that's not a thing on software based
drivers we crash out.

Do the slightly more graceful, thing of returning EGL_FALSE.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-08-07 17:59:09 +01:00
Emil Velikov 670cd4080b egl: remove unneeded _eglGetNativePlatform check
There's little point in calling _eglGetNativePlatform() in
eglCopyBuffers. The platform returned should be identical to the one
already stored in our _EGLDisplay.

In the following corner case, the check is incorrect.

The function _eglGetNativePlatform effectively invokes the old-style
eglGetDisplay platform selection. Thus if the EGL_PLATFORM platform does
not match with the EGL_EXT_platform_* used to create the display we'll
error out.

Addresses the egl-copy-buffers piglit test.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2018-08-07 17:58:52 +01:00
Emil Velikov 6b8657aff0 autoconf: stop exporting internal wayland details
With version v1.15 the "code" option was deprecated in favour of
"private-code" or "public-code".

Before the interface symbol generated was exported (which is a bad idea
since it's internal implementation detail) and others may misuse it.

That was the case with libva approx. 1 year ago. Since then libva was
fixed, so we can finally hide it by using "private-code"

Inspired by similar xserver patch by Adam Jackson.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-08-07 17:23:17 +01:00
Emil Velikov 2f1d9e6cb8 meson: stop exporting internal wayland details
With version v1.15 the "code" option was deprecated in favour of
"private-code" or "public-code".

Before the interface symbol generated was exported (which is a bad idea
since it's internal implementation detail) and others may misuse it.

That was the case with libva approx. 1 year ago. Since then libva was
fixed, so we can finally hide it by using "private-code"

Inspired by similar xserver patch by Adam Jackson.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-08-07 17:23:17 +01:00
Eric Engestrom 44265cc65e egl/main: fix indentation
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
2018-08-02 12:54:05 +01:00
Mario Kleiner 61a02729f7 egl/x11: Handle both depth 30 formats for eglCreateImage(). (v4)
We need to distinguish if the backing storage of a pixmap
is XRGB2101010 or XBGR2101010, as different gpu hw supports
different formats. NVidia hw prefers XBGR, whereas AMD and
Intel are happy with XRGB.

Use the red channel mask of the first depth 30 visual of
the x-screen to distinguish which hw format to choose.

This fixes desktop composition of color depth 30 windows
when the X11 compositor uses EGL.

v2: Switch from using the visual of the root window to simply
    using the first depth 30 visual for the x-screen, as testing
    shows that each driver only exports either xrgb ordering or
    xbgr ordering for the channel masks of its depth 30 visuals,
    so this should be unambiguous and avoid trouble if X ever
    supports depth 30 pixmaps on screens with a non-depth 30 root
    window visual. This per Michels suggestion.

v3: No change to v2, but spent some time testing this more on
    AMD hw, with my software hacked up to intentionally choose
    pixel formats/visual with the non-preferred xBGR2101010
    ordering on the ati-ddx, also with a standard non-OpenGL
    X-Window with depth 30 visual, to make sure that things show
    up properly with the right colors on the screen when going
    through EGL+OpenGL based compositing on KDE-5. Iow. to confirm
    that my explanation to the v2 patch on the mailing list of why
    it should work and the actual practice agree (or possibly that
    i am good at fooling myself during testing ;).

v4: Drop the local `red_mask` and just `return visual->red_mask`/
    `return 0`, as suggested by Eric Engestrom.

    Rebased onto current master, to take the cleanup via the new
    function dri2_format_for_depth() into account.

Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-08-01 12:55:37 +01:00
Daniel Stone 275b23ed0e egl/wayland: Add 10bpc BGR configs
Add support for XBGR2101010 and ABGR2101010.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Tested-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Tested-by: Ilia Mirkin <imirkin@alum.mit.edu>
2018-08-01 12:55:37 +01:00
David Riley f94681b6e2 egl/surfaceless: Allow DRMless fallback.
Allow platform_surfaceless to use swrast even if DRM is not available.
To be used to allow a fuzzer for virgl to be run on a jailed VM without
hardware GL or DRM support.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
Signed-off-by: David Riley <davidriley@chromium.org>
2018-07-30 19:40:45 -07:00
David Riley b169b84be6 egl/surfaceless: Define DRI_SWRastLoader extension when using swrast.
Signed-off-by: David Riley <davidriley@chromium.org>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
[chadv: Dropped spurious hunk]
Reviewed-by: Chad Versace <chadversary@chromium.org>
2018-07-30 19:40:08 -07:00
Harish Krupo fd734608c3 egl: Fix missing clamping in eglSetDamageRegionKHR
Clamp the x and y co-ordinates of the rectangles.

v2: Clamp width/height after converting to co-ordinates
    (Ilia Merkin)

Signed-off-by: Harish Krupo <harish.krupo.kps@intel.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-07-24 14:46:21 +01:00
Eric Anholt f6750456c5 egl: Refuse EGL_MESA_image_dma_buf_export if we don't have a DRM fourcc.
The EGL CTS expects that you can make images from all sorts of things,
including things like z16 and s8, which we don't have DRM fourccs for.
Just return an error when trying to export one of those.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-07-20 11:26:12 -07:00
Eric Anholt 4ba478d7cd egl: Use the canonical drm-uapi fourcc header to avoid local defines.
We should only use a #define locally once it's been upstreamed, and at
that point you should just update our drm_fourcc.h.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-07-18 10:37:54 -07:00
Ross Burton d7c4ce1d1d egl: fix build race in automake
There is a parallel make build issue in src/egl/drivers/dri2/
for wayland builds. Can be reproduced with:

$ rm src/egl/drivers/dri2/*.h src/egl/drivers/dri2/platform_wayland.lo
$ make -C src/egl/ drivers/dri2/platform_wayland.lo
../../../mesa-18.1.2/src/egl/drivers/dri2/platform_wayland.c:50:10: fatal error: linux-dmabuf-unstable-v1-client-protocol.h: No such file or directory

This patch adds the missing dependency.

Fixes: 02cc359372 "egl/wayland: Use linux-dmabuf interface for buffers"
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>

[Eric: fixed up the commit title]
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
2018-06-29 12:49:51 +01:00
Robert Foss c7bb82136b
egl/android: Add DRM node probing and filtering
This patch both adds support for probing & filtering DRM nodes
and switches away from using the GRALLOC_MODULE_PERFORM_GET_DRM_FD
gralloc call.

Currently the filtering is based just on the driver name,
and the desired name is supplied using the "drm.gpu.vendor_name"
Android property.

Signed-off-by: Robert Foss <robert.foss@collabora.com>
Reviewed-by: Tomasz Figa <tfiga@chromium.org>
2018-06-25 18:54:10 +02:00
Rob Herring 3f7bca44d9
egl/android: #ifdef out flink name support
Maintaining both flink names and prime fd support which are provided by
2 different gralloc implementations is problematic because we have a
dependency on a specific gralloc implementation header.

This mostly disables the dependency on the gralloc implementation and
headers. The dependency on GRALLOC_MODULE_PERFORM_GET_DRM_FD remains for
now, but the definition is added locally to remove the header
dependency.

drm_gralloc support can be enabled by setting
BOARD_USES_DRM_GRALLOC=true in BoardConfig.mk.

Signed-off-by: Rob Herring <robh@kernel.org>
Signed-off-by: Robert Foss <robert.foss@collabora.com>
Reviewed-by: Tomasz Figa <tfiga@chromium.org>
2018-06-25 18:54:09 +02:00
Dylan Baker 9cc577761f meson: Remove various completed todos
v3: - Remove "won't do" todos, so only completed todo's are now removed.

Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com> (v2)
2018-06-13 10:07:03 -07:00
Kyle Brenneman 41642bdbca egl/glvnd: Fix a segfault in eglGetProcAddress.
If FindProcIndex in egldispatchstubs.c is called with a name that's less than
the first entry in the array, it would end up trying to store an index of -1 in
an unsigned integer, wrap around to 2^32, and then crash when it tries to look
that up.

Change FindProcIndex so that it uses bsearch(3) instead of implementing its own
binary search, like the GLX equivalent FindGLXFunction does.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-06-11 12:17:07 +01:00
Eric Engestrom 37eb56d239 autotools/meson: compile against wayland-egl-*backend*
Bug: https://bugs.freedesktop.org/show_bug.cgi?id=106861
Fixes: 1db4ec0546 "egl: rewire the build systems to use libwayland-egl"
Suggested-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Andreas Hartmetz <ahartmetz@gmail.com>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
2018-06-08 16:45:43 +01:00
Eric Engestrom b9361c9df0 egl: remove wayland-egl now that we're using libwayland-egl
Cc: Emil Velikov <emil.l.velikov@gmail.com>
Cc: Daniel Stone <daniels@collabora.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
2018-06-06 12:12:01 -07:00
Eric Engestrom 1db4ec0546 egl: rewire the build systems to use libwayland-egl
Cc: Emil Velikov <emil.l.velikov@gmail.com>
Cc: Daniel Stone <daniels@collabora.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
2018-06-06 12:11:57 -07:00
Eric Engestrom 1945231b48 egl/x11: fix build with DRI3 disabled
Fixes: 473af0b541 "egl/x11: deduplicate depth-to-format logic"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Tested-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Yogesh Marathe <yogesh.marathe@intel.com>
2018-05-29 17:01:21 +01:00
Eric Engestrom 473af0b541 egl/x11: deduplicate depth-to-format logic
Suggested-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2018-05-24 18:01:45 +01:00
jenny.q.cao ff7521c9ba android: change include "cutils/log.h" to "log/log.h" on Android API >=26
There is a compile warning from Android 8 (API version 26) from "include cutils/log.h"
warning: "Deprecated: don't include cutils/log.h, use either android/log.h or log/log.h"-W#warnings,
Change to include "log/log.h" on Android 8 or later major version to avoid this warning

Signed-off-by: jenny.q.cao <jenny.q.cao@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2018-05-14 08:08:31 +03:00
Ville Syrjälä 659910eda0 meson: Fix build for egl platform_x11 with dri3
platform_x11 with dri3 needs inc_loader.

In file included from ../src/egl/drivers/dri2/platform_x11_dri3.c:35:0:
../src/egl/drivers/dri2/egl_dri2.h:41:32: fatal error: loader_dri3_helper.h: No such file or directory
In file included from ../src/egl/drivers/dri2/platform_x11.c:46:0:
../src/egl/drivers/dri2/egl_dri2.h:41:32: fatal error: loader_dri3_helper.h: No such file or directory
In file included from ../src/egl/drivers/dri2/egl_dri2.c:61:0:
../src/egl/drivers/dri2/egl_dri2.h:41:32: fatal error: loader_dri3_helper.h: No such file or directory

Cc: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
2018-05-11 17:41:57 +03:00
Tapani Pälli affe63b1da egl: add EGL_BAD_MATCH error case for surfaceless and android
Just like is done for other backends when suitable config is not
found (added in fd4eba4929).

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
2018-05-04 14:04:03 +03:00
Deepak Rawat 9a21c96126 egl/x11: Send invalidate to driver on copy_region path in swap_buffer
Similar to swap_available path send invalidate to the driver because
egl/X11 is not watching for for server's invalidate events. The
dri2_copy_region path is trigerred when server supports DRI2 version
minor 1.

Tested with piglit egl tests for regression.

V2: Move invalidate from dri2_copy_region to swap_buffer common.

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
2018-05-03 13:55:58 +02:00
Juan A. Suarez Romero fd4eba4929 egl: check if colorspace/surface type is supported
According to EGL 1.4 spec, section 3.5.1 ("Creating On-Screen Rendering
Surfaces"), if config does not support the colorspace or alpha format
attributes specified in attrib_list (as defined for
eglCreateWindowSurface), an EGL_BAD_MATCH error is generated.

This fixes dEQP-EGL.functional.wide_color.*_888_colorspace_srgb (still
not merged,
https://android-review.googlesource.com/c/platform/external/deqp/+/667322),
which is crashing when trying to create a windows surface with RGB888
configuration and sRGB colorspace.

v2: Handle the fix in other backends (Tapani)

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2018-05-03 12:26:12 +02:00
Daniel Stone 696762eef5 x11: Only report supported DRI3/Present versions
The version passed to QueryVersion requests is the version that the
client supports. We were just passing in whatever version of XCB was
present on the system, which may not be a version that Mesa actually
explicitly supports, e.g. it might bring unwanted semantics.

Set specific protocol versions which we support, and only pass those.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Fixes: 7aeef2d4ef ("dri3: allow building against older xcb (v3)")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-03-30 16:53:51 +01:00
Juan A. Suarez Romero ee2b943fa8 wayland-drm: do not distribute generated sources
Instead we will re-generate them again on building.

v2: get rid of BUILT_SOURCES (Daniel, Emil)
v3: keep BUILT_SOURCES for egl/Makefile.am (Emil)

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-03-23 11:27:12 +01:00
Derek Foreman aa18a63512 egl/wayland: Make swrast display_sync the correct queue
commit 03dd9a88b0 introduced per surface
queues, but the display_sync for swrast_commit_backbuffer remained on
the old queue.  This is likely to break when dispatching the correct
queue at the top of function (which can't dispatch the sync callback
we're waiting for).

The easiest known reproduction case is running weston-subsurfaces under
weston --use-pixman

Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2018-03-22 15:27:35 +00:00
Daniel Stone 478fc2d2a1 dri3: Don't fail on version mismatch
The previous commit to make DRI3 modifier support optional, breaks with
an updated server and old client.

Make sure we never set multibuffers_available unless we also support it
locally. Make sure we don't call stubs of new-DRI3 functions (or empty
branches) which will never succeed.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Fixes: 7aeef2d4ef ("dri3: allow building against older xcb (v3)")
2018-03-20 08:52:59 +00:00
Dave Airlie 7aeef2d4ef dri3: allow building against older xcb (v3)
I'm not sure everyone wants to be updating their dri3 in a forced
march setting, this allows a nicer approach, esp when you want
to build on distro that aren't brand new.

I'm sure there are plenty of ways this patch could be cleaner,
and I've also not built it against an updated dri3.

For meson I've just left it alone, since if you are using meson
you probably don't mind xcb updates, and if you are using meson
you can fix this better than me.

v3: just don't put a version in for dri3/present without
modifiers, should allow building with 1.11 as well

(feel free to supply meson followups)

Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2018-03-16 13:19:45 -04:00
Wu, Zhongmin 5fc21c6044 egl/android: Implement the eglSwapinterval for Android.
Implement the eglSwapinterval for Android platform to
enable the async mode for some GFX benchmarks such as
Daimler C217, CityBench.

Results of the dEQP-EGL.*swap_interval tests

'dEQP-EGL.functional.query_config.get_config_attrib.max_swap_interval'..
'dEQP-EGL.functional.query_config.get_config_attrib.min_swap_interval'..
'dEQP-EGL.functional.choose_config.simple.selection_only.max_swap_interval'..
'dEQP-EGL.functional.choose_config.simple.selection_only.min_swap_interval'..
'dEQP-EGL.functional.choose_config.simple.selection_and_sort.max_swap_interval'..
'dEQP-EGL.functional.choose_config.simple.selection_and_sort.min_swap_interval'..
'dEQP-EGL.functional.negative_api.swap_interval'..

 Test run totals:
   Passed:        7/7 (100.0%)
   Failed:        0/7 (0.0%)
   Not supported: 0/7 (0.0%)
   Warnings:      0/7 (0.0%)

Signed-off-by: Zhongmin Wu <zhongmin.wu@intel.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Tomasz Figa <tfiga@chromium.org>
[Emil Velikov: polish inline comment, add dEQP stats, s/dpy/disp/]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2018-03-16 13:58:56 +00:00
Emil Velikov 9fa1d822bf egl/dri2: move wayland header inclusion where applicable
Instead of indirectly pulling the wayland headers everywhere, use
forward declarations and #include only as needed.

Should effectively fix build errors like the following:

make[5]: Entering directory
'/.../src/gallium/state_trackers/omx/tizonia'
   CC       h264dprc.lo
In file included from h264dprc.c:45:0:
.../src/egl/drivers/dri2/egl_dri2.h:47:10: fatal error:
wayland/wayland-egl/wayland-egl-backend.h: No such file or directory
  #include "wayland/wayland-egl/wayland-egl-backend.h"

Cc: Dylan Baker <dylan@pnwbakers.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Eric Engestrom <eric.engestrom@imgtec.com>
Tested-by: Andy Furniss <adf.lists@gmail.com>
2018-03-16 13:47:59 +00:00
Emil Velikov 8151f5cad9 wayland-drm: autotools: do not redirect stdin/stdout for wayland-scanner
The tool accepts the input and output files as arguments.
There's no need for the redirection.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-03-12 14:48:52 +00:00
Emil Velikov 1178e0cf49 egl: autotools: do not redirect stdin/stdout for wayland-scanner
The tool accepts the input and output files as arguments.
There's no need for the redirection.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-03-12 14:48:52 +00:00
Louis-Francis Ratté-Boulianne 3160cb86aa egl/x11: Re-allocate buffers if format is suboptimal
If PresentCompleteNotify event says the pixmap was presented
with mode PresentCompleteModeSuboptimalCopy, it means the pixmap
could possibly have been flipped instead if allocated with a
different format/modifier.

Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2018-03-09 17:47:14 +00:00
Louis-Francis Ratté-Boulianne 069fdd5f9f egl/x11: Support DRI3 v1.1
Add support for DRI3 v1.1, which allows pixmaps to be backed by
multi-planar buffers, or those with format modifiers. This is both
for allocating render buffers, as well as EGLImage imports from a
native pixmap (EGL_NATIVE_PIXMAP_KHR).

Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2018-03-09 17:47:14 +00:00
Dylan Baker 6f628951af meson: Use include directory variables instead of traversing
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Jon Turney <jon.turney@dronecode.org.uk>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Tested-by: Julien Isorce <julien.isorce@gmail.com>
Tested-by: Karol Herbst <kherbst@redhat.com>
2018-03-07 13:30:53 -08:00
Eric Engestrom b98c905a46 gbm: give a name to rgba fields
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2018-03-05 15:14:36 +00:00
Andres Gomez 40abffb295 egl: remove duplicated initialization
Found by inspection.

The line removed is a duplicate of the line literally just above the
the 3 lines context usually printed in a commit log.

v2: enhance the commit log (Emil).

Cc: Ian Romanick <ian.d.romanick@intel.com>
Cc: Emil Velikov <emil.velikov@collabora.com>
Cc: Eric Engestrom <eric.engestrom@imgtec.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-03-05 15:55:53 +02:00
Eric Engestrom 11d45304fd *-symbol-check: use correct `nm` path when cross-compiling
Inspired-by: a similar patch for libdrm by Heiko Becker
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-02-26 13:50:59 +00:00
Dylan Baker 5c460337fd meson: Fix GL and EGL pkg-config files with glvnd
Currently meson will generate a pkg-config that links to EGL_mesa (or
GLX_mesa), but this isn't correct, it should always link to EGL or GL.
Probably the "right" solution is to have glvnd itself provide the pkg
config files for GL and EGL, but that also means that glvnd needs to
provide many of the header files, which makes it a more involved job.

Fixes: a47c525f32 ("meson: build glx")
Fixes: 035ec7a2bb ("meson: Add support for EGL glvnd")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2018-02-23 13:30:28 +00:00
Frank Binns 6160bf97db egl/dri2: fix segfault when display initialisation fails
dri2_display_destroy() is called when platform specific display
initialisation fails. However, this would typically lead to a
segfault due to the dri2_egl_display vbtl not having been set up.

Fixes: 2db9548296 ("loader_dri3/glx/egl: Optionally use a blit
context for blitting operations")
Signed-off-by: Frank Binns <francisbinns@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-02-23 11:13:22 +00:00
Thomas Hellstrom f386776ea5 loader_dri3/glx/egl: Reinstate the loader_dri3_vtable get_dri_screen callback
Removing this callback caused rendering corruption in some multi-screen cases,
so it is reinstated but without the drawable argument which was never used
by implementations and was confusing since the drawable could have been
created with another screen.

Cc: "17.3 18.0" mesa-stable@lists.freedesktop.org
Fixes: 5198e48a0d (loader_dri3/glx/egl: Remove the loader_dri3_vtable get_dri_screen callback)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105013
Reported-by: Daniel van Vugt <daniel.van.vugt@canonical.com>
Tested-by: Timo Aaltonen <tjaalton@ubuntu.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2018-02-20 10:36:53 +01:00
Alexander von Gluck IV 834d221512 meson: Add Haiku platform support v4
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-02-16 16:56:34 -06:00
Daniel Stone ff5432dc50 egl/wayland: Always use in-tree wayland-egl-backend.h
A recent patchset to Wayland[0] migrated Mesa's libwayland-egl backend
into Wayland itself, so implementations could provide backends. Mesa
still uses its own, and the two have already diverged[1].

The include from egl_dri2.h could pick up either the installed Wayland
wayland-egl-backend.h (with a 'driver_private' member), or the Mesa
internal wayland-egl-backend.h (with a 'private' member), failing the
build in the first instance.

Add an explicit directory prefix to the include, so we always get our
in-tree version.

[0]: https://patchwork.freedesktop.org/series/31663/
[1]: https://cgit.freedesktop.org/wayland/wayland/commit/?id=9fa60983b579

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105103
Fixes: 198af27c67 ("wayland-egl: rename wayland-egl-{priv,backend}.h")
2018-02-16 14:04:19 +00:00
Daniel Stone f766e1afa5 meson: Move Wayland dmabuf to wayland-drm
As the comment notes: linux-dmabuf has nothing to do with wayland-drm,
but we need a single place to build these files we can use from both EGL
and Vulkan, which is guaranteed to be included before both EGL and
Vulkan WSI.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.co.uk>
2018-02-16 14:04:19 +00:00
Eric Engestrom 65dda6c9ec egl/wayland: check for invalid format index
v2: just tell the compiler to assume the format will always be found, as
it comes from the table itself to begin with. (DanielS)

CID: 1429516
Fixes: d32b23f383 "egl/wayland: Add bpp to visual map"
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2018-02-16 13:14:29 +00:00
Louis-Francis Ratté-Boulianne a34715ad9c dri: fromPlanar() can return NULL as a valid result
It was assumed that fromPlanar() could return NULL to mean
that the planar image is the same as the parent DRI image.
That assumption wasn't made everywhere though.

Let's fix things and make sure that all callers understand
a NULL result

Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2018-02-15 11:58:17 +00:00
Louis-Francis Ratté-Boulianne aad14cf15a egl/x11: Fix leak in dri3_create_image_khr_pixmap
bp_reply wasn't properly free'd

Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2018-02-14 11:52:06 +00:00
Eric Anholt 0b97eb02b0 egl/gbm: Fix compiler warning about visual matching.
The compiler doesn't know that num_visuals > 0.

Fixes: 37a8d907cc ("egl/gbm: Ensure EGLConfigs match GBM surface format")
Reviewed-by: Daniel Stone <daniels@collabora.com>
2018-02-12 09:16:44 +00:00
Daniel Stone 37a8d907cc egl/gbm: Ensure EGLConfigs match GBM surface format
When we create an EGL window surface on a GBM surface, ensure that the
EGLConfig is compatible with the GBM format, notwithstanding XRGB/ARGB
interchange.

For example, rendering with an XRGB8888 EGLConfig on to an ARGB8888
gbm_surface (and vice-versa) are acceptable, but rendering with an
XRGB2101010 EGLConfig on to an XRGB8888 gbm_surface will now be
rejected.

This was previously allowed through; when 10bpc formats were enabled,
clients which picked a completely random EGL config and hoped/assumed
they were XRGB8888 would break.

If you have bisected a failure to start a GBM/KMS client to this commit,
please look at its EGLConfig selection (e.g. through eglChooseConfigs),
and add an EGL_NATIVE_VISUAL_ID == gbm_surface format match to the
attribs for config selection.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Ilia Mirkin <imirkin@alum.mit.edu>
2018-02-09 16:17:16 +00:00
Daniel Stone 8174e5b49e egl/gbm: Remove duplicate format table
Now that we have mask/channel information in gbm_dri's format conversion
table, we can remove the copy in EGL.

As this table contains more formats (notably including R8 and RG8, which
can be used for BO but not surface allocation), we now compare the masks
of all channels when trying to find a suitable config. Without doing
this, an XRGB8888 EGLConfig would match on an R8 format.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Ilia Mirkin <imirkin@alum.mit.edu>
2018-02-09 16:17:16 +00:00
Daniel Stone 4732094cff egl/wayland: Use an array for modifiers
Each Wayland EGLDisplay currently contains a struct with one vector of
modifiers per format, hardcoded in the header. To allow easier support
for more formats, turn this into an array of u_vectors which is opaque
outside of platform_wayland.c.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Ilia Mirkin <imirkin@alum.mit.edu>
2018-02-09 16:17:16 +00:00
Daniel Stone 5bc49d4cbf egl/wayland: Remove has_format enum
Instead of the has_format enum, use an index into the visual array. This
makes adding new formats less typing.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Ilia Mirkin <imirkin@alum.mit.edu>
2018-02-09 16:17:16 +00:00
Daniel Stone d32b23f383 egl/wayland: Add bpp to visual map
Both the DRI2 GetBuffersWithFormat interface, and SHM buffer allocation,
had their own format -> bpp lookup tables. Replace these with a lookup
into the visual map.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Ilia Mirkin <imirkin@alum.mit.edu>
2018-02-09 16:17:16 +00:00
Daniel Stone 4de98a9c07 egl/wayland: Use visual map for DRIImage<->FourCC map
When trying to translate between DRIImage format enums and FourCC codes,
use our visual map rather than an open-coded subset.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Ilia Mirkin <imirkin@alum.mit.edu>
2018-02-09 16:17:16 +00:00
Daniel Stone 68a80c11bd egl/wayland: Use visual map for format advertisement
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Ilia Mirkin <imirkin@alum.mit.edu>
2018-02-09 16:17:16 +00:00
Daniel Stone 3323ce72ff egl/wayland: Use visual map for buffer_from_image
When creating a wl_buffer on an upstream Wayland display from an
existing EGLImage, use the dri2_wl_visual map rather than another
hardcoded list of formats.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Ilia Mirkin <imirkin@alum.mit.edu>
2018-02-09 16:17:16 +00:00
Daniel Stone a9cc4edb60 egl/wayland: Use visual map for config->format lookup
Having hoisted the format -> config map into common code, we now use it
for config -> format lookups.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Ilia Mirkin <imirkin@alum.mit.edu>
2018-02-09 16:17:15 +00:00
Daniel Stone 1dc013f1ee egl/wayland: Add format enums to visual map
Extend the visual map from only containing names and bitmasks, to also
carrying the three format enums we need. These are the DRIImage format
tokens for internal allocation, FourCC codes for wl_drm and dmabuf
protocol, and wl_shm codes for swrast drivers.

We will later use these formats to eliminate a bunch of open-coded
conversions.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Ilia Mirkin <imirkin@alum.mit.edu>
2018-02-09 16:17:15 +00:00
Daniel Stone 66912641df egl/wayland: Use proper enum type in visual definition
No semantic change.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Ilia Mirkin <imirkin@alum.mit.edu>
2018-02-09 16:17:15 +00:00
Daniel Stone 845c2f6156 egl/wayland: Widen channel masks to bpp
Widen the channel masks given in the visual table to the full width of
the pixel format, i.e. as many leading zeros as required.

No functional change.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Ilia Mirkin <imirkin@alum.mit.edu>
2018-02-09 16:17:15 +00:00
Daniel Stone 19cbca38e4 egl/wayland: Hoist format <-> EGLConfig definition up
Pull the mapping between Wayland formats and EGLConfigs up to the top
level, so we can reuse it elsewhere.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Ilia Mirkin <imirkin@alum.mit.edu>
2018-02-09 16:17:15 +00:00
Daniel Stone 4fbd2d50b1 egl/wayland: Fix ARGB/XRGB transposition in config map
When 0b2b719121 moved from an if tree to a struct to map between
wl_drm formats and EGLConfigs, it transposed the mapping between XRGB
and ARGB. Luckily, everyone exposes both formats, so this is harmless.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Fixes: 0b2b719121 ("egl/wayland: introduce dri2_wl_add_configs_for_visuals() helper")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Tested-by: Ilia Mirkin <imirkin@alum.mit.edu>
2018-02-09 16:17:06 +00:00
Tapani Pälli 6f5b57093b egl: add support for EGL_ANDROID_blob_cache
v2: cleanup, move callbacks to _egl_display struct (Emil Velikov)
    adapt to earlier ctx->screen changes

v3: remove useless checking, add _eglSetFuncName (Emil Velikov)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> (v2)
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-02-07 14:45:34 +02:00
Dylan Baker d7235ef83b meson: Don't confuse the install and search paths for dri drivers
Currently there is not a separate option for setting the search path of
DRI drivers in meson, like there is in scons and autotools. This is an
oversight and needs to be fixed. This adds an extra option
`dri-search-path`, which will default to the value of
`dri-drivers-path`, like autotools does.

v2: - Split input list before joining.
v3: - use : instead of ; as the delimiter. The autotools help string
      incorrectly says ; but the code uses :
v4: - Take list in pre : delimited form (Ilia)
    - Ensure that the dri-search-path is absolute when using
      dri_drivers_path

Fixes: db9788420d ("meson: Add support for configuring dri drivers directory.")
Reported-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net> (v2)
Reviewed-by: Eric Engestrom <eric@engestrom.ch> (v3)
2018-02-02 11:01:42 -08:00
Eric Engestrom 57223fb07a egl: keep extension list sorted, per comment at the top
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-01-25 16:38:11 +00:00
Dylan Baker 436ed65d38 autotools: include meson build files in tarball
This adds the meson.build, meson_options.txt, and a few scripts that are
used exclusively by the meson build.

v2: - Remove accidentally included changes needed to test make dist with
      LLVM > 3.9

Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Acked-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-01-19 16:30:51 -08:00
Dylan Baker 4ccb981673 meson: Use consistent style for tests
Don't use intermediate variables, use consistent whitespace.

Acked-by: Eric Engestrom <eric.engestrom@imgtec.com>
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
2018-01-11 15:40:02 -08:00
Rob Herring aa187fe7bf egl/android: Fix build break with dri2_initialize_android _EGLDisplay parameter
Commit 2f421651ac ("egl: let each platform decided how to handle
LIBGL_ALWAYS_SOFTWARE") broke the build due to copy-n-paste of misnamed
function parameter.:

src/egl/drivers/dri2/platform_android.c:1183:8: error: use of undeclared identifier 'disp'

Rather than just fixing 'disp', rename the function parameter 'dpy' to
'disp' to align with the other EGL platforms' implementations.

Fixes: 2f421651ac ("egl: let each platform decided how to handle LIBGL_ALWAYS_SOFTWARE")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Acked-by: Eric Engestrom <eric.engestrom@imgtec.com>
Signed-off-by: Rob Herring <robh@kernel.org>
2018-01-04 10:18:10 -06:00
Mario Kleiner 3f867d1299 egl/wayland: Add Wayland shm swrast support for RGB10 winsys buffers.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2018-01-03 22:57:56 +01:00
Mario Kleiner 859ccd2096 egl/wayland: Add Wayland dmabuf support for RGB10 winsys buffers. (v2)
Successfully tested under Weston 3.0.
Photometer confirms 10 rgb bits from rendering to display.

v2: Rebased onto master for dri2_teardown_wayland().

Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2018-01-03 22:57:56 +01:00
Mario Kleiner 84fd5151cd egl/wayland: Add Wayland drm support for RGB10 winsys buffers.
Successfully tested under Weston 3.0.
Photometer confirms 10 rgb bits from rendering to display.

Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2018-01-03 22:57:56 +01:00
Mario Kleiner 82a2ede9aa egl/x11: Handle depth 30 drawables for EGL_KHR_image_pixmap.
Enables eglCreateImageKHR() with target set to
EGL_NATIVE_PIXMAP_KHR to handle color depth 30
X11 drawables.

Note that in theory the drawable depth 32 case in the
current implementation is ambiguous: A depth 32 drawable
could be of format ARGB8888 or ARGB2101010, therefore an
assignment of __DRI_IMAGE_FORMAT_ARGB8888 for a pixmap of
ARGB2101010 format would be wrong. In practice however, the
X-Server (as of v1.19) does not provide any depth 32 visuals
for ARGB2101010 EGL/GLX configs. Those are associated with
depth 30 visuals without an alpha channel instead. Therefore
the switch-case depth 32 branch is only executed for ARGB8888
pixmaps and we get away with this.

Tested with KDE Plasma 5 under X11, DRI2 and DRI3/Present,
selecting EGL + OpenGL compositing and different fbconfigs
with/without 2 bit alpha channel. glxinfo confirms use of
depth 30 visuals for ARGB2101010 only.

Suggested-by: Eric Engestrom <eric.engestrom@imgtec.com>
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2018-01-03 22:57:56 +01:00
Mario Kleiner d0b320c941 egl/x11: Handle depth 30 drawables under software rasterizer.
For fixing eglCreateWindowSurface() under swrast, as tested
with LIBGL_ALWAYS_SOFTWARE=1.

Suggested-by: Eric Engestrom <eric.engestrom@imgtec.com>
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2018-01-03 22:57:56 +01:00
Mario Kleiner be3d88e539 egl/x11: Match depth 30 RGB visuals to 32-bit RGBA EGLConfigs.
Similar to the matching of 24 bit RGB visuals to 32-bit
RGBA EGLConfigs, so X11 compositors won't alpha-blend any
config with a destination alpha buffer during compositing.

Additionally this fixes failure to select ARGB2101010
configs via eglChooseConfig() with EGL_ALPHA_BITS 2 on
a depth 30 X-Screen. The X-Server doesn't provide any
visuals of depth 32 for ARGB2101010 configs, it only
provides depth 30 visuals. Therefore if we'd only match
ARGB2101010 configs to depth 32 RGBA visuals, we would
not ever get a visual for such a config.

This was apparent in piglit tests for egl configs, which
are fixed by this commit.

Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2018-01-03 22:57:56 +01:00