wayland-egl: rename wayland-egl-{priv,backend}.h

In preparation to lifting the whole thing out as a separate library.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Miguel A. Vico <mvicomoya@nvidia.com>
This commit is contained in:
Emil Velikov 2017-09-28 18:03:58 +01:00 committed by Emil Velikov
parent d884d8d007
commit 198af27c67
5 changed files with 5 additions and 5 deletions

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@ -44,7 +44,7 @@
#ifdef HAVE_WAYLAND_PLATFORM
#include <wayland-client.h>
#include "wayland-egl-priv.h"
#include "wayland-egl-backend.h"
/* forward declarations of protocol elements */
struct zwp_linux_dmabuf_v1;
#endif

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@ -6,7 +6,7 @@ AM_CFLAGS = $(DEFINES) \
$(WAYLAND_CLIENT_CFLAGS)
lib_LTLIBRARIES = libwayland-egl.la
noinst_HEADERS = wayland-egl-priv.h
noinst_HEADERS = wayland-egl-backend.h
libwayland_egl_la_SOURCES = wayland-egl.c
libwayland_egl_la_LDFLAGS = \
-no-undefined \

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@ -23,7 +23,7 @@
#include <stddef.h> // offsetof
#include <stdio.h> // printf
#include "wayland-egl-priv.h" // Current struct wl_egl_window implementation
#include "wayland-egl-backend.h" // Current struct wl_egl_window implementation
/*
* Following are previous implementations of wl_egl_window.
@ -100,7 +100,7 @@ struct wl_egl_window_v3 {
/* This program checks we keep a backwards-compatible struct wl_egl_window
* definition whenever it is modified in wayland-egl-priv.h.
* definition whenever it is modified in wayland-egl-backend.h.
*
* The previous definition should be added above as a new struct
* wl_egl_window_vN, and the appropriate checks should be added below

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@ -32,7 +32,7 @@
#include <wayland-client.h>
#include "wayland-egl.h"
#include "wayland-egl-priv.h"
#include "wayland-egl-backend.h"
WL_EGL_EXPORT void
wl_egl_window_resize(struct wl_egl_window *egl_window,