Eric Anholt
fd3425fdff
intel: Handle decode of PIPE_CONTROL instructions.
2010-05-26 12:13:54 -07:00
Eric Anholt
ddb10c3e60
i965: Move Gen6 debugging emit_mi_flush into the Gen6 block.
2010-05-26 12:13:54 -07:00
Eric Anholt
8f61114907
i965: Don't PIPE_CONTROL instruction cache flush.
...
This is a workaround for Ironlake errata. The emit_mi_flush is used
for a few purposes:
1) Flushing write caches for RTT (including blit to texture)
2) Pipe fencing for sync objects
3) Spamming cache flushes to track down cache flush bugs
Spamming cache flushes seems less important than following the docs,
and we should probably do that with a different mechanism than the one
for render cache flushes.
2010-05-26 12:13:54 -07:00
Eric Anholt
6e2330daa6
i965: Emit MI_FLUSH before PSP on Ironlake for clip max threads errata.
2010-05-26 12:13:54 -07:00
Vinson Lee
80689ae615
gallivm: Remove unnecessary headers.
2010-05-26 11:13:23 -07:00
Vinson Lee
2966a25d3b
st/xorg: Remove unnecessary headers.
2010-05-26 10:59:57 -07:00
Vinson Lee
3fa8a8ea28
util: Remove unnecessary headers.
2010-05-26 10:53:54 -07:00
Vinson Lee
67d5a51021
st/dri: Remove dri.c from SCons build.
...
This was missed in commit f501230db3
.
Fixes SCons build.
2010-05-26 10:24:36 -07:00
Kristian Høgsberg
cee4220f16
Revert the 'make static' part of 962f926112
...
The es1 and es2 dispath table initialization code is generated from the
API XML files and we can't easily share the dispatch table code setup.
Keep the _mesa_init_shader_dispatch() part of the patch, but roll back
the static-ization of shader entrypoints so es1 and es2 dispatch
initialization still works.
2010-05-26 11:32:36 -04:00
Marek Olšák
1bdbc0e38f
r300g: fix fence referencing
2010-05-26 16:39:32 +02:00
Brian Paul
d3f598a506
mesa: move all vertex array functions into varray.c
2010-05-25 21:42:13 -06:00
Brian Paul
a830eef8c2
mesa: added _mesa_GetVertexAttribIiv / AttribIuiv()
...
Refactor the code for all the glGetVertexAttrib() functions.
2010-05-25 21:38:02 -06:00
Brian Paul
e00d07cff6
mesa: added _mesa_VertexAttribIPointer()
2010-05-25 21:18:33 -06:00
Brian Paul
e793a24d7c
mesa: new GL 3.0 VertexAttrib commands
...
Still need to plug in API dispatch...
2010-05-25 21:18:33 -06:00
Brian Paul
962f926112
mesa: make a bunch of shader API functions static
2010-05-25 21:18:33 -06:00
Brian Paul
a017c7ecb7
mesa: display list support for uint uniforms
...
Still need to plug into dispatcher...
2010-05-25 21:18:33 -06:00
Brian Paul
09c7d7bf2a
mesa: consolidate some glUniform code
2010-05-25 21:18:32 -06:00
Brian Paul
07b0529e55
mesa: unsigned int uniform functions (GL3)
2010-05-25 21:18:32 -06:00
Brian Paul
91f841aefc
mesa: support for unsigned int uniforms
2010-05-25 21:18:32 -06:00
Marek Olšák
f0896e7f80
r300/compiler: implement SGT+SLE opcodes
...
Reported-by: Gianluca Anzolin <gianluca@sottospazio.it>
2010-05-26 04:47:55 +02:00
Marek Olšák
49bac3ccd8
r300/compiler: fix dumping r5xx vertex shaders
2010-05-26 04:47:27 +02:00
Marek Olšák
5c067a6304
r300/compiler: move hardware caps to the radeon_compiler base struct
...
Needed for vertex shaders too.
2010-05-26 04:47:26 +02:00
Marek Olšák
f2582da3bb
r300/compiler: shorten swizzle expressions
2010-05-26 04:47:26 +02:00
Dave Airlie
15496e06b7
rbug: add set sample mask passthrough.
...
This at least stops rbug segfaulting at startup.
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-05-26 11:45:32 +10:00
Marek Olšák
e6a8513a86
r300g: more efficient finish + fix comments
2010-05-26 01:41:32 +02:00
Marek Olšák
2c072c8f72
r300g: implement fake but compliant fences
2010-05-26 01:23:11 +02:00
Marek Olšák
e1c117d87b
r300g: add r300_init_render_functions, remove r300_render.h
2010-05-25 23:32:25 +02:00
Marek Olšák
73ee4e7eb2
r300g: remove r300_query.h
2010-05-25 23:32:25 +02:00
Marek Olšák
d1dac36004
r300g: remove r300_flush.h
2010-05-25 23:32:25 +02:00
Marek Olšák
85eede1b2f
r300g: add r300_init_blit_functions, remove r300_blit.h
2010-05-25 23:32:25 +02:00
Marek Olšák
4d70a25964
util: update comments at blitter
2010-05-25 23:32:25 +02:00
Marek Olšák
16d1fb30a9
util: fix indentation in blitter
2010-05-25 23:32:25 +02:00
Marek Olšák
876de34c91
r300g,util: remove pipe_surface from the util_blitter_copy interface and clean up
2010-05-25 23:32:25 +02:00
Marek Olšák
59e51d9640
r300g,util: remove pipe_surface from the util_blitter_fill interface and clean up
2010-05-25 23:32:25 +02:00
Marek Olšák
85c55f2cf4
util: remove unused util_blitter_copy_surface
2010-05-25 23:32:25 +02:00
Jakob Bornecrantz
b9706886db
drm_api: Remove type argument from create screen callback
...
With the removal of DRI1 support there where no use of this argument,
some drivers didn't even properly check it.
2010-05-25 19:05:07 +01:00
Jakob Bornecrantz
395b605e19
gallium: Remove dri1_api.h and winsys support for DRI1
...
Since DRI1 support was dropped from st/dri it
makes no sense to keep this code around.
2010-05-25 19:04:11 +01:00
Jakob Bornecrantz
f501230db3
st/dri: Remove DRI1 support
...
Nobody used it and the current code had been trough so many
changes yet never once being tested.
2010-05-25 19:03:19 +01:00
José Fonseca
378796fe11
llvmpipe: Stop relying on PIPE_FLUSH_TEXTURE_CACHE/PIPE_FLUSH_RENDER_CACHE magic.
...
Flush means flush, i.e., all previous operations should be visible from
other contexts.
This does not imply unswizzling tiles, since unswizzling should be done on
a needed basis for any context.
2010-05-25 14:39:25 +01:00
José Fonseca
ba404c8f2a
gallivm: Choose an appropriate code generation optimization level.
...
'Default' unless GALLIVM_DEBUG=nopt option is set.
2010-05-25 11:48:00 +01:00
Brian Paul
e5d0c730d1
sw/xlib: NULL-out pointers after freeing image data
...
This fixes a double-free() error when not using a shared memory XImage.
The XDestroyImage() function frees the ximage->data buffer if non-NULL.
If we free it ourselves, we also need to NULL-out the pointer.
2010-05-24 16:21:55 -06:00
Brian Paul
8cbc1517c1
st/glx: check if deleting head of buffer list
2010-05-24 16:21:55 -06:00
Brian Paul
a949558430
meta: Convert Z value from normalized to object-space in meta code
...
Convert Z from a normalized value in the range [0, 1] to an
object-space Z coordinate in [-1, +1] so that drawing at the new Z
position with the default/identity ortho projection results in the
original Z value. Used by the meta-Clear, Draw/CopyPixels and Bitmap
functions where the Z value comes from the clear value or raster
position.
Fixes piglit tests fdo23670-depth_test, quad-invariance and
glsl-orangebook-ch06-bump as well as oglc zbfunc.c.
https://bugs.freedesktop.org/show_bug.cgi?id=23670
2010-05-24 17:22:35 -04:00
Kristian Høgsberg
e88cef3c9d
mesa: Reenable check for GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT
...
The check was disabled when FEATURE_OES_framebuffer_object was enabled,
since that used to mean we weren't implementing regular OpenGL semantics.
Now that we can compile in support for multiple APIs, change the #ifdef to
compile the check in when FEATURE_GL is enabled and enable the check for
contexts that implement OpenGL at runtime.
2010-05-24 16:56:56 -04:00
Brian Paul
c10154a298
glsl: silence unused var warnings
2010-05-24 11:43:55 -06:00
José Fonseca
6460ba5eeb
llvmpipe: Also test compressed formats in lp_test_format()
2010-05-24 16:41:28 +01:00
José Fonseca
f7b57245cc
llvmpipe: Fix lp_test_format on 32bit OSes.
2010-05-24 16:38:09 +01:00
Jakob Bornecrantz
734522acee
xorg-vmwgfx: Add vmwctrl proto
2010-04-30 11:47:27 +01:00
Kristian Høgsberg
f67b020a94
mesa: Handle FEATURE_es2_glsl differences at runtime too
...
Now that we can support different APIs at runtime, we need to check the
context for the API we're currently providing as well.
https://bugs.freedesktop.org/show_bug.cgi?id=28194
2010-05-24 10:02:13 -04:00
José Fonseca
740c8ea6d3
llvmpipe: Delete extraneous arugment too.
2010-05-24 14:24:06 +01:00