Commit Graph

34895 Commits

Author SHA1 Message Date
Eric Anholt fd3425fdff intel: Handle decode of PIPE_CONTROL instructions. 2010-05-26 12:13:54 -07:00
Eric Anholt ddb10c3e60 i965: Move Gen6 debugging emit_mi_flush into the Gen6 block. 2010-05-26 12:13:54 -07:00
Eric Anholt 8f61114907 i965: Don't PIPE_CONTROL instruction cache flush.
This is a workaround for Ironlake errata.  The emit_mi_flush is used
for a few purposes:
1) Flushing write caches for RTT (including blit to texture)
2) Pipe fencing for sync objects
3) Spamming cache flushes to track down cache flush bugs

Spamming cache flushes seems less important than following the docs,
and we should probably do that with a different mechanism than the one
for render cache flushes.
2010-05-26 12:13:54 -07:00
Eric Anholt 6e2330daa6 i965: Emit MI_FLUSH before PSP on Ironlake for clip max threads errata. 2010-05-26 12:13:54 -07:00
Vinson Lee 80689ae615 gallivm: Remove unnecessary headers. 2010-05-26 11:13:23 -07:00
Vinson Lee 2966a25d3b st/xorg: Remove unnecessary headers. 2010-05-26 10:59:57 -07:00
Vinson Lee 3fa8a8ea28 util: Remove unnecessary headers. 2010-05-26 10:53:54 -07:00
Vinson Lee 67d5a51021 st/dri: Remove dri.c from SCons build.
This was missed in commit f501230db3.
Fixes SCons build.
2010-05-26 10:24:36 -07:00
Kristian Høgsberg cee4220f16 Revert the 'make static' part of 962f926112
The es1 and es2 dispath table initialization code is generated from the
API XML files and we can't easily share the dispatch table code setup.
Keep the _mesa_init_shader_dispatch() part of the patch, but roll back
the static-ization of shader entrypoints so es1 and es2 dispatch
initialization still works.
2010-05-26 11:32:36 -04:00
Marek Olšák 1bdbc0e38f r300g: fix fence referencing 2010-05-26 16:39:32 +02:00
Brian Paul d3f598a506 mesa: move all vertex array functions into varray.c 2010-05-25 21:42:13 -06:00
Brian Paul a830eef8c2 mesa: added _mesa_GetVertexAttribIiv / AttribIuiv()
Refactor the code for all the glGetVertexAttrib() functions.
2010-05-25 21:38:02 -06:00
Brian Paul e00d07cff6 mesa: added _mesa_VertexAttribIPointer() 2010-05-25 21:18:33 -06:00
Brian Paul e793a24d7c mesa: new GL 3.0 VertexAttrib commands
Still need to plug in API dispatch...
2010-05-25 21:18:33 -06:00
Brian Paul 962f926112 mesa: make a bunch of shader API functions static 2010-05-25 21:18:33 -06:00
Brian Paul a017c7ecb7 mesa: display list support for uint uniforms
Still need to plug into dispatcher...
2010-05-25 21:18:33 -06:00
Brian Paul 09c7d7bf2a mesa: consolidate some glUniform code 2010-05-25 21:18:32 -06:00
Brian Paul 07b0529e55 mesa: unsigned int uniform functions (GL3) 2010-05-25 21:18:32 -06:00
Brian Paul 91f841aefc mesa: support for unsigned int uniforms 2010-05-25 21:18:32 -06:00
Marek Olšák f0896e7f80 r300/compiler: implement SGT+SLE opcodes
Reported-by: Gianluca Anzolin <gianluca@sottospazio.it>
2010-05-26 04:47:55 +02:00
Marek Olšák 49bac3ccd8 r300/compiler: fix dumping r5xx vertex shaders 2010-05-26 04:47:27 +02:00
Marek Olšák 5c067a6304 r300/compiler: move hardware caps to the radeon_compiler base struct
Needed for vertex shaders too.
2010-05-26 04:47:26 +02:00
Marek Olšák f2582da3bb r300/compiler: shorten swizzle expressions 2010-05-26 04:47:26 +02:00
Dave Airlie 15496e06b7 rbug: add set sample mask passthrough.
This at least stops rbug segfaulting at startup.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-05-26 11:45:32 +10:00
Marek Olšák e6a8513a86 r300g: more efficient finish + fix comments 2010-05-26 01:41:32 +02:00
Marek Olšák 2c072c8f72 r300g: implement fake but compliant fences 2010-05-26 01:23:11 +02:00
Marek Olšák e1c117d87b r300g: add r300_init_render_functions, remove r300_render.h 2010-05-25 23:32:25 +02:00
Marek Olšák 73ee4e7eb2 r300g: remove r300_query.h 2010-05-25 23:32:25 +02:00
Marek Olšák d1dac36004 r300g: remove r300_flush.h 2010-05-25 23:32:25 +02:00
Marek Olšák 85eede1b2f r300g: add r300_init_blit_functions, remove r300_blit.h 2010-05-25 23:32:25 +02:00
Marek Olšák 4d70a25964 util: update comments at blitter 2010-05-25 23:32:25 +02:00
Marek Olšák 16d1fb30a9 util: fix indentation in blitter 2010-05-25 23:32:25 +02:00
Marek Olšák 876de34c91 r300g,util: remove pipe_surface from the util_blitter_copy interface and clean up 2010-05-25 23:32:25 +02:00
Marek Olšák 59e51d9640 r300g,util: remove pipe_surface from the util_blitter_fill interface and clean up 2010-05-25 23:32:25 +02:00
Marek Olšák 85c55f2cf4 util: remove unused util_blitter_copy_surface 2010-05-25 23:32:25 +02:00
Jakob Bornecrantz b9706886db drm_api: Remove type argument from create screen callback
With the removal of DRI1 support there where no use of this argument,
some drivers didn't even properly check it.
2010-05-25 19:05:07 +01:00
Jakob Bornecrantz 395b605e19 gallium: Remove dri1_api.h and winsys support for DRI1
Since DRI1 support was dropped from st/dri it
makes no sense to keep this code around.
2010-05-25 19:04:11 +01:00
Jakob Bornecrantz f501230db3 st/dri: Remove DRI1 support
Nobody used it and the current code had been trough so many
changes yet never once being tested.
2010-05-25 19:03:19 +01:00
José Fonseca 378796fe11 llvmpipe: Stop relying on PIPE_FLUSH_TEXTURE_CACHE/PIPE_FLUSH_RENDER_CACHE magic.
Flush means flush, i.e., all previous operations should be visible from
other contexts.

This does not imply unswizzling tiles, since unswizzling should be done on
a needed basis for any context.
2010-05-25 14:39:25 +01:00
José Fonseca ba404c8f2a gallivm: Choose an appropriate code generation optimization level.
'Default' unless GALLIVM_DEBUG=nopt option is set.
2010-05-25 11:48:00 +01:00
Brian Paul e5d0c730d1 sw/xlib: NULL-out pointers after freeing image data
This fixes a double-free() error when not using a shared memory XImage.
The XDestroyImage() function frees the ximage->data buffer if non-NULL.
If we free it ourselves, we also need to NULL-out the pointer.
2010-05-24 16:21:55 -06:00
Brian Paul 8cbc1517c1 st/glx: check if deleting head of buffer list 2010-05-24 16:21:55 -06:00
Brian Paul a949558430 meta: Convert Z value from normalized to object-space in meta code
Convert Z from a normalized value in the range [0, 1] to an
object-space Z coordinate in [-1, +1] so that drawing at the new Z
position with the default/identity ortho projection results in the
original Z value.  Used by the meta-Clear, Draw/CopyPixels and Bitmap
functions where the Z value comes from the clear value or raster
position.

Fixes piglit tests fdo23670-depth_test, quad-invariance and
glsl-orangebook-ch06-bump as well as oglc zbfunc.c.

https://bugs.freedesktop.org/show_bug.cgi?id=23670
2010-05-24 17:22:35 -04:00
Kristian Høgsberg e88cef3c9d mesa: Reenable check for GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT
The check was disabled when FEATURE_OES_framebuffer_object was enabled,
since that used to mean we weren't implementing regular OpenGL semantics.
Now that we can compile in support for multiple APIs, change the #ifdef to
compile the check in when FEATURE_GL is enabled and enable the check for
contexts that implement OpenGL at runtime.
2010-05-24 16:56:56 -04:00
Brian Paul c10154a298 glsl: silence unused var warnings 2010-05-24 11:43:55 -06:00
José Fonseca 6460ba5eeb llvmpipe: Also test compressed formats in lp_test_format() 2010-05-24 16:41:28 +01:00
José Fonseca f7b57245cc llvmpipe: Fix lp_test_format on 32bit OSes. 2010-05-24 16:38:09 +01:00
Jakob Bornecrantz 734522acee xorg-vmwgfx: Add vmwctrl proto 2010-04-30 11:47:27 +01:00
Kristian Høgsberg f67b020a94 mesa: Handle FEATURE_es2_glsl differences at runtime too
Now that we can support different APIs at runtime, we need to check the
context for the API we're currently providing as well.

https://bugs.freedesktop.org/show_bug.cgi?id=28194
2010-05-24 10:02:13 -04:00
José Fonseca 740c8ea6d3 llvmpipe: Delete extraneous arugment too. 2010-05-24 14:24:06 +01:00