mesa: move all vertex array functions into varray.c

This commit is contained in:
Brian Paul 2010-05-25 21:42:13 -06:00
parent a830eef8c2
commit d3f598a506
4 changed files with 274 additions and 273 deletions

View File

@ -31,6 +31,7 @@
#include "enable.h"
#include "enums.h"
#include "hash.h"
#include "macros.h"
#include "mtypes.h"
#include "varray.h"
#include "arrayobj.h"
@ -729,6 +730,247 @@ _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
void GLAPIENTRY
_mesa_EnableVertexAttribArrayARB(GLuint index)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (index >= ctx->Const.VertexProgram.MaxAttribs) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glEnableVertexAttribArrayARB(index)");
return;
}
ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
FLUSH_VERTICES(ctx, _NEW_ARRAY);
ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_TRUE;
ctx->Array.ArrayObj->_Enabled |= _NEW_ARRAY_ATTRIB(index);
ctx->Array.NewState |= _NEW_ARRAY_ATTRIB(index);
}
void GLAPIENTRY
_mesa_DisableVertexAttribArrayARB(GLuint index)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (index >= ctx->Const.VertexProgram.MaxAttribs) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glEnableVertexAttribArrayARB(index)");
return;
}
ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
FLUSH_VERTICES(ctx, _NEW_ARRAY);
ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_FALSE;
ctx->Array.ArrayObj->_Enabled &= ~_NEW_ARRAY_ATTRIB(index);
ctx->Array.NewState |= _NEW_ARRAY_ATTRIB(index);
}
/**
* Return info for a vertex attribute array (no alias with legacy
* vertex attributes (pos, normal, color, etc)). This function does
* not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
*/
static GLuint
get_vertex_array_attrib(GLcontext *ctx, GLuint index, GLenum pname,
const char *caller)
{
const struct gl_client_array *array;
if (index >= MAX_VERTEX_GENERIC_ATTRIBS) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", caller, index);
return 0;
}
ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
array = &ctx->Array.ArrayObj->VertexAttrib[index];
switch (pname) {
case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
return array->Enabled;
case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
return array->Size;
case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
return array->Stride;
case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
return array->Type;
case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
return array->Normalized;
case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
return array->BufferObj->Name;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname);
return 0;
}
}
void GLAPIENTRY
_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
if (index == 0) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetVertexAttribfv(index==0)");
}
else {
const GLfloat *v = ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
FLUSH_CURRENT(ctx, 0);
COPY_4V(params, v);
}
}
else {
params[0] = (GLfloat) get_vertex_array_attrib(ctx, index, pname,
"glGetVertexAttribfv");
}
}
void GLAPIENTRY
_mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
if (index == 0) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetVertexAttribdv(index==0)");
}
else {
const GLfloat *v = ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
FLUSH_CURRENT(ctx, 0);
params[0] = (GLdouble) v[0];
params[1] = (GLdouble) v[1];
params[2] = (GLdouble) v[2];
params[3] = (GLdouble) v[3];
}
}
else {
params[0] = (GLdouble) get_vertex_array_attrib(ctx, index, pname,
"glGetVertexAttribdv");
}
}
void GLAPIENTRY
_mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
if (index == 0) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetVertexAttribiv(index==0)");
}
else {
const GLfloat *v = ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
FLUSH_CURRENT(ctx, 0);
/* XXX should floats in[0,1] be scaled to full int range? */
params[0] = (GLint) v[0];
params[1] = (GLint) v[1];
params[2] = (GLint) v[2];
params[3] = (GLint) v[3];
}
}
else {
params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
"glGetVertexAttribiv");
}
}
/** GL 3.0 */
void GLAPIENTRY
_mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
if (index == 0) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetVertexAttribIiv(index==0)");
}
else {
const GLfloat *v = ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
FLUSH_CURRENT(ctx, 0);
/* XXX we don't have true integer-valued vertex attribs yet */
params[0] = (GLint) v[0];
params[1] = (GLint) v[1];
params[2] = (GLint) v[2];
params[3] = (GLint) v[3];
}
}
else {
params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
"glGetVertexAttribIiv");
}
}
/** GL 3.0 */
void GLAPIENTRY
_mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
if (index == 0) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetVertexAttribIuiv(index==0)");
}
else {
const GLfloat *v = ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
FLUSH_CURRENT(ctx, 0);
/* XXX we don't have true integer-valued vertex attribs yet */
params[0] = (GLuint) v[0];
params[1] = (GLuint) v[1];
params[2] = (GLuint) v[2];
params[3] = (GLuint) v[3];
}
}
else {
params[0] = get_vertex_array_attrib(ctx, index, pname,
"glGetVertexAttribIuiv");
}
}
void GLAPIENTRY
_mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (index >= ctx->Const.VertexProgram.MaxAttribs) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerARB(index)");
return;
}
if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerARB(pname)");
return;
}
ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
*pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[index].Ptr;
}
void GLAPIENTRY
_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
GLsizei count, const GLvoid *ptr)

View File

@ -122,6 +122,38 @@ _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr);
extern void GLAPIENTRY
_mesa_EnableVertexAttribArrayARB(GLuint index);
extern void GLAPIENTRY
_mesa_DisableVertexAttribArrayARB(GLuint index);
extern void GLAPIENTRY
_mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params);
extern void GLAPIENTRY
_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params);
extern void GLAPIENTRY
_mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params);
extern void GLAPIENTRY
_mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params);
extern void GLAPIENTRY
_mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params);
extern void GLAPIENTRY
_mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer);
extern void GLAPIENTRY
_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer);

View File

@ -245,247 +245,6 @@ _mesa_GenPrograms(GLsizei n, GLuint *ids)
}
void GLAPIENTRY
_mesa_EnableVertexAttribArrayARB(GLuint index)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (index >= ctx->Const.VertexProgram.MaxAttribs) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glEnableVertexAttribArrayARB(index)");
return;
}
ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
FLUSH_VERTICES(ctx, _NEW_ARRAY);
ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_TRUE;
ctx->Array.ArrayObj->_Enabled |= _NEW_ARRAY_ATTRIB(index);
ctx->Array.NewState |= _NEW_ARRAY_ATTRIB(index);
}
void GLAPIENTRY
_mesa_DisableVertexAttribArrayARB(GLuint index)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (index >= ctx->Const.VertexProgram.MaxAttribs) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glEnableVertexAttribArrayARB(index)");
return;
}
ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
FLUSH_VERTICES(ctx, _NEW_ARRAY);
ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_FALSE;
ctx->Array.ArrayObj->_Enabled &= ~_NEW_ARRAY_ATTRIB(index);
ctx->Array.NewState |= _NEW_ARRAY_ATTRIB(index);
}
/**
* Return info for a vertex attribute array (no alias with legacy
* vertex attributes (pos, normal, color, etc)). This function does
* not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
*/
static GLuint
get_vertex_array_attrib(GLcontext *ctx, GLuint index, GLenum pname,
const char *caller)
{
const struct gl_client_array *array;
if (index >= MAX_VERTEX_GENERIC_ATTRIBS) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", caller, index);
return 0;
}
ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
array = &ctx->Array.ArrayObj->VertexAttrib[index];
switch (pname) {
case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
return array->Enabled;
case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
return array->Size;
case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
return array->Stride;
case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
return array->Type;
case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
return array->Normalized;
case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
return array->BufferObj->Name;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname);
return 0;
}
}
void GLAPIENTRY
_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
if (index == 0) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetVertexAttribfv(index==0)");
}
else {
const GLfloat *v = ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
FLUSH_CURRENT(ctx, 0);
COPY_4V(params, v);
}
}
else {
params[0] = (GLfloat) get_vertex_array_attrib(ctx, index, pname,
"glGetVertexAttribfv");
}
}
void GLAPIENTRY
_mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
if (index == 0) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetVertexAttribdv(index==0)");
}
else {
const GLfloat *v = ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
FLUSH_CURRENT(ctx, 0);
params[0] = (GLdouble) v[0];
params[1] = (GLdouble) v[1];
params[2] = (GLdouble) v[2];
params[3] = (GLdouble) v[3];
}
}
else {
params[0] = (GLdouble) get_vertex_array_attrib(ctx, index, pname,
"glGetVertexAttribdv");
}
}
void GLAPIENTRY
_mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
if (index == 0) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetVertexAttribiv(index==0)");
}
else {
const GLfloat *v = ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
FLUSH_CURRENT(ctx, 0);
/* XXX should floats in[0,1] be scaled to full int range? */
params[0] = (GLint) v[0];
params[1] = (GLint) v[1];
params[2] = (GLint) v[2];
params[3] = (GLint) v[3];
}
}
else {
params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
"glGetVertexAttribiv");
}
}
/** GL 3.0 */
void GLAPIENTRY
_mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
if (index == 0) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetVertexAttribIiv(index==0)");
}
else {
const GLfloat *v = ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
FLUSH_CURRENT(ctx, 0);
/* XXX we don't have true integer-valued vertex attribs yet */
params[0] = (GLint) v[0];
params[1] = (GLint) v[1];
params[2] = (GLint) v[2];
params[3] = (GLint) v[3];
}
}
else {
params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
"glGetVertexAttribIiv");
}
}
/** GL 3.0 */
void GLAPIENTRY
_mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
if (index == 0) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetVertexAttribIuiv(index==0)");
}
else {
const GLfloat *v = ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
FLUSH_CURRENT(ctx, 0);
/* XXX we don't have true integer-valued vertex attribs yet */
params[0] = (GLuint) v[0];
params[1] = (GLuint) v[1];
params[2] = (GLuint) v[2];
params[3] = (GLuint) v[3];
}
}
else {
params[0] = get_vertex_array_attrib(ctx, index, pname,
"glGetVertexAttribIuiv");
}
}
void GLAPIENTRY
_mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (index >= ctx->Const.VertexProgram.MaxAttribs) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerARB(index)");
return;
}
if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerARB(pname)");
return;
}
ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
*pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[index].Ptr;
}
/**
* Determine if id names a vertex or fragment program.
* \note Not compiled into display lists.

View File

@ -37,38 +37,6 @@ extern void GLAPIENTRY
_mesa_GenPrograms(GLsizei n, GLuint *ids);
extern void GLAPIENTRY
_mesa_EnableVertexAttribArrayARB(GLuint index);
extern void GLAPIENTRY
_mesa_DisableVertexAttribArrayARB(GLuint index);
extern void GLAPIENTRY
_mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params);
extern void GLAPIENTRY
_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params);
extern void GLAPIENTRY
_mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params);
extern void GLAPIENTRY
_mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params);
extern void GLAPIENTRY
_mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params);
extern void GLAPIENTRY
_mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer);
extern GLboolean GLAPIENTRY
_mesa_IsProgramARB(GLuint id);