Commit Graph

46745 Commits

Author SHA1 Message Date
Thomas Hellstrom e7843273fa winsys/svga: Update to vmwgfx kernel module 2.1
Introduces fence objecs and a size limit on query buffers.
The possibility to map the fifo from user-space is gone, and
replaced by an ioctl that reads the 3D capabilities.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecranz <jakob@vmware.com>
2011-09-29 20:24:57 +02:00
Thomas Hellstrom e63f2787b6 st/xa: Don't call fence_reference with an unitialized fence handle as dst
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2011-09-29 20:24:57 +02:00
Thomas Hellstrom 5ec01ba7e8 st/xa: surfaces and sampler views are per context
Don't store references to these on the surface but on the context.
References to transfers are still stored on the surface since we allow
only a single map of a surface at a time.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2011-09-29 20:24:57 +02:00
Ian Romanick ed48df8424 mesa: Remove ARB_texture_mirrored_repeat extension enable flag
All drivers remaining in Mesa support this extension.  This extension
is either required or optional features in desktop OpenGL, OpenGL ES
1.x, and OpenGL ES 2.x.

This extension was previously not supported on mach64, mga, and savage
(Savage3D and other pre-Savage4).

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2011-09-29 10:41:04 -07:00
Ian Romanick b0824bd860 mesa: Remove EXT_blend_subtract extension enable flag
All drivers remaining in Mesa support this extension.  This extension
is either required or optional features in desktop OpenGL, OpenGL ES
1.x, and OpenGL ES 2.x.

This extension was previously not supported on i810, mach64, mga,
savage, sis, and tdfx (Voodoo Banshee and Voodoo3).

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2011-09-29 10:41:01 -07:00
Ian Romanick 1d5e49bf05 mesa: Remove EXT_stencil_wrap extension enable flag
All drivers remaining in Mesa support this extension.  This extension
is either required or optional features in desktop OpenGL, OpenGL ES
1.x, and OpenGL ES 2.x.

This extension was previously not supported on mach64.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2011-09-29 10:40:58 -07:00
Ian Romanick f9a2352c95 mesa: Remove EXT_texture_lod_bias extension enable flag
All drivers remaining in Mesa support this extension.  This extension
is either required or optional features in desktop OpenGL, OpenGL ES
1.x, and OpenGL ES 2.x.

This extension was previously not supported on mach64, mga, or r128.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2011-09-29 10:40:55 -07:00
Ian Romanick bde8bd99b6 mesa: Remove EXT_texture_env_combine extension enable flag
All drivers remaining in Mesa support this extension.  This extension
is either required or optional features in desktop OpenGL, OpenGL ES
1.x, and OpenGL ES 2.x.  The existing support is already partially
broken in Mesa (e.g., querying GL_TEXTURE_ENV_MODE in OpenGL ES 2.x).
This patch does not change the situation in any way.

It looks like the only hardware supported by Mesa that cannot do
ARB_texture_env_combine is pre-NV10 NVIDA chips.  It appears that
these chips cannot do the GL_SUBTRACT mode.  Based on looking at older
copies of nvOpenGLspecs.pdf found on the net, NVIDIA never supported
ARB_texture_env_combine on those chips either.

This extension was previously not supported on mach64, mga (G200),
r128, savage, sis, and tdfx (Voodoo Banshee and Voodoo3).

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2011-09-29 10:40:51 -07:00
Ian Romanick 5c4f914f9a mesa: Remove EXT_texture_env_add extension enable flag
All drivers remaining in Mesa support this extension.  This extension
is either required or optional features in desktop OpenGL, OpenGL ES
1.x, and OpenGL ES 2.x.  The existing support is already partially
broken in Mesa (e.g., querying GL_TEXTURE_ENV_MODE in OpenGL ES 2.x).
This patch does not change the situation in any way.

This extension was previously not supported on mach64, mga (G200),
savage (Savage3D and other pre-Savage4), sis, and tdfx (Voodoo
Banshee).

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2011-09-29 10:40:47 -07:00
Ian Romanick 677743f7d5 mesa: Remove ARB_multitexture extension enable flag
All drivers remaining in Mesa support this extension.  This extension
is either required or optional features in desktop OpenGL, OpenGL ES
1.x, and OpenGL ES 2.x.  The existing support is already partially
broken in Mesa (e.g., querying GL_CLIENT_ACTIVE_TEXTURE in OpenGL ES
2.x).  This patch does not change the situation in any way.

This extension was previously not supported on i810, mga (G200), or
tdfx (Voodoo Banshee).

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2011-09-29 10:40:39 -07:00
José Fonseca 1da1044344 llvmpipe: Convert some of the null checks back to asserts.
This turns some of the null check warnings in commit
023ca40d80 back to asserts, as
the underlying cause of fdo bug 40591 should be fixed now.
2011-09-29 17:44:06 +01:00
José Fonseca 8d647247e2 llvmpipe: Also reset the state in lp_scene_bin_reset
Prevents segfaults when a opaque tile is found without state change.
2011-09-29 17:43:39 +01:00
José Fonseca b8d1242c0b llvmpipe: Prevent segfault during fs variant cache shrinking. 2011-09-29 17:43:38 +01:00
José Fonseca 47ff3f7cc5 tools/trace: Dump NULL literally.
Instead of None.
2011-09-29 17:43:36 +01:00
Brian Paul 1a867385d5 st/mesa: remove some old GetTexImage() code
We can use the core Mesa code for glGetTexImage() since it handles the
image mapping/unmapping now.  We'll keep the decompress_with_blit() path
in the hope that it's faster than core Mesa's software decompression code.

Fixes https://bugs.freedesktop.org/show_bug.cgi?id=41312
2011-09-29 09:18:24 -06:00
Marek Olšák a3cd2c6c9b winsys/radeon: remove redundant member radeon_bo::size
It's part of pb_buffer already.
2011-09-29 01:10:18 +02:00
Marek Olšák 798ebc91eb winsys/radeon: simplify updating GEM domains for relocations 2011-09-29 01:10:12 +02:00
Marek Olšák bfa51dfeac winsys/radeon: simplify passing GEM domains through to GEM_CREATE 2011-09-29 01:10:07 +02:00
Marek Olšák 7b42ed6eb5 r300g: remove useless variables in some structures 2011-09-29 01:09:58 +02:00
Marek Olšák b2e6ca8ec7 r300g: simplify the immd_is_good_idea function 2011-09-29 01:09:53 +02:00
Marek Olšák 3c79962378 configure.ac: unduplicate gallium directories
It may happen when two drivers share one winsys.
2011-09-29 01:09:35 +02:00
Marek Olšák 4b1e7cf5d9 r600g: convert if (query->type) into switch statements 2011-09-29 01:07:30 +02:00
Marek Olšák f9ed713158 gallium/docs: update d3d11ddi.txt 2011-09-29 01:06:43 +02:00
Marek Olšák 163761f128 st/mesa: don't compute index buffer bounds for per-instance data 2011-09-29 01:03:36 +02:00
Paul Berry 9c75527299 glsl 1.30: Fix numerical instabilities in asinh
The formula we were previously using for asinh:

    asinh x = ln(x + sqrt(x * x + 1))

is numerically unstable: when x is a large negative value, the quantity

    x + sqrt(x * x + 1)

is a small positive value (on the order of 1/(2|x|)).  Since the
logarithm function is very sensitive in this range, any error in the
computation of the square root manifests as a large error in the
result.

This patch changes to the equivalent formula:

    asinh x = sign(x) * ln(abs(x) + sqrt(x * x + 1))

which is only slightly more expensive to compute, and is numerically
stable for all x.

Fixes piglit tests
spec/glsl-1.30/execution/built-in-functions/[fv]s-asinh-*.

Reviewed-by: Chad Versace <chad@chad-versace.us>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2011-09-28 12:20:25 -07:00
Brian Paul b79782cbed mesa: fix signed/unsigned sscanf() warning in _mesa_override_glsl_version() 2011-09-28 13:17:11 -06:00
Brian Paul 3bb41e7b2d st/mesa: include version.h and fix _mesa_override_glsl_version() call 2011-09-28 13:17:11 -06:00
Eric Anholt 9f220bd135 glsl: Add support for constant expression evaluation on trunc().
Fixes the glsl-1.30/compiler/built-in-functions/trunc-* tests under 1.30.

Reviewed-by: Chad Versace <chad@chad-versace.us>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2011-09-28 12:09:09 -07:00
Eric Anholt 158a585450 i965/vs: Add support for bit-shift operations.
Reviewed-by: Chad Versace <chad@chad-versace.us>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2011-09-28 12:09:09 -07:00
Eric Anholt 0045a67418 mesa: Add missing _mesa_sizeof_glsl_type() for UNSIGNED_INT.
Somehow we managed to get the unsigned int vectors, but not scalar.
Fixes _mesa_problem complaints in piglit's uint tests.

Reviewed-by: Chad Versace <chad@chad-versace.us>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2011-09-28 12:09:09 -07:00
Eric Anholt 7de6e749df i965/fs: Add support for bit-shift operations.
Reviewed-by: Chad Versace <chad@chad-versace.us>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2011-09-28 12:09:09 -07:00
Eric Anholt 344f94bb00 glsl: Fix assertion checking types of constant bitshift expressions.
Bitshifts are one of the rare places that GLSL allows mixed base types
without an implicit conversion occurring.

Reviewed-by: Chad Versace <chad@chad-versace.us>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2011-09-28 12:09:09 -07:00
Eric Anholt 1d59de1456 ir_to_mesa: Don't assertion fail on remaining GLSL 1.30 ops.
For hardware drivers, we only have ir_to_mesa called for the purposes
of potential swrast fallbacks (basically never on a 1.30 driver),
which we don't really care about.  This will allow 1.30 to be
implemented without rewriting swrast for it.

Reviewed-by: Chad Versace <chad@chad-versace.us>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2011-09-28 12:09:09 -07:00
Paul Berry f02ed012c9 i965: don't intepolate clip distances on pre-GEN6.
On pre-GEN6 chips, the VUE slots set aside for clip distance aren't
actually used, so there is no reason for the clipper to waste time
interpolating them.

When commit 62bad54727 changed the enum
value used to represent these VUE slots, that caused the clipper to
start interpolating them as an accidental side effect.  This patch
reverts to the old clipper behavior.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2011-09-28 11:38:04 -07:00
Paul Berry 64ce64a3f8 i965 new VS: Fix bugs in pre-GEN6 psiz/flags computation
This patch corrects two errors in the computation of the psiz/flags
VUE slot on pre-GEN5 when using the new VS backend:

- The clip flags (which should be stored in the w component of the
  first VUE slot) were being accidentally duplicated in all other
  components of that VUE slot, causing partially clipped triangles to
  sometimes disappear completely.

- The OR instruction wasn't being stored in "inst", causing the
  BRW_PREDICATE_NORMAL flag to be applied to the wrong instruction.

This patch fixes regressions in clipping behavior when using shaders
on GEN4-5.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2011-09-28 11:38:04 -07:00
Paul Berry cc3a699e32 i965 new VS: Fix src_reg(uint32_t) constructor.
This constructor was storing its argument in the wrong field of the
"imm" enum, resulting in it being converted to a float when it should
have remained an unsigned integer.  This was preventing clipping from
working properly on pre-GEN6.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2011-09-28 11:38:04 -07:00
Paul Berry e7da40afe8 i965 new VS: don't share clip plane constants in pre-GEN6
In pre-GEN6, when using clip planes, both the vertex shader and the
clipper need access to the client-supplied clip planes, since the
vertex shader needs them to set the clip flags, and the clipper needs
them to determine where to insert new vertices.

With the old VS backend, we used a clever optimization to avoid
placing duplicate copies of these planes in the CURBE: we used the
same block of memory for both the clipper and vertex shader constants,
with the clip planes at the front of it, and then we instructed the
clipper to read just the initial part of this block containing the
clip planes.

This optimization was tricky, of dubious value, and not completely
working in the new VS backend, so I've removed it.  Now, when using
the new VS backend, separate parts of the CURBE are used for the
clipper and the vertex shader.  Note that this doesn't affect the
number of push constants available to the vertex shader, it simply
causes the CURBE to occupy a few more bytes of URB memory.

The old VS backend is unaffected.  GEN6+, which does clipping entirely
in hardware, is also unaffected.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2011-09-28 11:38:03 -07:00
Paul Berry 7e2b23ba85 i965: Fix a hardcoded user clip plane count.
Now that i965 supports 8 clip planes instead of 6, the size of the
brw_vs_compile::userplane array needs to be increased to 8.  Changed
the array size to MAX_CLIP_PLANES so that if the number changes again
in the future, this array size won't be missed.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2011-09-28 11:38:03 -07:00
Paul Berry a864b82a04 i965: allow for nonconsecutive elements of gl_ClipDistance to be enabled.
When using user-defined clipping planes, the i965 driver compacts the
array of clipping planes so that disabled clipping planes do not
appear in it--this saves precious push constant space and makes it
easier to generate the pre-GEN6 clip program.  As a result, when
enabling clipping planes in GEN6+ hardware, we always enable clipping
planes 0 through n-1 (where n is the number of clipping planes
enabled), regardless of which clipping planes the user actually
requested.

However, we can't do this when using gl_ClipDistance, because it would
be prohibitively complex to compact the gl_ClipDistance array inside
the user-supplied vertex shader.  So, when enabling clipping planes in
GEN6+ hardware, if gl_ClipDistance is in use, we need to pass the
user-supplied enable flags directly through to the hardware rather
than just enabling the first n planes.

Fixes Piglit test vs-clip-distance-enables.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2011-09-28 11:38:03 -07:00
Paul Berry e6c8027ccb i965: Use 4 bits to store nr_userclip in brw_clip.h.
Since the i965 driver supports 8 clipping planes now, we need 4 bits
to store the number of user clipping planes, not 3.

In theory this isn't strictly necessary, since brw_clip.h is only used
on pre-GEN6, and pre-GEN6 only advertises support for 6 clipping
planes, but it seems wise to err on the safe side.

In the process I removed the pad0 element of struct
brw_clip_prog_key--it doesn't seem necessary because the compiler
automatically inserts padding if needed.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2011-09-28 11:38:03 -07:00
Chad Versace bb3e75d9a5 intel: Remove unused function get_glsl_version()
It was replaced by _mesa_override_glsl_version().

Reviewed-by: Dave Airlie <airlied@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Chad Versace <chad@chad-versace.us>
2011-09-28 11:29:53 -07:00
Chad Versace a1eff5570f mesa: Allow overriding GLSL version with environment variable
Override the context's GLSL version if the environment variable
MESA_GLSL_VERSION_OVERRIDE is set. Valid values for
MESA_GLSL_VERSION_OVERRIDE are integers, such as "130".

MESA_GLSL_VERSION_OVERRIDE has the same behavior as INTEL_GLSL_VERSION,
except that it applies to all drivers, not just Intel's. Since the former
supercedes the latter, this patch disables the latter.

Reviewed-by: Dave Airlie <airlied@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Chad Versace <chad@chad-versace.us>
2011-09-28 11:29:52 -07:00
Brian Paul 124fc96ddf st/mesa: substitute argument to guess_base_level_size() call
stObj->base.BaseLevel and firstImage->base.Level have the same value
but the later looks more consistent in the function call.
2011-09-28 10:39:10 -06:00
Brian Paul d1e567fb00 mesa: fix signed/unsigned warning in sscanf() 2011-09-28 10:39:10 -06:00
Brian Paul d487cc23a1 scons: insert 'git-' into MESA_GIT_SHA1 string
To match makefile build.
2011-09-28 09:51:45 -06:00
Brian Paul e112287474 scons: fix write_git_sha1_h_file() issue on Windows
Unlike on Unix, os.rename(src, dst) will fail on Windows if the dst file
already exists.  Remove it first.
2011-09-28 09:05:58 -06:00
Christoph Bumiller ddb5cd0a7b d3d1x: propagate DepthBiasClamp to rasterizer cso 2011-09-28 16:28:58 +02:00
Christoph Bumiller 5def3b7be1 d3d1x: fix uninitialized const color union black
Broken by 6dd284f7c8.
2011-09-28 16:28:58 +02:00
Christoph Bumiller b3fa0d311e nv50,nvc0: support polygon offset clamp state 2011-09-28 16:28:58 +02:00
Christoph Bumiller e92348b7f5 r600: support polygon offset clamp state 2011-09-28 16:28:17 +02:00