mesa: Remove ARB_multitexture extension enable flag
All drivers remaining in Mesa support this extension. This extension is either required or optional features in desktop OpenGL, OpenGL ES 1.x, and OpenGL ES 2.x. The existing support is already partially broken in Mesa (e.g., querying GL_CLIENT_ACTIVE_TEXTURE in OpenGL ES 2.x). This patch does not change the situation in any way. This extension was previously not supported on i810, mga (G200), or tdfx (Voodoo Banshee). Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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1da1044344
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677743f7d5
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@ -46,7 +46,6 @@ intelInitExtensions(struct gl_context *ctx)
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ctx->Extensions.ARB_framebuffer_object = true;
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ctx->Extensions.ARB_half_float_pixel = true;
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ctx->Extensions.ARB_map_buffer_range = true;
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ctx->Extensions.ARB_multitexture = true;
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ctx->Extensions.ARB_point_sprite = true;
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ctx->Extensions.ARB_sampler_objects = true;
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ctx->Extensions.ARB_shader_objects = true;
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@ -81,7 +81,6 @@ static const char *es2_extensions[] = {
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/* Required by GLES2 */
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"GL_ARB_fragment_program",
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"GL_ARB_fragment_shader",
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"GL_ARB_multitexture",
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"GL_ARB_shader_objects",
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"GL_ARB_texture_cube_map",
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"GL_ARB_texture_mirrored_repeat",
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@ -117,7 +117,6 @@ nouveau_context_init(struct gl_context *ctx, struct nouveau_screen *screen,
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nctx->hw.chan->user_private = nctx;
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/* Enable any supported extensions. */
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ctx->Extensions.ARB_multitexture = true;
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ctx->Extensions.ARB_texture_mirrored_repeat = true;
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ctx->Extensions.EXT_blend_color = true;
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ctx->Extensions.EXT_blend_minmax = true;
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@ -355,7 +355,6 @@ GLboolean r200CreateContext( gl_api api,
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_math_matrix_set_identity( &rmesa->tmpmat );
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ctx->Extensions.ARB_half_float_pixel = true;
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ctx->Extensions.ARB_multitexture = true;
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ctx->Extensions.ARB_occlusion_query = true;
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ctx->Extensions.ARB_texture_border_clamp = true;
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ctx->Extensions.ARB_texture_env_combine = true;
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@ -365,7 +365,6 @@ static void r300InitGLExtensions(struct gl_context *ctx)
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ctx->Extensions.ARB_depth_texture = true;
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ctx->Extensions.ARB_fragment_program = true;
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ctx->Extensions.ARB_multitexture = true;
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ctx->Extensions.ARB_shadow = true;
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ctx->Extensions.ARB_shadow_ambient = true;
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ctx->Extensions.ARB_texture_border_clamp = true;
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@ -262,7 +262,6 @@ static void r600InitGLExtensions(struct gl_context *ctx)
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ctx->Extensions.ARB_fragment_program = true;
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ctx->Extensions.ARB_fragment_program_shadow = true;
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ctx->Extensions.ARB_occlusion_query = true;
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ctx->Extensions.ARB_multitexture = true;
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ctx->Extensions.ARB_shadow = true;
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ctx->Extensions.ARB_shadow_ambient = true;
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ctx->Extensions.ARB_texture_border_clamp = true;
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@ -313,7 +313,6 @@ r100CreateContext( gl_api api,
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_math_matrix_set_identity( &rmesa->tmpmat[i] );
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}
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ctx->Extensions.ARB_multitexture = true;
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ctx->Extensions.ARB_texture_border_clamp = true;
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ctx->Extensions.ARB_texture_env_combine = true;
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ctx->Extensions.ARB_texture_env_crossbar = true;
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@ -590,7 +590,6 @@ static const char *es2_extensions[] = {
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/* Required by GLES2 */
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"GL_ARB_fragment_program",
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"GL_ARB_fragment_shader",
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"GL_ARB_multitexture",
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"GL_ARB_shader_objects",
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"GL_ARB_texture_cube_map",
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"GL_ARB_texture_mirrored_repeat",
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@ -101,7 +101,7 @@ static const struct extension extension_table[] = {
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{ "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL, 2008 },
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{ "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL, 2008 },
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{ "GL_ARB_multisample", o(dummy_true), GL, 1994 },
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{ "GL_ARB_multitexture", o(ARB_multitexture), GL, 1998 },
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{ "GL_ARB_multitexture", o(dummy_true), GL, 1998 },
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{ "GL_ARB_occlusion_query2", o(ARB_occlusion_query2), GL, 2003 },
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{ "GL_ARB_occlusion_query", o(ARB_occlusion_query), GL, 2001 },
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{ "GL_ARB_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 },
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@ -398,7 +398,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
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ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
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ctx->Extensions.ARB_half_float_vertex = GL_TRUE;
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ctx->Extensions.ARB_map_buffer_range = GL_TRUE;
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ctx->Extensions.ARB_multitexture = GL_TRUE;
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#if FEATURE_queryobj
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ctx->Extensions.ARB_occlusion_query = GL_TRUE;
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ctx->Extensions.ARB_occlusion_query2 = GL_TRUE;
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@ -534,7 +533,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
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void
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_mesa_enable_1_3_extensions(struct gl_context *ctx)
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{
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ctx->Extensions.ARB_multitexture = GL_TRUE;
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ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
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ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
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ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
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@ -289,7 +289,6 @@ static const int extra_ARB_sampler_objects[] = {
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EXTRA_EXT(ARB_ES2_compatibility);
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EXTRA_EXT(ARB_multitexture);
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EXTRA_EXT(ARB_texture_cube_map);
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EXTRA_EXT(MESA_texture_array);
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EXTRA_EXT2(EXT_secondary_color, ARB_vertex_program);
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@ -432,8 +431,7 @@ static const struct value_desc values[] = {
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{ GL_VIEWPORT, LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA },
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/* GL_ARB_multitexture */
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{ GL_ACTIVE_TEXTURE_ARB,
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LOC_CUSTOM, TYPE_INT, 0, extra_ARB_multitexture },
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{ GL_ACTIVE_TEXTURE, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
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/* Note that all the OES_* extensions require that the Mesa "struct
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* gl_extensions" include a member with the name of the extension.
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@ -612,10 +610,8 @@ static const struct value_desc values[] = {
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extra_ARB_ES2_compatibility },
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/* GL_ARB_multitexture */
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{ GL_MAX_TEXTURE_UNITS_ARB,
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CONTEXT_INT(Const.MaxTextureUnits), extra_ARB_multitexture },
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{ GL_CLIENT_ACTIVE_TEXTURE_ARB,
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LOC_CUSTOM, TYPE_INT, 0, extra_ARB_multitexture },
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{ GL_MAX_TEXTURE_UNITS, CONTEXT_INT(Const.MaxTextureUnits), NO_EXTRA },
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{ GL_CLIENT_ACTIVE_TEXTURE, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
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/* GL_ARB_texture_cube_map */
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{ GL_TEXTURE_CUBE_MAP_ARB, LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA },
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@ -2766,7 +2766,6 @@ struct gl_extensions
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GLboolean ARB_half_float_vertex;
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GLboolean ARB_instanced_arrays;
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GLboolean ARB_map_buffer_range;
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GLboolean ARB_multitexture;
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GLboolean ARB_occlusion_query;
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GLboolean ARB_occlusion_query2;
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GLboolean ARB_point_sprite;
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@ -85,8 +85,7 @@ compute_version(struct gl_context *ctx)
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GLuint major, minor;
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static const int max = 100;
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const GLboolean ver_1_3 = (ctx->Extensions.ARB_multitexture &&
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ctx->Extensions.ARB_texture_border_clamp &&
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const GLboolean ver_1_3 = (ctx->Extensions.ARB_texture_border_clamp &&
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ctx->Extensions.ARB_texture_cube_map &&
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ctx->Extensions.EXT_texture_env_add &&
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ctx->Extensions.ARB_texture_env_combine &&
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@ -245,8 +244,7 @@ compute_version_es1(struct gl_context *ctx)
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static const int max = 100;
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/* OpenGL ES 1.0 is derived from OpenGL 1.3 */
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const GLboolean ver_1_0 = (ctx->Extensions.ARB_multitexture &&
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ctx->Extensions.EXT_texture_env_add &&
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const GLboolean ver_1_0 = (ctx->Extensions.EXT_texture_env_add &&
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ctx->Extensions.ARB_texture_env_combine &&
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ctx->Extensions.ARB_texture_env_dot3);
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/* OpenGL ES 1.1 is derived from OpenGL 1.5 */
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@ -277,8 +275,7 @@ compute_version_es2(struct gl_context *ctx)
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static const int max = 100;
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/* OpenGL ES 2.0 is derived from OpenGL 2.0 */
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const GLboolean ver_2_0 = (ctx->Extensions.ARB_multitexture &&
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ctx->Extensions.ARB_texture_cube_map &&
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const GLboolean ver_2_0 = (ctx->Extensions.ARB_texture_cube_map &&
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ctx->Extensions.ARB_texture_mirrored_repeat &&
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ctx->Extensions.EXT_blend_color &&
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ctx->Extensions.EXT_blend_func_separate &&
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@ -344,10 +344,6 @@ void st_init_extensions(struct st_context *st)
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ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
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}
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if (screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS) > 1) {
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ctx->Extensions.ARB_multitexture = GL_TRUE;
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}
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if (screen->get_param(screen, PIPE_CAP_TWO_SIDED_STENCIL)) {
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ctx->Extensions.ATI_separate_stencil = GL_TRUE;
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ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
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