ir_to_mesa: Don't assertion fail on remaining GLSL 1.30 ops.

For hardware drivers, we only have ir_to_mesa called for the purposes
of potential swrast fallbacks (basically never on a 1.30 driver),
which we don't really care about.  This will allow 1.30 to be
implemented without rewriting swrast for it.

Reviewed-by: Chad Versace <chad@chad-versace.us>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Eric Anholt 2011-09-27 14:26:02 -07:00
parent f02ed012c9
commit 1d59de1456
1 changed files with 10 additions and 2 deletions

View File

@ -1456,14 +1456,22 @@ ir_to_mesa_visitor::visit(ir_expression *ir)
emit_scalar(ir, OPCODE_POW, result_dst, op[0], op[1]);
break;
case ir_unop_bit_not:
/* GLSL 1.30 integer ops are unsupported in Mesa IR, but since
* hardware backends have no way to avoid Mesa IR generation
* even if they don't use it, we need to emit "something" and
* continue.
*/
case ir_binop_lshift:
case ir_binop_rshift:
case ir_binop_bit_and:
case ir_binop_bit_xor:
case ir_binop_bit_or:
emit(ir, OPCODE_ADD, result_dst, op[0], op[1]);
break;
case ir_unop_bit_not:
case ir_unop_round_even:
assert(!"GLSL 1.30 features unsupported");
emit(ir, OPCODE_MOV, result_dst, op[0]);
break;
case ir_quadop_vector: