Brian Paul
1d886a81ad
If the image file is RGB, convert to RGBA (fixes segfault).
...
Added CheckError() calls.
Remove -ci option.
2006-04-13 19:45:42 +00:00
Brian Paul
ecc0d10d2d
Use -I$(INCDIR) to get Mesa, not system headers (Dan Schikore)
2006-04-13 01:54:04 +00:00
Brian Paul
c4a4864210
compile fix from Dan Schikore
2006-04-13 01:49:45 +00:00
Brian Paul
68ad7ca3ba
allow rotation w/ mouse
2006-04-11 23:41:40 +00:00
Brian Paul
e099ce85ca
re-enable animation
2006-04-06 04:34:09 +00:00
Brian Paul
762c3618f5
Added render to depth texture support with GL_EXT_framebuffer_object.
...
Only render the shadow/depth texture when really needed, not every frame.
Remove support for old SGIX shadow extensions.
2006-04-06 04:11:28 +00:00
Brian Paul
1979b6b2de
set the texture border color for the depth texture
2006-04-05 03:26:12 +00:00
Brian Paul
ec83f38e2e
fix bad call to FindLine()
2006-03-30 14:26:29 +00:00
Brian Paul
197d725601
added -f option for full-screeen
2006-03-30 14:25:54 +00:00
Brian Paul
693a66aea9
press '0' for glDrawBuffer(GL_NONE)
2006-03-30 14:24:58 +00:00
Brian Paul
62c325af3f
fix GETPROCADDRESS usage, remove carriage return chars (bug 6430)
2006-03-29 23:20:49 +00:00
Brian Paul
32244ac7e9
s/glslnose.c/glslnoise/ (bug 6430)
2006-03-29 23:18:13 +00:00
Karl Schultz
b7a5a9db88
Windows makefile to easily build all demo programs.
2006-03-29 04:02:44 +00:00
Karl Schultz
b687531f69
Undef a conflicting symbol in Windows.
2006-03-29 03:42:32 +00:00
Karl Schultz
54b65e080e
add showbuffer.[ch] which could be in this dir after the targets are built.
2006-03-29 03:41:38 +00:00
Karl Schultz
4f21180416
Remove unneeded includes of time.h
2006-03-29 02:09:47 +00:00
Brian Paul
6494541eaa
lots of debug options, some code movement, etc
2006-03-24 23:17:06 +00:00
Brian Paul
c4f2710f9d
Added -l option for explicit locking around Xlib and GLX calls in
...
threaded code. Seems to improve reliability quite a bit.
2006-03-23 17:17:23 +00:00
Brian Paul
436d72e994
Added -p option to create a display connection per thread.
...
This seems more stabile than using one display connection for all threads.
Still get an occasional Xlib: unexpected async reply error, unfortunately.
2006-03-23 16:58:22 +00:00
Brian Paul
30655c211c
updated some printfs, added comment about sched_yield
2006-03-15 20:30:17 +00:00
Brian Paul
10f08cc202
use 'p' key to toggle use of GL_EXT_packed_depth_stencil
2006-03-15 01:44:03 +00:00
Ian Romanick
448d23331d
Display the correct bug number in the information text.
2006-03-06 16:42:12 +00:00
Ian Romanick
66df1731e6
Don't try to bind to proxy texture target. This is defined by the spec to be
...
an error. Since we're working with a proxy target, don't bother using real
texture data.
Add a missing new-line in an error printf.
2006-03-06 16:31:50 +00:00
Ian Romanick
5820f7998a
Build test for bugzilla #3050
2006-03-04 04:46:10 +00:00
Ian Romanick
780d270312
Test case for bugzilla #3050 .
2006-03-04 04:44:47 +00:00
Brian Paul
81b8aa9ecd
test glBlitFramebufferEXT w/ -blit flag
2006-03-02 03:54:14 +00:00
Michal Krol
cc1591667d
More GLSL code:
...
- uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos);
- fix bugs and optimize array size handling;
- 2D texture sampling (needs Enable(TEXTURE_2D) to work);
- decrease built-in library assembly size by 30%.
2006-02-21 12:35:06 +00:00
Michal Krol
3654193a4d
More GLSL code.
...
- general constructors allowed;
- implement noise functions (from Stefan Gustavson - thanks!)
- cosmetic stuff.
2006-02-18 15:11:18 +00:00
Michal Krol
3699751b0b
Demonstrate GLSL fragment and vertex shaders.
2006-02-15 10:58:52 +00:00
Brian Paul
111281f1fc
s/malloc/calloc/, fix mem leak
2006-01-31 03:00:14 +00:00
Brian Paul
4b4cc650e1
updated comment
2006-01-30 17:13:19 +00:00
Brian Paul
781c54a5b8
silence warning about duplicate M_PI definition
2006-01-30 17:12:10 +00:00
Brian Paul
6a36407a00
added more tests (Pedro Maia)
2006-01-30 17:11:47 +00:00
Brian Paul
7905b19ec9
use fmod() when incrementing CubeRot
2006-01-30 15:35:35 +00:00
Brian Paul
daf3093f28
Test glCopyTexSubImage2D by drawing gears as texture on sides of a box.
2006-01-28 00:30:07 +00:00
Brian Paul
0b3c2a9a24
Don't do swapbuffers if -nodraw specified. Get t0 after setup code.
2006-01-27 15:44:40 +00:00
Brian Paul
77667266a7
Test glTexSubImage and glCopyTexSubImage rate.
...
Run with -nodraw to skip rendering of test quad to get "pure" sub-tex rate.
2006-01-26 17:35:31 +00:00
Brian Paul
32a6468014
copypixrate.c - measure the speed of glCopyPixels.
2006-01-26 16:37:47 +00:00
Brian Paul
74235b1cf1
remove the GL_HP_occlusion_test code
2006-01-26 01:27:17 +00:00
Brian Paul
361bccb4ec
Free visinfo object (Tilman Sauerbeck)
2006-01-16 16:17:18 +00:00
Adam Jackson
93d0935ef7
Fix the default target to remake readtex.o if needed
2006-01-13 16:34:00 +00:00
Keith Whitwell
eda59aa87e
Oops - bad file-completion typo.
2006-01-05 11:01:18 +00:00
Keith Whitwell
ca188de098
add simple test for program local parameters
2006-01-05 10:57:57 +00:00
Dave Airlie
1b6a081885
update to new API
2005-12-23 08:42:29 +00:00
Brian Paul
1add059bd1
Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be
...
done with fragment programs nowadays.
2005-12-14 03:04:58 +00:00
Brian Paul
790ab0a0b6
s/eglShowSurfaceMESA/eglShowScreenSurfaceMESA/
2005-12-10 17:59:36 +00:00
Brian Paul
21b2784ff5
'a' key to toggle animation
2005-12-08 17:49:50 +00:00
Brian Paul
023c95481b
check/print EGL_SCREEN_BIT_MESA, fix eglGetDisplay() call
2005-11-23 01:45:25 +00:00
Brian Paul
957b517c4f
Choose the display mode / surface size in an intelligent way.
...
Fix // comments.
More error checking, etc.
2005-11-23 01:44:38 +00:00
Brian Paul
1ad3b7e28b
call gluDeleteQuadric() to fix mem leak
2005-11-19 23:09:14 +00:00
Brian Paul
f81c78f87d
delete frame/renderbuffers upon exit, more error checking
2005-11-17 02:08:10 +00:00
Brian Paul
32fe233d54
added -ds option to test GL_EXT_packed_depth_stencil with framebuffer objects
2005-11-16 14:48:11 +00:00
Ian Romanick
5ef524cd01
Two subtle things missed on the previous commit.
2005-11-15 01:55:46 +00:00
Ian Romanick
a163256cc2
Add the ability for interleave to test passing invalid format enums
...
and invalid stride values (see bugzilla #5058 ).
2005-11-15 01:46:49 +00:00
Ian Romanick
e5700a1ba3
Simple test of glInterleavedArrays functionality.
2005-11-14 23:31:05 +00:00
Keith Whitwell
e4894177ba
More useful ARL test
2005-11-02 12:58:38 +00:00
Keith Whitwell
a9b927cb6e
add an arl test
2005-11-01 20:29:59 +00:00
Keith Whitwell
da70bc6baa
Make colors match the fp tests (really)
2005-11-01 12:22:48 +00:00
Keith Whitwell
a605d9c3de
Make colors match the fp tests
2005-11-01 12:20:13 +00:00
Keith Whitwell
d9f362a667
standalone tests for vp instructions
2005-11-01 06:28:39 +00:00
Ian Romanick
d7d41ceeb0
Add new test "texfilt". This test is a cousin to texwrap. Instead of
...
testing various texture wrap modes, this test examines various texture
filter modes, including anisotropic.
Add CFLAGS to a couple places in Makefile so that 32-bit builds on
64-bit archs will work correctly.
2005-10-28 18:41:03 +00:00
Eric Anholt
9eaed1178d
Add built programs to .cvsignore.
2005-10-26 09:53:38 +00:00
Eric Anholt
896735e412
Add a fog mode (normal and fog_coord, leaner/exp/exp2 mode) testing program I
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wrote for sis, which has also exposed a few bugs elsewhere.
2005-10-26 09:48:03 +00:00
Keith Whitwell
e516654dec
new depth tests
2005-10-21 18:34:22 +00:00
Keith Whitwell
f28cbb6a7f
simplify, remove sgi messages
2005-10-21 18:33:53 +00:00
Keith Whitwell
3a09ea919c
better looking tests
2005-10-21 10:27:37 +00:00
Keith Whitwell
2ea6b800c0
Make test visible
2005-10-21 10:07:52 +00:00
Keith Whitwell
8975cbb36b
Better looking test.
2005-10-21 08:34:06 +00:00
Keith Whitwell
a90909e892
A bunch of little tests which exercise each ARB_fp instruction plus
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a couple of other interesting cases.
2005-10-20 21:40:23 +00:00
Brian Paul
cf085db28a
Query/print GL_RED/GREEN/BLUE/ALPHA_BITS
2005-10-08 14:42:51 +00:00
Brian Paul
7edf1e80bd
glBindTexture changes, new assertions
2005-10-04 15:16:27 +00:00
Brian Paul
9e920fb93c
fix glIsRender/FramebufferEXT() assertions
2005-10-04 15:01:51 +00:00
Brian Paul
d0529b67f4
use fmod() to prevent overflow of angle variable
2005-09-30 15:03:33 +00:00
Brian Paul
1ad6e08090
call glFinish if drawing to front buffer
2005-09-29 18:46:27 +00:00
Jouk Jansen
d997b90433
Committing in .
...
1) change compilation on VMS to use IEEE floating points
2) one more problem with _mesa_sprintf solved
Modified Files:
Mesa/docs/README.VMS Mesa/progs/demos/descrip.mms
Mesa/progs/tests/descrip.mms Mesa/progs/util/descrip.mms
Mesa/progs/xdemos/descrip.mms Mesa/src/glu/mesa/descrip.mms
Mesa/src/glu/sgi/descrip.mms Mesa/src/glut/glx/descrip.mms
Mesa/src/mesa/array_cache/descrip.mms
Mesa/src/mesa/drivers/common/descrip.mms
Mesa/src/mesa/drivers/osmesa/descrip.mms
Mesa/src/mesa/drivers/x11/descrip.mms
Mesa/src/mesa/glapi/descrip.mms Mesa/src/mesa/main/descrip.mms
Mesa/src/mesa/main/texobj.c Mesa/src/mesa/math/descrip.mms
Mesa/src/mesa/shader/descrip.mms
Mesa/src/mesa/shader/grammar/descrip.mms
Mesa/src/mesa/shader/slang/descrip.mms
Mesa/src/mesa/swrast/descrip.mms
Mesa/src/mesa/swrast_setup/descrip.mms
Mesa/src/mesa/tnl/descrip.mms
----------------------------------------------------------------------
2005-09-23 07:03:53 +00:00
Brian Paul
e64874ac2d
silence warning
2005-09-15 01:58:39 +00:00
Roland Scheidegger
0ca6715ba5
new demo to test ATI_fragment_shader, not very creative but easy to know if the output is correct. Tests single-pass as well as multi-pass shader (only pseudo-dependant texture read though, and no tex coord swizzling), src and dst modifiers, src repetition, dst masks, constants, and some ops. Both shaders run succesfully with swrast as well as r200.
2005-09-10 01:02:25 +00:00
Brian Paul
d5783737f1
use 'f' key to toggle front/back buffer rendering
2005-08-31 16:42:59 +00:00
Brian Paul
59d680db22
Demo of how to do (nearly) flicker-free rendering with a single color buffer.
2005-08-25 23:25:25 +00:00
Brian Paul
713635adef
fix comment and #if test
2005-08-25 22:09:43 +00:00
Brian Paul
8e247d52e3
Update the glut idle function after a new window is created
2005-08-25 17:46:04 +00:00
Brian Paul
7e6553c1aa
s/GLX_RGBA_BIT/GLX_RGBA_TYPE/ (bug 4237)
2005-08-25 13:18:53 +00:00
Brian Paul
d545d916a8
make tiles a little smaller so they're all visible
2005-08-25 03:09:12 +00:00
Brian Paul
5d7c486d90
Added multi-window support. Press 'n' to create new window, 'k' to kill
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a window. Good for exercising multi-window rendering.
2005-08-24 21:32:02 +00:00
Dave Airlie
298af7a609
fix up libdrm for egl
2005-08-21 03:17:52 +00:00
Ian Romanick
b462855c24
Add simple regression test for bugzilla #3195 .
2005-08-18 19:52:44 +00:00
Brian Paul
c2c2600728
test the standard stencil op modes too (Philipp Klaus Krause)
2005-08-15 22:57:30 +00:00
Brian Paul
e78a3c42e4
delete display lists upon exit
2005-08-09 15:14:51 +00:00
Brian Paul
a1a6fa2fa1
free display lists and destroy window upon exit
2005-08-09 15:13:32 +00:00
Ian Romanick
aba4864a25
Make the linux-dri-x86 builds work on x86-64 again. mklib now
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determines the bits (either 32 or 64) for libraries without the lib
prefix. progs/egl/Makefile passes CFLAGS on the link commands so that
things like '-m32' get propagated.
2005-08-08 23:22:46 +00:00
Jon Smirl
9a4dbf1cff
Fix up some of the sample to work with the r200 EGL driver
2005-08-07 02:15:27 +00:00
Brian Paul
2d47c07398
overlay planes test
2005-07-19 15:27:03 +00:00
Brian Paul
badad72383
eglgears demo (Dane Rushton)
2005-07-14 23:16:41 +00:00
Ian Romanick
38e2fa385d
Put back the glPopMatrix. This test was derived from blendminmax.c.
...
When extra code was cut from blendminmax.c's Display function, the
glPopMatrix call was also accidentally cut.
2005-07-07 20:43:01 +00:00
Ian Romanick
2550844c6e
Correct the comments in the file headers. Oops.
2005-07-07 19:35:30 +00:00
Ian Romanick
259f096ed8
Add regression test for bug #3101 .
2005-07-07 19:34:06 +00:00
Ian Romanick
4f178c6e3a
Add $(CFLAGS) to the link commands. This makes 'make linux-x86
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ARCH_FLAGS=-m32' work correctly on x86-64 systems.
2005-07-02 07:12:44 +00:00
Brian Paul
58a9573b08
added some glGetRenderbufferParameterivEXT calls, printfs, and assertions
2005-07-01 01:34:29 +00:00
Ian Romanick
4e1aae6e0e
Ignore files generated as part of the build process.
2005-06-24 18:54:57 +00:00
Ian Romanick
66a5548fbb
Mammoth update to the Python code generator scripts that live in
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src/mesa/glapi. Basically, the scripts that did simple things (like
gl_offsets.py) were simple, and the scripts that did more complicated things
(like glX_proto_send.py) were getting progressively more and more out of
control. So, I re-write the foundation classes on which everything is based.
One problem with the existing code is that the division between the GL API
database representation and the way the output code is generated was either
blury or nonexistant. The new code somewhat follows the
Model-View-Controller pattern, minus the Controller. There is a distinct
set of classes that model the API data, and there is a distinct set of
classes that generate code from that data.
One big change is in the class that represents GL functions (was glFunction,
is now gl_function). There used to be an instance of this calls for each
function and for each alias to that function. For example, there was an
instance for PointParameterivSGIS, PointParameterivEXT, PointParameterivARB,
and PointParameteriv. In the new code, there is one instance. Each
instance has a list of entrypoint names for the function. In the next
revision, this will allow a couple useful things. The script will be able
to verify that the parameters, return type, and GLX protocol for a function
and all it's aliases match.
It will also allow aliases to be represented in the XML more compactly.
Instead of repeating all the information, an alias can be listed as:
<function name="PointParameterivARB" alias="PointParameterivEXT"/>
Because the data representation was changed, the order that the alias
functions are processed by the scripts also changed. This accounts for at
least 2,700 of the ~3,600 lines of diffs in the generated code.
Most of the remaining ~900 lines of diffs are the result of bugs *fixed* by
the new scripts. The old scripts also generated code with some bugs in it.
These bugs were discovered while the new code was being written.
These changes were discussed on the mesa3d-dev mailing list back at the end
of May:
http://marc.theaimsgroup.com/?t=111714569000004&r=1&w=2
Xorg bug: 3197, 3208
2005-06-21 23:42:43 +00:00
Jon Smirl
6c2098ffd4
Fix a few compiler warnings
2005-06-16 04:25:45 +00:00
Keith Whitwell
502504de23
Add a mode to test flat shading + separate specular.
2005-06-01 07:02:23 +00:00
Daniel Borca
731f1b12a0
remove stupid flags
2005-05-23 22:02:53 +00:00
Brian Paul
e3e8067db7
use MAX_SCREENS instead of hard-coded number
2005-05-20 14:11:11 +00:00
Brian Paul
8f384f0b67
fix reversed strstr() args, print mode string
2005-05-20 14:03:35 +00:00
Brian Paul
e58d32947e
replace // with /* */
2005-05-20 14:02:02 +00:00
Jouk Jansen
063efce6ee
Committing in .
...
Update openVMS compile support
Modified Files:
Mesa/progs/demos/descrip.mms
Mesa/src/mesa/shader/slang/descrip.mms
Mesa/src/mesa/tnl/descrip.mms
----------------------------------------------------------------------
2005-05-20 11:43:54 +00:00
Adam Jackson
8f8e0f0b01
Use the 1.3 names for FogCoord*
2005-05-20 00:44:37 +00:00
Keith Whitwell
67cc1f6ba6
move osmesa demos to their own directory
2005-05-19 15:39:37 +00:00
Jon Smirl
c70dace694
Fix EGL fbdev palette problem. demo3 can save ppm of screen
2005-05-19 15:03:31 +00:00
Jon Smirl
9a1b5af333
Fix inverted y for egl fbdev, add egl demo3
2005-05-18 20:44:23 +00:00
Brian Paul
8818eae253
To better exercise pixel packing, replace regular glReadPixels with four
...
ReadPixels that get the image piece by piece.
2005-05-18 15:44:13 +00:00
Jon Smirl
9a3da7ea7b
Implement fbdev swapbuffers()
2005-05-18 01:44:11 +00:00
Jon Smirl
d06da50888
Fix several internal problems with generating the list of configs.
2005-05-17 00:59:13 +00:00
Jon Smirl
aecc05627a
Add forgotten demo2.c
...
VS: ----------------------------------------------------------------------
2005-05-14 03:51:18 +00:00
Jon Smirl
7012d01d88
First attempt at getting egl support up on dumb framebuffer.
...
Seems to be mostly working. Not all of egl API is implemented.
2005-05-13 18:31:35 +00:00
Brian Paul
6f3d16c64a
assorted warning clean-ups for x86_64, etc (Mikko T.)
2005-05-07 17:06:49 +00:00
Brian Paul
e4b2356c07
Major check-in of changes for GL_EXT_framebuffer_object extension.
...
Main driver impacts:
- new code for creating the Mesa GLframebuffer
- new span/pixel read/write code
Some drivers not yet updated/tested.
2005-05-04 20:11:35 +00:00
Brian Paul
3aeae20685
updates for latest EGLScreenMESA changes
2005-05-04 03:32:39 +00:00
Keith Whitwell
2c19069182
new file
2005-04-29 15:36:38 +00:00
Brian Paul
69441868f6
no need to enable fog or set fog mode with fragment program
2005-04-26 20:58:27 +00:00
Brian Paul
fc06f9fb25
demo / test progs
2005-04-22 21:17:14 +00:00
Brian Paul
c61782958b
added wrappers/helpers for creating/destroying rendering contexts
2005-04-06 22:41:46 +00:00
Brian Paul
c3984fc015
changed implementation of GetAllFBConfigs()
2005-04-06 22:40:39 +00:00
Ian Romanick
29c909f81c
Make glxgears_fbconfig compile and respect the DISPLAY setting. Add it
...
to the Makefile as well.
2005-04-05 20:43:06 +00:00
Brian Paul
c39a4bc83c
s/Togle/Toggle/
2005-04-04 20:06:40 +00:00
Keith Whitwell
46d50d9e8e
Add more formats to test.
2005-03-22 13:32:35 +00:00
Ian Romanick
7457a648d2
If setting GL_PACK_INVERT_MESA results in a GL error, log it.
2005-03-14 22:09:31 +00:00
Dave Airlie
8ca515097f
use girl2.rgb by default
2005-02-26 04:56:25 +00:00
Dave Airlie
c68233cb35
Add glXAllocateMemoryMESA demo app using ycbcr...
...
add girl2.rgb which is a slightly resized girl.rgb so client texturing works
2005-02-26 04:51:47 +00:00
Ian Romanick
4ea4589302
Simple test for GL_MESA_pack_invert.
2005-02-14 17:07:29 +00:00
Ian Romanick
816c0c932d
Simple test for ARB_texture_env_crossbar functionality. It is difficult
...
to come up with good tests for this functionality that don't require
either ATI_texture_env_combine3 or NV_texture_env_combine4.
2005-02-09 22:16:38 +00:00
Daniel Borca
fc4cabbfa8
makefile update (readtex, showbuffer)
2005-01-31 13:23:55 +00:00
Brian Paul
98a9ad9241
added osmesa16 stuff
2005-01-29 13:48:43 +00:00
Brian Paul
371f576731
assorted fixes
2005-01-29 13:48:27 +00:00
Brian Paul
c84cde7b0b
added missing glFinish()
2005-01-29 12:57:36 +00:00
Brian Paul
5c6b391900
reenable some assertions
2005-01-24 15:41:08 +00:00
Brian Paul
31fb7648fc
added texobjshare.c
2005-01-19 14:52:13 +00:00
Brian Paul
4f6d9aaa9a
test program for texture sharing, deleting, etc
2005-01-19 14:51:41 +00:00
Daniel Borca
9ebce91a66
glVertex* is the provoking "cmd" (that is, by the time of glVertex*, we must have all other attributes already set).
...
i am committing this before i forget. however, i'm still leaving my code disabled, because the old code seems legal.
2005-01-19 07:52:49 +00:00
Brian Paul
730fabd67a
fix some weirdness accidentally checked in in the past
2005-01-17 16:14:46 +00:00
Daniel Borca
6a432a7c50
since we've already messed up this one, let we do it further and make it look like a fire...
2005-01-17 07:48:53 +00:00
Daniel Borca
a6ddd2494a
remove trailing slash from TOP definition
2005-01-17 07:47:41 +00:00
Keith Whitwell
f9b89910d1
new test to exercise context and window create/delete
2005-01-12 19:11:47 +00:00
Brian Paul
0275d921ac
VMS updates from Jouk Jansen
2005-01-11 15:23:08 +00:00
Brian Paul
14e98b7d7c
remove a debug line
2005-01-10 23:16:49 +00:00
Brian Paul
ff53a4ee13
tweak output formattting, fixed uninitialized var error
2005-01-10 23:15:59 +00:00
Brian Paul
527af7571e
minor readtex fixes
2005-01-09 18:05:02 +00:00
Brian Paul
612bf1fa2e
improved animation rate
2005-01-09 18:00:49 +00:00
Brian Paul
7a663b315e
rotate at fixed rate, changed fire effect (Marcelo Magallon)
2005-01-09 17:52:48 +00:00
Brian Paul
a00c591511
rotate at fixed rate (Marcelo Magallon)
2005-01-09 17:50:27 +00:00
Brian Paul
a4a31c5d76
use #ifdef to test for extension
2005-01-09 17:39:36 +00:00
Brian Paul
2d84ed83c4
include readtex.h
2005-01-09 17:39:06 +00:00
Brian Paul
92eddb0fd4
better animate rate (Marcelo Magallon)
2005-01-09 17:37:50 +00:00
Brian Paul
516f9bc6e3
some new/improved rules
2005-01-09 17:26:08 +00:00
Brian Paul
575d24a5ff
include readtex.h instead of readtex.c
2005-01-09 17:15:41 +00:00
Brian Paul
0fe7f406be
include readtex.h instead of readtex.c (Marcello Magallon)
2005-01-09 17:06:22 +00:00
Brian Paul
b58091a336
Add #ifdefs for extension testing (Marcello Magallon)
2005-01-09 17:00:57 +00:00
Brian Paul
429efa9f00
animation rate patch (Marcello Magallon)
2005-01-09 16:52:53 +00:00
Brian Paul
1b058a06c2
rotate at a reasonable rate
2005-01-09 16:48:52 +00:00
Brian Paul
c1065ee977
compute reasonable animate rate (Marcelo Magallon)
2005-01-08 23:52:01 +00:00
Brian Paul
0261042beb
fix-up rules for sphere demo, which uses readtex utility
2005-01-08 23:51:50 +00:00
Brian Paul
ba5ceda7e0
added GetAllFBConfigs()
2005-01-07 01:17:42 +00:00
Brian Paul
71fc6a3fc9
New GetAllFBConfigs() function. Some FBConfigs weren't reported before.
2005-01-06 23:59:37 +00:00
Keith Whitwell
a61ee65910
Redraw on keypress, as apparently intended.
2005-01-06 17:12:56 +00:00
Brian Paul
f72e4424d9
Use the GLX 1.3 pbuffer/fbconfig functions in preference to the SGIX ones.
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Added more functions to pbutil.[ch] to better isolate API differences.
2005-01-04 00:58:29 +00:00
Keith Whitwell
16db15718d
Add a -fullscreen option
2004-12-20 14:48:19 +00:00
Daniel Borca
3f1205819a
updated makefiles for gcc 3.4.3 and bnu 2.15
2004-12-15 08:00:43 +00:00
Brian Paul
244adeb639
s/DP3/DP3_SAT/ to prevent negative values
2004-12-15 00:54:17 +00:00
Brian Paul
8402149766
removed unused visInfo var
2004-12-12 22:24:09 +00:00
Keith Whitwell
5aa1a111a4
Fix a couple of glitches
2004-12-10 17:18:00 +00:00
Keith Whitwell
fc23672327
Improve the behaviour of the build system wrt depend files.
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- Remove the -Y option for makedepend, so that the standard
directories are searched
- No longer pipe the multiple errors that the -Y option caused
into /dev/null -- we want to know about these failures.
- Fix up a few other misc makedepend failures.
2004-12-08 15:16:36 +00:00
Keith Whitwell
e5aa3dd29b
Demonstrate using a color matrix for yuv-to-rgb conversion at texture
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upload time.
2004-12-08 14:56:40 +00:00
Ian Romanick
596ccff699
Prevent possible divide-by-zero error.
2004-12-01 20:20:13 +00:00
Keith Whitwell
4f144b6087
EXT_422_pixels test
2004-11-30 19:15:06 +00:00
Brian Paul
0699b0bb17
silence warnings
2004-11-27 19:57:46 +00:00
Brian Paul
4fe34f340c
(GLint*) casts in glGetIntegerv calls
2004-11-26 13:43:17 +00:00
Brian Paul
b271ce8eda
allow specifying image file on command line
2004-11-10 23:16:22 +00:00
Ian Romanick
cb7f212f93
Add EXT_stencil_wrap test that doesn't depend on stencil read-back
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functioning.
2004-11-04 22:32:41 +00:00
Brian Paul
c6136ea62c
unbind GL_PIXEL_UNPACK_BUFFER_EXT before calling glBitmap!
2004-10-31 15:27:12 +00:00
Brian Paul
9ae96a5ce8
remove debug code
2004-10-29 19:31:52 +00:00
Brian Paul
7520e25995
Updated getprocaddress test to use gl_API.xml instead of old APIspec file.
2004-10-29 19:12:08 +00:00
Brian Paul
2083131643
added stereo option (Jacek Rosik)
2004-10-26 14:36:32 +00:00
Brian Paul
07553c58fd
wrap angle value (Philipp Klaus Krause)
2004-10-23 18:55:48 +00:00
Brian Paul
e57b6d5a4f
addes osdemo32 target (J.P. Delport)
2004-10-23 16:58:32 +00:00
Ian Romanick
33899b7c35
Add support for OES_read_format. As soon as glext.h is updated with the
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enums for this extension, the changes to gl.h can be removed.
2004-10-16 01:16:54 +00:00
Ian Romanick
af0a4690db
Add simple test program for Mesa bug #1028405 .
2004-10-08 00:56:08 +00:00
Karl Schultz
4c2fbb0538
Add the glut project to the demos workspace.
2004-10-01 20:55:23 +00:00
Brian Paul
b45aaa2328
moved to demos/ directory
2004-09-24 23:01:21 +00:00
Brian Paul
7d01c3480d
moved in from the tests/ directory to include in distro
2004-09-24 23:00:52 +00:00
Brian Paul
1fd4a55d09
removed hacked GL tokens, fixed a printf
2004-09-23 17:32:12 +00:00
Brian Paul
a511b70f44
silence warnings
2004-09-16 19:40:22 +00:00
Brian Paul
37c0497d98
silence warnings, re-indent code
2004-09-16 19:39:04 +00:00
Brian Paul
6fedd4e3bf
clean-up the hokey transformation code so that window resizes actually work
2004-09-16 19:32:49 +00:00
Brian Paul
6917201ede
Have the rendering contexts share textures.
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Put simple checker pattern on the objects.
Press 'd' to delete texture, 'u' to unbind it.
2004-09-14 20:42:53 +00:00
Daniel Borca
a9ea1628da
changes towards GL_ARB_point_sprite (two-zero)
2004-09-13 08:47:01 +00:00
Brian Paul
be9b759ab0
remove BeOS conditional code. oglinfo should be moved to xdemos since it's a GLX program
2004-08-25 14:51:18 +00:00
Brian Paul
0ad6554338
print current config name before building src and progs
2004-08-25 14:49:41 +00:00
Philippe Houdoin
4ad28c9d9a
GLInfo now show GLU and GLUT infos too. Fix the includes paths
2004-08-15 14:06:00 +00:00
Philippe Houdoin
af2f26f7de
Obsoleted as demos programs build on BeOS with standard Makefile system.
2004-08-15 11:43:47 +00:00
Philippe Houdoin
789dd56699
Obsolete the BeOS-specific makefile as we now build using standard Makefiles chain.
2004-08-14 10:05:33 +00:00
Philippe Houdoin
ea446b56ab
Obsolete BeOS-specific makefile.
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Removed the oglinfo target from samples from BeOS build, as it depends on X.
2004-08-14 10:03:11 +00:00
Philippe Houdoin
f17ddd4884
Fix demo.cpp, which wasn't working as expected.
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Add a GLInfo app, a graphical tool displaying GL Info as a treeview.
Usefull to see which OpenGL renderer you use and which extension(s) is supported.
Convert the Makefile to be $(TOP)/configs/default-based.
2004-08-14 09:59:16 +00:00
Brian Paul
b1872fed15
silence a warning
2004-08-13 21:05:02 +00:00
Brian Paul
2fe6e913ca
minor fix for newest glxext.h header
2004-08-13 21:04:04 +00:00
Brian Paul
3bbdcdcdb8
cvs ignore file
2004-08-10 15:42:14 +00:00
Brian Paul
52a5cc0bae
minor anim tweak
2004-08-10 15:39:00 +00:00
Brian Paul
5222662f52
silence warning
2004-08-10 15:36:46 +00:00
Brian Paul
16c8dce363
use 'a' to toggle animation
2004-08-10 15:36:31 +00:00
Brian Paul
47a6749b33
minor tweaks
2004-08-10 15:34:51 +00:00
Brian Paul
f2afdcae9a
query/print max convolution filter size
2004-08-10 15:32:25 +00:00
Brian Paul
5f3b3a3827
new image (see mesa bug #993926 )
2004-07-20 21:00:34 +00:00
Brian Paul
d07859e718
redo the event loop to make event response better
2004-07-02 14:35:05 +00:00
Brian Paul
dbe1ecaa1d
option to test with display lists
2004-06-28 22:03:44 +00:00
Brian Paul
625a339a8a
make sure Q has a good value before drawing a sample
2004-06-28 15:16:28 +00:00
Roland Scheidegger
a09db0a7fa
new test which uses mixed texgen/non-texgen texture coordinates to exhibit potential bugs in hardware drivers
2004-06-25 13:49:46 +00:00
Ian Romanick
fb75ca1b65
Make the test check for core GL version 1.3 in addition to testing for
...
GL_ARB_texture_compression. Also make the test list the compression formats
the driver "encourages" the app to use.
2004-06-17 20:53:07 +00:00
Brian Paul
22dad683b1
don't pass GL_INTENSITY for <format> to glTexImage2D - it's illegal
2004-06-11 15:07:23 +00:00
Daniel Borca
2c161cf395
small corrections
2004-06-07 06:03:08 +00:00
Eric Anholt
2fb5d15ce3
Build fixing for FreeBSD. GNU make is installed as gmake, so make a MAKE
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variable (defaults to "make") and use that. Use the MKDEP and MKDEP_OPTIONS
more. Our shell isn't bash, so change the instances of ">& /dev/null" to a more
compatible "> /dev/null 2>&1".
2004-06-01 00:06:14 +00:00
Ian Romanick
d44e9e39da
Build the fogcoord demo.
2004-05-27 15:21:44 +00:00
Ian Romanick
77bbbb3759
Minor code simplification.
2004-05-26 17:12:56 +00:00
Ian Romanick
63b2e426ac
Test the overhead of just calling a GL function. The Python script is
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a helper to do multiple runs and compare the results.
2004-05-26 16:38:38 +00:00
Roland Scheidegger
9e29536f28
use OGL 1.1 color logic ops in addition to GL_EXT_blend_logic_op
2004-05-21 17:03:38 +00:00
Roland Scheidegger
7225a7292a
(Dieter Nuetzel) fix typo in help screen
2004-05-21 14:51:33 +00:00
Brian Paul
46bc595969
Test program to check that packed pixel formats work as expected with
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glTexImage2D. All samples should appear identical. Press f/F to change
the internal texture format.
2004-05-12 23:05:21 +00:00
Brian Paul
751c9d096d
obsolete in favor of regular Makefiles
2004-05-12 14:04:29 +00:00
Ian Romanick
939f6a724e
Added a 4th square to the output. Expanded the message written to the
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console.
2004-05-11 19:59:13 +00:00
Ian Romanick
5f6691f371
Added simple EXT_blend_minmax test.
2004-05-11 19:57:58 +00:00
Ian Romanick
d2f18ec6fa
Added simple NV_blend_square test.
2004-05-11 17:48:33 +00:00
Brian Paul
d6693c4294
s/GLX_PIXMAP_BIT_SGIX/GLX_PBUFFER_BIT_SGIX/
2004-05-10 22:07:57 +00:00
Ian Romanick
216d980d53
Uses either the GLX_SGI_make_current_read or GLX 1.3 interface,
...
depending on which is available.
2004-05-07 18:20:43 +00:00
Brian Paul
1229100703
Added menu options to test border modes and linear/nearest filtering.
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Adjust texcoords so we always have to sample the border.
Other misc changes.
2004-05-06 20:27:32 +00:00
Ian Romanick
cd6ca58c3f
Modified to use vertex arrays. Vertex arrays and immediate mode calls
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are toggled with the 't' key.
2004-05-05 20:17:19 +00:00
Brian Paul
4045b6e5b8
don't need auto mipmaps
2004-05-05 00:28:17 +00:00
Brian Paul
cb40ebd8a2
added -c option to exercise convolution of glTexImage2D
2004-05-04 23:57:12 +00:00
Daniel Borca
33ffbd1c58
texture compression: getting warmer
2004-05-04 06:27:06 +00:00
Daniel Borca
c35dcfcf0a
FXT1 preparations
2004-04-29 09:01:41 +00:00
Brian Paul
384800fe12
assorted fixes
2004-04-23 14:14:04 +00:00
Keith Whitwell
180e28e6d4
Add fps output
2004-04-23 14:06:02 +00:00
Brian Paul
66fdc3c948
added floattex.c to test floating point textures
2004-04-22 01:10:09 +00:00
Brian Paul
2fae1bb6df
minor clean-ups
2004-04-22 00:47:28 +00:00
Brian Paul
362f1df210
obsolete
2004-04-22 00:42:38 +00:00
Brian Paul
f693b1dc2e
removed non-existant arbfpwpos.c, added UTIL_FILES target
2004-04-20 23:25:47 +00:00
Brian Paul
51060afb4e
hack to use glTexCoord4f and Q variable to test projective texcoords
2004-04-18 20:13:21 +00:00
Keith Whitwell
6fb235661a
Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile
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and execute fragment programs. Very limited and experimental, but works
well enough to run arbfplight.c.
http://fabrice.bellard.free.fr/tcc/
Compile with 'make linux-tcc', being sure to make clean first.
2004-04-14 21:19:34 +00:00
Brian Paul
32aee1fcc0
added zreaddraw.c
2004-04-08 22:45:02 +00:00
Brian Paul
62d3309dc2
no depend file
2004-04-08 21:11:12 +00:00
Brian Paul
51aa7a93ad
for make clean, include tests directory
2004-04-03 15:18:13 +00:00
Brian Paul
5c2040c768
minor fixes
2004-03-26 23:58:08 +00:00