Commit Graph

83622 Commits

Author SHA1 Message Date
Matt Turner be35c6ba92 draw: Avoid aliasing violations.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-08-01 12:09:17 -07:00
Matt Turner 8e68f35d32 r600g: Avoid aliasing violations.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-08-01 12:09:17 -07:00
Matt Turner d2838f77ec r300g: Avoid aliasing violation.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-08-01 12:09:17 -07:00
Matt Turner 16ff8f9ae8 gallium/auxiliary: Add u_bitcast.h header.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-08-01 12:09:17 -07:00
Matt Turner bbe012f02a glsl_to_tgsi: Avoid aliasing violations.
Reviewed-by: Dave Airlie <airlied@redhat.com>
2016-08-01 12:09:17 -07:00
Brian Paul 500a3dd11f st/mesa: silence missing braces warning in st_program.c
Silence a gcc warning:
state_tracker/st_program.c: In function 'st_create_fp_variant':
state_tracker/st_program.c:957:10: warning: missing braces around initializer [-Wmissing-braces]
          nir_lower_drawpixels_options options = {0};
          ^
state_tracker/st_program.c:957:10: warning: (near initialization for 'options.texcoord_state_tokens') [-Wmissing-braces]

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-08-01 12:20:19 -06:00
Brian Paul 13fa051356 auxiliary/os: add new os_get_command_line() function
This can be used by the driver to get the command line which started
the process.  Will be used by the VMware driver for extra logging.

For now, this is only implemented for Linux via /proc/self/cmdline
and Windows via GetCommandLine().

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-08-01 12:20:19 -06:00
Charmaine Lee c2b4942afc svga: avoid redundant SetVertexBuffer/SetIndexBuffer commands at rebind
This patch eliminates the redundant SetVertexBuffers and
SetIndexBuffer commands that are emitted for rebind purpose.
With this patch, the set commands will be skipped, but we will still
reference the associated resources to allow the kernel to
bring in the resources.

Tested with Lightsmark2008, Valley, MTT glretrace, piglit, conform.

Reviewed-by: Brian Paul <brianp@vmware.com>
2016-08-01 12:20:19 -06:00
Rob Clark 53b2b8bf6f u_vbuf: fix potentially bogus assert
There are cases where we hit u_vbuf path due to alignment or pitch-
alignment restrictions, but for an output-format that u_vbuf does not
support translating (yet the driver does support natively).  In which
case we hit the memcpy() path and don't care that u_vbuf doesn't
understand it.

Fixes crash with debug build of mesa in:
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.user_ptr_stride17_components2_quads1

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95000
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2016-08-01 13:42:11 -04:00
Ben Widawsky e7c8c85785 gbm: Removed unused function.
AFAICT, it's never been used.

It was briefly nudged in the right direction here:
commit 10e5ffd496
Author: Emil Velikov <emil.l.velikov@gmail.com>
Date:   Sat Jan 25 17:19:10 2014 +0000

    gbm: do not export _gbm_mesa_get_device

Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Kristian H. Kristensen <hoegsberg@chromium.org>
2016-08-01 09:11:14 -07:00
Timothy Arceri cec377eed3 i965: fix comparison warning
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-08-01 14:52:07 +10:00
Eric Anholt 26ff7e373f vc4: Zero-initialize the hardware sampler view structure.
Fixes failure to initialize the force_first_level flag, causing
failures in piglit levelclamp.
2016-07-31 19:23:03 -07:00
Mathias Fröhlich b730960e77 mesa: Remove set but not used gl_client_array::Stride.
The field is only read for printing today and
there it was probably a leftover.

Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Eric Anholt <eric@anholt.net>
2016-07-31 10:05:46 +02:00
Mathias Fröhlich 56c65cd315 mesa: Remove set but not used gl_client_array::Enabled.
The way it is used today does not care about the
Enabled flag anymore.

Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Eric Anholt <eric@anholt.net>
2016-07-31 10:05:46 +02:00
Mathias Fröhlich 43a6f435ca vbo: Use the VAO array enabled flags in vbo_exec_array.
Instead of gl_client_array::Enabled inside a VAO,
directly use the gl_vertex_attrib_array::Enabled value
which is the origin of the above.

Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Eric Anholt <eric@anholt.net>
2016-07-31 10:05:46 +02:00
Mathias Fröhlich 4cda690019 vbo: Walk the VAO in check_array_data.
Only a debugging function, but move away from
gl_client_array and use the first order information
from the VAO.

Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Eric Anholt <eric@anholt.net>
2016-07-31 10:05:46 +02:00
Mathias Fröhlich 99b42184f9 vbo: Walk the VAO in print_draw_arrays.
Only a debugging function, but move away from
gl_client_array and use the first order information
from the VAO. Also make use of gl_vert_attrib_name.

Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Eric Anholt <eric@anholt.net>
2016-07-31 10:05:45 +02:00
Mathias Fröhlich eec516d8e1 mesa: Walk the VAO in _mesa_print_arrays.
Only a debugging function, but move away from
gl_client_array and use the first order information
from the VAO. Also make use of gl_vert_attrib_name.

Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Eric Anholt <eric@anholt.net>
2016-07-31 10:05:45 +02:00
Mathias Fröhlich 144737a498 vbo: Walk the VAO to check for mapped buffers.
Similarily to _mesa_all_varyings_in_vbos walk the VAO
to check if we have an illegal mapped buffer object
instead of walking all gl_client_arrays.

Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Eric Anholt <eric@anholt.net>
2016-07-31 10:05:45 +02:00
Mathias Fröhlich 3f5e5696fe vbo: Walk the VAO to see if all varyings are in vbos.
In vbo_draw_transform_feedback we currently look at
exec->array.inputs to determine if all varying
vertex attributes reside in vbos. But the vbo_bind_arrays
call only happens past the vbo_all_varyings_in_vbos
query. Thus we may work on a stale set of client arrays.
Using the current VAOs content for this query feels much
more logical to me.
Additionally with this change mesa makes more use of the
information already tracked in the VAO instead of looping
across VERT_ATTRIB_MAX vertex arrays.

Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Eric Anholt <eric@anholt.net>
2016-07-31 10:05:45 +02:00
Mathias Fröhlich f8be969b1b mesa: Implement _mesa_all_varyings_in_vbos.
Implement the equivalent of vbo_all_varyings_in_vbos for
vertex array objects.

v2: Update comment.

Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Eric Anholt <eric@anholt.net>
2016-07-31 10:05:45 +02:00
Mathias Fröhlich f7cb46a972 mesa: Unbind deleted vbo using _mesa_bind_vertex_buffer.
When a vertex buffer object gets deleted, it is unbound
at the VAO. To do this use _mesa_bind_vertex_buffer instead
of plain unreferencing the buffer object. This keeps the VAOs
internal state consistent. In this case it showed up with
gl_vertex_array_object::VertexAttribBufferMask getting out of
sync.

Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Eric Anholt <eric@anholt.net>
2016-07-31 10:05:45 +02:00
Timothy Arceri f696b712d7 glsl: be more strict on block qualifiers
V2: Add spec references and allow patch qualifier (Ken)

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96528
2016-07-31 09:24:45 +10:00
Timothy Arceri d3dc1b8b5e glsl: add name param to validate_flags()
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-07-31 09:24:45 +10:00
Timothy Arceri 2262fe4081 glsl: add component to ast_type_qualifier::validate_flags
This was added with ARB_enhanced_layouts.

V2: Add an extra format specifier for the new qualifier.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-07-31 09:24:45 +10:00
Timothy Arceri bbe839379a docs: Add GL4.4 and ARB_enhanced_layouts to the release notes
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
2016-07-31 08:19:21 +10:00
Kenneth Graunke b5661c1d70 anv: Perform rasterizer discard in the SOL stage instead of the clipper.
See commit b0629e6894, where we discovered
that the SOL stage's "Rendering Disable" feature is a lot faster at
throwing away all geometry than the clipper's "reject all" mode.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-07-30 12:06:37 -07:00
Roland Scheidegger 99a47391e4 Revert "gallium/util: fix resource leak"
This reverts commit d1fe26a628.

Replacing a resource leak with a segfault isn't the solution.
2016-07-30 18:18:09 +02:00
Eric Engestrom d1fe26a628 gallium/util: fix resource leak
CovID: 401540
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
2016-07-30 17:27:42 +02:00
francians@gmail.com e713a9e613 freedreno/a4xx: fix comparison out of range warnings
Signed-off-by: Francesco Ansanelli <francians@gmail.com>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-07-30 09:25:42 -04:00
francians@gmail.com 43492c7f2c freedreno/a3xx: fix comparison out of range warnings
Signed-off-by: Francesco Ansanelli <francians@gmail.com>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-07-30 09:25:31 -04:00
francians@gmail.com 089cc74b6a freedreno/a2xx: fix comparison out of range warnings
Signed-off-by: Francesco Ansanelli <francians@gmail.com>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-07-30 09:25:16 -04:00
francians@gmail.com 3fa68fdc90 freedreno/ir3: init ir3_shader_key with memset()
To silence missing initializers warning

Signed-off-by: Francesco Ansanelli <francians@gmail.com>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-07-30 09:24:59 -04:00
Eric Engestrom a63bac9271 gallium/freedreno: move cast to avoid integer overflow
Previously, the bitshift would be performed on a simple int (32 bits on
most systems), overflow, and then be cast to 64 bits.

CovID: 1362461
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-07-30 09:23:42 -04:00
Eric Engestrom 3563c4d161 freedreno/a2xx: remove duplicate assignment
CovID: 1362445, 1362446
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-07-30 09:23:42 -04:00
Rob Clark 2d64a003c5 freedreno: defer flush_queue allocation
Some apps, like warsow, create a bazillion contexts but don't render on
most of them.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-07-30 09:23:42 -04:00
Rob Clark 4175606474 freedreno: add some hw query traces
Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-07-30 09:23:42 -04:00
Rob Clark e684c32d2f freedreno: some locking
Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-07-30 09:23:42 -04:00
Rob Clark 010e4b2d52 os: add pipe_mutex_assert_locked()
Would be nice if we could also have lockdep, like in the linux kernel.
But this is better than nothing.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-07-30 09:23:42 -04:00
Rob Clark 9f0eb69527 freedreno: drop needs_rb_fbd
We need to emit RB_FRAME_BUFFER_DIMENSION once per batch.. tracking this
in fd_context is wrong when the gmem code executes asynchronously from
the flush_queue worker.  But in fact we don't really need to track it at
all.  We cannot assume previous value at the beginning of the batch
(because of other processes potentially using the GPU), so just drop the
tracking and emit it in _tile_init().

Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-07-30 09:23:42 -04:00
Rob Clark e6bfe1c773 freedreno: move needs_wfi into batch
This is also used in gmem code, which executes from the "bottom half"
(ie. from the flush_queue worker thread), so it cannot be in fd_context.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-07-30 09:23:42 -04:00
Rob Clark 0739bbceec freedreno: a bit of micro-optimization
Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-07-30 09:23:42 -04:00
Rob Clark e1b1052700 freedreno: drop mem2gmem/gmem2mem query stages
They weren't really used, and it gets somewhat more complicated to deal
with if batches are flushed asynchronously (on another thread).  So just
drop them, and move _query_set_state(NULL) call into batch (so it is not
happening on background thread).

Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-07-30 09:23:42 -04:00
Rob Clark 00bed8a794 freedreno: threaded batch flush
With the state accessed from GMEM+submit factored out of fd_context and
into fd_batch, now it is possible to punt this off to a helper thread.
And more importantly, since there are cases where one context might
force the batch-cache to flush another context's batches (ie. when there
are too many in-flight batches), using a per-context helper thread keeps
various different flushes for a given context serialized.

TODO as with batch-cache, there are a few places where we'll need a
mutex to protect critical sections, which is completely missing at the
moment.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-07-30 09:23:42 -04:00
Rob Clark c44163876a freedreno: track batch/blit types
Add a bit of extra book-keeping about blits and back-blits (from
resource shadowing).  If the app uploads all mipmap levels, as opposed
to uploading the first level and then glGenerateMipmap(), we can discard
the back-blit (as opposed to being naive and shadowing the resource for
each mipmap level).  Also, after a normal blit, we might as well flush
the batch immediately, since there is not likely to be further rendering
to the surface.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-07-30 09:23:42 -04:00
Rob Clark 7f8fd02dc7 freedreno: re-order support for hw queries
Push query state down to batch, and use the resource tracking to figure
out which batch(es) need to be flushed to get the query result.

This means we actually need to allocate the prsc up front, before we
know the size.  So we have to add a special way to allocate an un-
backed resource, and then later allocate the backing storage.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-07-30 09:23:42 -04:00
Rob Clark 10baf05b2c freedreno: use prsc for hw queries
Switch to using a pipe_resource (rather than an fd_bo directly) for hw
query result buffers.  This is first step towards making queries work
properly with reordered batches, since we'll need the additional
dependency tracking to know which batches to flush.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-07-30 09:23:42 -04:00
Rob Clark ba30096888 freedreno: support discarding previous rendering in special cases
Basically, to "DCE" blits triggered by resource shadowing, in cases
where the levels are immediately completely overwritten.  For example,
mid-frame texture upload to level zero triggers shadowing and back-blits
to the remaining levels, which are immediately overwritten by
glGenerateMipmap().

Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-07-30 09:23:42 -04:00
Rob Clark 7105774bab freedreno: shadow textures if possible to avoid stall/flush
To make batch re-ordering useful, we need to be able to create shadow
resources to avoid a flush/stall in transfer_map().  For example,
uploading new texture contents or updating a UBO mid-batch.  In these
cases, we want to clone the buffer, and update the new buffer, leaving
the old buffer (whose reference is held by cmdstream) as a shadow.

This is done by blitting the remaining other levels (and whatever part
of current level that is not discarded) from the old/shadow buffer to
the new one.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-07-30 09:23:42 -04:00
Rob Clark dcde4cd114 freedreno: spiff up some debug traces
Make it easier to track batches, to ensure things happen properly when
they are reordered.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-07-30 09:23:42 -04:00