Commit Graph

24260 Commits

Author SHA1 Message Date
Jakob Bornecrantz 7ccb00b1ac Merge branch 'mesa_7_5_branch' 2009-07-05 04:14:41 +02:00
Brian Paul f742f2c0b3 demos: indentation fix 2009-07-08 13:59:03 -06:00
Brian Paul 820436f978 demos: use glEnable/DisableClientState() for vertex arrays 2009-07-08 13:58:30 -06:00
RALOVICH, Kristóf bf71ece171 glx: death to RCS tag 2009-07-08 13:34:57 -06:00
Corbin Simpson 67a43b2cfc r300g: Remove VAP_CNTL_STATUS from invariant state.
Seriously.
2009-07-08 11:59:56 -07:00
Corbin Simpson c737e57357 r300g: Disable MSPOS registers for glisse's CS security checker.
These will come back in someday, when we can properly use them.
2009-07-08 11:55:27 -07:00
Corbin Simpson 746140e215 r300-gallium: Unify sampler and texture emit.
They have to cross into each other's registers.
2009-07-08 11:39:34 -07:00
Corbin Simpson 1aa38b2c2d r300-gallium: Mipmap setup.
(cherry picked from commit 88c01a15da5639dd68a6a0133724994cb66f1316)
2009-07-08 11:30:59 -07:00
Corbin Simpson e46d12d394 r300g: Add endian fix to vertex fetcher setup.
As reported and initially tested by MrCooper.
2009-07-08 11:27:26 -07:00
Corbin Simpson ce0f7954f8 gallium: Add endian detection to p_config. 2009-07-08 11:26:52 -07:00
Maciej Cencora 186d187ff7 r300: fix regression introduced by ca13937ef9
Stride == 0 means that we value for first vertex should be copied to every other vertices (e.g. constant color).

This fixes glean/vertProg1 and sauerbraten with enabled shaders.
2009-07-08 18:42:39 +02:00
Maciej Cencora 95df7bfc03 radeon: fix copy and paste typo 2009-07-08 18:42:39 +02:00
Maciej Cencora afd687b0dc mesa/vbo: always recalculate min_index and max_index when splitting vertices 2009-07-08 18:42:39 +02:00
Brian Paul 4adc9b4a5b mesa: only use fallback texture when using shaders, not fixed-function (take two)
The semantics are a little different for shaders vs. fixed-function when
trying to use an incomplete texture.  The fallback texture returning
(0,0,0,1) should only be used with shaders.  For fixed function, the texture
unit is truly disabled/ignored.

Fixes glean fbo test regression.
(cherry picked from commit 01e16befd4)
(cherry picked from commit 51325f44d1)
[anholt: squashed these two together from master, skipping the mess in between]
2009-07-07 16:02:45 -07:00
Zack Rusin 7b861b9b9e gallium: fixup register indexes for fog/frontface/point coord 2009-07-07 12:48:50 -07:00
Michel Dänzer 71633abafc gallium: Fixes for clobbering stencil values in combined depth/stencil textures.
Also fix one case where a 32 bit depth value was incorrectly converted to a
combined depth/stencil value.
2009-07-07 14:49:52 +02:00
Michel Dänzer 25b492b976 GLX/DRI1: Mark GLX visuals with depth != screen depth non-conformant.
Such visuals are subject to automatic compositing in the X server, so DRI1
can't render to them properly.
2009-07-07 13:59:59 +02:00
Michel Dänzer 96601ec8e0 gallium: Only set FRONT_STATUS_COPY_OF_BACK if there is a back buffer.
Fixes potential crash when SwapBuffers is called but there's no back buffer.
2009-07-07 12:17:04 +02:00
Zack Rusin a4d952358d gallium: more fog extraction fixes
fix the cases when fog coord/front face/point coord are used in the same
shader.
2009-07-06 21:35:15 -04:00
Ian Romanick 7fb4becf98 demos: Fix vsync checking in glxgears
Of course glXGetVideoSyncSGI doesn't return the swap interval.  The feature
only exists in the Mesa extension... which is the whole reason I created the
Mesa extension!  Note that the Mesa extension allows drivers to default to a
swap interval of 0.  If the Mesa extension exists, use its value.  Only
consider the SGI extension when the Mesa extension is not available.

Fixes bug #22604.
2009-07-06 11:42:12 -07:00
José Fonseca 1068c15c61 wgl: Make the stw_framebuffer destructions threadsafe.
Ensure no other thread is accessing a framebuffer when it is being destroyed by
acquiring both the global and per-framebuffer mutexes. Normal access only
needs the global lock to walk the linked list and acquire the per-framebuffer
mutex.
2009-07-06 18:23:37 +01:00
José Fonseca 6f4167c8a2 wgl: Check for multiple threads before GET_CURRENT_CONTEXT.
Fixes wglthreads -- the 2nd thread MakeCurrent call was trying to flush
the first thread context while still in use.
2009-07-06 17:40:08 +01:00
José Fonseca 5470a67335 wgl: Listen to WM_WINDOWPOSCHANGED instead of WM_SIZE messages.
According to
http://blogs.msdn.com/oldnewthing/archive/2008/01/15/7113860.aspx
WM_SIZE is generated from WM_WINDOWPOSCHANGED by DefWindowProc so it
can be masked out by the application.

Also there were some weird bogus WM_SIZE 0x0 messages when starting
sharedtex_mt which we don't get like this.
2009-07-06 17:08:37 +01:00
Jakob Bornecrantz eb33c0ab8b progs/tests: Use compressed texture in mipmap_comp_tests 2009-07-04 16:01:45 +02:00
Eric Anholt be64e66e5a intel: Fix flipped Y for glDrawPixels(GL_STENCIL_INDEX) to window system.
Even after fixing bugs in this code, it doesn't make me feel any cleaner.
Fixes piglit stencil-drawpixels.
2009-07-07 15:43:44 -07:00
Eric Anholt bdd7506f10 intel: Fall back on glCopyPixels(GL_DEPTH) or GL_STENCIL. 2009-07-07 15:36:10 -07:00
Eric Anholt 510c3bd7a1 i965: Remove BRW_NEW_INPUT_VARYING
This state flag has been unused since the ffvertex_prog move to core.
2009-07-07 15:16:29 -07:00
Eric Anholt 058e96916b Cap array elements at 0 when passed an invalid pointer for an array object.
Otherwise, a pointer greater than the size would underflow and give a large
maximum element.

Reviewed-by: Brian Paul <brianp@vmware.com> (previous version)
2009-07-07 15:16:28 -07:00
Roland Scheidegger fc6e02ce62 i965: fix fetching constants from constant buffer in glsl path
the driver used to overwrite grf0 then use implicit move by send instruction
to move contents of grf0 to mrf1. However, we must not overwrite grf0 since
it's still used later for fb write.
Instead, do the move directly do mrf1 (we could use implicit move from another
grf reg to mrf1 but since we need a mov to encode the data anyway it doesn't
seem to make sense).
I think the dp_READ/WRITE_16 functions may suffer from the same issue.
While here also remove unnecessary msg_reg_nr parameter from the dataport
functions since always message register 1 is used.
2009-07-04 15:35:07 +02:00
Eric Anholt c30f23c123 i965: Remove bad constant buffer constant-reg-already-loaded optimization.
Thanks to branching, the state of c->current_const[i].index at the point
of emitting constant loads for this instruction may not match the actual
constant currently loaded in the reg at runtime.  Fixes a regression in my
GLSL program for idr's class since b58b3a786a.
2009-07-04 15:32:56 +02:00
Jakob Bornecrantz 28471cfa97 Merge branch 'mesa_7_5_branch' 2009-07-04 07:43:01 +02:00
Jakob Bornecrantz 9982821cda progs/tests: Tests more views in mipmap_comp_tests 2009-07-04 07:41:40 +02:00
Zack Rusin edb0267170 Merge commit 'origin/openvg-1.0' 2009-07-06 21:43:26 -04:00
Zack Rusin 124a6b1958 gallium: rearrange some members to avoid memory holes/padding
plus it saves us a cacheline in the cso
2009-07-06 17:21:37 -04:00
Zack Rusin 5920b6b679 pipebuffer: handle possible null pointer dereference
reported by clang static analyzer
2009-07-06 17:21:37 -04:00
Zack Rusin f311893bf4 cso: possible null pointer dereference
reported by clang static analyzer
2009-07-06 17:21:37 -04:00
Zack Rusin 4873031e29 util: fix possible null pointer usage
found by the clang static analyzer
2009-07-06 17:21:37 -04:00
Zack Rusin 21cce6afb0 exa: some infrastucture work for accelerating composite 2009-07-06 17:21:36 -04:00
Dave Airlie d66de6c341 radeon: ensure cmdbuf space for state + AOS is available
The problem is if we find out later we don't have any cmdbuf space but
we've already written the arrays to the DMA buffer object, we end up
emitting the current cmdbuf which has references to the current DMA object
we then send that to the hw and we can't reference the arrays we just emitted
to the old DMA buffer. things go bad, crash boom.

This can probably be tuned further + swtcl probably needs some fixes
2009-07-06 20:39:49 +10:00
Dave Airlie 7266e33abd r200: fix makefile 2009-07-06 17:46:36 +10:00
Dave Airlie f110c5fd6e radeon: fixup FBO depth 24 allocations to avoid assert 2009-07-06 15:50:24 +10:00
Dave Airlie c27f21f92d radeon/r200/r300: port to new space checking code in libdrm
This moves a big chunk of the space checking code into libdrm so
it can be shared by the DDX.
2009-07-06 15:12:17 +10:00
Corbin Simpson 645bfa32c9 radeon-gallium: Compile warning fix.
Fixes flush during validation, in case a buffer is double-validated.
2009-07-05 11:56:40 -07:00
Corbin Simpson c8e0d55ac6 radeon-gallium: Use FLINK to do proper global buffers. 2009-07-05 11:55:47 -07:00
Corbin Simpson df04e72d25 radeon-gallium: Wait for BOs before mapping them. 2009-07-05 11:29:13 -07:00
Maciej Cencora 6fff62ee3f r300: fix vertex limits
- don't limit vertex count if we are using indices
- max indices count is 65535 not 65536
- remove some comments that don't apply anymore
- remove unreachable code
2009-07-05 15:22:37 +02:00
Jakob Bornecrantz 862488075c Merge branch 'mesa_7_5_branch'
Conflicts:
	src/mesa/main/dlist.c
	src/mesa/vbo/vbo_save_api.c
2009-07-03 18:53:58 +02:00
Michel Dänzer 94e1117c9b intel: Also update stencil bits in intel_update_wrapper().
Fixes assertion failure when binding depth/stencil texture to FBO stencil
attachment.
2009-07-03 17:54:34 +02:00
Keith Whitwell f580494bef progs: revert damage to progs/SConscript from recent compressed texture commit 2009-07-03 16:40:03 +01:00
Keith Whitwell b928d18398 mesa/shaders: fix gl_NormalMatrix state parameters
gl_NormalMatrix is the inverse transpose of the modelview matrix, but
as every matrix here needs to be transposed, we end up with
{MODELVIEW_MATRIX, INVERSE}.
2009-07-03 14:31:07 +01:00