Commit Graph

67946 Commits

Author SHA1 Message Date
Brian Paul 6447e9dbfa gallium/hud: flush stdout in print_help(), for Windows
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2015-02-07 11:03:37 -07:00
Ben Widawsky 7ea1e37497 i965: Add more stringent blitter assertions
Blits to or from a y-tiled surface must always be a multiple of the tile size.
From page 16 of the HSW PRM
(https://01.org/linuxgraphics/sites/default/files/documentation/intel-gfx-prm-osrc-hsw-memory-views.pdf#16)
"The pitch of a tiled enclosing region must be an integral number of tile
widths"

Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-02-07 08:08:59 -08:00
Ben Widawsky efde74c89d i965: Consolidate some of the intel_blit logic
An upcoming patch is going to introduce some code here, and having this code
organized as the patch does makes it a bit easier to read later.

There should be no functional change here.

Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-02-07 08:07:56 -08:00
Park, Jeongmin 0467a52dc3 st/dri: Make depth buffer optional for postprocessing
Since only pp_jimenezmlaa uses depth buffer, we can make it optional.

Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-02-07 12:12:00 +01:00
Park, Jeongmin 2e6ba6afdb postprocess: Check for depth buffer in pp_jimenezmlaa
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88962
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-02-07 12:12:00 +01:00
Ben Widawsky 8030e269e9 i965/vec4: Correct MUL destination hazard
As it turns out, we were over-thinking the cause of the hang on
Cherryview. It's simply errata for Cherryview.

commit 88fea85f09
Author: Ben Widawsky <benjamin.widawsky@intel.com>
Date:   Fri Nov 21 10:47:41 2014 -0800

    i965/vec4/gen8: Handle the MUL dest hazard exception

This is an explanation to why we never saw the hang on BDW.

NOTE: The problem the original patch was trying to fix does still exist. It will
have to be fixed at some point.

v2: Modify commit message, s/CHV/BDW

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=84212
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-02-06 17:54:17 -08:00
Emil Velikov e660f0dd80 docs: add news item and link release notes for mesa 10.4.4
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-02-07 00:51:08 +00:00
Emil Velikov d8278be310 docs: Add sha256 sums for the 10.4.4 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 54da987baec25fbaf6975c93f197ddbfe65a303c)
2015-02-07 00:48:04 +00:00
Emil Velikov 7d796a59de Add release notes for the 10.4.4 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 62eb27ac8bbd979796f50e253f6c786d7d791242)
2015-02-07 00:48:02 +00:00
Eric Anholt bff4cbdafa nir: Fix broken fsat recognizer.
We've probably never seen this ridiculous pattern in the wild, so it
didn't matter.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-02-06 15:57:55 -08:00
Eric Anholt 6706537dd4 nir: Slightly simplify algebraic code generation by reusing a struct.
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-02-06 15:57:55 -08:00
Eric Anholt 9e35af08af tgsi/ureg: Add missing some missing opcodes opcode_tmp.h
I wanted all of these for NIR-to-TGSI.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2015-02-06 15:50:07 -08:00
Eric Anholt f3dbf3689a tgsi/ureg: Move ureg_dst_register() to the header.
I wanted to use it for nir-to-tgsi.  The equivalent ureg_src_register() is
also located here.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2015-02-06 15:50:07 -08:00
Marek Olšák 40fa7d44ab gallium/u_tests: test a NULL buffer sampler view
Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
2015-02-06 22:27:07 +01:00
Marek Olšák 56e709bffb gallium/u_tests: test a NULL constant buffer
This expects (0,0,0,0), though it can be changed to something else or allow
more than one set of values to be considered correct.

This is currently the radeonsi behavior.

Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
2015-02-06 22:27:07 +01:00
Marek Olšák 9e8a6d8486 gallium/u_tests: test a NULL texture sampler view
v2: allow one of the two values
2015-02-06 22:27:06 +01:00
Marek Olšák 63e51baedc gallium/u_tests: restructure the only test, refactor out reusable code
Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
2015-02-06 22:27:06 +01:00
Marek Olšák dcf996c31e gallium: run gallium tests if GALLIUM_TESTS=1 is set
Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
2015-02-06 22:27:06 +01:00
Marek Olšák 0271ac72d1 gallium/postprocessing: fix crash at context destruction
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2015-02-06 20:03:06 +01:00
Xavier Bouchoux 2fd21c4098 r600g/sb: fix a bug in constants folding optimisation pass
ADD     R6.y.1,    R5.w.1, ~1|3f800000
    ADD     R6.y.2,    |R6.y.1|, -0.0001|b8d1b717

was wrongly being converted to

    ADD     R6.y.1,    R5.w.1, ~1|3f800000
    ADD     R6.y.2,    R5.w.1, -1.0001|bf800347

because abs() modifier was ignored.

Signed-off-by: Xavier Bouchoux <xavierb@gmail.com>
Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
2015-02-06 20:03:06 +01:00
Xavier Bouchoux acef65503e r600g: fix abs() support on ALU 3 source operands instructions
Since alu does not support abs() modifier on source operands, spill
and apply the modifiers to a temp register when needed.

Signed-off-by: Xavier Bouchoux <xavierb@gmail.com>
Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
2015-02-06 20:03:06 +01:00
David Heidelberg bae23a1756 r300g: small code cleanup (v2)
v2: incorporated changes from Marek Olšák

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: David Heidelberg <david@ixit.cz>
2015-02-06 18:27:30 +01:00
Iago Toral Quiroga 71a36e0a2c glsl: GLSL ES identifiers cannot exceed 1024 characters
v2 (Ian Romanick)
- Move the check to the lexer before rallocing a copy of the large string.

Fixes the following 2 dEQP tests:
dEQP-GLES3.functional.shaders.keywords.invalid_identifiers.max_length_vertex
dEQP-GLES3.functional.shaders.keywords.invalid_identifiers.max_length_fragment

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-02-06 12:21:42 +01:00
Kenneth Graunke d4a461caaf i965: Fix INTEL_DEBUG=shader_time for SIMD8 VS (and GS).
We were incorrectly attributing VS time to FS8 on Gen8+, which now use
fs_visitor for vertex shaders.

We don't hit this for geometry shaders yet, but we may as well add
support now - the fix is obvious, and we'll just forget later.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2015-02-05 20:01:03 -08:00
Kenneth Graunke 32f1d4e286 i965/fs: Use inst->eot rather than opcodes in register allocation.
Previously, we special cased FB writes and URB writes in the register
allocation code.  What we really wanted was to handle any message with
EOT set.

This saves us from extending the list with new opcodes in the future.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
2015-02-05 20:01:02 -08:00
Kenneth Graunke 10d8a1a88e i965/fs: Delete is_last_send(); just check inst->eot.
This helper function basically just checks inst->eot, but also asserts
that only opcodes we expect to terminate threads have EOT set.  As far
as I'm aware, we've never had such a bug.

Removing it means that we don't have to extend the list for new opcodes.
Cherryview and Skylake introduce an optimization where sampler messages
can have EOT set; scalar GS/HS/DS will likely introduce new opcodes as
well.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
2015-02-05 20:00:42 -08:00
Michel Dänzer a338dc0186 st/mesa: Don't use PIPE_USAGE_STREAM for GL_PIXEL_UNPACK_BUFFER_ARB
The latter currently implies CPU read access, so only PIPE_USAGE_STAGING
can be expected to be fast.

Mesa demos src/tests/streaming_rect on Kaveri (radeonsi):

Unpatched:  42 frames in  1.023 seconds = 41.056 FPS
Patched:   615 frames in  1.000 seconds = 615.000 FPS

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88658
Cc: "10.3 10.4" <mesa-stable@lists.freedestkop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2015-02-06 10:55:53 +09:00
Tiziano Bacocco 17abefa12b st/nine: Implement dummy vbo behaviour when vs is missing inputs
Use a dummy vertex buffer object when vs inputs have no corresponding
entries in the vertex declaration. This dummy buffer will give to the
shader float4(0,0,0,0).

This fixes several artifacts on some games.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Tiziano Bacocco <tizbac2@gmail.com>
2015-02-06 00:07:20 +01:00
Axel Davy 90585cbc9a gallium/targets/d3dadapter9: Free card device
The drm fd wasn't released, causing a crash
for wine tests on nouveau, which seems to have
a bug when a lot of device descriptors are open.

Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-02-06 00:07:20 +01:00
Axel Davy 8b3a9d5c9f gallium/targets/d3dadapter9: Release the pipe_screen at destruction.
We weren't releasing hal and ref, causing some issues (threads not released, etc)

Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-02-06 00:07:19 +01:00
Axel Davy 8f50614910 gallium/targets/d3dadapter9: Fix device detection for render-nodes
When on a render node the unique ioctl doesn't work.

This patch drops the code to detect the device, which relied
on an ioctl, and replaces it by the mesa loader function.
The mesa loader function is more complete and won't fail for render-nodes.

Alternatively we could also have used the pipe cap to
determine the vendor and device id from the driver.

Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-02-06 00:07:19 +01:00
Axel Davy 2c54d154e8 st/nine: Dummy sampler should have a=1
Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-02-06 00:07:19 +01:00
Axel Davy 9ac74e604b st/nine: Fix update_framebuffer binding cbufs the pixel shader wouldn't render to
Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-02-06 00:07:19 +01:00
Axel Davy ee606b4780 st/nine: Clear: better behave if rt_mask is different to the one of the framebuffer bound
Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-02-06 00:07:19 +01:00
Axel Davy d8d48f6f71 st/nine: Fix multisampling support detection
Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-02-06 00:07:19 +01:00
Tiziano Bacocco a1d369e804 st/nine: Fix enabled lights in stateblocks
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Tiziano Bacocco <tizbac2@gmail.com>
2015-02-06 00:07:19 +01:00
Axel Davy 1543defc5e st/nine: Fix depth stencil formats bindings flags.
Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-02-06 00:07:19 +01:00
Axel Davy 49214a3dfc st/nine: Fix gpu memory leak in swapchain
Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-02-06 00:07:19 +01:00
Axel Davy d538007734 st/nine: SetResourceResize should track nr_samples too
Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-02-06 00:07:19 +01:00
Tiziano Bacocco 1c1d26cd97 st/nine: D3DRS_FILLMODE set to 0 is D3DFILL_SOLID
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: David Heidelberg <david@ixit.cz>
Signed-off-by: Tiziano Bacocco <tizbac2@gmail.com>
2015-02-06 00:07:19 +01:00
Tiziano Bacocco 50f0e011da st/nine: Setting D3DRS_ALPHAFUNC to 0 means D3DCMP_NEVER
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Tiziano Bacocco <tizbac2@gmail.com>
2015-02-06 00:07:19 +01:00
Axel Davy dfe5e84e74 st/nine: Implement fallback behaviour when rts and ds don't match
This seems to be the behaviour on Win. Previous behaviour led
to different issues depending on the driver.

Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-02-06 00:07:19 +01:00
Axel Davy 8b901e3011 st/nine: Fix present_buffers allocation
If has_present_buffers was false at first,
but after a device reset, it turns true (for
example if we begin to render to a multisampled
back buffer), there was a crash due to present_buffers
being uninitialised.
This patch fixes it.

Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-02-06 00:07:19 +01:00
Patrick Rudolph 792af626d4 st/nine: Check for aligned offset in each vertex element
Fixes wine test test_vertex_declaration_alignment()

Reviewed-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Patrick Rudolph <siro@das-labor.org>
2015-02-06 00:07:19 +01:00
Patrick Rudolph 63221c6f09 st/nine: Fix bufferoverflow in {Get|Set}PixelShaderConstantF
Previous code wasn't checking against the correct limit: 224
for sm3 hardware, but 256.

Fixes wine test test_pixel_shader_constant()

Reviewed-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Patrick Rudolph <siro@das-labor.org>
2015-02-06 00:07:19 +01:00
Patrick Rudolph 2dcad120a0 st/nine: Set [out] argument to NULL for some functions
Wine tests, and probably some apps, check for errors by checking for NULL
instead of error codes.
Fixes wine test test_surface_blocks()

Reviewed-by: Axel davy <axel.davy@ens.fr>
Signed-off-by: Patrick Rudolph <siro@das-labor.org>
2015-02-06 00:07:19 +01:00
Patrick Rudolph 9aa3ebd0e7 st/nine: Remove duplicated debug message
Likely a rebase error

Reviewed-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Patrick Rudolph <siro@das-labor.org>
2015-02-06 00:07:19 +01:00
Patrick Rudolph 33617ef296 st/nine: Return E_FAIL for unused vertexdeclaration type
Add returncode E_FAIL.
Return E_FAIL for any vertexdeclaration element with type unused.

Reviewed-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Patrick Rudolph <siro@das-labor.org>
2015-02-06 00:07:19 +01:00
Patrick Rudolph faf94f6eea st/nine: Missing sanity check for CALLOC return E_OUTOFMEMORY if allocation of usage_map fails
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Patrick Rudolph <siro@das-labor.org>
2015-02-06 00:07:19 +01:00
Axel Davy 75676886e4 st/nine: Implement ATOC hack
ATOC is an hack for Alpha to coverage
that is supported by NV and Intel.

You need to check the support for it
with CheckDeviceFormat.

Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-02-06 00:07:19 +01:00