st/nine: Fix enabled lights in stateblocks

Reviewed-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Tiziano Bacocco <tizbac2@gmail.com>
This commit is contained in:
Tiziano Bacocco 2015-01-21 00:41:11 +01:00 committed by Axel Davy
parent 1543defc5e
commit a1d369e804
2 changed files with 7 additions and 3 deletions

View File

@ -1965,7 +1965,9 @@ NineDevice9_GetLightEnable( struct NineDevice9 *This,
for (i = 0; i < state->ff.num_lights_active; ++i)
if (state->ff.active_light[i] == Index)
break;
*pEnable = i != state->ff.num_lights_active;
*pEnable = i != state->ff.num_lights_active ? 128 : 0; // Taken from wine
return D3D_OK;
}

View File

@ -275,7 +275,8 @@ nine_state_copy_common(struct nine_state *dst,
if (mask->ff.light[i].Type != NINED3DLIGHT_INVALID)
dst->ff.light[i] = src->ff.light[i];
DBG("TODO: active lights\n");
memcpy(dst->ff.active_light, src->ff.active_light, sizeof(src->ff.active_light) );
dst->ff.num_lights_active = src->ff.num_lights_active;
}
if (mask->changed.group & NINE_STATE_FF_VSTRANSF) {
for (i = 0; i < Elements(mask->ff.changed.transform); ++i) {
@ -415,7 +416,8 @@ nine_state_copy_common_all(struct nine_state *dst,
memcpy(dst->ff.light,
src->ff.light, src->ff.num_lights * sizeof(dst->ff.light[0]));
DBG("TODO: active lights\n");
memcpy(dst->ff.active_light, src->ff.active_light, sizeof(src->ff.active_light) );
dst->ff.num_lights_active = src->ff.num_lights_active;
}
/* Transforms. */