This workaround looks actually broken. We added it in the past
because otherwise the game would just report 3GiB of video memory
(ie. size of GTT on SD). Though, with this workaround enabled, the
game explodes in memory easily.
One theory is that because we fake integrated GPUs as discrete GPUS,
and because we report 6GiB of VRAM (ie. driver redistributes memory
for small carveout), the game thinks there is 6GiB of VRAM only and
then keep allocating stuff.
People reported that the memory explosion is gone without this
workaround applied and I confirmed this myself.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17421>
This pass tries to move register usage closer to SSA, and for large
shaders this means we can overflow the register index, which only has
RC_REGISTER_INDEX_BITS size. This creates invalid code and leads to
crash at a later stage. Limit the pool of available registers to
RC_REGISTER_MAX_INDEX, currently is was two times the number of
shader instructions.
This means we'll fail the compile right away if we wanted more than
RC_REGISTER_MAX_INDEX temps, but when we've got that many we're
already well past how many instructions we can support anyway.
CC: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6017
Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17393>
The set of supported vector sizes in NIR has holes in it. For example, we
support vec5 and vec8, but not vec6 or vec7. However, this pass did not take
that into account, and would happily shrink a vec8 down to a vec7, causing NIR
validation to fail. Instead, the pass should round up to the next supported
vector size.
Fixes NIR validation fail in OpenCL's test_basic hiloeo subtest.
v2: Clamp -> round rename.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17194>
the EXT_external_object spec originally was underspecified with regards
to this function, leaving room for synchronization errors where:
* app calls SignalSemaphoreEXT to signal a semaphore
* mesa defers pipe_context::fence_server_signal with threaded context
* driver defers gpu submission
* SignalSemaphoreEXT has long since returned, app submits vk cmdbuf waiting on semaphore
* spec violation / device lost
to prevent this, the spec is being changed to:
1) require an implicit flush when calling SignalSemaphoreEXT
2) require that this implicit flush also forces GPU submission before SignalSemaphoreEXT returns
all affected drivers have been updated
fixes#6568
cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17376>
The hardware doesn't support 3D textures. We had been lying about 3D
texture level support in the past so that we got GL 2.1, but now reporting
levels==0 doesn't disable GL 2.1 (since we don't check for GL2 extensions
any more). But, by not lying, we now fix the majority of the remaining
GLES2 deqp failures.
This regresses a few desktop GL piglits which get GL errors that they
notice instead of what would be silent rendering failures on 3D texturing
operations.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17350>
This will be used for vc4, where incorrectly exposing 3D textures accounts
for most of the GLES2 conformance failures it has. This leaves
EXT_texture3d exposed in the (already non-conformant) GL2.1 support it
exposes, which has always been a best-effort thing.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17350>
The dri2_allocate_buffer() can be called with arbitrary height, however
the struct pipe_resource .height0 member is uint16_t. Check height for
maximum size to avoid overflow. Note that .width0 is unsigned int, so
it does not have the same issue.
The uint16 limit comes from commit:
e6428092f5 ("gallium: decrease the size of pipe_resource - 64 -> 48 bytes")
The overflow can be triggered e.g. by requesting large BO:
```
gbm_bo_create(dev, 1, 640*480*4, GBM_FORMAT_R8, GBM_BO_USE_LINEAR);
```
Signed-off-by: Marek Vasut <marex@denx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16513>
These set the pass and make sure we don't have multiple submissions
at the same time touching the perf counters/pass at the same time.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16879>
The ray query status of a variable is tracked in the
nir_variable::data. We need to store it in the serialization otherwise
restoring NIR from a cache will drop the annotation.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 5a9cdab170 ("nir: track variables representing ray queries")
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16059>
I mistakenly applied .gl-rules to the non-freedreno perf jobs, which
caused them to be incorrectly run pre-merge when core GL files changed.
Pull the freedreno core GL performance job rules out, explain a bit more
what is going on, and use it from iris and virgl performance testing.
This also drops running freedreno performance when core vulkan files
change -- freedreno perf testing doesn't have any turnip usage, nor does
it watch for turnip file changes.
Acked-by: Michel Dänzer <mdaenzer@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17386>
If you accidentally re-included your test job core definition after your
driver-specific ruleset, you'd end up running the driver job on every
source code change. This had happened with a630_gles_asan: it included
.baremetal-test-arm64-asan (and thus .baremetal-test) after including
.a630-test, to override .baremetal-test-arm64's depednencies to use asan
artifacts instead.
Acked-by: Michel Dänzer <mdaenzer@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17386>
... and explain what they're doing, compared to the test rules in
test-source-dep.yml.
Unfortunately, we can't really pull them into test-source-dep.yml with
other source deps, because of various '&'-'*' references.
Acked-by: Michel Dänzer <mdaenzer@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17386>