Brian Paul
688601911c
moved glTexEnvi calls to better logical locations
2001-06-13 14:33:16 +00:00
Keith Whitwell
abd5134965
fixed some GL_POINTS probs
2001-06-04 15:34:31 +00:00
Brian Paul
300e1056f5
added multitexture support
2001-05-21 17:45:25 +00:00
Keith Whitwell
b8f9980999
fix a couple of small bugs
2001-05-11 15:47:02 +00:00
Keith Whitwell
5759f53934
made render path selection more flexible
2001-05-11 12:08:15 +00:00
Brian Paul
b9f2494bfc
fixed FP underflow problem in kfact computation
2001-05-09 21:36:52 +00:00
Brian Paul
a41edc31ce
check for tiny values in dir[] vector in calcposobjs(), prevents FP underflows later
2001-05-09 20:02:28 +00:00
Brian Paul
7b9ff48d02
make sure rotation plugged into sin/cos lookup tables is always positive, fixes FP exception
2001-05-09 17:14:19 +00:00
Gareth Hughes
c5e907e501
Add new tests.
2001-05-07 14:16:19 +00:00
Brian Paul
27b0758a94
added -display option
2001-04-27 21:19:13 +00:00
Brian Paul
73ccfa0e9a
added ShowAlphaBuffer feature - 'a' key
2001-04-25 15:51:32 +00:00
Brian Paul
08b3ff10d3
added -i and -h options
2001-04-24 20:57:36 +00:00
Keith Whitwell
18acf6e6f1
Add more options, including '-10','-100' and '-1000' to limit nr of vertices.
2001-04-19 13:12:40 +00:00
Brian Paul
77ff5e038a
b-key toggles between textures w/ and w/out border
2001-04-12 20:50:26 +00:00
Brian Paul
373aea11c8
applied David's patch for parsing display's server:screen string
2001-04-02 22:45:07 +00:00
Gareth Hughes
53933fe9db
More informative display of texture parameters.
2001-03-28 20:25:14 +00:00
Brian Paul
a767bff929
added rules for readtex.c and readtex.h
2001-03-27 17:44:35 +00:00
Brian Paul
5479e93031
double buffer by default. if drawSmooth, use 50% alpha at top of polygon
2001-03-27 17:38:28 +00:00
Brian Paul
8afa9e593b
set initial window pos
2001-03-27 17:35:26 +00:00
Brian Paul
0a355dc010
clean-up of tunnel demos
2001-03-27 17:30:51 +00:00
Brian Paul
25a5dc2ea7
moved shadow code into teapot.c
2001-03-27 17:08:20 +00:00
Brian Paul
0bc933a460
test texture wrap modes
2001-03-26 19:45:57 +00:00
Brian Paul
63fae71713
added glxgears
2001-03-23 22:48:35 +00:00
Brian Paul
355da23785
gears using GLX instead of GLUT
2001-03-23 22:46:26 +00:00
Brian Paul
39557c3921
added silly mesa_hack() function and -b option
2001-03-23 21:41:44 +00:00
Gareth Hughes
7387394e59
Initial demo of GL_EXT_texture_filter_anisotropic extension.
2001-03-22 15:24:15 +00:00
Jouk Jansen
df1e73af7a
Modified Files:
...
Mesa/descrip.mms Mesa/mms-config Mesa/demos/descrip.mms
Mesa/si-glu/include/gluos.h
Mesa/si-glu/libnurbs/internals/bufpool.h
Mesa/si-glu/libnurbs/internals/mysetjmp.h
Mesa/src-glut/descrip.mms
Added Files:
Mesa/si-glu/descrip.mms Mesa/si-glu/mesaglu.opt
changes needed to compile SI-GLU on VMS.
----------------------------------------------------------------------
2001-03-22 11:38:36 +00:00
Gareth Hughes
fa6be6e77a
Fix compilation with GLU 1.1
2001-03-21 02:47:32 +00:00
Gareth Hughes
f5328c534d
Make ESC quit.
2001-03-21 02:44:36 +00:00
Gareth Hughes
16cdc6ab12
Revert back to new tessellator, check version string to be sure we're
...
running with a valid GLU library.
2001-03-21 02:43:14 +00:00
Alan Hourihane
e18599a6c3
fix glxinfo to query current display.
2001-03-19 13:58:45 +00:00
Alan Hourihane
92eac1c765
fix cast
2001-03-19 13:27:15 +00:00
Brian Paul
a28fa45ab7
test 16-bit/channel rendering
2001-03-08 15:24:18 +00:00
Brian Paul
d395251b35
GL_EXT_secondary_color test
2001-03-05 17:50:35 +00:00
Brian Paul
d49081302a
GL_EXT_fog_coord test
2001-03-05 17:31:57 +00:00
Brian Paul
0221e4d6c8
Now there's four possible display modes:
...
1. normal, shadowed rendering
2. display depth texture image
3. display depth texture mapped onto scene
4. render grayscale scene where gray level = distance from light source
2001-02-28 18:41:50 +00:00
Brian Paul
511378b05d
added filtering option, compute shadow tex size from window size
2001-02-26 18:26:32 +00:00
Brian Paul
0a0595f2d3
added extension #ifdef/#endifs
2001-02-20 17:06:35 +00:00
Brian Paul
d6c3f73fb4
added shadowtex
2001-02-20 17:04:52 +00:00
Brian Paul
1399d7650d
demo of GL_SGIX_shadow
2001-02-20 16:43:50 +00:00
Brian Paul
8a42f6b359
added n-key to toggle nice fog, other minor clean-ups
2001-02-16 21:48:16 +00:00
Gareth Hughes
dde2da64b5
Force texture download every time to handle lazy texture downloads.
2001-02-07 03:04:58 +00:00
Brian Paul
125fddc31d
added DestroyHeads() to test clean-up code
2001-01-23 23:45:05 +00:00
Brian Paul
6140a8c65f
minor tweaks
2001-01-23 23:44:39 +00:00
Brian Paul
4e3e9ac8fb
added support for 4 texture units
2001-01-23 23:44:15 +00:00
Brian Paul
2b2e62154d
space-bar = pause animation
2001-01-23 23:43:53 +00:00
Gareth Hughes
c851646050
Add GL_POINTS as a primitive, including with CVA DrawElements. Useful
...
for testing non-triangle primitives on hardware driver fastpaths.
2001-01-06 20:38:03 +00:00
Jouk Jansen
ef68e7bf71
Committing in .
...
Modified Files:
Mesa/demos/descrip.mms Mesa/src/descrip.mms
Mesa/src/dispatch.c
-Updated VMS compile suppport
-Included glthread.h in dispatch.c to make sure that THREADS is defined if
i.e. PTHREADS is defined in the makefile.
----------------------------------------------------------------------
2001-01-02 10:07:33 +00:00
pesco
d1ff1f6798
* demos/Makefile.am (INCLUDES): Added -I$(top_srcdir)/util.
...
* demos/Makefile.X11, demos/Makefile.BeOS-R4, demos/Makefile.cygnus:
Essentially the same.
Program files updated to include "readtex.c", not "../util/readtex.c".
* demos/reflect.c: Likewise for "showbuffer.c".
* Makefile.am (EXTRA_DIST): Added top-level regular files.
* include/GL/Makefile.am (INC_X11): Added glxext.h.
* src/GGI/include/ggi/mesa/Makefile.am (EXTRA_HEADERS): Include
Mesa GGI headers in dist even if HAVE_GGI is not given.
* configure.in: Look for GLUT and demo source dirs in $srcdir.
* src/swrast/Makefile.am (libMesaSwrast_la_SOURCES): Set to *.[ch].
More source list updates in various Makefile.am's.
* Makefile.am (dist-hook): Remove CVS directory from distribution.
(DIST_SUBDIRS): List all possible subdirs here.
(SUBDIRS): Only list subdirs selected for build again.
The above two applied to all subdir Makefile.am's also.
2000-12-24 22:53:54 +00:00
Brian Paul
83886a5a7f
call glFinish() before getting t1 time
2000-12-07 21:50:39 +00:00