fteqw/engine/common
Spoike 5206c1a0c8 Fixed a couple of bugs regarding normals. Welded verts together that share coords, compensated for angle of triangle, skeletal fat bastards (erm), added clampgroups to possibly freeze an animation at its end.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3233 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-04 16:53:01 +00:00
..
asm_i386.h Initial checkin 2004-08-21 01:25:48 +00:00
bothdefs.h Multiple minor cleanups. Chunks of dead code removed. 2009-06-21 17:45:33 +00:00
bspfile.h d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now). 2008-12-23 02:55:20 +00:00
cmd.c Multiple minor cleanups. Chunks of dead code removed. 2009-06-21 17:45:33 +00:00
cmd.h Minor update... 2008-11-09 22:29:28 +00:00
com_mesh.c Fixed a couple of bugs regarding normals. Welded verts together that share coords, compensated for angle of triangle, skeletal fat bastards (erm), added clampgroups to possibly freeze an animation at its end. 2009-07-04 16:53:01 +00:00
com_mesh.h Should now calculate and animate vertex normals on skeletal models, and apply that for the q1-style lighting. 2009-06-30 22:05:18 +00:00
common.c Multiple minor cleanups. Chunks of dead code removed. 2009-06-21 17:45:33 +00:00
common.h Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
console.h Multiple minor cleanups. Chunks of dead code removed. 2009-06-21 17:45:33 +00:00
crc.c Added ctype header to fix MSVC2008 complaining about "tolower" being unresolved. 2009-04-18 23:17:09 +00:00
crc.h Minor update... 2008-11-09 22:29:28 +00:00
cvar.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
cvar.h Big fat-off commit. 2009-04-01 22:03:56 +00:00
fs.c Multiple minor cleanups. Chunks of dead code removed. 2009-06-21 17:45:33 +00:00
fs.h Stuff should compile a little better with GCC now. 2009-04-02 22:25:54 +00:00
fs_pak.c Stuff should compile a little better with GCC now. 2009-04-02 22:25:54 +00:00
fs_stdio.c Crossbuilt MinGW32 SDL binaries working again, applied a parentwindow 2009-06-03 09:09:35 +00:00
fs_win32.c Didn't test all targets. 2009-05-24 10:28:26 +00:00
fs_zip.c Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv. 2009-04-06 00:34:32 +00:00
gl_q2bsp.c Multiple minor cleanups. Chunks of dead code removed. 2009-06-21 17:45:33 +00:00
huff.c Minor update... 2008-11-09 22:29:28 +00:00
log.c d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now). 2008-12-23 02:55:20 +00:00
math.s CSQC is standard now, and secure via the same md4 as a map currently has. 2005-03-10 03:55:18 +00:00
mathlib.c Should now calculate and animate vertex normals on skeletal models, and apply that for the q1-style lighting. 2009-06-30 22:05:18 +00:00
mathlib.h Should now calculate and animate vertex normals on skeletal models, and apply that for the q1-style lighting. 2009-06-30 22:05:18 +00:00
md4.c This fixes the 64bit sv_mapcheck issue 2005-11-05 21:24:46 +00:00
net.h cmd efpslist now shows incoming/outgoing packet rates per client, too (expressed in bytes per second - same as rates). 2009-06-23 21:49:44 +00:00
net_chan.c cmd efpslist now shows incoming/outgoing packet rates per client, too (expressed in bytes per second - same as rates). 2009-06-23 21:49:44 +00:00
net_wins.c Fixes up tcpconnect a bit (based on bigfoot's patch). Should now work a little better than it ever did. 2009-06-10 22:36:53 +00:00
netinc.h Adds support for ipv6 on windows platforms that support it, even if the compiler (msvc6) does not. 2008-05-25 01:11:20 +00:00
particles.h Minor update... 2008-11-09 22:29:28 +00:00
plugin.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
pmove.c added cprint console command. 2009-04-19 00:50:42 +00:00
pmove.h Stopped Moodles from being quite so evil. 2009-05-24 10:37:50 +00:00
pmovetst.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
pr_bgcmd.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
pr_common.h Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
protocol.h Multiple minor cleanups. Chunks of dead code removed. 2009-06-21 17:45:33 +00:00
q1bsp.c cmd efpslist now shows incoming/outgoing packet rates per client, too (expressed in bytes per second - same as rates). 2009-06-23 21:49:44 +00:00
q2pmove.c Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs. 2007-06-20 00:02:54 +00:00
q3common.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
quakeasm.h use better mixing for 8-bit sounds, some cleanup 2006-05-08 21:02:39 +00:00
qvm.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
sys.h Tweeked the filesystem some more, now prompts if a game directory could not be found. 2009-04-12 16:57:30 +00:00
tlout.h thier -> their 2007-12-23 20:28:40 +00:00
translate.c s/thier/their 2007-10-05 17:43:26 +00:00
translate.h add sv_floodprotect_suicide, sv_floodprotect_sendmessage, add floodprot legacy command 2006-05-30 04:00:24 +00:00
ui_public.h A few things... f_ruleset stuff, 64bit qvm compatability, added cvars so you can put the built in http server on a custom port, added #warnings to annoy molgrum. 2007-09-17 20:35:39 +00:00
unzip.c Fixed 64bit compatability. 2007-07-23 10:57:46 +00:00
unzip.h Fixed 64bit compatability. 2007-07-23 10:57:46 +00:00
vm.h Cleanup. Fixed the last warnings in GLDebug. 2007-10-05 19:10:43 +00:00
world.h My monthly commit. I wonder what I broke. 2009-03-03 01:52:30 +00:00
zone.c Stuff should compile a little better with GCC now. 2009-04-02 22:25:54 +00:00
zone.h removed const block/default string logic because it doesn't realloc safely and doesn't really save much, substituting code should catch the common cases anyway 2009-01-29 02:55:08 +00:00